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Xbox 360 => Xbox 360 Retail Games => Topic started by: GamerMan316 on July 23, 2009, 07:13:05 PM

Title: Aliens: Colonial Marines
Post by: GamerMan316 on July 23, 2009, 07:13:05 PM
Gearbox: "We're working hard" on Aliens

Gearbox Software has given a rare update on the status of Aliens: Colonial Marines, assuring fans that the shooter is still in development and promising "great things afoot".

Speaking in an interview with CVG, Gearbox supremo Randy Pitchford revealed that even he is finding it challenging to remain patient for the shooter.

"I know that there hasn't been much talk about what we're doing for awhile and that more details would be very juicy. Like so many people, I've been patient for years to finally be able to play this game and now that I'm actually involved in the creation of it I can tell you that it's extremely challenging to continue to be patient as it develops," he told us.

"I want to tell all! But I can't. But I can say that we are working hard and that there are great things afoot and I know that when the time is right, Sega will be excited to share more details about the game. Until that time, I guess the only thing anyone can do is just keep pressuring Gearbox and Sega to spill more beans. Maybe one of us will eventually crack."

There had been concern over the project after rumours circulated that it'd been canned, and Sega confirmed the FPS wouldn't arrive before AvP in "early 2010". Pitchford assures fans there's nothing to worry about.

"I love Aliens and I love Gearbox Software's Aliens: Colonial Marines. I am extremely committed to the game and I'm very confident in Sega's commitment to the Aliens brand and to our game.

"I can imagine that there are a LOT of Aliens fans out there just like me that feel we've been waiting for our true Aliens game since we first saw the film and now that we know it's in development, we want it NOW!"
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on August 25, 2009, 08:04:10 AM
AVP to impact Colonial Marines timing

SEGA president Mike Hayes has said that the launch of Gearbox Software's Aliens: Colonial Marines probably won't be scheduled until 6-12 months after Aliens vs. Predator launches in February 2010.

Although he admitted it was early to be discussing Colonial Marines, Hayes told G4 that "it's unlikely that we'd launch anything within six months, but probably nine months, eight to 12 months possibly".

A lot also depends on how well AVP, currently in development at Rebellion, fares at retail, according to the SEGA exec. This would then help determine timing for Colonial Marines and the third of the licensed games SEGA plans to produce.

Hayes also committed to that third game, despite the cancellation of the Aliens RPG originally in development at Alpha Protocol studio Obsidian Entertainment.
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on August 26, 2009, 07:40:05 AM
This is the other game I'm really looking forward to. It's been in my Amazon wish list for 9 months already!!!
Title: Re: Aliens: Colonial Marines
Post by: xnightcrawlerxx on August 26, 2009, 12:40:23 PM
AVP to impact Colonial Marines timing

SEGA president Mike Hayes has said that the launch of Gearbox Software's Aliens: Colonial Marines probably won't be scheduled until 6-12 months after Aliens vs. Predator launches in February 2010.

Although he admitted it was early to be discussing Colonial Marines, Hayes told G4 that "it's unlikely that we'd launch anything within six months, but probably nine months, eight to 12 months possibly".

A lot also depends on how well AVP, currently in development at Rebellion, fares at retail, according to the SEGA exec. This would then help determine timing for Colonial Marines and the third of the licensed games SEGA plans to produce.

Hayes also committed to that third game, despite the cancellation of the Aliens RPG originally in development at Alpha Protocol studio Obsidian Entertainment.


sounds like another alan wake if you ask me
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on March 01, 2010, 06:18:50 AM
Now It's Aliens: Colonial Marines' Time To Shine

(http://cache.gawkerassets.com/assets/images/9/2010/03/500x_aliens.jpg)

It's been a long, long time since we saw (or heard) anything meaningful from Gearbox about their promising shooter Aliens: Colonial Marines. So you'll be happy to know that, with Borderlands out of the way, it's good to go.

Gearbox's Randy Pitchford has told MCV that "It's the thing I've been stealing from all my career. Now I'm really working on it, but we've been quiet about that so far".

Pitchford says that despite first revealing the game nearly three years ago, work on the developer's surprising hit Borderlands (and its subsequent downloadable content) "took over" the studio, meaning the team has only recently been able to get back to Aliens.

After the Marines were such a lacklustre part of Rebellion's AvP, it'll be interesting to see what Gearbox can do with an entire game built around the universe's most well-armed alien food group.
Title: Re: Aliens: Colonial Marines
Post by: Handshakes on March 01, 2010, 12:55:29 PM
I don't have a ton of faith in Gearbox's abilities (and only partly because Randy Pitchford is such an ass).
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on March 01, 2010, 07:03:36 PM
I'd like tot hink this might be THE Aliens game. AVP is ok but I haven't really been able to get my teeth in to it, the atmospherics are very good but the game just lacks something.
Title: Re: Aliens: Colonial Marines
Post by: Symmo on March 01, 2010, 07:38:28 PM
I'd like tot hink this might be THE Aliens game. AVP is ok but I haven't really been able to get my teeth in to it, the atmospherics are very good but the game just lacks something.

A credible story-line.
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on March 02, 2010, 04:01:29 AM
I'd like tot hink this might be THE Aliens game. AVP is ok but I haven't really been able to get my teeth in to it, the atmospherics are very good but the game just lacks something.

A credible story-line.

Oh yeh, that's what it is!!! ;)
Title: Re: Aliens: Colonial Marines
Post by: Symmo on March 02, 2010, 09:00:33 AM
Anyone remember the original Alien game on the Sega Saturn?

I was about 7 when I played it but it was better than AVP.

Title: Re: Aliens: Colonial Marines
Post by: Astrex on March 02, 2010, 09:48:05 AM
Ahhh sega saturn, what a classic, I remember that! was very good and addictive I remember the sore thumbs  :D
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on March 02, 2010, 10:54:43 AM
Anyone remember the original Alien game on the Sega Saturn?

I was about 7 when I played it but it was better than AVP.

I played AvP on the Atari Jaguar.  That's pretty much my earliest experience with the franchise.



... Well that and Xenophobe.   ;)

(http://www.bomberoza.net/data/collections/consoles/games/nintendo-nes-xenophobe.jpg)

Title: Re: Aliens: Colonial Marines
Post by: Symmo on March 02, 2010, 06:33:20 PM
I remember a really bad animation when you let one of those spider-hand feckers get you.

Looked like someone threw spag bol in your face.
Title: Re: Aliens: Colonial Marines
Post by: Symmo on March 02, 2010, 06:37:35 PM
http://www.youtube.com/watch?v=TOa8QG1G7QQ

go to about 3 minutes and 30 seconds.
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on March 03, 2010, 04:10:27 AM
I remember a really bad animation when you let one of those spider-hand feckers get you.

Looked like someone threw spag bol in your face.

It's called a facehugger!!!
Title: Re: Aliens: Colonial Marines
Post by: Astrex on March 03, 2010, 04:33:00 AM
I remember a really bad animation when you let one of those spider-hand feckers get you.

Looked like someone threw spag bol in your face.

It's called a facehugger!!!

It should be called a rapist, You can tell there is no consent there!!
Title: Re: Aliens: Colonial Marines
Post by: DFUSIONITE on March 03, 2010, 07:06:59 AM
I remember a really bad animation when you let one of those spider-hand feckers get you.

Looked like someone threw spag bol in your face.

It's called a facehugger!!!

It should be called a rapist, You can tell there is no consent there!!

i would consent to it mmmmmmmmmmmmm..............  :-*
Title: Re: Aliens: Colonial Marines
Post by: Astrex on March 03, 2010, 08:39:05 AM
I remember a really bad animation when you let one of those spider-hand feckers get you.

Looked like someone threw spag bol in your face.

It's called a facehugger!!!

It should be called a rapist, You can tell there is no consent there!!

i would consent to it mmmmmmmmmmmmm..............  :-*

Face r*pe FTW!!!  :-*
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on March 03, 2010, 09:22:40 AM
I remember a really bad animation when you let one of those spider-hand feckers get you.

Looked like someone threw spag bol in your face.

It's called a facehugger!!!

It should be called a rapist, You can tell there is no consent there!!

i would consent to it mmmmmmmmmmmmm..............  :-*

It would have to buy me dinner first, but I don't know where it would keep its wallet ... ?

Title: Re: Aliens: Colonial Marines
Post by: Failed on March 03, 2010, 02:48:31 PM
I remember a really bad animation when you let one of those spider-hand feckers get you.

Looked like someone threw spag bol in your face.

It's called a facehugger!!!

It should be called a rapist, You can tell there is no consent there!!

it's not r*pe if you shout suprise first
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on March 03, 2010, 02:58:31 PM
it's not r*pe if you shout suprise first

(http://ludditejourno.files.wordpress.com/2010/01/r*pe-surprise-tshirt-on-man.jpg)

It's in the post. 

Title: Re: Aliens: Colonial Marines
Post by: TaraJayne on March 03, 2010, 03:06:20 PM
I would love to see someone actually wearing that
Title: Re: Aliens: Colonial Marines
Post by: Symmo on March 03, 2010, 07:16:36 PM
It's also not r*pe if you are a priest.
Title: Re: Aliens: Colonial Marines
Post by: Astrex on March 04, 2010, 03:56:41 AM
I would love to see someone actually wearing that

Send the tshirt this way looks about my size  :)
Title: Re: Aliens: Colonial Marines
Post by: Failed on March 04, 2010, 05:26:03 AM
awesome, where can i buy one ??
Title: Re: Aliens: Colonial Marines
Post by: Astrex on March 04, 2010, 06:03:54 AM
I wish my avatar could work it......

There is a printers in Windsor that gives Yell discount I might have to see how much they cost and get em made up  ;)
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on January 06, 2011, 07:05:29 AM
Title: Re: Aliens: Colonial Marines
Post by: Handshakes on January 06, 2011, 10:40:28 PM
Looks like poo. But then I hate Gearbox (and Randy Pitchford particularly) with a burning passion, and I definitely let that color my perceptions about their (crappy) games.
Title: Re: Aliens: Colonial Marines
Post by: sambo on January 10, 2011, 01:09:08 PM
Aliens: Colonial Marines is definitely still in development and more information was promised to be revealed in the next couple of months. The good news is that we have heard something new. The bad news is that it's something we were hoping not to hear.

Randy Pitchford told EGM in an interview that the game won't be released this year. Considering the game has been in development and talked about publicly for the last few years, expectations were that it would finally make it out this year.

It sounds like the game has probably undergone significant overhaul. Either that or there's a pretty insane amount of polishing going on. Either way, Aliens: Colonial Marines is likely to look very different to the last time it was seen.

Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on January 10, 2011, 04:46:41 PM
I wouldn't be surprised if we never actually see this game, though we've all been saying that for around 15 years about Duke Nukem Forever and that's out soon!
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on January 11, 2011, 06:43:00 AM
Gearbox denies new Aliens: CM delay

Aliens: Colonial Marines developer Gearbox Software has dismissed reports that the upcoming FPS has been pushed back beyond the end of 2011.

Yesterday Destructoid published a story claiming the game would not see release this year. Its source was a thread on the NeoGAF message board discussing an interview with Gearbox boss Randy Pitchford in the latest issue of US games mag EGM.

Pitchford has subsequently assured Eurogamer that somebody has their wires crossed.

"I haven't seen the issue of Edge [sic] that the NeoGAF story is referencing or what was printed, but I am certain that I haven't discussed anything specific regarding Aliens: Colonial Marines with anyone beyond emphasising how passionate I am about the title and how committed my studio and I are to making it great.

"It looks to me like whomever made that post on NeoGAF made an interpretation that could be misleading or inaccurate.

"I am excited that there is so much interest in the game that stories like this tend to pop up literally out of nowhere and from nothing," he continued, "and I am looking forward to talking more about Aliens: Colonial Marines very soon so that speculation and arbitrariness can be replaced with tangible, reliable and accurate information."

Destructoid's original report suggested that the alleged delay was due to the studio focusing resources on a sequel to its 2009 shooter Borderlands. Pitchford insists no such sequel currently exists.

"I respect Jim [Sterling, Destructoid journalist] and his audience and I'm a little surprised he didn't bother to try to e-mail myself or our folks before extrapolating that NeoGAF post even further. Jim even referenced Borderlands 2? What's Borderlands 2? Bah! And El Oh El!"

First announced back in 2006, Aliens: Colonial Marines missed its published 2009 release date and was then pushed back even further so as to steer clear of the Rebellion-developed Aliens vs. Predator shooter which launched last year.

Last we heard, publisher SEGA was planning a full reveal of the game in early 2011 (http://www.eurogamer.net/articles/2010-12-14-aliens-colonial-marines-reveal-soon).
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on January 14, 2011, 11:20:31 AM
There was a little blurb in a recent Game Informer during a Duke Nukem interview where Gearbox just simply said Alians CM is coming a long great and people are going to be impressed.

I liked Borderlands.  I'm guessing I'm going to like Duke Nukem.  I'm looking forward to Aliens CM.
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on June 01, 2011, 03:52:59 PM
http://www.youtube.com/watch?v=mjs6QizsFNA
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on June 01, 2011, 05:33:54 PM
Cool  :)
Title: Re: Aliens: Colonial Marines
Post by: Kyuubi on June 01, 2011, 06:15:50 PM
Certainly like the look of that!!

Hoping it's not going to overhype like some games have.
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on June 02, 2011, 03:02:11 AM
I won't hold my breath, been waiting for two years already!!!
Title: Re: Aliens: Colonial Marines
Post by: Failed on August 25, 2011, 08:55:38 AM
Theres been a lot of new screens lately for this, even better here's the latest trailer

http://www.youtube.com/watch?v=GjY7yFMEk-c
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on August 25, 2011, 10:18:53 AM
A few months ago I removed all of my books from my bookshelf to make room for my increasing backlog of games.

Last week, I officially exceeded capacity, and have now resorted to stacking games next to my TV.  I was hoping to be able to finish and get rid of these games before the flood of winter releases hit, but it looks like I'll be shopping for a larger bookshelf instead.   ;D
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on September 14, 2011, 06:24:07 AM
New Alien types in Colonial Marines, but no "silly gimmicks"
Gearbox hints at android characters, promises both action and scares

Aliens: Colonial Marines will take a few liberties with the Aliens fiction, introducing new breeds of Xenomorph, but will remain "true to the franchise", Gearbox art chap Brian Cozzens has explained.

"We're probably going to explore what you can do with the Xenomorphs," Cozzens commented at Penny Arcade Expo last week. "You saw the Charger already in our demo. But we still want that to be true to the franchise, you know. We don't want to be too silly or gimmicky about it. No gorilla aliens or anything silly."

Lest connoisseurs of survival horror mistake the game for a balls-out action affair, Cozzens insisted that suspense lists high on the Colonial Marines menu. "It's interesting because the fans online - we love listening to what the fans are saying, the fans of Gearbox, fans of Alien - we've noticed there's been a bit of concern because all they've seen so far is a lot of action.

"And that's what made sense when we showed it at E3, we wanted to show action because it's really quick and people can get into it really fast. But we do want tension, we want to have scary moments. We want those experiences you saw in Alien and Aliens, where there is a lot of suspense - you're going down a hallway and it's dark or it's scary and you don't know what's going to be around the next corner - we want to have that in the game. Not just action, lots of Aliens coming at you. We want both."

Later in the chat, the Gearbox man hinted that androids like Lance Hendricksen's iconic Bishop would feature in the game. "They might. It would be hard to dismiss the synthetics. Pretty established in the franchise, we saw them at least three of the films, if not all of the films. So yeah we might want to explore that little."

Can you think of any particularly crazy or menacing Aliens breeds? Nobody mention the Predator hybrids.

(http://cdn.medialib.oxm.co.uk/screens/screenshot_22087_thumb_wide940.jpg)
(http://cdn.medialib.oxm.co.uk/screens/screenshot_22086_thumb_wide940.jpg)
(http://cdn.medialib.oxm.co.uk/screens/screenshot_22085_thumb_wide940.jpg)
(http://cdn.medialib.oxm.co.uk/screens/screenshot_22084_thumb_wide940.jpg)
(http://cdn.medialib.oxm.co.uk/screens/screenshot_22083_thumb_wide940.jpg)
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on September 14, 2011, 10:54:03 AM
Nice.
Title: Re: Aliens: Colonial Marines
Post by: ASYLUM NINJA on September 14, 2011, 06:41:46 PM
I remember the action figures had a Bull Alien and a panther one am sure their were mor just cant remember them off hand
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on September 15, 2011, 10:51:35 AM
I remember the action figures had a Bull Alien and a panther one am sure their were mor just cant remember them off hand

Too many (http://en.wikipedia.org/wiki/List_of_Alien_morphs_in_the_Alien_franchise) to count, but all awesome.
Title: Re: Aliens: Colonial Marines
Post by: ASYLUM NINJA on September 16, 2011, 02:20:30 AM
Indeed, still have the somewhere along with Ripley a flamethrower and a facehugger
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on October 29, 2011, 07:20:14 AM
CVG Preview (http://www.computerandvideogames.com/323647/previewsaliens-colonial-marines-can-it-topple-halo-gears-and-call-of-duty/?page=1)
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on January 27, 2012, 08:29:55 AM
Aliens: Colonial Marines delay is official
Gearbox prioritises "making a great game" over hitting Spring release

Aliens: Colonial Marines has been delayed from a spring release to a tentative autumn 2012 one, Gearbox has confirmed to CVG.

The developer has issued the below statement, confirming the delay following a report on a revised release date appearing on the game's official website earlier today.

"Aliens: Colonial Marines is a process of creativity and invention and those don't necessarily follow the structure of an assembly line," said a Gearbox rep.

"While setting clear goals, deadlines and predictions is helpful, they are often subjective. We don't want to sacrifice the creative process just for the sake of following a blue print. We prefer to have the creative discovery shape that blue print because our goal is to make a great game, and we are prioritizing this goal over the previously targeted date."

The rep made no mention of the revised date, which now sits at 'autumn' on the official site.
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on January 30, 2012, 07:06:00 AM
New CG Trailer

http://www.youtube.com/watch?v=qntKBxAv8qg
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 04, 2012, 07:02:27 AM
http://www.youtube.com/watch?v=uiU57B1dfss
Title: Re: Aliens: Colonial Marines
Post by: donnieoneshot on February 04, 2012, 08:23:40 AM
Looks good to me!  It should be nicely polished by next Autumn.
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on May 21, 2012, 02:21:15 PM
Aliens: Colonial Marines Delayed to 2013, New Trailer to Soften Blow

[Update]

Gearbox boss Randy Pitchford has issued a statement on Aliens: Colonial Marines, directly addressing fan concerns over the game's repeated delays and long development time.

"At the beginning of this effort a few years ago," he said, "as the business was in place to allow for the effort, everyone was excited. 20th Century Fox and Sega immediately shared the news with a press release that announced that Gearbox would be making a game in the franchise with these goals in mind. Later, the game was revealed with details and a title, Aliens: Colonial Marines, on the cover of Game Informer magazine. At that moment, we had finished our prototypes and were eager to test our promise against fans and then set real production in motion.

"We've remained true to our vision. We've been committed to it, through and through. We've always prioritized the goals we had for the game over any particular launch window. The game's development has been invigorating and natural relative to our experience making games and the objectives for it. Because the game was 'announced' with that original press release, it might feel, to those of you who have been waiting for the game since then, that it has been in development a long time. In fact, with the release date now set, it turns out that the total development time we have spent creating Aliens: Colonial Marines is about the same length of time as we had spent creating the original Borderlands or the original Brothers in Arms - both games that we had waited to announce until we were much farther along in the development process.

"If you have had that feeling that you've been waiting a long time, then today should be a good day for you! We have an official, solid launch date for the game! We're now at a point in development when we can see the end - we know what's left to do and can sufficiently quantify it to be very confident in the schedule for the game's completion and commercial release!"

[Original Story]

Oh man, Aliens: Colonial Marines has been delayed. Again.

Initially due to get xenomorphtastic this Autumn, Gearbox's shooter will now hit on 12th February 2013. Which is very disappointing. There is, however, a new gameplay trailer to accompany the revised date, putting a smile on our little Pulse Rifle deprived faces.

"I am thrilled to announce the definitive launch date for Aliens: Colonial Marines," said Gearbox boss Randy Pitchford. "Aliens: Colonial Marines is the culmination of a life-time of inspiration from the films and relentless passion and drive from the exceptionally talented development team behind the scenes."

Sega's senior vice president of marketing for Sega Europe and Sega of America, Gary Knight, added, "We knew this game would be incredible from the moment Gearbox began developing Aliens: Colonial Marines. Now that the title is in its final stretch of development, we can confidently release the exact date that gamers will finally get to experience this blockbuster thrill-ride."

Check out the vid below.

http://www.youtube.com/watch?v=uBWgLBmfXkI
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on June 01, 2012, 06:10:45 AM
Aliens: Colonial Marines Collector's Edition Officially Hugs Your Face

Originally spied back in January of this year, SEGA has now officially revealed the Aliens: Colonial Marines Collector's Edition, which bundles the game with a resin figurine of a powerloader wrestling a xenomorph, a USCM Dossier containing a Mission Brief, USS Sephora Schematic, Recruitment Card, LV-426 Recon Photo, USCM Iron-on Badges and a USCM Graduation Certificate, and a bunch of DLC.

The DLC includes four playable movie characters - Cpl. Hicks, Sgt. Apone, Pvt. Hudson and Pvt. Drake - Ripley's Flamethrower, additional Marine customisation items, the USCM Acadamy Firing Range level, a Phase Plasma Rifle and some Sonic Electronic Ball Breakers. This is all crammed into a Collector's Edition 'xeno hive' box.

If the Collector's Edition all seems a bit much, then a pre-order from GameStop will net you the four movie characters, Ripley's Flamethrower and the additional Marine customisation items. You can check it all out in the images below. Aliens: Colonial Marines is out on February 12th, 2013.

(http://www.xbox360achievements.org/images/news/ACM_collectors_official.jpg)
(http://www.xbox360achievements.org/images/news/ACM_GameStop_content.jpg)
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on June 01, 2012, 09:14:06 AM
Wow.  I'd be lying if I said I didn't want that powerloader statue, but my closet of abandoned "Collector's Edition" swag is full.

I will be reordering the regular edition though.   :)
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on June 05, 2012, 02:46:04 PM
http://www.youtube.com/watch?v=ZW8aaaJrvrM
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on August 01, 2012, 09:37:24 AM
http://www.youtube.com/watch?v=nasEF-z0q0k
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on August 07, 2012, 07:25:27 AM
http://www.youtube.com/watch?v=pVkhNpo2pmU
Title: Re: Aliens: Colonial Marines
Post by: BackupLight on August 07, 2012, 07:39:21 AM
I hate hype around a game. February! That's like, years away.  :-X
Title: Re: Aliens: Colonial Marines
Post by: zerosum on August 07, 2012, 11:27:51 AM
I prefer to look at it as a view behind the creative process, and that might of course depend on the project. ;)
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on August 14, 2012, 06:36:43 AM
http://www.youtube.com/watch?v=K-wclOZYykA
Title: Re: Aliens: Colonial Marines
Post by: BackupLight on August 14, 2012, 01:23:08 PM
I really want this. Make it come out now please.  :o
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on August 15, 2012, 10:58:35 AM
I prefer to look at it as a view behind the creative process, and that might of course depend on the project. ;)

Ask and ye shall receive.

http://www.youtube.com/watch?v=7Vzvi2qtVMA

http://www.youtube.com/watch?v=xY8T8BFR6-U

http://www.youtube.com/watch?v=hSPqgDtM0lU
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on August 31, 2012, 05:40:11 AM
Sega Reveals Aliens: Colonial Marines' New Escape Mode

(http://media1.gameinformer.com/imagefeed/featured/sega/alienscolonialmarinesoverflow/acmgamescom12_610.jpg)

Sega and Gearbox have announced a new mode for the upcoming Aliens: Colonial Marines. In Escape, players team up in squads of four to race through a map, destroying as many xenomorphs as possible or making it to the escape point alive.

The companies aren't providing any other details at this point, but it will be playable at PAX, which starts tomorrow in Seattle. If you're in the neighborhood, stop by Sega's booth (#s 242 and 252). You can also get your picture taken inside a special 16-foot replica of the powerloader that punched the queen in the face. Even if you're not interested in Aliens, you should swing by. Guaranteed, someone will fall out of that thing and it will be absolutely hilarious.
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on September 05, 2012, 06:03:27 AM
Gearbox confirms Aliens: Colonial Marines has female characters

(http://www.blogcdn.com/www.joystiq.com/media/2012/01/acm530pxheaderimg151235.jpg)

The cast of Gearbox Software's upcoming xenophobia sim, Aliens: Colonial Marines, won't be entirely male, the developer announced during a panel at last weekend's PAX Prime event in Seattle, WA. One female character named Jennifer Redding will be available in co-op, while the game's competitive multiplayer modes will include options for customizing different female marines.

Since the announcement was made, a 3,800-person strong internet petition to have female characters added to the game has taken credit, updating with a message that "the petition is a SUCCESS!!! CONGRATULATIONS EVERYONE!, and thank you for your support!"

Meanwhile, Gearbox CEO Randy Pitchford maintains that women were always part of the plan, according to Kotaku. Essentially, Gearbox had yet to complete the design work for Redding and the multiplayer models and did not want to unveil them until they were finalized. As the petition's online presence mounted, however, the developer felt it should show off the plans to resolve the situation.
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on September 05, 2012, 02:00:53 PM
It would have been funny if Gearbox responded with, "Xenomorphs ARE female."
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on September 13, 2012, 07:44:19 PM
http://www.youtube.com/watch?v=zQkKJR_7Ijc
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on November 21, 2012, 07:42:54 AM
http://www.youtube.com/watch?v=cHyQVewboVc
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on November 22, 2012, 02:14:53 PM
Gearbox confirms Aliens: Colonial Marines has female characters

I should bloody well think so! The Alien franchise is all about a lead female character and Vasquez was one of the best characters in Aliens...

But will this ever get released?
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on December 22, 2012, 07:08:43 AM
Achievements (http://www.xbox360achievements.org/game/aliens-colonial-marines/achievements/)
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on December 24, 2012, 09:53:25 AM
http://www.youtube.com/watch?v=kXTY3cixeV8

http://www.youtube.com/watch?v=57PPBGOZRb4
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on December 26, 2012, 03:21:08 PM
http://www.youtube.com/watch?v=NuGQGljOBpg
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on January 24, 2013, 11:39:48 AM
http://www.youtube.com/watch?v=r5AoxeljVqs
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on February 01, 2013, 04:59:07 PM
11 days and counting to the thing that's been on my Amazon wishlist for the longest time! Anyone getting it, anyone want to co-op with me?
Title: Re: Aliens: Colonial Marines
Post by: Dankinia on February 04, 2013, 12:29:32 AM
I'm getting it.  I actually got to play it this weekend at the IGN Community event.  It was a lot of fun.
Title: Re: Aliens: Colonial Marines
Post by: Autarch Kade on February 04, 2013, 12:49:11 AM
Getting it at release (or earlier, Halo 4 style).  I met the Default Female and the guy who did O'neal's motion capture and has his head in the game as Male Head 8 No Helmet :)
The multiplayer is amazing, and the Y button is a god among men when you are playing a Xeno.  Unless you are Kini and leave your tail hanging down in front of a doorway and the entire enemy team notices and swarms her with deadly effect.
The Escape mode was a lot of fun, marines have 1 life, and have to reach checkpoints and eventually escape the area to win the round.  Xenos respawn together on a timer, and can switch which type they are (soldier, spitter, LURKER!!).  Xenos were so much fun, but take way more getting used to for both sides - the use of the cieling and walls as terrain to walk and wait on is awesome, and can easily be used to surprise and outmaneuver marines.
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 07, 2013, 07:11:16 AM
Aliens: Colonial Marines Bug Hunt DLC Outed By Retailer

Upcoming DLC for Aliens: Colonial Marines has been outed in some promotional material for the game.

The news comes via a photo advertising a game mode called Bug Hunt, as posted in the Gearbox forums.

“Team up with your friends to take on waves of increasingly difficult enemies in an all new game mode,” says the description. It’s Horde mode then.

According to the ad, Bug Hunt will be available to download from March 19th, for $14.99.

Aliens: Colonial Marines is out next week.

(http://www.xbox360achievements.org/images/news/bughunt.jpg)
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on February 07, 2013, 10:13:23 AM
I do love a good Horde Mode.   8)
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on February 07, 2013, 02:45:46 PM
5 days and counting, I'm getting it day of release, so will be available for co-op if anyone's looking for people to play with. Must warn you though, I get scared shitless by xenomorphs, that bit when Ripley and Newt are locked in med-lab in and the facehugger jumps out at them still scares me even now despite having seen Aliens 30+ times.

"Eat this" ! :)

Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on February 07, 2013, 03:40:51 PM
PS Aliens is my second favourite film ever after Star Wars, so

1) This game had betting be fucking awesome
2) I may get a tad carried away when playing it... I kind of want to be Hudson!

:D
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on February 08, 2013, 05:44:10 PM
http://www.youtube.com/watch?v=mJ521yQhZkI
Title: Re: Aliens: Colonial Marines
Post by: Dankinia on February 08, 2013, 08:25:40 PM
I don't think you'll be disappointed JT.  I plan on picking it up as soon as the store opens on Tuesday. 
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on February 08, 2013, 09:39:28 PM
Oh good, sounds like there's a fair few people getting it. I'm going to pick mine up on the way home form work, so I may try and leave a bit early :)
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 09, 2013, 06:41:16 AM
Aliens: Colonial Marines Season Pass Detailed

Aliens: Colonial Marines will be laying an egg in your guts and hatching in a shower of blood and viscera next week, meaning its high time SEGA announced its DLC plans for the game, right? Gearbox's FPS sequel to the 1986 Aliens movie will be offering up a Season Pass for its add-ons, with four packs in the offing.

Starting with recently outed Bug Hunt DLC on March 19th, the Season Pass will also give players access to a further three packs, resulting in a total saving of 40% over buying the add-ons separately. Bug Hunt is essentially Aliens: Colonial Marines' version of Horde, with waves of Xenomorphs to shoot.

The Aliens: Colonial Marines Season Pass will set you back 2400 Microsoft Points. The game itself is out on February 12th. Game over, man. Game over. Or rather, not game over.
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on February 09, 2013, 01:22:35 PM
This is such good news... come on Tuesday, hurry up and get here! I wish I could take some time off work, haven't been this interested in a game release for 18 months (Gears 3)
Title: Re: Aliens: Colonial Marines
Post by: sambo on February 09, 2013, 03:37:58 PM
I'm tempted by this. I'll let a few of you guys playtest the multiplayer for a week or so, If you guy's reckon it's a online stayer then I'll pick it up.
Title: Re: Aliens: Colonial Marines
Post by: Autarch Kade on February 11, 2013, 10:39:35 AM
Well, it'll be out tomorrow.  I'm still trying to decide where to focus my early Xeno unlocks.  It's a tough choice because I think the Spitter class will be best for me when I play Escape, but the Lurker is great for picking guys off in Deathmatch or that mode where there are eggs to destroy/protect.  Besides, with the Lurker having a fatality called "Palate Jack" how can I not want that?

I'm kinda surprised they went with allowing the Xeno players in Escape to select their own class instead of the Left 4 Dead method of assigning them evenly.  After all, when the teams are even, if the Xenos are all Lurkers, they could time their special pounce to instantly win the round.

I'll be on it tomorrow, though I might jump into multiplayer first to pick off the early players who haven't had their hands on the game yet :P  Will do some campaign co-op tomorrow though as well.
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 11, 2013, 11:08:23 AM
Seen a few reviews appearing online today, 7.9/10 is the best i've seen, 4/10 the worst with a couple of others nearer 4 than 7, good thing I don't care about them!   :)
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 11, 2013, 12:11:39 PM
Aliens: Colonial Marines - Early review scores appear online
General press embargo set to lift tomorrow

A handful of early Aliens: Colonial Marines review scores have made their way on to the internet.

Most notable is that of UK games mag Games TM, which according to subscribers has issued the Gearbox FPS a 4/10.

For a more rounded overview of the game's critical reception, check back tomorrow morning when the general press embargo lifts. We'll update this round-up when it does.

Published scores:

Games TM (http://wolfsgamingblog.com/2013/02/11/latest-issue-of-games-tm-scores-aliens-colonial-marines-4-out-of-10/) - 4/10: "Mechanically, the game functions, but the fun of the Aliens universe is quickly drained away by what amounts to a mundane shooting gallery through a drab and lifeless world."
PS3gen.fr (http://translate.google.fr/translate?hl=fr&sl=auto&tl=en&u=http%3A%2F%2Fwww.ps3gen.fr%2Ftest-review-aliens-colonial-marines-gearbox-software-sega-alien-article-31114-5.html) - 5/10: (Translated) "We expected a lot from this project. And unfortunately, our disappointment was all the greater."
ITNewsAfrica (http://n4g.com/news/1171302/review-aliens-colonial-marines-it-news-africa) - 7.9: (Pulled)
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on February 11, 2013, 01:57:53 PM
My excitement has not waned... it's f***ing aliens for christ sake... against f***ing bad ass Colonial Marines for christ sake!

"Hey Vasquez, you ever been mistaken for a man?" "No, have you?"

:D
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 11, 2013, 02:01:00 PM
My excitement has not waned... it's f***ing aliens for christ sake... against f***ing bad ass Colonial Marines for christ sake!

"Hey Vasquez, you ever been mistaken for a man?" "No, have you?"

:D

Good man  :)
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on February 11, 2013, 03:46:31 PM
Early reviews are pushed to attract web traffic.
Negative reviews of a heavily marketed game are pushed to attract web traffic.

The game may be crap, but I'm certainly not going to trust the word of sites just looking to attract web traffic.
Title: Re: Aliens: Colonial Marines
Post by: zerosum on February 11, 2013, 05:37:37 PM
If there's one thing I've learned...reviews are merely opinions clouded by expectations, sprinkled with biases and sometimes formed by agendas. Play on.  :)

I will check this out at some point, but I've got a list that's scolding me for not paying attention to it...Deus Ex: Human Revolution / Rage / Assassin's Creed Revelations & III /The Walking Dead / Tomb Raider / Bioshock Infinite.....
Title: Re: Aliens: Colonial Marines
Post by: Autarch Kade on February 11, 2013, 10:37:00 PM
If there's one thing I've learned...reviews are merely opinions clouded by expectations, sprinkled with biases and sometimes formed by agendas. Play on.  :)

I will check this out at some point, but I've got a list that's scolding me for not paying attention to it...Deus Ex: Human Revolution / Rage / Assassin's Creed Revelations & III /The Walking Dead / Tomb Raider / Bioshock Infinite.....

Deus Ex HR is a great one you should work on then!  I'm interested in the live action film coming out about it.

Aliens is still going to be in my hands as early as I can manage to break through the door get it home from gamestop.
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 12, 2013, 07:30:44 AM
Reviews Round Up

2.5/10 for the PC version at Destructoid (http://www.destructoid.com/review-aliens-colonial-marines-244276.phtml)!

3/10 at VideoGamer (http://www.videogamer.com/reviews/aliens_colonial_marines_review.html)

3/10 at Eurogamer (http://www.eurogamer.net/articles/2013-02-12-aliens-colonial-marines-review)

4.5/10 at Gamespot (http://uk.gamespot.com/aliens-colonial-marines/reviews/aliens-colonial-marines-review-6403683/?tag=Topslot;AliensColonialMarinesReview;AliensColonialMarines)

4.5/10 at IGN (http://uk.ign.com/articles/2013/02/12/aliens-colonial-marines-360ps3-review)

6/10 at OXM (http://www.oxm.co.uk/49644/reviews/alien-colonial-marines-review/)

6.2/10 at CVG (http://www.computerandvideogames.com/390380/reviews/aliens-colonial-marines-review-or-how-to-waste-a-great-licence-review/)

and with all the crap scores above (CVG & OXM excluded) Gamingbolt (http://gamingbolt.com/aliens-colonial-marines-review) give an 8.5/10!
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 12, 2013, 07:53:08 AM
Kotaku (http://kotaku.com/5983463/aliens-colonial-marines-the-kotaku-review) don't approve either!
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 12, 2013, 08:52:49 AM
Aliens: Colonial Marines Receives Critical Savaging – Mired In Controversy

For fans of the Alien movies, Gearbox’s long-awaited gaming ‘sequel’ to action-packed classic Aliens was seen as a potential must-buy. But now, as Hudson might say, it sadly appears to be more a case of “Game Over”.

(http://www.fmvmagazine.com/wp-content/uploads/2013/02/Aliens-Colonial-Marines.jpg)

The initial flood of review scores and articles that have greeted the title’s launch today have been overwhelmingly negative, with criticisms of the game’s repetitive nature, unimaginative design and troublesome mechanics rife.

IGN have bemoaned its “bog standard run ‘n’ gun action”, CVG say it’s a textbook example of “how to waste a great licence”, and the Telegraph dismiss it as “not just a poor Aliens experience, but a poor game”.

Even more damningly, Eurogamer handed it an abysmal 3 out of 10 and called it: “one of the most glitchy mainstream releases of this hardware generation”. To add to the sense of indignation, the site also reports on worrying claims (http://www.eurogamer.net/articles/2013-02-12-aliens-colonial-marines-primary-development-outsourced-to-section-8-developer-timegate-studios-report) that primary development on the title was outsourced to another developer altogether, with Gearbox only responsible for the multiplayer component.

Further controversy has also now arisen after Jim Sterling of Destructoid, who awarded the game a scathing 2.5 out of 10, took to Twitter to proclaim: “That good looking demo of Colonial Marines they kept showing at events? Not part of the game. It was entirely contrived, and basically a lie.”

We’ll bring you more on those claims, and any response from Gearbox or publisher SEGA, as the story develops.
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on February 12, 2013, 02:09:08 PM
Graphics aren't brilliant, and it's f***ing hard playing as an alien but...

I LIKE IT! :D

Can't see it being more than a month's worth of gameplay though, perhaps the "Horde" mode should have come with the main game!
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 12, 2013, 03:10:44 PM
Graphics aren't brilliant, and it's f***ing hard playing as an alien but...

I LIKE IT! :D

Can't see it being more than a month's worth of gameplay though, perhaps the "Horde" mode should have come with the main game!

It's probably already on the disc!
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on February 12, 2013, 05:41:18 PM
Almost certainly!
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on February 13, 2013, 03:19:59 PM
Ouch.  I still want to play it for myself, but damn.

Some people may not agree, but this really tarnishes my opinion of Gearbox.  They've hit gold with the Borderlands games, but both attempts at expanding their brand (Duke Nukem & Aliens) have been D.O.A.

It also bothers me how much focus they put on hyping both Duke Nukem & Aliens when the games were obviously not what they were portraying them to be.  If Gearbox's next non-Borderlands game isn't a hit, I'm afraid Gearbox may not be trusted with anything except Borderlands.   :-\
Title: Re: Aliens: Colonial Marines
Post by: zerosum on February 13, 2013, 04:10:20 PM
Ouch.  I still want to play it for myself, but damn.

Some people may not agree, but this really tarnishes my opinion of Gearbox.  They've hit gold with the Borderlands games, but both attempts at expanding their brand (Duke Nukem & Aliens) have been D.O.A.

It also bothers me how much focus they put on hyping both Duke Nukem & Aliens when the games were obviously not what they were portraying them to be.  If Gearbox's next non-Borderlands game isn't a hit, I'm afraid Gearbox may not be trusted with anything except Borderlands.   :-\

I'll try to make up my mind after playing the game, but "Damn" is right. It's true, the group at Gearbox are excellent at over-hype - maybe too good and maybe that's a bad route with some of their projects.

I didn't "hate" Duke Nukem, but it definitely didn't live up to the hype, especially with the development baggage that game had.

The claim that the "good looking demo of Colonial Marines they kept showing at events? Not part of the game. It was entirely contrived, and basically a lie.” Is pretty damning, if anything, from an ethical business perspective.

I wouldn't say Gearbox is on my sh*t-list, Borderlands 2 was damn awesome, but maybe they're spread too thin with the amount of effort they put into BL2 and that's part of the problem? I'm not sure, but they're definitely walking over thin ice, especially if their next release is received with similar claims.


UPDATE: Some behind the scenes stuff with regards to the production - Source:[Kotaku (http://kotaku.com/5984068/how-aliens-colonial-marines-fell-apart)]

Quote
According to one person familiar with the project who spoke to Kotaku under condition of anonymity, Gearbox outsourced the bulk of Colonial Marines (codenamed Pecan) to a studio called TimeGate, most recently responsible for the shooter Section 8 and its sequel.
 
This comes on the heels of a massive Reddit post that's been making the rounds today from someone claiming to work at Gearbox. Although we can't confirm that the Reddit post is credible, everything we've heard from our source matches up.
 
The Redditor said TimeGate left the single-player campaign in "a pretty horrid state," and that last September after Borderlands 2 shipped, Gearbox was unhappy with what TimeGate had left them. Sega was already upset with Gearbox for asking for multiple extensions since the project launched in 2006, so Gearbox had to buckle down and release a game they knew wasn't going to be very good, the Redditor said.
 
The post on Reddit matches what our source has told us, but there's more. When TimeGate took over the project, our source said, they threw out most of what Gearbox had done beforehand. All of the art and design that Gearbox had produced during the previous four years was gone.
 
So from 2010 until late last year, while Gearbox was working on Borderlands 2 (internally codenamed "Willow 2"), TimeGate handled the bulk of development on Aliens. A small team at Gearbox helped out with multiplayer work, as explained by both our source and the Redditor, but TimeGate built the single-player campaign.
 
In late 2012, when Gearbox saw what TimeGate had done, most of their developers weren't interested in taking the game back, our source said. Gearbox's team was upset that their work had been thrown out, and they didn't want this to be a repeat of Duke Nukem Forever, a game that took over a decade to develop until it was finally finished by Gearbox and released in mid-2011 to tepid response.

But Gearbox had to finish the game, and according to our source, they had to throw out much of TimeGate's work and start from scratch. This lines up with what the Redditor claims:
 
Campaign didn't make much sense, the boss fights weren't implemented, PS3 was way over memory, etcetcetc. GBX was pretty unhappy with TG's work, and some of Campaign maps were just completely redesigned from scratch. There were some last minute feature requests, most notably female marines, and the general consensus among GBX devs was that there was no way this game was going to be good by ship. There just wasn't enough time.
 
Considering that SEGA was pretty close to taking legal action against GBX, asking for an extension wasn't an option, and so Pecan crash-landed through certification and shipping. Features that were planned were oversimplified, or shoved in (a good example of this are challenges, which are in an incredibly illogical order). Issues that didn't cause 100% blockers were generally ignored, with the exception of absolutely horrible problems. This isn't because GBX didn't care, mind you. At a certain point, they couldn't risk changing ANYTHING that might cause them to fail certification or break some other system. And so, the product you see is what you get.


People at Gearbox knew the bad reviews were coming, our source said. They knew that the game wasn't good.
 
We've reached out to Gearbox, but they would not comment on the record. However, in a recent interview with IGN, Gearbox head Randy Pitchford said that TimeGate handled development "probably about 20 or 25 percent of the total time," and that "if you take preproduction out of it, their effort's probably equivalent to ours. Now, it's not fair to take preproduction out of it, but that says a lot about how much horsepower those guys put into it."
 
Pitchford's statements also seem to match up with what we've heard.
 
We reached out to TimeGate this afternoon, but they have yet to get back to us. We'll continue to update as we hear more.


Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on February 13, 2013, 11:26:22 PM
UPDATE: Some behind the scenes stuff with regards to the production - Source:[Kotaku (http://kotaku.com/5984068/how-aliens-colonial-marines-fell-apart)]

For f*ck sakes.  No wonder the game is getting such bad reviews.  Looks like you were right about Gearbox stretching itself too thin.  It sounds like they took a calculated business risk and it backfired.  If this doesn't serve as a wakeup call for Gearbox to prioritize quality for future games, they will deservedly lose the respect of the gaming industry.


Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 17, 2013, 06:33:13 AM
Aliens: Colonial Marines tester spills the beans: “SEGA were well aware the game sucks” (http://www.dsogaming.com/news/aliens-colonial-marines-tester-spills-the-beans-sega-were-well-aware-the-game-sucks/)
Title: Re: Aliens: Colonial Marines
Post by: Jaynestown on February 17, 2013, 02:56:59 PM
Well, I really don't care what people think, I'm really enjoying it :)
Title: Re: Aliens: Colonial Marines
Post by: zerosum on February 17, 2013, 09:35:25 PM
For those not wanting to leave home [BTW - There are updates to this towards the end that may alter the outcome of this part of the story]: Source:[DSOG (http://www.dsogaming.com/news/aliens-colonial-marines-tester-spills-the-beans-sega-were-well-aware-the-game-sucks/)]

Quote
Aliens: Colonial Marines will be the title that will surpass Duke Nukem Forever. Yes, it wasn’t under development for as much time as 3D Realms’ FPS was, however it turned out to be just as bad as Duke’s latest adventures. And ironically, it will keep us busy for a long time. A tester of Aliens: Colonial Marines has started an AMA on Reddit and according to the moderators of the sub-reddit /r/Games, this is a valid tester of Aliens: Colonial Marines. In other words, no, this is not someone trolling or someone faking information just for the heck of it.
 
According to the tester, SEGA was well aware that the game sucked when they were promoting and when they were about to release it. Not only that, but the tester claims that Gearbox used the money they got for Aliens: Colonial Marines on Borderlands 2. It’s really awkward hearing such things, and we are really wondering whether Gearbox and SEGA will respond to those accusations.

The tester has also revealed that the E3 demo was never part of the actual game and what was showcased was not from Unreal Engine 3. The tester admits that the final game has a similar mission but it’s not as exciting as the one featured in the press demo.
 
As for the WiiU version, the tester had this to say:
 
“Oh wow. Yes okay. I was hoping someone would ask this. I have played the WiiU version. The one that is supposedly the best of all of them? It is not. It is the worst. It is a bit of a joke. The WiiU is basically the same game as the console version but with framerate issues, worse texture loading, and horrendously misguided minigames thrown in. You get a ‘scanner’ to scan enemies and get bonus points that aid your harming them. When you cut open doors (which happens a lot in the game) you have a game where you have to keep the heat ‘optimal’. They just add frustration, and take away even more from the fun. We don’t know if it will come out, Sega are conisdering canceling it, but right now its still going.”
 
The tester has also confirmed that Gearbox was mainly responsible for this whole mess and not TimeGate Studios, something that has been confirmed by SEGA too.
 
In other news, this tester is currently working on the Aliens game that is being developed by Creative Assembly. The tester claims that that game looks amazing – very dark and very slow paced (in a good way). “The textures and lighting look really really good” said the tester and continued: “I’ve seen it running on a PC. The PS4 devkit looks like a computer. It looks as good rif not better running as any super high end pc. We did not have those controllers, but they look like what was promised.”
 
Last but not least, the tester claimed that both SEGA and Gearbox lied to everyone about Aliens: Colonial Marines and that no amount of money would fix this mess we call Aliens: Colonial Marines. Ouch.
 
[UPDATE]
 
The tester has deleted his Reddit account. This was either in order to avoid getting sued by SEGA and Gearbox or because there was something ‘wrong’ with it. Moderators verified this user’s claims, so for now we can take their word on this. We’ll be sure to update the story as soon as we get new information about it. The aforementioned comments were made by “soetester” (Sega of Europe Tester). There is a high change that someone from Gearbox or SEGA managed to identify him based on something that he said. Those interested can read the full AMA [here (http://i.imgur.com/C37F75f.jpg)].
 
[UPDATE2]
 
According to /r/Games moderator ‘nothis’:
 
“Guy just deleted everything. He sent as good confirmation as one could expect on the internet. Maybe just a troll or tomorrow we’ll learn how “reddit was gamed by the investigative uber journalist” and why we shouldn’t trust any sources ever. Or he got cold feet after revisiting his contract with Gearbox.”
 
This whole thing is currently fishy, so we’d suggest to take everything you just read with a grain of salt.

Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on February 18, 2013, 11:46:29 AM
Well, I really don't care what people think, I'm really enjoying it :)

After all is said & done, that's really all that matters.  If you buy something for entertainment, and that thing provides entertainment =/+ the cost, it's done its job.   

To this day, I think Bulletwitch was one of the best entertainment-to-cost ratios I've ever had.  8)
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on February 18, 2013, 01:56:24 PM
UK Number 1

http://www.gamesradar.com/uk-chart-aliens-colonial-marines-debuts-no1/
Title: Re: Aliens: Colonial Marines
Post by: nCogNeato on February 18, 2013, 02:58:38 PM
UK Number 1

http://www.gamesradar.com/uk-chart-aliens-colonial-marines-debuts-no1/

Nice.  Now the beancounters will greenlight a sequel, which will hopefully get the development it deserves. 
Title: Re: Aliens: Colonial Marines
Post by: zerosum on April 03, 2013, 04:30:00 PM
In order to avoid investigation, Sega Europe is altering the deceptive trailers for Aliens: Colonial Marines-

Source: [Joystiq (http://www.joystiq.com/2013/04/03/sega-europe-asa-aliens-colonial-marines/)]

Quote
Sega Europe will alter its deceptive trailers of Aliens: Colonial Marines in the UK to acknowledge the difference between promotion and final product. [GI.biz (http://www.gamesindustry.biz/articles/2013-04-03-sega-europe-admits-to-misleading-colonial-marines-trailers)] reports a complaint to the Advertising Standards Authority in the UK by a [Reddit (http://www.reddit.com/r/Games/comments/1bjtot/advertising_standards_agency_uk_responds_to/)] user triggered Sega to make amends in order to avoid a formal investigation.

"Sega Europe acknowledged your objection that the trailers did not accurately reflect the final content of the game," Niall McVeigh, complaints executive at the Advertising Standards Authority wrote. "[Sega] agreed to add a disclaimer, both on their website and in all relevant YouTube videos, which explains that the trailers depict footage of the demo versions of the game. The disclaimer will be visible when each online trailer is played."

According to the ASA website, the organization received four complaints. It's widely known now that Sega and developer Gearbox Software misled the press and public with inaccurate demonstrations of Aliens: Colonial Marines for years. The game currently stands as one of the worst reviewed titles of 2013.
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on May 10, 2013, 03:40:07 PM
Aliens: Colonial Marines managed 1.31 million sales
That about merits a sequel doesn't it? What?

Aliens: Colonial Marines was one of Sega's best-selling games last financial year (ended 31st March 2012) despite being absolute pants.

The shooter, made by Gearbox Software - oh really? - shifted a successful 1.31 million copies, according to Sega's annual financial report.

Nevertheless, Colonial Marines remains a sore spot for Sega, having been pelted with critical scorn and even class action lawsuits about misleading advertising. And rumour has it that TimeGate Studios, the team thought to be responsible for the bulk of Aliens: Colonial Marines, has now been closed.

http://www.youtube.com/watch?v=Vk3aruZIZyo
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on July 08, 2013, 04:22:24 AM
There goes my 100%!

Aliens: Colonial Marines to get new campaign DLC (http://www.eurogamer.net/articles/2013-07-08-aliens-colonial-marines-to-get-new-campaign-dlc)
Title: Re: Aliens: Colonial Marines
Post by: GamerMan316 on July 23, 2013, 06:21:24 AM
Updated Achievements (http://www.xbox360achievements.org/game/aliens-colonial-marines/achievements/)  >:(
Title: Re: Aliens: Colonial Marines
Post by: zerosum on July 23, 2013, 11:23:42 AM
There goes my 100%!

Aliens: Colonial Marines to get new campaign DLC (http://www.eurogamer.net/articles/2013-07-08-aliens-colonial-marines-to-get-new-campaign-dlc)
Updated Achievements (http://www.xbox360achievements.org/game/aliens-colonial-marines/achievements/)  >:(

This feels very much like they're testing waters for another future entry...if it happens, hopefully it's handled with much more care than this was.