Video shown during Sony's E3 Press Conference
MMO ... *sob*
"No plans" for FFXIV on 360 - Tanaka
Final Fantasy XIV Online's producer Hiromichi Tanaka has said that there are currently "no plans" to bring Square Enix's next MMO to Xbox 360, although conversations with Microsoft are ongoing.
"Currently there are no plans for a version for the Xbox 360," he confirmed to RPGsite.
"We are still talking with Microsoft about an Xbox 360 version, but at the moment we are only working on the PS3 version and Windows version."
Although it was originally revealed by Sony during its 2009 press conference, there has been talk of a 360 version of the game since, with Tanaka confirming that Square Enix was in discussions with Microsoft at Gamescom later in the year.
The good news is that the game is still on track for a 2010 release. "Yes, that is the plan," Tanaka said.
Eurogamer had some hands-on time with the game at E3, but it wasn't really the best environment to try out a new MMO. We're expecting beta access soon, so look out for our impressions then.
"Closed" Xbox Live blocked FFXIV
Final Fantasy XIV Online creator and director Hiromichi Tanaka has told Eurogamer that a "closed" Xbox Live blocked the game from appearing on Xbox 360.
"The main reason why we couldn't go with Xbox 360 was the Xbox Live system," he explained at E3. "[Live is] different to the normal internet environment, so when we wanted to introduce this game in the same environment as Windows PC it had to be PS3, so that was our choice.
"Microsoft has a different point of view: they want to have a closed environment for Xbox Live. We're still talking to... We couldn't come to an agreement on Xbox Live."
Square Enix number-one Yoichi Wada told GamesIndustry.biz a similar story; he said what he'd like to see "first and foremost" was a network structure that allowed third parties to "freely design different business schemes".
Final Fantasy XIV won't be the first MMO snagged by the closed nature of a console's online service . Cryptic chucked in the towel on an Xbox 360 version of Champions Online earlier this year. Producer Craig Zinkievich told Eurogamer he was frustrated with the business side of getting an MMO on Xbox Live; the game itself, he said, ran just fine.
Ironically, Final Fantasy XI remains one of the only MMOs to be offered on Xbox 360.
Final Fantasy XIV Online is in development for PC and PS3.
I do not want to see MMO's on my beloved 360. They are the scourge of the earth, worse then drugs. I would never want to play a game that never ended and pay a monthly fee for the privilege, not for me at all.
Unless they bring one out for Kinect :P
Quote from: DFUSIONITE on June 25, 2010, 12:33:25 PM
I do not want to see MMO's on my beloved 360. They are the scourge of the earth, worse then drugs. I would never want to play a game that never ended and pay a monthly fee for the privilege, not for me at all.
Unless they bring one out for Kinect :P
Kinect is actually this:
(http://www.techpowerup.com/img/07-04-16/dream_machine.jpg)
All the demos and videos you've seen have had this digitally removed, MS actually used ILM and WETA Digital to do this, apparently money is no object for them, as seen by hiring a bunch of crappy french acrobats to promote Kinect. ;D
I agree with Fuzzy. The concept of playing a game for the sake of playing it is now a draw for me. I need to feel I'm working towards a resolution to keep me interested in what's happening.
It's also why I'm not big on multiplayer-heavy games. I buy Call of Duty, Gears of War, and Halo games for the campaign. The multiplayer is just a bonus to me.
Subscription fees are another big turnoff for me. More MMO's should adopt Turbine's (D&D, Lord of the Rings) free-to-play model.