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Members Forums => General Gaming Discussions => Topic started by: zerosum on March 19, 2019, 11:44:01 PM

Title: "Stadia" - Google's Console-Free Gaming Platform
Post by: zerosum on March 19, 2019, 11:44:01 PM
(https://cdn.vox-cdn.com/thumbor/G1ve_lbxxD_RBZP5kGJHUOjpbYQ=/0x0:2000x1338/1200x800/filters:focal(840x509:1160x829)/cdn.vox-cdn.com/uploads/chorus_image/image/63263370/Symbol.0.png)

The future of gaming is not a box. It's a place. One place for all the ways we play. Welcome to Stadia, an all-new gaming platform from Google for playing AAA video games across all the screens in your life. Gather around.

Play across multiple devices, including laptops, desktops, and select phones and tablets.

Go from watching a video to playing a game in seconds, with even more innovative experiences to come for select games.

Enjoy gaming the way you love, with beautiful HDR graphics and smooth frame rates.

No updates, no downloads. Jump right into the game.

Stadia's cloud based infrastructure evolves to meet the demands of players, developers, and YouTube creators.





[Official Website (https://store.google.com/magazine/stadia)]
Title: Re: "Stadia" - Google's Console-Free Gaming Platform
Post by: zerosum on March 20, 2019, 12:39:22 AM
Title: Re: "Stadia" - Google's Console-Free Gaming Platform
Post by: GamerMan316 on March 21, 2019, 09:26:01 AM
Interested to see just how fast this flops.
Title: Re: "Stadia" - Google's Console-Free Gaming Platform
Post by: zerosum on April 06, 2019, 08:48:28 PM
Quote from: GamerMan316 on March 21, 2019, 09:26:01 AM
Interested to see just how fast this flops.

At least this hasn't been tried before...[oh, wait (http://www.360df.org/forum/index.php?topic=952.45)]???

Jokes aside, really may depend on how much Google has taken the lessons of Onlive's brief existence to heart. Google has a bigger infrastructure to stand on than Onlive did, but I still don't know if I'd opt in at the get-go. Being dependent on an online connection (a potent connection at that) to use the service (which I guess is the point) seems like a drawback.

Better stated here:

Even with cable internet, the last mile is going to cause a lot of problems. I’m not too worried about data caps. People already download huge 50GB games and stream 4K UHD movies from Netflix.

The real issue is that we’re all using different equipment and services. You might have DSL with a modem and a Wi-Fi router. Someone else may use their ISP-provided gateway with cable. You might only have a 2.4GHz option on your router, or maybe you have 2.4/5GHz. Stadia will work better on 5GHz, but that signal has a shorter range as well.

Then you have to worry about the quality of the cabling in your apartment building or throughout your neighborhood. Every time a Stadia signal jumps to a new point of connection after a Google node, it’s going to introduce more and more latency. And Google has no good way of solving that â€" especially since it abandoned plans to expand its Google Fiber project to deliver high-speed internet to people’s homes.


Source: [VentureBeat (https://venturebeat.com/2019/04/05/google-stadia-has-a-lot-of-last-mile-challenges/)]
Title: Re: "Stadia" - Google's Console-Free Gaming Platform
Post by: zerosum on June 06, 2019, 04:49:29 PM

Title: Re: "Stadia" - Google's Console-Free Gaming Platform
Post by: zerosum on August 21, 2019, 03:17:58 PM
Title: Re: "Stadia" - Google's Console-Free Gaming Platform
Post by: zerosum on August 26, 2019, 09:35:57 PM


Can't really say this platform isn't being supported with titles...these last two seem appropriate enough to stress test.