Rage is a brand new IP for id Software (of Doom and Quake fame), this all-new title utilizes the company's unique id Tech 5 technology, aiming to incomparable new levels of graphic presentation in artistic expression and graphic fidelity. Rage offers high-intensity battling and racing gameplay, offering the complexity of race track dynamics and tactics (including a monetary system where you can invest winnings from races to improve your vehicles and character) and the action of a FPS when you take to foot in combat scenarios.
PS3 Version Of Rage Has Some Catching Up To Do
What's this? A predominantly PC-oriented developer (in this instance id) having trouble getting a game (in this instance Rage) running well on the PS3? You do. Not. Say.
In what's becoming a frustrating norm for PS3 owners, id's John Carmack has told Edge magazine that while the PC and 360 versions of Rage are running at a smooth 60 frames per second, the PS3 version is managing barely half that, clocking in at only 20-30 fps.
"The PS3 lags a little bit behind in terms of getting the performance out of it," Carmack explains. "The rasteriser is just a little bit slower - no two ways about that."
"The RSX is slower than what we have in the 360. The CPU is about the same, but the 360 makes it easier to split things off, and that's what a lot of the work has been, splitting it all into jobs on the PS3".
Shame. You'd think nearly three years into the console's lifespan, someone would have figured out a way around this by now. Unless, you know, there is no way around it.
(http://pcmedia.ign.com/pc/image/article/895/895777/rage-20080801111235876_640w.jpg)
(http://pcmedia.ign.com/pc/image/article/895/895777/rage-20080801111238282_640w.jpg)
2008 Trailer (http://www.youtube.com/watch?v=npQ8JqHx3io)
Comic-Con Trailer (http://www.youtube.com/watch?v=q7XBBfnsYmE)
The PS3 has been getting a lot of grief lately. Not from fanboys, but from the actual industry they're a part of.
I hope the PS3 still has strong support from developers by the time they lower the price. I want to buy one, but not if Activision and other companies stop supporting it. :-\
DOOM
QUAKE
RAGE
I think these guys have some serious anger issues :P
Next games gonna be called FIREY HELL DEATH OF ANGER, (obviously they're trying something different by using more than 1 word.... progress!)
New Rage trailer (http://www.joystiq.com/2009/08/13/quakecon-2009-youll-be-angry-if-you-miss-this-rage-trailer/)
GC: Rage may contain separate MP disc
Single-player and multiplayer could be split up across two separate DVDs.
id Software president Todd Hollenshead has revealed that the developers might split Rage across two DVDs.
While he says it "will probably have two DVDs", the issue is how to split the game across them and Hollenshead thinks he's found a good answer.
"We'll probably have two DVDs for sure, and then the question is, will multiplayer be on a separate disc or not? It makes no sense for a player to swap that disc in multiplayer, right? That's fail. They have to keep one disc in during multiplayer, can you just put all the multiplayer content on one DVD?"
However, he almost admits that Rage might be pushing towards three disc territory.
Rage To Feature Classic id Weapons
id Software's creative director has unveiled new details on the studio's upcoming post-apocalyptic FPS/combat racing hybrid
Discussing the history of id Software's classic FPS arsenal, Tim Willits told Total PC Gaming: "Rage will feature many of the classic id Software weapons of the past, along with some new and unique Rage weapons as well. We are focusing not only on great weapons, but on engineering items that will add to the variety of gameplay. We will also have multiple ammo types available for a number of the weapons."
So chainsaws, lightning guns and BFGs all the way then? Like many other recent titles the game will also embrace its multi-genre approach with elements not found in id's previous work. "Rage also has an economy where you are allowed to choose how you spend your money earned through combat and racing," Willits confirmed. "You might decide you love the wingstick (a boomerang-cum-shuriken weapon) and stock up on them, or you may feel inclined to purchase parts to build more sentry bots or to keep your armour upgraded and repaired."
Rage will be published by Bethesda, EA out of the picture
(http://www.blogcdn.com/www.joystiq.com/media/2009/07/bethesda-id-zenimax-hearts.jpg)
In a tersely worded press release, ZeniMax Media – parent company of Fallout 3-dev Bethesda Softworks and, as of June, FPS hall-of-famer id Software – has "announced today that it has picked up the publishing rights for Rage, the video game under development at id Software." First announced in July 2008 during Electronic Arts' E3 press conference, Rage was to be published under EA's successful EA Partners program, home to other major titles from outside developers, like Rock Band, Left 4 Dead 2, and Brutal Legend.
Unlike ZeniMax's other development studio, Bethesda, id Software will not be self-publishing Rage; instead, "Rage will be published by Bethesda Softworks," the press release states. It concludes, "As a result, Electronic Arts Inc. ... will not be involved in the sales and marketing of Rage. The ongoing development of Rage is unaffected by this development."
With EA out of the picture and publishing duties for Rage in ZeniMax's hands, the partnership between the two companies can finally be consummated without having to wait for Doom 4, or whatever's next in the Wolfenstein franchise. Ah, love.
Woohoo!
Bethesda is slowly becoming the next Publishing Giant. Over the past few years they have been aquiring a lot of lone IPs, although some have not reviews very well.
It's good to see Bethesda stretching its territory. Hopefully it's good for Bethesda. :-X
I liked WET which they published, a Bethesda non-RPG ... loved it.
Impressions: RAGE
(http://www.blogcdn.com/www.joystiq.com/media/2010/05/rage1.jpg)
RAGE is a gorgeous game. The Xbox 360 version of id's post-apocalyptic shooter, running at 60 frames per second, stunned at a recent Bethesda event, and removed any doubts as to whether the idTech 5 engine would hold up nearly three years after the game's unveiling.
RAGE's story starts in the near future: a giant asteroid is heading towards Earth, and rather than launch a team of wacky oil-rig drillers at the problem, the governments of the world convene and decide to put most of the population into suspended animation and bury them beneath the surface in giant Arks. Years later, you're revived as the sole survivor of your malfunctioning Ark. I watched a hands-off demonstration a bit further along into the game, but there will be a brief tutorial during your revival process.
You emerge from your slumber into a post-apocalyptic wasteland (of course!) wearing an Ark jumpsuit (sound familiar?). Far more people have survived the asteroid strike than originally projected, and society has tried to rebuild itself haphazardly. The world is desolate and populated by mutants, raiders and peaceful humans just trying to make a living. There's new "government" in charge called the Authority -- and you're not going to like them.
(http://www.blogcdn.com/www.joystiq.com/media/2010/05/rage2.jpg)
After heeding the advice of a crazy coot -- "watch out for bad guys" ... um, thanks? -- and engaging in some brief pistoleering with local raiders, my nameless adventurer hopped into an armed dune buggy and sped off across the blistering sands. Along the way, I engaged in some gunplay with other armed vehicles (which quickly devolved into a who-can-turn-faster race; just like aerial dogfighting), and proceeded onto Well Spring, a shantytown built up around one of the few sources of clean water in the area.
There's a distinct Firefly vibe (replete with country 'n twang soundtrack) as you enter the town, where you're urged by a local to seek out Jackie Weeks. "Just look for the big inflatable gorilla!" Yes, some things from our world have unfortunately survived, including giant novelty car dealership balloons. You can shop at various vendors, talk to locals,and soak up the local color on your way to the next objective. There's a car mechanic in town too, and you can compete in the local races to win "racing certificates" that can be redeemed for repairs and mods to your car.
(http://www.blogcdn.com/www.joystiq.com/media/2010/05/rage3.jpg)
Your character has access to different engineering plans, and you'll encounter more throughout the game. These allow you to cobble together spare parts into different, useful items like a sentry bot with a mounted gun, a remote-control bomb car and personal turrets. You can also reclaim these items after usage. If they are undamaged, they just go back into your inventory, and if not, you'll get them back as parts. My demo guide tried to set up three stationary turrets to deal with a small group of bandits, but the trio of guns were flanked and quickly taken out. This was supposedly unplanned, but it showed off some smart AI that won't just charge blindly at you (and will take cover when it's appropriate).
You'll have access to a large number of weapons in RAGE, along with multiple types of ammunition for each gun, like electro-shock bolts. You select both weapons and ammo through pop-up radial menus. These looked a little confusing during their brief appearances during my demo, so they'll probably take a bit of getting used to. In contrast, you'll probably be quite accustomed to the game's regenerative health (thanks, nanotechnology!), given an interesting twist in the form of an 11th-hour "defib" opportunity. Provided it's fully charged up, the nanobots can bring you back to life and deal damage to the enemies in the nearby area. It takes time to regenerate, however, so getting killed without it will send you back to the last automatic or manual save.
RAGE won't be out until 2011, but it's already showing a lot of promise. The visuals alone make it stand out, and I'm eager to explore more of its new, wild world. id is also adding exclusive co-op modes and has "ambitious" plans for multiplayer -- we'll learn more about those in the future.
I saw G4's Talkabout podcast last night. They could not praise this game enough. Apparently it's going to revolutionize enemy A.I.
Quote from: nCogNeato on May 05, 2010, 01:25:26 PM
I saw G4's Talkabout podcast last night. They could not praise this game enough. Apparently it's going to revolutionize enemy A.I.
Who ever thought it would be ID, the guys who invented enemies that just run right at you, who would revolutionize enemy AI?
I hope it's more Borderlands fun than Fallout random wandering in a boring world..... and it has splitscreen ofcourse :D
Quote from: Failed on May 07, 2010, 08:51:40 AM
I hope it's more Borderlands fun than Fallout random wandering in a boring world..... and it has splitscreen ofcourse :D
You could fast travel in fallout! so there :P
Fallout was an awesome game ;D
Failed isn't a fan of Fallout & Oblivion and such titles, he loves them about as much as I love MW2. ;D
Quote from: Failed on May 07, 2010, 08:51:40 AM
I hope it's more Borderlands fun than Fallout random wandering in a boring world..... and it has splitscreen ofcourse :D
From what I've gathered, Id insists the game is not an RPG. It is an 'open-world' action FPS. My guess is the gameplay is going to be like BioShock 2 in an world similar to Borderland's.
There is going to be a weapon-building-customization element in the game, but it is going to be seemlessly integrated (eg. BioShock) as opposed to the manual requirements in Fallout 3.
RAGE is 'beauty over brains'
'Jaw-dropping FPS lacks new ideas', says XBW
RAGE is "one of the best looking games on the horizon" according to Xbox World 360 magazine - but could fall down in the ideas department.
'id's previous big hitters - Doom 3, for instance - were criticised in some quarters for merely presenting a prettier version of the corridor shooters that came before it,' XBW explains.
'There are shades of this when RAGE blocks off the open world and gets a bit linear.'
According to the preview RAGE recycles old ideas like electrocuting water to take out multiple enemies and so could struggle to set itself apart from the pack come release.
Ultimately though it sounds like XBW doesn't mind a bit of the same old, same old when it comes to an id FPS:
'If RAGE is little more than a loud recap of ten years of first-person shooting evolution, then who better to pay homage to the genre than the developers who nigh-on invented it?'
To get all the info, read the full Xbox World 360 RAGE preview (http://www.computerandvideogames.com/article.php?id=258993).
Rage is on my 'one to watch out for' list, if it score semi decent reviews i will rent it, anything above an average of 8.5 though and i will purchase it. I love id, doom 3 on the original xbox is still one of my all time fave games.
I've heard they are doing cool things in the AI department, and there are Serious Sam style boss battles. So yeah, I'm in.
Also, please please please don't make this anything like that piece of trash Borderlands. Worst shooter I've ever played. It might as well have been a clothes shopping sim, because the main focus of the gameplay was clearly on trying on different colored equipment, and not on shooting and being fun.
Quote from: Handshakes on August 09, 2010, 06:17:21 PM
I've heard they are doing cool things in the AI department, and there are Serious Sam style boss battles. So yeah, I'm in.
Also, please please please don't make this anything like that piece of trash Borderlands. Worst shooter I've ever played. It might as well have been a clothes shopping sim, because the main focus of the gameplay was clearly on trying on different colored equipment, and not on shooting and being fun.
I didn't like Borderlands either, played it for a few hours but just couldn't really get into it.
The key to unlocking Borderland's funbox is in the co-op. Different classes working together to take down unfairly overpowered bosses is deliciously rewarding. That and the infinite weapons generator keeps compulsive looters glued to the game far longer than they should.
Played it through with all 4 player coop with 3 real life buddies, and they had to drag me through the last couple hours 'cuz I was so done with the game by then.
Can't win `em all. ;)
Quote from: Handshakes on August 09, 2010, 06:17:21 PM
the gameplay was clearly on trying on different colored equipment, and not on shooting and being fun.
i had the same weapon from level 20 to level 50, i can put a clip into almost any enemy and put them down in 2 secs. So i was gutted i could never find a better weapon, was fun trying random rocket launchers, snipers etc. ... but i always go back to my pistol. Only problem is getting close enough to an enemy to lay a clip into them >_< Hunter doesn't have the mostest health!
Looks like this is being played on a gamepad, so this may be the Xbox360 build. Either way, when he sticks that knife at 0:18 I shed tears of joy.
reminds me of Doom 3 and Quake and Unreal, as thoug hit's made by similar peoples
Looks fantastic so far, hope the full game lives up.
Eurogamer Preview (http://www.eurogamer.net/articles/rage-quakecon-2010-preview)
Bethesda's released a new trailer for id Software's awesome looking shooter Rage, which you can see below.
While post-apocalyptic wastelands feel like they've been done to death a little bit now, we can't help but get excited by the upcoming title from the Doom and Quake creators, which is set for European release on September 16, 2011.
The new trailer features plenty of short gameplay snippets and a quick reveal of a giant beast at the end.
You also get to see a character using a remote controlled explosive buggy, a little like the ones in Call of Duty: Black Ops, plus some driving and shooting action.
The trailer also boasts an original track, Burning Jacob's Ladder, by singer Mark Lanegan (Screaming Trees, Queens of the Stone Age, Gutter Twins).
Quote from: sambo on February 17, 2011, 06:35:12 PM
While post-apocalyptic wastelands feel like they've been done to death a little bit now...
The Developing parties spark an interest but that well is starting to feel a little dry as of late... :-\
Enslaved had a great wasteland to traverse
Quote from: Failed on February 17, 2011, 07:20:09 PM
Enslaved had a great wasteland to traverse
i second this.
Quote from: citatscEellE on February 17, 2011, 07:24:22 PM
Quote from: Failed on February 17, 2011, 07:20:09 PM
Enslaved had a great wasteland to traverse
i second this.
I'd agree on that one, the color palette used was pretty refreshing. I'm thinking visually, the browns, dust, rust, sand, (Mad Max) visual language has just been reaching its peak as of late.
Enslaved had a lot of Bright Blues and Greens.
Yeah but it still had quite a lot of dull browns and greys. That said, I think it all was designed and put together brilliantly, a refreshing change from the post-apocalyptic dull (but still oh so sexy) brown landscape of the Fallout games.
Quote from: sambo on February 17, 2011, 06:35:12 PMThe trailer also boasts an original track, Burning Jacob's Ladder, by singer Mark Lanegan (Screaming Trees, Queens of the Stone Age, Gutter Twins).
Awesome. I love Lanegan. Screaming Trees was a great band. Plus he was lead on "God is in the Radio", one of my favorite QotSA tracks.
Rage's 2 discs can be beaten in a day
You might think that a game massive enough to require two DVDs would provide a substantially long gameplay experience, but you'd be wrong.
The upcoming Fallout-3-meets-Borderlands shooter from id Software, Rage, is set to ship on two DVDs for the Xbox 360, while the PS3 will still likely ship on just one Blu-ray disc. While one would assume the game must be fairly long in order to necessitate a second disc, Rage's creative director, Tim Willits, says otherwise.
In an interview with OXM, Willits states that the campaign takes a mere 15 hours to complete. While that is relatively long for a first-person shooter, the nature of Rage's open post-apocalyptic world should provide several times that.
To be fair, Fallout 3's campaign can reportedly be completed in 20 hours if no other side quests are tackled. Is Rage going to be the same way? How much extra is there going to be to extend that 15 hours into something a little closer to, let's say, 100?
The news that Rage is potentially so short is very disappointing indeed. Let's just hope there's enough extras to distract us from that main campaign and provide a little more bang for the buck.
Wonder if the upcoming [XBox 360 System Update (http://360fahrenheit.com/fahrenh1_forum1/index.php?topic=2078.0)] will have any impact (assuming it arrives in time) on Rage's 2-disc requirement.
15 hours is far from disappointing. It just raises the question ... "What the hell is on the 2nd disc?"
Quote from: nCogNeato on April 06, 2011, 08:07:52 PM
15 hours is far from disappointing. It just raises the question ... "What the hell is on the 2nd disc?"
DLC that you have to pay to unlock.
Quote from: Handshakes on April 07, 2011, 02:28:51 PM
Quote from: nCogNeato on April 06, 2011, 08:07:52 PM
15 hours is far from disappointing. It just raises the question ... "What the hell is on the 2nd disc?"
DLC that you have to pay to unlock.
(http://fixitnow.com/wp-content/uploads/2010/07/homer-doh-square.jpg)
I do not believe for a second that rage will only be 15 hours unless you blast through the main story double quick time, the reports saying fallout 3 took 20 hours are a joke as well. I have been playing that game for over 100 hours now and i am nowhere near finished. If it turns out to be true though and there are no sidequests to extend the experience to at least 30 hours there are gonna be a lot of complaints, especially from bethesda fans who will buy the game because bethesda published it and expect something similar to fallout.
Quote from: DFUSIONITE on April 16, 2011, 02:17:14 PM
I do not believe for a second that rage will only be 15 hours unless you blast through the main story double quick time, the reports saying fallout 3 took 20 hours are a joke as well. I have been playing that game for over 100 hours now and i am nowhere near finished. If it turns out to be true though and there are no sidequests to extend the experience to at least 30 hours there are gonna be a lot of complaints, especially from bethesda fans who will buy the game because bethesda published it and expect something similar to fallout.
I think it is worth remembering that Rage isn't an RPG. Rage is first and foremost a FPS. It is made by guys who have only made shooter games for the past 20 years, and I don't think they are looking to change with Rage. In fact, when ZeniMax(Bethesda) bought Id (the Rage developer), they went out of their way to say that they made the move to avoid conflicts of interest involving two developers under the same publisher making the same genre of game (http://xbox360.ign.com/articles/998/998261p1.html). In other words, Bethesda does the RPGs while Id does the FPSs. No chocolate in my peanut butter.
I am certain that if you go into Rage expecting a Fallout RPG experience you will be disappointed.
Now, considering most AAA action titles clock in at around 4-10 hours(CoD:MW 2 is about 4 hours, Gears 2 is about 10), I'll be extremely pleased with a 15 hour run-through of Rage.
Quote from: Handshakes on April 16, 2011, 07:48:07 PM
Quote from: DFUSIONITE on April 16, 2011, 02:17:14 PM
I do not believe for a second that rage will only be 15 hours unless you blast through the main story double quick time, the reports saying fallout 3 took 20 hours are a joke as well. I have been playing that game for over 100 hours now and i am nowhere near finished. If it turns out to be true though and there are no sidequests to extend the experience to at least 30 hours there are gonna be a lot of complaints, especially from bethesda fans who will buy the game because bethesda published it and expect something similar to fallout.
I think it is worth remembering that Rage isn't an RPG. Rage is first and foremost a FPS. It is made by guys who have only made shooter games for the past 20 years, and I don't think they are looking to change with Rage. In fact, when ZeniMax(Bethesda) bought Id (the Rage developer), they went out of their way to say that they made the move to avoid conflicts of interest involving two developers under the same publisher making the same genre of game (http://xbox360.ign.com/articles/998/998261p1.html). In other words, Bethesda does the RPGs while Id does the FPSs. No chocolate in my peanut butter.
I am certain that if you go into Rage expecting a Fallout RPG experience you will be disappointed.
Now, considering most AAA action titles clock in at around 4-10 hours(CoD:MW 2 is about 4 hours, Gears 2 is about 10), I'll be extremely pleased with a 15 hour run-through of Rage.
To quote a very wise man:
Quote from: nCogNeato on April 06, 2011, 08:07:52 PM
15 hours is far from disappointing. It just raises the question ... "What the hell is on the 2nd disc?"
Quote from: Handshakes on April 16, 2011, 07:48:07 PM
Quote from: DFUSIONITE on April 16, 2011, 02:17:14 PM
I do not believe for a second that rage will only be 15 hours unless you blast through the main story double quick time, the reports saying fallout 3 took 20 hours are a joke as well. I have been playing that game for over 100 hours now and i am nowhere near finished. If it turns out to be true though and there are no sidequests to extend the experience to at least 30 hours there are gonna be a lot of complaints, especially from bethesda fans who will buy the game because bethesda published it and expect something similar to fallout.
I think it is worth remembering that Rage isn't an RPG. Rage is first and foremost a FPS. It is made by guys who have only made shooter games for the past 20 years, and I don't think they are looking to change with Rage. In fact, when ZeniMax(Bethesda) bought Id (the Rage developer), they went out of their way to say that they made the move to avoid conflicts of interest involving two developers under the same publisher making the same genre of game (http://xbox360.ign.com/articles/998/998261p1.html). In other words, Bethesda does the RPGs while Id does the FPSs. No chocolate in my peanut butter.
I am certain that if you go into Rage expecting a Fallout RPG experience you will be disappointed.
Now, considering most AAA action titles clock in at around 4-10 hours(CoD:MW 2 is about 4 hours, Gears 2 is about 10), I'll be extremely pleased with a 15 hour run-through of Rage.
yes, but that's not what they were making out the game to be like in the interview that i saw. the words open world, side quests, plenty to see and do, and rpg elements were used alongside the words FPS. If they had just said 'it's a straight up fps' that would have been different, but they didn't. I know a hell of a lot about bethesda as they are my fave dev, i am a member of the beth forums and i know that they are not really having anything to do with the making of the game, i also know the id tradition very well and me personally am not expecting a fallout 3 style experience, but there are those that definitely will be. That said, i will still eat my hat if it doesn't take me at least 25-30 hours to complete the game, the games you mentioned are straight up shooters, rage is definitely not. And i will also ask the question, what the hell IS on the second disc?
I am looking forward to this game reminds me of Mad Max cant get enough of those post apocalyptic wastelands as for the second disc i would guess is mulitplayer???
Quote from: ASYLUM NINJA on April 17, 2011, 06:59:31 AM
I am looking forward to this game reminds me of Mad Max cant get enough of those post apocalyptic wastelands as for the second disc i would guess is mulitplayer???
Or a Mad Max DVD.
Quote from: nCogNeato on April 18, 2011, 02:30:44 PM
Quote from: ASYLUM NINJA on April 17, 2011, 06:59:31 AM
I am looking forward to this game reminds me of Mad Max cant get enough of those post apocalyptic wastelands as for the second disc i would guess is mulitplayer???
Or a Mad Max DVD.
:D
That made me chuckle
1up has a three page interview with Rage design director Matt Hooper about Rage's "make it up as you go along" development, DLC plans...[HERE (http://www.1up.com/previews/rage-design-director-interview-no-multiplayer)]
Honk.
I WANT THIS GAME SOOOOOO BAD
I want it
I want it
I want it
why can't it be the release date yet
*cries*
Rage is going to be huge. I'm excited.
[Rage Delayed (http://www.gametrailers.com/news/rage-delayed/3487)] - New US Release Date October 4th, 2011 / Europe Release: October 7th
Quote from: zerosum on June 14, 2011, 04:10:17 PM
[Rage Delayed (http://www.gametrailers.com/news/rage-delayed/3487)] - New US Release Date October 4th, 2011 / Europe Release: October 7th
*ouch*
ps. Are you guys able to add/edit the calendar (event links at the top & bottom)? If not, I need to fix that.
Quote from: nCogNeato on June 14, 2011, 08:43:45 PM
Quote from: zerosum on June 14, 2011, 04:10:17 PM
[Rage Delayed (http://www.gametrailers.com/news/rage-delayed/3487)] - New US Release Date October 4th, 2011 / Europe Release: October 7th
*ouch*
ps. Are you guys able to add/edit the calendar (event links at the top & bottom)? If not, I need to fix that.
I find I can post an event through the [Calendar (http://360fahrenheit.com/fahrenh1_forum1/index.php?action=calendar)] but not edit existing events.
Quote from: zerosum on June 14, 2011, 11:19:37 PM
Quote from: nCogNeato on June 14, 2011, 08:43:45 PM
Quote from: zerosum on June 14, 2011, 04:10:17 PM
[Rage Delayed (http://www.gametrailers.com/news/rage-delayed/3487)] - New US Release Date October 4th, 2011 / Europe Release: October 7th
*ouch*
ps. Are you guys able to add/edit the calendar (event links at the top & bottom)? If not, I need to fix that.
I find I can post an event through the [Calendar (http://360fahrenheit.com/fahrenh1_forum1/index.php?action=calendar)] but not edit existing events.
How about now?
Quote from: nCogNeato on June 14, 2011, 11:42:05 PM
Quote from: zerosum on June 14, 2011, 11:19:37 PM
Quote from: nCogNeato on June 14, 2011, 08:43:45 PM
Quote from: zerosum on June 14, 2011, 04:10:17 PM
[Rage Delayed (http://www.gametrailers.com/news/rage-delayed/3487)] - New US Release Date October 4th, 2011 / Europe Release: October 7th
*ouch*
ps. Are you guys able to add/edit the calendar (event links at the top & bottom)? If not, I need to fix that.
I find I can post an event through the [Calendar (http://360fahrenheit.com/fahrenh1_forum1/index.php?action=calendar)] but not edit existing events.
How about now?
Score! :D
This game is really getting my interest up.
If you want to install upcoming shooter Rage on your Xbox 360 you'll need to make some serious room â€" about 22GBs.
id Software programming legend John Carmack revealed the gargantuan install size during his QuakeCon keynote (reported by GamingBolt)
"On the 360 we don't have a partial install option," he said. "It's all or nothing, which is kind of unfortunate. It means you have to install 21/22GB of stuff which takes a long time but if you've got it and you play it on the 360 that's the way to go."
Why is it the way to go? Because not installing the game means latency.
"Once you get everything from memory that works pretty good, but if you're coming straight from the hard drive then the first time you walk into everything from the DVD or from the Blu-ray â€" even worse in terms of total latency time â€" you listen to that Blu-ray churning around as it's pulling everything in," Carmack continued.
22GB? Goosh! :o
Quote from: nCogNeato on August 08, 2011, 07:37:39 PM
22GB? Goosh! :o
...if there's gonna be DLC for Rage, it's probably going to pwn some hd's out there.
Personally I've got space on my HDD but this really isn't fair on those with small amount of space. Yeah I realise they don't have to install games to enjoy them but isn't installation reccommended by M$?
Quote from: Lukehi on August 10, 2011, 06:29:57 PM
Personally I've got space on my HDD but this really isn't fair on those with small amount of space. Yeah I realise they don't have to install games to enjoy them but isn't installation reccommended by M$?
ID is recommending that you install (22GB) to the Xbox 360 hard drive. Apparently, trying to run the Xbox 360 version of Rage straight from the DVD performs a bit poopy, with lots of texture pop-ins and chugging. I gather the order of best to worst performance is PC, PS3 install (if Sony allows it, so far they are leaning towards no because it takes up too much space), Xbox360 install, Xbox dvd and, interestingly, PS3 blueray (bluerays can hold more but cycle slower).
Isn't the co-op in this game kinda crap compared to the co-op in say borderlands? I thought I heard that it won't be full co-op campaign.
Quote from: Autarch Kade on August 10, 2011, 10:08:20 PM
Isn't the co-op in this game kinda crap compared to the co-op in say borderlands? I thought I heard that it won't be full co-op campaign.
The coop is just a collection of missions. You don't get to do any of the exploring or questing in the coop.
Quote from: Handshakes on August 11, 2011, 03:15:41 PM
Quote from: Autarch Kade on August 10, 2011, 10:08:20 PM
Isn't the co-op in this game kinda crap compared to the co-op in say borderlands? I thought I heard that it won't be full co-op campaign.
The coop is just a collection of missions. You don't get to do any of the exploring or questing in the coop.
That gives me a sad
Still gonna buy this game
There also aren't any dedicated servers for PC. Still, they made it clear that Rage is really a singleplayer game with multiplayer bonus, so hopefully the singleplayer will blow me away enough that I won't need the multiplayer.
I enjoy some good singleplayer. I'm socially awkward.
Quote from: nCogNeato on August 15, 2011, 12:53:18 AM
I enjoy some good singleplayer. I'm socially awkward.
i like a good SP too, expecially an RPG
Rage Collector's Pack a Game exclusive
The Rage Collector's Pack is exclusive to Game and Gamestation in the UK.
Inside the Collector's Pack are two Rage comics by Dark Horse that cover events prior to the game.
There's a 'Making of' DVD, too, as well as the digital contents of the Anarchy Edition of Rage.
The Anarchy Edition gives Double Barrel Shotgun and Fists of Rage weapons, as well as Crimson Elite Armour and a Rat Rod Buggy.
Game doesn't yet mention if the Collector's Pack costs extra.
(http://images.eurogamer.net/assets/articles//a/1/3/8/8/2/0/8/ss_preview_RAGE_GAME_CP_VISUAL_noTv2.jpg.jpg)
Using "Counting Bodies Like Sheep To The Rhythm of the War Drums" - nice touch... :D
Quote from: zerosum on September 20, 2011, 01:26:15 AM
Using "Counting Bodies Like Sheep To The Rhythm of the War Drums" - nice touch... :D
Indeed.
One week, just one week away *twitch* ....... *twitch* ..i don't know if i can make it *shivers*
Quote from: MacheteMable on September 27, 2011, 04:58:03 AM
One week, just one week away *twitch* ....... *twitch* ..i don't know if i can make it *shivers*
;D
It is getting lots of 8s and 8.5s. IGN gave it an 8.5, with their only con being that it had a weak story. I guess we have to conclude that the story is so bad that even Modern Warfare 2's four hour campaign of nonsense tops it (they gave MW2 a 9.5)... Or that game reviewers have a tendency to only review games based on the hype that has been generated for said game.
Nah, MW2 was just a gaming magnum opus.
Quote from: Handshakes on October 04, 2011, 06:08:47 PM
It is getting lots of 8s and 8.5s. IGN gave it an 8.5, with their only con being that it had a weak story. I guess we have to conclude that the story is so bad that even Modern Warfare 2's four hour campaign of nonsense tops it (they gave MW2 a 9.5)... Or that game reviewers have a tendency to only review games based on the hype that has been generated for said game.
Nah, MW2 was just a gaming magnum opus.
IGN also had a rating scale change since MW2 came out so that could be part of it too. Rage is waaaaaaaay better than MW2 imo. Enjoying it A LOT
Game Trailers gave it a 9.0
So far Mable gives it a 9.0 as well.
So far its not to bad, though I wouldn't say it was worth the price for me to import it from the US. Game really looks great visually so props to Id on that. Definitely recommend installing the game if you have the HDD space.
My only real complaint is that the main campaign doesn't have 4player co-op like Borderlands. Would be more fun if other people could jump in.
Maybe a spoiler
[spoiler]
[/spoiler]
Really wanna rent this, anyone have the low-down on content lock (ie passcode etc).
Heard a few bits will be locked forcing a purchase?
Quote from: Maibs on October 05, 2011, 08:17:53 PM
Maybe a spoiler
[spoiler][/spoiler]
Just seen this on Game Informer!
Link (http://www.gameinformer.com/b/news/archive/2011/10/05/playable-doom-level-hidden-in-id-39-s-rage.aspx)
Quote from: Maibs on October 05, 2011, 08:21:54 PM
Really wanna rent this, anyone have the low-down on content lock (ie passcode etc).
Heard a few bits will be locked forcing a purchase?
The only things that are locked are the Anarchy Edition unlocks and then the Wasteland Sewer Missions which you can get for 800 msp, they aren't necessary so renting it should be fine.
Love the game even though I'm still on the first disc. How ever I am mad that I missed one freaking card for the achievement on the game so second playthrough will be coming if I want that achievement oh well what you going to do.