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Xbox 360 => Xbox 360 Retail Games => Topic started by: TaraJayne on July 05, 2009, 12:24:02 PM

Title: Alpha Protocol
Post by: TaraJayne on July 05, 2009, 12:24:02 PM
Obsidian's spy-themed action-RPG Alpha Protocol is due for release around October (ish)

Here is the lastest dev diary for the  "The Espionage RPG."


http://www.youtube.com/watch?v=9mdYk5kv5FM (http://www.youtube.com/watch?v=9mdYk5kv5FM)

Title: Re: Alpha Protocal Dev Diary
Post by: GamerMan316 on August 13, 2009, 06:30:35 AM
Alpha Protocol issues license to NOT kill

(http://www.blogcdn.com/www.joystiq.com/media/2009/08/alpha-protocol-hug.jpg)

According to a Twitter update from Obsidian regarding its upcoming stealth-em-up RPG, Alpha Protocol, it's possible to complete the game without killing anyone. The tweet failed to elaborate on why someone would choose to play through a spy-action game without killing anyone (but you can bet there's some kinda reward in store for the apprehensive player) and also whether or not it's possible to clear the game without maiming, disfiguring or severely bruising anyone. Frankly, given the nature of the action-spy business, we don't see how that would be possible.

The "no kill" challenge has been posed before, appearing in other stealth titles like Metal Gear Solid and even the straight action-oriented Mirror's Edge. In fact, it would be kinda strange if Alpha Protocol didn't allow players to finish the game without killing -- it's become a requisite for the genre, after all.

Well, however you decide to tackle Alpha Protocol, at least there's some sex in it (http://www.joystiq.com/2009/08/05/obsidian-sex-scenes-help-involve-players-in-the-game-world/) for you, right?
Title: Re: Alpha Protocal Dev Diary
Post by: GamerMan316 on August 13, 2009, 06:53:04 AM
Alpha Protocol: More Sex Than Mass Effect, More Interrogations Than Fallout 3

A brief look at Alpha Protocol yesterday brought to mind how what may be the western-made role-playing-game time-sink of this fall compares to some recent big ones. A quartet of love scenes is but one difference.

Alpha Protocol, the spy-themed role-playing game from development studio Obsidian Entertainment and publisher Sega, once expected many months ago, is finally close to release. It's set for fall, that same season that brought Mass Effect and Fallout 3 to gamers in the last two years.

In theory, Alpha Protocol should seem quite different. It is neither set after an apocalypse nor in space. But a demo of the game I witnessed yesterday showed the kind of shooter-centric gameplay and deep, interactive dialogue exchanges that might make a gamer see much Mass Effect in it, despite its trappings in a world of spies, e-mailed assignments and James Bond-style villains.

Alpha Protocol certainly won't be confused with either of those other games, even though its gameplay style may satisfy the same itch.

A few things, though, stood out in the demo that are stark differences from those other two games. One of those would be sex, but hold on a second.

The Sega producer showing me the game showed a dialogue system that could feel more consequential than those of the other games mentioned here. Conversations are interactive, as in Fallout and Mass Effect, but remarks throughout the conversation trigger statistical changes and adjustments in character relationships.

Key decision points trigger auto-saves, in a manner similar, of all tings to the immediate saving of the Fire Emblem series. Dialouge and mission choices are designed to enforce consequences on players, though the path those choices might lead is intended to be obscured by what Sega is promising to be a more varied spectrum of moral alignments by its characters.

Some of the dialogue sequences will be so lengthy that there are missions unto themselves. The Sega producer described them to me as interrogations that could last 10-15 minutes, full of choices not just about what to say but whether to, perhaps, hit the person being interrogated with a bottle. In the interrogation described, violence squeezes accurate information out, but causes the player's victim to alert his friends and make a subsequent mission harder. Being smoother with the same guy will allow the player to make a pay-off and face lesser opposition later.

But what about the sex? After witnessing a flirtatious exchange between the game's male hero and the blonde commando lady Z who wielded a big machine gun and a visible bra, I inquired about romance possibilities. I was told we can expect as many as four love scenes. I inquired how they compare to Mass Effect's infamous sex scenes. They're on a spectrum, I was told, one of them being "pretty racy." Oh, and pretty "unexpected" too, in terms of when it happens and the "choices you make in it?" Sounds like an interactive sex scene, but the Sega producer said I might be getting the wrong idea. He didn't want to give more away.

So, if this game seems a bit Mass Effectish to you and maybe even Fallouty, these are some differences. Otherwise, expect a deep, combat-heavy, dialogue rich RPG. It comes out in October for PC and consoles.
Title: Re: Alpha Protocal Dev Diary
Post by: Failed on August 13, 2009, 08:51:30 AM
I finished Mirrors Edge without killing anyone, it was far harder and made the game that little bit better. Infact if i hadn't have done the 'Test of Faith' i don't think i would rate the game as highly as i do.
Title: Re: Alpha Protocal Dev Diary
Post by: nCogNeato on August 13, 2009, 11:12:01 AM
I've had this game on preorder for months.

The game is a beautiful marriage of Mass Effect and Tom Clancy.  Sex and stealth are just tasty sprinkles.

Title: Re: Alpha Protocal Dev Diary
Post by: xnightcrawlerxx on August 15, 2009, 05:13:50 PM
Alpha Protocol issues license to NOT kill

only if i get an achievement, but that prolly goes without saying
Title: Re: Alpha Protocal Dev Diary
Post by: TaraJayne on August 17, 2009, 05:52:09 PM
That picture cracks me up :D
Title: Re: Alpha Protocal Dev Diary
Post by: xnightcrawlerxx on September 28, 2009, 09:57:46 AM
IGN is reporting that it may be delayed until summer 2010




US sites for both Amazon and Gamestop list the new release date, which puts it well off target of SEGA's original late October release window.

SEGA were unable to confirm or deny the delay, though said an official statement would soon be forthcoming.



Title: Re: Alpha Protocal Dev Diary
Post by: Lukehi on September 28, 2009, 12:20:05 PM
IGN is reporting that it may be delayed until summer 2010

Fucking hell, been waiting for this for an age...still 2010 shaping up quite nicely; this Dead Rising 2, ME2, FF_XIII
Title: Re: Alpha Protocal Dev Diary
Post by: Failed on September 28, 2009, 04:49:14 PM
FFXIII GLEEEEEEEEEEEEEEEEE!!! cannot wait!
Title: 'Alpha Protocol'
Post by: TaraJayne on February 25, 2010, 08:56:25 AM
Sega and Obsidian Entertainment's Alpha Protocol has been given an official release date.

According to IGN, the espionage RPG will arrive in Europe in May and North America in June. The title was previously delayed on two occasions.

The game casts players as Agent Michael Thornton, a government operative who is betrayed by superiors and is being hunted by his colleagues. In response, the character begins an undercover operation to unearth the conspiracy.

Alpha Protocol will be available for the PlayStation 3, PC and Xbox 360 on May 28 in Europe and June 1 in North America.

Title: Re: 'Alpha Protocol'
Post by: nCogNeato on February 25, 2010, 09:21:31 AM
I'm going to love this game.

Tom Clancy presents Mass Effect.   ;D

Title: Re: 'Alpha Protocol'
Post by: xnightcrawlerxx on February 25, 2010, 10:38:58 AM
I'm going to love this game.

Tom Clancy presents Mass Effect.   ;D



if sega doesnt eff it up
Title: Re: 'Alpha Protocol'
Post by: Lukehi on February 25, 2010, 12:46:28 PM
Alpha Protocol will be available for the PlayStation 3, PC and Xbox 360 on May 28 in Europe and June 1 in North America.

About time too, thought this was going to end up in the 'Alan Wake' bucket for longest time in development!!
Title: Re: 'Alpha Protocol'
Post by: TaraJayne on February 26, 2010, 08:52:32 AM
After the official announcement of Alpha Protocol releasing in North America on June 1st, pre-order bonuses of the game had been revealed. Gamers who will pre-order the game at GameStop will be getting an Assault Pack that can be used in the game. In addition to the Assault Pack, gamers will also have access to two modified weapons that can be purchased later in-game to enhance the play and give you the upper hand; the Hamilton Howizer Shotgun and the Samael Retribution rifle.

The Assault Pack contains the following:

* The GameStop exclusive UC Regulator high damage shotgun and shotgun upgrade kit.
* The GameStop exclusive Rittergroupen Grizzly high accuracy rifle and rifle upgrade kit.
* 30 Rounds Phosphorous Ammo
* 100 Rounds Sub Sonic Rounds
* 20 Explosive Grenades
* 10 Epinephrine Spikes
Title: Re: 'Alpha Protocol'
Post by: GamerMan316 on February 26, 2010, 08:54:05 AM
http://www.youtube.com/watch?v=soQ7MQ1qgq8
Title: Re: 'Alpha Protocol'
Post by: nCogNeato on February 26, 2010, 09:29:17 AM
pre-order bonuses

Sold!   ;)

Title: Re: 'Alpha Protocol'
Post by: Lukehi on February 26, 2010, 11:56:48 AM
pre-order bonuses

Sold!   ;)



Its like your predictable or something Neato... ;D
Title: Re: 'Alpha Protocol'
Post by: GamerMan316 on April 28, 2010, 11:41:19 AM
Best Buy confirms Alpha Protocol 'Stealth Weapons Pack' pre-order bonus

(http://www.blogcdn.com/www.joystiq.com/media/2010/04/apsega-04272010.jpg)

Sega and Best Buy wired a press release confirming the Stealth Weapons Pack (http://www.joystiq.com/2010/04/15/best-buy-offers-stealth-weapons-pack-for-alpha-protocol-pre-or/) for Alpha Protocol, which includes "the Hamilton Marksman High-Accuracy Pistol, the Samael Typhoon High Recoil Control SMG and a bonus arsenal of ammo and mines." Huh, since when did the purveyors of home appliances start manufacturing weaponry?

The extra spy gear is only available through in-store Best Buy pre-orders, so you'll have to put on your best camo and infiltrate your local store if you want 'em.
Title: Re: 'Alpha Protocol'
Post by: Astrex on April 29, 2010, 03:30:02 AM
Damn... wish we had a best buy here in the UK I really want this game  :)
Title: Re: 'Alpha Protocol'
Post by: GamerMan316 on April 29, 2010, 03:55:33 AM
Damn... wish we had a best buy here in the UK I really want this game  :)

No doubt Game, Gamestation, Play, HMV, Shopto etc. will have their own pre order bonuses over here, i'll keep an eye out for some.
Title: Re: 'Alpha Protocol'
Post by: nCogNeato on April 29, 2010, 09:52:15 AM
I said it before, but after playing Splinter Cell Conviction I am sure of it.

This game is going to be like Tom Clancy and Mass Effect had an awesome kick-ass baby.  I can't wait!


Title: Re: 'Alpha Protocol'
Post by: Lukehi on April 29, 2010, 12:34:27 PM
Me too...think I may pre-order this.  Feels like been waiting forever!
Title: Re: 'Alpha Protocol'
Post by: Maibs on May 29, 2010, 07:24:53 PM
Wow just wow,
Never has such a flawed glitchy buggy game impressed me so much, cant get enough of it at the minute, The story is great, character interaction is spot on, more impressive than ME/ME2.... But the combat is poor repetive yet i still cant stop playing, also the AI is shocking one minute and then ridiculously hard the next.

Hope theres a sequel because if they sort the combat and AI out this could be a great series.
Title: Re: 'Alpha Protocol'
Post by: Lukehi on May 29, 2010, 07:30:55 PM
I've heard that from others too.  Maybe they should have waited a little longer to sort it out.

It's got very average reviews...50 to 60%.

Ah well, may give it a go once it hits the bargain bins.
Title: Re: 'Alpha Protocol'
Post by: NeuroticSarge on May 30, 2010, 02:36:52 AM
Damn... wish we had a best buy here in the UK I really want this game  :)

We have! A new store has opened at Lakeside.
Title: Re: 'Alpha Protocol'
Post by: Astrex on June 01, 2010, 05:24:58 AM
Will be a long drive for me...

This game really does look the muts nuts.... I have so many games at the moment  :)
Title: Re: 'Alpha Protocol'
Post by: GamerMan316 on June 01, 2010, 06:34:27 AM
Alpha Protocol 'an absolute failure of production' says dev
Anonymous post appears on review's comments section but is it real?

A curious post attacking Alpha Protocol from one its own developers has emerged online.

Posting under the handle 'a tired dev', the Alpha Protocol developer details what went wrong with the game and why he agrees with the criticisms mentioned in reviews.

"The Executive Producer for the game, Chris Parker (also an owner of the company), seemed to think he was the world's greatest designer ever, and created all these absolutely shitty systems and wouldn't listen to any of the real designers or devs about things that just didn't work," he explains.

"And you can't exactly argue with one of the owners of the company when he doesn't want to listen... Sega also was a factor, because they kept changing the design requirements (yes they had heavy influence there), which never gave the producers and designers time to actually decide on one set of features to make and polish."

"The blame is still mostly Obsidian's because the execution was absolutely terrible, and it was obvious 2 years ago that this game should have been scrapped. Instead, though, they focused on adding still more features and never fixed the ones they already had. That is a recipe for tons of bugs and no polish... as is obvious."

He goes on to say that Sega should have cancelled Alpha Protocol instead of Aliens. Ouch.

It's impossible to really know if an Obsidian developer was behind this post or just an internet troll with too much time on his hands but it's an interesting bit of controversy nevertheless.
Title: Re: 'Alpha Protocol'
Post by: Maibs on June 01, 2010, 07:59:21 AM
Finished it a few days ago, Really dont get the hate for this game, i really enjoyed it, granted theres a ton of bugs and glitches and some of the bosses are overly hard but theres a hell of a lot of potential for a sequal/series and if they fix the problems if would be a A+ game.

a sequel is extremely doubtful now after all this bad press, cancelled pre-orders and just general haters.

The story is perfect and is told brillantly, better than Mass Effect 2 in my opinion, the games just let down by poor combat and AI.

at least a 7 or 8/10, some reviewers have been giving a 2/10 which is just stupid
Title: Re: 'Alpha Protocol'
Post by: Astrex on June 01, 2010, 09:48:58 AM
This game is staying on my rental list.... but can't believe it's being bashed as much as it is  :(
Title: Re: 'Alpha Protocol'
Post by: NeuroticSarge on June 01, 2010, 03:31:56 PM
I saw an ad for this on the tv,and well,it looked sh*t.One not to bother with me thinks.
Title: Re: 'Alpha Protocol'
Post by: DFUSIONITE on June 01, 2010, 04:18:28 PM
This game is staying on my rental list.... but can't believe it's being bashed as much as it is  :(

Same here mate, gonna keep it on my rental list.
Title: Re: 'Alpha Protocol'
Post by: Failed on June 02, 2010, 09:53:08 AM
I'm tempted by a  rental, what's the completion time Maibs ??

I still havn't played Split/Second or Alan Wake yet though.
Title: Re: 'Alpha Protocol'
Post by: Maibs on June 02, 2010, 03:55:47 PM
I'm tempted by a  rental, what's the completion time Maibs ??

I still havn't played Split/Second or Alan Wake yet though.

Hmm cant remember, think it was about 12 hours.
Good rental its 600-700g for one playthrough.
Title: Re: 'Alpha Protocol'
Post by: nCogNeato on June 02, 2010, 05:38:08 PM
I'm tempted by a  rental, what's the completion time Maibs ??

I still havn't played Split/Second or Alan Wake yet though.

Hmm cant remember, think it was about 12 hours.
Good rental its 600-700g for one playthrough.

12 hours for an RPG?!?!?!??!?

Bugs or not, the game should not be that short.  I just bought it yesterday, but haven't opened it yet.  I'm considering taking it back if I'm not given some kind of assurance it's worth $60.

I'm kind of heartbroken.  I've been looking forward to this game for years.  "Mass Effect meets Splinter Cell" is what I've been expecting.  2 of my favorite game franchises.   :'(

Title: Re: 'Alpha Protocol'
Post by: NeuroticSarge on June 03, 2010, 01:59:10 AM
I'm tempted by a  rental, what's the completion time Maibs ??

I still havn't played Split/Second or Alan Wake yet though.

Hmm cant remember, think it was about 12 hours.
Good rental its 600-700g for one playthrough.

12 hours for an RPG?!?!?!??!?

Bugs or not, the game should not be that short.  I just bought it yesterday, but haven't opened it yet.  I'm considering taking it back if I'm not given some kind of assurance it's worth $60.

I'm kind of heartbroken.  I've been looking forward to this game for years.  "Mass Effect meets Splinter Cell" is what I've been expecting.  2 of my favorite game franchises.   :'(



Take it back neato,or get a rental first.
Title: Re: 'Alpha Protocol'
Post by: nCogNeato on June 03, 2010, 01:54:21 PM
Take it back neato

I think I will.   :'(

Title: Re: 'Alpha Protocol'
Post by: GamerMan316 on July 28, 2010, 08:52:18 AM
Getting this from LoveFilm tomorrow, whether I like it or not is another story, Borderlands went straight back, this might too.
Title: Re: 'Alpha Protocol'
Post by: Failed on July 28, 2010, 03:35:19 PM
my moneyz is on 'straight back'

theres only Maibs in the ENTIRE WORLD who likes this :P :P
Title: Re: 'Alpha Protocol'
Post by: GamerMan316 on July 28, 2010, 03:49:07 PM
my moneyz is on 'straight back'

theres only Maibs in the ENTIRE WORLD who likes this :P :P

Mine too currently, I might not even play it as I might start BioShock 2 later so that will take up my time, might just send it straight back as soon as it arrives.   :)
Title: Re: 'Alpha Protocol'
Post by: Maibs on July 29, 2010, 10:06:27 AM
theres only Maibs in the ENTIRE WORLD who likes this :P :P

IM F33l SP3CIAL



Title: Re: Alpha Protocol
Post by: GamerMan316 on August 01, 2010, 06:58:12 AM
SEGA: Alpha Protocol sales were "slow"

SEGA's blamed "slow" sales of Alpha Protocol and Iron Man 2 for weak videogame income in the three months ending 30 June 2010.

The company's consumer business lost $7.4 million during April to June. Bad, but a dramatic improvement on last year's Q1 result of minus $52 million.

SEGA openly told the world earlier this month that Alpha Protocol - an espionage RPG made by Obsidian and released in May - "hasn't sold what we've expected". The upshot: no sequel. Eurogamer gave Alpha Protocol a solid and not-to-be-sniffed-at 6/10.

Not that any of this seems to be preventing Obsidian finding work; the studio is currently making Fallout: New Vegas for Bethesda and Dungeon Siege III for Square Enix.

SEGA had this to say: "In the home videogame software industry, the demand was generally weak in the US and European markets due to the headwind-like sluggish personal consumption.

"The Group needs to adapt to changing business environment in which the market demand for new content geared to social networking service (SNS) and smartphone is expanding."

For SEGA, the US was the strongest territory, where 1.68 million units were sold. Europe shifted 1.33 million units and the rest of the world (including Japan) managed only 270,000 units.

SEGA's best earner was arcades and amusements, which transformed a $12.5 million loss in Q1 2009 to a $16.2 million profit this year.

In light of the lower-than-expected consumer sales, yearly forecasts for videogame sales have been dialled down to 5 million from 6.3 million.



I actually quite like this game, thought i'd give it a blast and it's not too bad, pretty funny too.
Title: Re: Alpha Protocol
Post by: DFUSIONITE on August 01, 2010, 10:56:29 AM
i took it off my rental list but on gamermans advice i have now put it back on.  :)