Author Topic: Halo: Combat Evolved Anniversary  (Read 2582 times)

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Offline GamerMan316

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Re: Halo: Combat Evolved Anniversary
« Reply #15 on: August 01, 2011, 07:55:14 AM »
<a href="http://www.youtube.com/watch?v=D9A_XRkXzKQ" target="_blank">http://www.youtube.com/watch?v=D9A_XRkXzKQ</a>


Offline Failed

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Re: Halo: Combat Evolved Anniversary
« Reply #16 on: August 02, 2011, 08:51:15 AM »
it's got Halo in the name, they have my money. The only way they could make me want it more is if they called it; Final Reach Defense Force: Halo Armageddon Fantasy

Offline Handshakes

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Re: Halo: Combat Evolved Anniversary
« Reply #17 on: August 02, 2011, 09:53:57 AM »
it's got Halo in the name, they have my money. The only way they could make me want it more is if they called it; Final Reach Defense Force: Halo Armageddon Fantasy Sexy Naked Man Party: The Game.

Fixed.
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Offline Failed

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Re: Halo: Combat Evolved Anniversary
« Reply #18 on: August 02, 2011, 10:00:55 AM »
stop promoting your own games

Offline Handshakes

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Re: Halo: Combat Evolved Anniversary
« Reply #19 on: August 02, 2011, 10:40:36 AM »
 ;D

I got sexy new dlc on the way.
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Offline nCogNeato

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Re: Halo: Combat Evolved Anniversary
« Reply #20 on: August 02, 2011, 11:27:34 AM »
lmao

Offline GamerMan316

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Re: Halo: Combat Evolved Anniversary
« Reply #21 on: September 15, 2011, 09:51:48 AM »
Halo: Combat Evolved Anniversary Seeing the Return of Classic 'Headlong' Map

Announced at the Tokyo Games Show earlier today, 343 Industries and Microsoft have confirmed that the classic Halo 2 'Headlong' multiplayer map will be remade as the 'Breakneck' map for Halo: Combat Evolved Anniversary, bringing back the large-scale fan favourite map with updated visuals and high vantage points.

Snipers will find perfect spots upon the rooftops of the map's surrounding skyscrapers, looking down into the vast central basin where vehicular combat can take place. Breakneck will support multiplayer modes for 8-16 players. Furthermore, 343 also unveiled the opening level of Halo: CE at TGS, 'Pillar of Autumn', showing off the winding corridors of the eponymous starship in its newly remastered, high-definition form.

And finally, 343 also confirmed details of the upcoming title update for Halo: Reach, which will re-introduce the classic Halo Magnum pistol alongside classic playlists "designed to reignite the multiplayer mayhem players first enjoyed a decade ago," it says here. The update will also include fixes to balance the various armour abilities like Amrour Lock and Active Camo in multiplayer. Any Halo: Reach players with an XBL Gold Membership will be able to sample the title update in the beta from October 4th.

Halo: Combat Evolved Anniversary is out on November 15th in North America and November 18th in Europe.

<a href="http://www.youtube.com/watch?v=69B3xQy1M4A" target="_blank">http://www.youtube.com/watch?v=69B3xQy1M4A</a>


Offline nCogNeato

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Re: Halo: Combat Evolved Anniversary
« Reply #22 on: September 15, 2011, 11:22:19 AM »
I'm going to try to track down my old college roomates when this comes out.  REMATCH!   ;D

Offline Autarch Kade

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Re: Halo: Combat Evolved Anniversary
« Reply #23 on: October 15, 2011, 04:18:58 PM »
http://halo.xbox.com/en-us/news/headline/halo-combat-evolved-anniversary-achievements/285109

Doesn't seem too bad!

Edit:  I feel like I'll have all of these in like three days.  Kinda disappointing, but that means more time to do skyrim.
« Last Edit: October 15, 2011, 04:31:34 PM by Autarch Kade »
I like my women how I like my coffee: ground up and in the freezer.

The doctors say his chances are 50/50... but there's only a 10% chance of that.

Offline Failed

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Re: Halo: Combat Evolved Anniversary
« Reply #24 on: October 15, 2011, 05:56:26 PM »
http://halo.xbox.com/en-us/news/headline/halo-combat-evolved-anniversary-achievements/285109

Doesn't seem too bad!

Edit:  I feel like I'll have all of these in like three days.  Kinda disappointing, but that means more time to do skyrim.

+1

don't forget we'll probably get some new Reach achievements as the Anniversary maps are for Reach not standalone.

Offline Autarch Kade

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Re: Halo: Combat Evolved Anniversary
« Reply #25 on: October 15, 2011, 06:27:59 PM »
http://halo.xbox.com/en-us/news/headline/halo-combat-evolved-anniversary-achievements/285109

Doesn't seem too bad!

Edit:  I feel like I'll have all of these in like three days.  Kinda disappointing, but that means more time to do skyrim.

+1

don't forget we'll probably get some new Reach achievements as the Anniversary maps are for Reach not standalone.

Yeah, hopefully those have some meat to em :)
I like my women how I like my coffee: ground up and in the freezer.

The doctors say his chances are 50/50... but there's only a 10% chance of that.

Offline GamerMan316

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Re: Halo: Combat Evolved Anniversary
« Reply #26 on: October 16, 2011, 08:11:10 AM »
Achievements from the usual source, only just seen that Kade posted them the other day!


Offline GamerMan316

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Re: Halo: Combat Evolved Anniversary
« Reply #27 on: October 17, 2011, 05:38:07 AM »
Halo Anniversary Kinect features

Microsoft has revealed how Halo: Combat Evolved Anniversary works with Kinect.

During a New York Comic-Con panel (reported by IGN), Microsoft's 343 Industries unveiled the suite of Kinect features included in the HD remake.

Through Analyse Mode, you can scan items in the single-player campaign by moving the targeting reticule over them and saying the word "scan". Items you're able to scan include vehicles, characters, enemies and weapons.

Library is where you use gesture controls to view information about the items you've scanned. Your Library will grow as you scan more items.

And lastly, you can use your voice to switch the visuals from remastered to classic and vice versa, reload and throw grenades.

Do Halo Anniversary's Kinect features provide a glimpse into how Halo 4 will integrate Microsoft's motion-sensing tech?

In August Microsoft stressed Halo Anniversary's Kinect features were "cool", but said gamers shouldn't get too excited by them.

"I don't think it's going to be something that people need to be hyper-excited about," franchise development director Frank O'Connor said.

"It'll be cool, but it's not something you'd put on the front of the box. I don't want to downplay it, but I think of it like this - I use voice on Netflix and it's awesome, and that's what this'll be. Something that enhances you overall experience."

Earlier, 343 said the Halo remake's Kinect features would be optional.

"Just to let everybody know, the Kinect features we're exploring with Halo: Anniversary are optional and won't affect your core gameplay experience," read the post by a 343 community manager.

"Our mission, from day one, has been to deliver a faithful recreation of the original game, and we remain dedicated to seeing that through to completion."

Meanwhile, Microsoft has announced that the Hang 'Em High map remake, High Noon, is included with Halo: Anniversary.


Offline Failed

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Re: Halo: Combat Evolved Anniversary
« Reply #28 on: October 17, 2011, 05:57:22 AM »
i like the idea, using voice controls to streamline the game. I hope it can be done with a headset too though!

Offline nCogNeato

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Re: Halo: Combat Evolved Anniversary
« Reply #29 on: November 02, 2011, 02:27:04 PM »
<a href="http://www.youtube.com/watch?v=Tl2zu77za3Y" target="_blank">http://www.youtube.com/watch?v=Tl2zu77za3Y</a>

 

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