Recent Posts

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Xbox One / Re: Grand Theft Auto V
« Last post by zerosum on October 19, 2017, 03:41:39 PM »
<a href="http://www.youtube.com/watch?v=62MebWZIhVA" target="_blank">http://www.youtube.com/watch?v=62MebWZIhVA</a>
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Xbox One / Re: Xbox One Discussion
« Last post by zerosum on October 19, 2017, 01:58:42 PM »
Update begins rolling out today:

<a href="http://www.youtube.com/watch?v=s946FOBDmDk" target="_blank">http://www.youtube.com/watch?v=s946FOBDmDk</a>

Loving the new update, runs a lot quicker and one big plus for me is that my external HDD is available as soon as I log in, previously it took bloody ages for the xbox to see it.

Definitely feels a lot slicker in terms of load time and navigation.

The "Blocks" idea is interesting, though it still feels a bit limited. Kinda wish it would let you do a few more things like let you create blocks for Apps and maybe even allow you to group blocks of your favorite games or apps for organization. Maybe what I'm thinking about is something similar to having multiple segmented blocks of pins?
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Pulp Fiction / Re: Movie & TV News, Posters & Stuff
« Last post by zerosum on October 19, 2017, 01:21:23 PM »
<a href="http://www.youtube.com/watch?v=OMW_dPtm7Bo" target="_blank">http://www.youtube.com/watch?v=OMW_dPtm7Bo</a>
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Xbox One / Re: EA Access
« Last post by GamerMan316 on October 18, 2017, 10:40:15 AM »
Mass Effect Andromeda is now in the vault.
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Xbox One / Re: Xbox One Discussion
« Last post by GamerMan316 on October 18, 2017, 04:21:30 AM »
Update begins rolling out today:

<a href="http://www.youtube.com/watch?v=s946FOBDmDk" target="_blank">http://www.youtube.com/watch?v=s946FOBDmDk</a>

Loving the new update, runs a lot quicker and one big plus for me is that my external HDD is available as soon as I log in, previously it took bloody ages for the xbox to see it.
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Xbox One / Re: WWE 2k18
« Last post by zerosum on October 17, 2017, 08:53:44 PM »
<a href="http://www.youtube.com/watch?v=U1QaOzNt8SI" target="_blank">http://www.youtube.com/watch?v=U1QaOzNt8SI</a>
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General Gaming Discussions / Visceral Games Shuts Down
« Last post by zerosum on October 17, 2017, 06:12:40 PM »


Visceral Games - probably best known for crafting the Dead Space series has shut down and an untitled Star Wars project it was currently working on under EA has been re-routed.

Below is the statement from EA's Patrick Söderlund -

Our industry is evolving faster and more dramatically than ever before. The games we want to play and spend time with, the experiences we want to have in those games, and the way we play…all those things are continually changing. So is the way games are made. In this fast-moving space, we are always focused on creating experiences that our players want to play…and today, that means we’re making a significant change with one of our upcoming titles.

Our Visceral studio has been developing an action-adventure title set in the Star Wars universe. In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design. We will maintain the stunning visuals, authenticity in the Star Wars universe, and focus on bringing a Star Wars story to life. Importantly, we are shifting the game to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore.

This move leads to a few other changes:

A development team from across EA Worldwide Studios will take over development of this game, led by a team from EA Vancouver that has already been working on the project. Our Visceral studio will be ramping down and closing, and we’re in the midst of shifting as many of the team as possible to other projects and teams at EA.

Lastly, while we had originally expected this game to launch late in our fiscal year 2019, we’re now looking at a new timeframe that we will announce in the future.

Bringing new Star Wars games to life for every passionate fan out there is what drives us as creators. It’s what has inspired us to deliver the massive new Star Wars Battlefront II experience launching in just a few weeks. It fuels our live service in Star Wars Galaxy of Heroes. Making games in the extraordinary Star Wars universe is truly a dream for so many of us at EA, and we have so many more experiences to come for players on every platform. We want to take the time to get each game right, to make it unique, to make it amazing.

We look forward to answering more of your questions, and sharing more on our plans and timeline for this new Star Wars experience, in the months to come.


Source:[Kotaku]
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Xbox One / Re: Wolfenstein II: The New Colossus
« Last post by zerosum on October 17, 2017, 12:49:37 PM »
<a href="http://www.youtube.com/watch?v=bmy4WW8TqL8" target="_blank">http://www.youtube.com/watch?v=bmy4WW8TqL8</a>
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Xbox One / Re: Resident Evil VII
« Last post by zerosum on October 17, 2017, 12:36:36 PM »
<a href="http://www.youtube.com/watch?v=I5nWchzj83M" target="_blank">http://www.youtube.com/watch?v=I5nWchzj83M</a>
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Pulp Fiction / Re: Movie & TV News, Posters & Stuff
« Last post by zerosum on October 17, 2017, 12:18:44 PM »
<a href="http://www.youtube.com/watch?v=xjDjIWPwcPU" target="_blank">http://www.youtube.com/watch?v=xjDjIWPwcPU</a>
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