Author Topic: Kinect Discussion  (Read 33565 times)

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Offline Failed

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Re: Natal Discussion
« Reply #75 on: January 09, 2010, 05:42:00 AM »
Tell the landlord to put your beer on Milo's tab.

NeuroticSarge

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Re: Natal Discussion
« Reply #76 on: January 09, 2010, 05:46:07 AM »
Tell the landlord to put your beer on Milo's tab.

Didn't think he smoked!

Offline GamerMan316

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Re: Natal Discussion
« Reply #77 on: January 13, 2010, 07:14:15 AM »
Bach: 70-80% of publishers working on Natal-based games



In an interview with Financial Post, Microsoft president of entertainment and devices Robbie Bach said "something like 70% or 80% of the publishers in the world" are already working on Natal-based games. The interview followed Microsoft's CES 2010 keynote during which Bach announced the hands-free controller for the Xbox 360 would launch during the 2010 holiday season. Bach also respectfully outlined what he believes is the major difference between Microsoft and Nintendo's respective business models: third-party success. "Our model is certainly about third-party publishers making money. We design our system for third-party publishers," he told the Canadian news outlet. "[Nintendo makes] most of their money through first-party games that Nintendo produces. That's absolutely their business model. And it's a great business model, it's just different, but it makes it hard for third-party publishers."

As for upcoming Natal-based games, Bach said Microsoft's first-party developers are focused on the hardware to help lead other developers down an "innovative" path. "We want to have a few titles from Microsoft that show the way and then we want the breadth and power of the ecosystem from our partners to bring lots of new ideas, new innovations, new concepts to the marketplace."

Microsoft's Project Natal appears to be a direct response to a mainstream audience that has turned to Nintendo's hardware when spending disposable income. Considering the Xbox 360 and PS3 have effectively cracked the third-party code, Microsoft's focus continues to be set on capturing a demographic that may feel intimidated by the hardware and its core (read: jerkface) players.


Offline GamerMan316

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Re: Natal Discussion
« Reply #78 on: January 13, 2010, 07:35:36 AM »
Capcom making "gamer's game" for Natal

Capcom is promising not to treat Natal as a "gimmick", and has revealed that a "gamer's game" is in development for the motion-sensing Xbox 360 camera.

It won't be ready at Natal's launch this autumn, Capcom's vocal business boss Christian Svensson told G4TV, but will be a game from a brand "we haven't seen in a while".

"What we're doing is creating it from the ground up for Natal, in this case," Svensson said. "We're not looking at Natal as, 'OK, here's a little Natal gimmick that we've worked into some existing game.'

"The approach is we're gonna make a 'gamers game' for Natal using something amongst our brand history," he continued. "I know [Keiji] Inafune is really excited about it, he's been very vocal both in Japan and with the media about his vision of what Natal brings. I'm going to have to ask you to wait and see.

"We're not going to be at launch, just to temper the expectations," he added. "We're gonna cook something and it's gonna to take a while to cook."

Keiji Inafune created Mega Man, for what that's worth.

But before all that, Capcom will patch Resident Evil 5 to work with Sony's new motion-sensing toy, the PS3 magic wand. That's out this spring, although Sony's still not officially named the device.


Offline GamerMan316

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Re: Natal Discussion
« Reply #79 on: January 15, 2010, 04:52:20 AM »
Develop: Devs divided on Natal potential



We became considerably more concerned about Project Natal's future when we learned it would be pulling its processing power from the 360 and it would seem that the development community is similarly conflicted. In a feature by Develop, probably the most important party in the peripheral's success, the developers, weighed in on the device with a mixed bag of concern and enthusiasm.

Though there was a good amount of positivity and skepticism, the overwhelming sentiment is in line with Weaseltron director Adrian Hirst's wait-and-see attitude: "Microsoft need to start showing some real killer games/applications for Natal before people really start getting interested in it as a platform."


Offline GamerMan316

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Re: Natal Discussion
« Reply #80 on: January 21, 2010, 05:40:46 AM »
Spencer: Project Natal launch 'fraught with risk' for Microsoft



Speaking to Eurogamer, Microsoft Game Studios head Phil Spencer responded to criticism that Microsoft takes fewer risks than Sony in first-party development by referencing Project Natal -- "if there isn't risk in Natal then I don't know what's keeping me up at night."

"We're trying to build a set of new games, new experiences that will have the same quality metrics of our past games," he said, "but really entice both existing 360 customers and new people. It's a huge challenge, a huge investment and it's fraught with risk."

Much as he did in our interview, Spencer equated Natal integration with Live integration, suggesting that it will eventually be ubiquitous. "At the beginning of Live it was all about sports, racing and shooting games," Spencer said. "Now if you found a game that didn't have some kind of Live functionality it would seem like it wasn't a complete game. I think Natal is likely to get there as well." That is somewhat at odds with Aaron Greenberg's statement that Natal games would be almost entirely "completely unique, brand-new experiences."

And, as a bonus, he also found time to make one wacky statement about Peter Molyneux. "Haha! Working with Peter is amazing, he's a very creative, inspirational person. Sometimes it's like riding a bull with no saddle, and sometimes it's like reading a great novel, but it's a fun experience." Look for Peter Molyneux's Literodeo among the Project Natal launch lineup.


Offline sambo

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Re: Natal Discussion
« Reply #81 on: January 24, 2010, 11:27:57 AM »
Project Natal - The Innovation Journey

<a href="http://www.youtube.com/watch?v=-_UzcnTYqc4" target="_blank">http://www.youtube.com/watch?v=-_UzcnTYqc4</a>

Offline GamerMan316

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Re: Natal Discussion
« Reply #82 on: January 24, 2010, 12:22:14 PM »
I'm still not sold on Microsoft's Eyetoy, sorry Natal, yet, need to see some actual gameplay footage and not just PR stuff  :)


Offline TaraJayne

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Re: Natal Discussion
« Reply #83 on: January 24, 2010, 05:16:01 PM »
I hope we do  get Natal this year. I am really looking forward to it
Can't wait for Shenmue 3



I hate jokes that rely on visual imagery.

I've had it right up to here with them.

Offline GamerMan316

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Re: Natal Discussion
« Reply #84 on: January 24, 2010, 05:23:17 PM »
I hope we do  get Natal this year. I am really looking forward to it

It's looking like a lock for Autumn this year and it will get the jump on Sony's Arc or whatever it's called at the moment, as they've apparantly delayed it.


Offline GamerMan316

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Re: Natal Discussion
« Reply #85 on: January 27, 2010, 06:08:47 AM »


Offline TaraJayne

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Re: Natal Discussion
« Reply #86 on: January 27, 2010, 06:27:33 AM »
Well Alan Sugar turned said the iPod will never take off and Bill gates said  nobody would ever need more than 640KB of memory on their personal computer.  Also nobody imaganed the wii would be as succesful as it is  so you cant really tell until its put out there. I dont think it will be a huge success but I think it will become just as poular as Guitar Hero and Lips etc.
I am going to pre order it
Can't wait for Shenmue 3



I hate jokes that rely on visual imagery.

I've had it right up to here with them.

Offline nCogNeato

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Re: Natal Discussion
« Reply #87 on: January 27, 2010, 10:09:39 AM »
... I dont think it will be a huge success but I think it will become just as poular as Guitar Hero and Lips etc.
I am going to pre order it

Ditto.


Offline GamerMan316

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Re: Natal Discussion
« Reply #88 on: February 09, 2010, 03:59:53 AM »
Former EyeToy exec warns of the difficulties facing Natal, 'Arc'



In a recent interview with GamesIndustry.biz, Jamie MacDonald, former Vice President of Sony Worldwide Studios (the company responsible for EyeToy), gave out a few pointers to Sony and Microsoft regarding their respective motion controllers. MacDonald warned that gamers are expecting more from the 360 and PS3's motion gaming than they do from the Wii, due to both consoles' beefier hardware. However, he also warned about implementing "traditional long-form gameplay," lengthy sessions of which would leave players "completely knackered."

MacDonald's wisest words came when speaking about pricing the two pieces of hardware. He suggested they follow Sony's strategy with EyeToy, where the peripheral and a piece of software came bundled for the price of a normal game, which kept consumers from "paying a premium for the hardware." That's a sweet thought, but it's a little presumptive -- after all, we've yet to hear a price for the two devices. (Hell, we haven't even heard a name for one of them.)


Offline Failed

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Re: Natal Discussion
« Reply #89 on: February 09, 2010, 04:39:57 AM »
sound advice, the peripherals will come with a game i think. Just like the camera, buzzers or mics do on the respective systems. The game is bound to be tat though, the only games that would get me to buy natal would be puzzle games.

 

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