If a recent batch of screenshots are anything to go by, then a slew of great old Dreamcast titles are on their way to the Xbox Live Arcade.
The screenshots in question - found at the digiex forums (http://digiex.net/digiex/front-page-news/4127-unannounced-xbla-games-screenshots-leaked-including-crazy-taxi-quake-arena.html) - show arcade versions of Doom 2, Crazy Taxi, Sonic Adventure, Metal Slug, Raystorm HD, The King of Fighters 2002 and Quake Arena Arcade.
Obviously some of these are already known to us (like Quake Arena Arcade for instance) and others have been long rumoured... in fact, some have already been confirmed for Japanese release, however, to seem them in their English form is always good to see.
Let's just hope that these games actually find their way off what is surely PartnerNet - an internal secret Microsoft network - and into the open.
Crazy Taxi is awesome. God I do miss my Dreamcast :'(
I still have my Dreamcast somewhere, might dig it out sometime.
I remember Sonic Adventure being awesome. I wonder if it still is? :)
Quote from: nCogNeato on April 20, 2010, 01:14:59 PM
I remember Sonic Adventure being awesome. I wonder if it still is? :)
probably not, i remember loving it, but i also remember it being very glitchy in places
Sonic Adventure, Crazy Taxi submitted to Korean ratings board by Microsoft
(http://www.blogcdn.com/www.joystiq.com/media/2010/06/crazytaxi580.jpg)
Microsoft Korea (http://grb.or.kr/Statistics/Popup/Pop_StatisticsDetails.aspx?app=20781&type=00) has submitted Sega's Crazy Taxi and Sonic Adventure to the Korean ratings board, leading to speculation that the Dreamcast titles are racing to XBLA. Sega was unable to officially comment on the ratings.
Sonic Adventure popped up like a blue blur on radar back in January, while Siliconera points out that Crazy Taxi has been banging around as a rumored XBLA release for a little while. With E3 only a couple weeks away, it wouldn't be surprising to hear more about the titles then -- you know, unless another ratings board accidentally posts a classification.
Alright!!!
I bet it won't be the same :(
Dreamcast Returns on PSN and XBLA this year
(http://www.blogcdn.com/www.joystiq.com/media/2010/06/crazytaxi610.jpg)
As hinted by the ESRB -- and predicted on our Xbox E3 Bingo card, Sonic Adventure and Crazy Taxi, two of Sega's standout games for its dearly departed Dreamcast, will be released on PS3 and Xbox 360. But they're just the first Dreamcast titles.
Sega announced that those two games will be available this fall in North America and Europe, calling them the "first two classics" to be released as part of Sega's plan to republish Dreamcast games on PSN and XBLA. The games will include improved resolution, surround sound, and modern amenities like online leaderboards, Achievements, and Trophies.
E3 2010: 20 more Dreamcast games in pipeline for XBLA, PSN
But Sega isn't bringing Saturn titles back just yet
Sega has told CVG that it expects to have between 18 and 24 old Dreamcast titles re-released on XBLA and PSN by next summer.
As revealed earlier this month, Sega will bring Sonic Adventures and Crazy Taxi to the online services in the autumn.
But it looks like the much-loved publisher has many more Dreamcast classics up its sleeve.
Earlier today at E3, we asked Sega West president Mike Hayes how many Dreamcast titles he expected to have on the service by this time next year.
His reply will warm the heart of Dreamcast lovers everywhere:
"We hope to have somewhere between 18 to 24. Around that."
Good news, hey kids? Sadly, Hayes said that the firm was concentrating on bringing back Dreamcast games for now - with no plans to revisit the Sega Saturn back catalogue.
"We don't have any more plans than Dreamcast at the moment," he added. "You're talking about things like Saturn etc? No, we're focusing on Dreamcast. There's a significant catalogue there.
"With Dreamcast, we want to refocus people on that particular console. We want to make it more of a campaign... Confusing it by putting other [systems] in, we decided probably wouldn't be the right thing. And obviously the Dreamcast was huge for the fans
Still, 18-24. That's a lot of games. What would you like to see added to the pot?
The only ones I can remember are light gun games. Confidential Mission and House of the Dead 2. Doubt we'll see those.
Quote from: RedMaster11 on June 17, 2010, 09:07:14 AM
The only ones I can remember are light gun games. Confidential Mission and House of the Dead 2. Doubt we'll see those.
unless they make a Kinect version..... but you'll have to use your hands as guns, PEW PEW!
Quote from: Failed on June 17, 2010, 09:39:53 AM
Quote from: RedMaster11 on June 17, 2010, 09:07:14 AM
The only ones I can remember are light gun games. Confidential Mission and House of the Dead 2. Doubt we'll see those.
unless they make a Kinect version..... but you'll have to use your hands as guns, PEW PEW!
Something that KB doesn't appreciate ;D
i love you KB, your like a crusader for all that's controller based in the world.
Quote from: Failed on June 17, 2010, 09:47:01 AM
i love you KB, your like a crusader for all that's controller based in the world.
The good thing about the kinect being controller free is that people like my daughter, who sometimes gets confused with the buttons on the pad, will be able to play games without getting frustrated. The move looks good also. To me it's pretty simple, initially those gamers who have kids and girlfriends/wives will probably want to buy kinect/move and i can foresee they will have alot of fun with their families if they do. Then after a year or so when developers have gotten used to the peripherals we will start to see games that attract the more core audience. As long as their are still great titles coming out that DON'T use motion control, and so far it seems there is, then everyone should be happy. If you don't like motion control gaming then it's even simpler - don't buy one. :)
Quote from: DFUSIONITE on June 18, 2010, 12:12:59 PM
Quote from: Failed on June 17, 2010, 09:47:01 AM
i love you KB, your like a crusader for all that's controller based in the world.
The good thing about the kinect being controller free is that people like my daughter, who sometimes gets confused with the buttons on the pad, will be able to play games without getting frustrated. The move looks good also. To me it's pretty simple, initially those gamers who have kids and girlfriends/wives will probably want to buy kinect/move and i can foresee they will have alot of fun with their families if they do. Then after a year or so when developers have gotten used to the peripherals we will start to see games that attract the more core audience. As long as their are still great titles coming out that DON'T use motion control, and so far it seems there is, then everyone should be happy. If you don't like motion control gaming then it's even simpler - don't buy one. :)
I won't be, death, taxes and me not buying into wavy hands gaming, three things in life that you can be sure of :)
My Atari 2600 had 1 button, my megadrive 3, my SNES 6, my psx 8 then the amazing Ape Escape taught me the wonders of analogue. Now we have Analogue sticks and triggers, 6 standard buttons and a d-pad, plus start and back.
My opinion, Kids should start with lesser buttoned consoles, it's like learning to run before you can crawl :P
Quote from: GamerMan316 on June 18, 2010, 12:21:08 PM
Quote from: DFUSIONITE on June 18, 2010, 12:12:59 PM
Quote from: Failed on June 17, 2010, 09:47:01 AM
i love you KB, your like a crusader for all that's controller based in the world.
The good thing about the kinect being controller free is that people like my daughter, who sometimes gets confused with the buttons on the pad, will be able to play games without getting frustrated. The move looks good also. To me it's pretty simple, initially those gamers who have kids and girlfriends/wives will probably want to buy kinect/move and i can foresee they will have alot of fun with their families if they do. Then after a year or so when developers have gotten used to the peripherals we will start to see games that attract the more core audience. As long as their are still great titles coming out that DON'T use motion control, and so far it seems there is, then everyone should be happy. If you don't like motion control gaming then it's even simpler - don't buy one. :)
I won't be, death, taxes and me not buying into wavy hands gaming, three things in life that you can be sure of :)
priceless...... for everything else there's mastercard :P
Quote from: Failed on June 18, 2010, 12:23:10 PM
My Atari 2600 had 1 button, my megadrive 3, my SNES 6, my psx 8 then the amazing Ape Escape taught me the wonders of analogue. Now we have Analogue sticks and triggers, 6 standard buttons and a d-pad, plus start and back.
My opinion, Kids should start with lesser buttoned consoles, it's like learning to run before you can crawl :P
;D
Sonic Adventure on PSN and XBLA won't venture outside of 4:3 aspect ratio
(http://www.blogcdn.com/www.joystiq.com/media/2010/06/sonicadventure620.jpg)
The Xbox Live Arcade versions of both Crazy Taxi and Sonic Adventure were playable at Sega's booth, and both still look great, even ten-plus years after their release. However, each game has one issue that keeps the XBLA (and PSN) version from absolute perfection.
In Crazy Taxi's case, it's the lack of licensed music and locations, meaning that destinations like Pizza Hut have been replaced by generic stores, and the Offspring and Bad Religion soundtrack has been swapped out for sorta/kinda soundalikes. Actually, given how many times we've heard the Crazy Taxi soundtrack in our lives (too many!), that might be a plus.
For Sonic Adventure, the limitation of the XBLA version is immediately apparent even to those who haven't played it before: it displays only in 4:3, with vertical bars (featuring a blue patterned background) on the sides of a widescreen display. A Sega rep told Joystiq that the code for Sonic Adventure couldn't be altered to support widescreen as easily as Crazy Taxi's.
I'll pass, Soul Calibur had Vertical 4:3 lines and it was sh*t.
Plus they missed out loads of stuff from the original Soul Calibur, i expect the same from these DC games, so i'm gonna avoid them.
Quote from: GamerMan316 on June 21, 2010, 08:10:34 PMFor Sonic Adventure ... it displays only in 4:3, with vertical bars (featuring a blue patterned background) on the sides of a widescreen display.
I do NOT like 'designs' used as 4:3 widescreen filler. I must have complete black so I can focus on the game and not on the distracting background.
If black is not an option for the side panels, I'll pass.
I wonder if they'll inlcude the little ChuChu pet raising side-quest thingy.
Crazy Taxi HD remake in November
Dreamcast game Crazy Taxi will be revived for PSN and XBLA on 24th November, SEGA has said.
The mission-based driving game will cost £6.29/€7.99 or 800 Microsoft Points.
Crazy Taxi HD returns with 720p graphics, 16:9 widescreen, leaderboards, Trophies and Achievements. Arcade mode and Original mode return, as do the 16 monotony-breaking mini-games and no Offspring music. :(
Crazy Taxi was ported from arcades to Dreamcast at the turn of the millennium. The idea is to drive a beaming yellow cab around San Francisco, picking up fares and delivering them to their destinations as fast as possible and with as little damage as possible. Do that, and the points will roll in.
Mini Games were awesome, shame theres no Offspring
Crazy Taxi achievements (http://www.xbox360achievements.org/game/crazy-taxi/achievements/)
Quote from: GamerMan316 on November 01, 2010, 10:31:00 AM
Crazy Taxi achievements (http://www.xbox360achievements.org/game/crazy-taxi/achievements/)
they look pretty easy .... maybe