Author Topic: Titanfall  (Read 1533 times)

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Offline GamerMan316

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Titanfall
« on: June 06, 2013, 10:54:00 AM »
Titanfall is the Microsoft-exclusive shooter from ex-Call of Duty: Modern Warfare devs



Respawn Entertainment’s first game is Titanfall. It is an exclusive first-person shooter for Xbox One, Xbox 360, and PC set in a mech-filled future, according to the July issue of Game Informer magazine.

The Game Informer issues is available now in the Google Play market, as spotted by NeoGAF user Cartman86. Respawn, which comprises many members of the Infinity Ward Call of Duty team, designed the game from the ground up to run on a modified version of the Source Engine — but this isn’t just another modern-military shooter

The game is a first-person shooter multiplayer game. It has players, called pilots in the game, controlling “titans” or giant mechanized suits. This isn’t your father’s clumsy mech, however — these suits are super agile. They can run on walls and perform double jumps. To further separate this game from Call of Duty, characters survive longer. That means new players might avoid the constant cycle of spawning and dying over and over.

The game will also have mech-less ground combat. In that mode, the mech will follow your character around. As a human, you can still take out one of the robot suits by jumping up on its head and firing away at its “brain.”

Respawn is going for a District 9 or Blade Runner feel. It’s a dystopian future, although I don’t know how any future with giant robot suits is anything but a utopia.

This is Respawn’s first game. After a tumultuous split with publisher Activision, much of the Infinity Ward team that produced the Call of Duty: Modern Warfare games left in 2010. They formed this new studio and soon partnered with publisher Electronic Arts.

The studio first tried to make Titanfall a multiplatform title for current-gen systems, but it is a small team. Respawn approached Microsoft, and that publisher gave the developer an “intriguing” offer.

That doesn’t mean this game won’t come to other system’s eventually. Respawn is open to developing on PlayStation 4, but Xbox One is it for now.


Offline Dankinia

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Re: Titanfall
« Reply #1 on: June 13, 2013, 09:39:21 PM »
This looks pretty fun.  It's on my list of games to get.

Offline zerosum

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Re: Titanfall
« Reply #2 on: June 13, 2013, 09:52:13 PM »
<a href="http://www.youtube.com/watch?v=MQ1B3wq9yi8" target="_blank">http://www.youtube.com/watch?v=MQ1B3wq9yi8</a>

Offline GamerMan316

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Re: Titanfall
« Reply #3 on: February 07, 2014, 05:06:06 AM »
Titanfall For Xbox 360 Coming Two Weeks After Xbox One Version

Respawn Entertainment has announced that Titanfall has been slightly delayed on Xbox 360, as the last-gen version's developer Bluepoint Games applies the "finishing touches" to the game.

"As the release of Titanfall fast approaches, the team at Bluepoint Games is putting the finishing touches on the Xbox 360 version which will arrive in stores on March 25th," an update reads on the Titanfall Facebook page. Presumably that means a March 28th launch in Europe.

While Titanfall for Xbox 360 will now launch on March 25th, the game will still release for Xbox One and PC on time on March 11th in North America and March 14th in Europe.


Offline GamerMan316

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Re: Titanfall
« Reply #4 on: March 06, 2014, 01:09:45 PM »


Offline GamerMan316

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Re: Titanfall
« Reply #5 on: March 19, 2014, 09:47:42 AM »
Titanfall Xbox 360 delayed again to make it "even better"
Will offer "the same 6v6 gameplay, maps, modes, weapons and Burn Cards" as the Xbox One version

The Xbox 360 version of Respawn's Titanfall has been delayed a second time - it'll now release on 8th April in North America and 11th April in Europe, rather than 25th and 28th March, so that port developer Bluepoint can do a little eleventh hour polishing.

"I've been playing the game a lot, and it is fantastic," EA Studios executive vice-president Patrick Söderlund wrote on the official EA blog. "But we see a few things that can be made even better, so we're giving Bluepoint a little more time to do just that and deliver an epic Titanfall experience for Xbox 360 players."

He also confirmed that Titanfall on Xbox 360 will be more or less the same game as Titanfall on Xbox One. "The game will feature the same 6v6 gameplay, maps, modes, weapons and Burn Cards as the Xbox One and PC versions of the game."

Microsoft's Yusuf Mehdi has described the last generation version of Titanfall as a "first-class experience", adding that Respawn and Bluepoint have "struck the right balance" in terms of what can be achieved on older hardware.

"At the same time, on Xbox One you can get some of those extra features that set it apart, and there will be people who want to do that, and there will be enough encouragement to go - but it will be a great experience on Xbox 360," Mehdi continued.

According to one rumour, Titanfall runs at a sub-720 resolution and 30 frames a second on Xbox 360. EA has yet to comment on this. What do you think?


Offline zerosum

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Re: Titanfall
« Reply #6 on: April 08, 2014, 07:54:50 PM »
Might be some proof of the "even better" quote in the last post -

<a href="http://www.youtube.com/watch?v=gjbeQlvgCy0" target="_blank">http://www.youtube.com/watch?v=gjbeQlvgCy0</a>

Offline zerosum

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Re: Titanfall
« Reply #7 on: May 08, 2014, 06:11:08 PM »
<a href="http://www.youtube.com/watch?v=Y498idUMwow" target="_blank">http://www.youtube.com/watch?v=Y498idUMwow</a>

 

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