A report has emerged that Project Natal is due to launch in November 2010.
MCV quotes "sources" as saying around 5 million units will be manufactured for launch. Apparently you'll be able to buy the Natal camera on its own for around £50 or perhaps even as little as £30. It will also be available as part of a hardware bundle.
The report says 14 games will go on sale alongside the new tech and points out that Activision, Bethesda, Capcom, Disney, EA, Konami, MTV, Namco Bandai, SEGA, Square Enix, THQ and Ubisoft have all signed up to produce Project Natal games. A large proportion of the early titles are expected to be first-party though. It's not known whether that'll include Lionhead's Milo and Kate.
Microsoft has yet to respond to requests for comment.
Depends how good it's gonna be, that EyeToy Pet on PS3 is supposed to be quite innovative. If it's 30 then i might just get for the sake of it, especially if some easy achieves are involved!
Quote from: GamerMan316 on November 11, 2009, 11:53:39 AMThe report says 14 games will go on sale alongside the new tech
That's already a larger catalog than the combined support of the
Wireless Microphone,
Vision Camera and
Big Button Pads.
(http://www.xbox.com/NR/rdonlyres/84283978-5619-436B-89A1-B3AE29149E9F/0/ilgwirelessMicrophone.jpg)(http://www.xbox.com/NR/rdonlyres/DE85BF96-C2B6-4416-86D8-A6659CF830AC/0/packagingxbox360vision.jpg)(http://www.xbox.com/NR/rdonlyres/F3F1B312-3342-4813-A204-9502D58808C7/0/stnsceneitcontrollers001.jpg)
That is at least encouraging.
Quote from: Failed on November 11, 2009, 12:46:53 PM
EyeToy Pet on PS3
That thing gives me the creeps.
... I want it.
Theres a massive 2 games for the 360 'eyetoy', luckily one is free and one is about £3.
I want all of it.
I liked the look of it when it was originally shown at E3 and i'm sure it will bring a lot more people to the 360, especially if the rumoured price is true, i doubt i'll bother with it though.
Microsoft: Natal launch details 'not accurate'
While reports circulated last week that Project Natal would launch sometime in November 2010, Xbox UK boss Neil Thompson says the details were only rumors. Speaking with Eurogamer at a launch event in London for the console's new social media applications, Thompson said the rumors "weren't accurate" and claimed Microsoft has yet to determine "a lot of things" related to the launch of its new motion-sensing technology.
According to the rumors, Microsoft was set to ship around five million Project Natal units next fall, alongside 14 supporting titles at a price point that could go as low as $50 (£30). When asked about the rumored details and price, Xbox's head of Europe, Chris Lewis, jokingly added, "Now you know better than to listen to that stuff! We will announce in good time."
However, Lewis did remind Eurogamer that Microsoft is striving for "unique" and "compelling" experiences with the technology. "That has to happen and will happen," he said. As long as whatever "happens" doesn't follow Microsoft's traditional Xbox 360 peripheral pricing scheme, we'll be happy.
Devs to get Project Natal tips at Gamefest in Feb.
With Project Natal on schedule for a 2010 arrival, it's no surprise that Microsoft's annual Gamefest conference will offer programming tracks designed to get developers up to speed on how best to design for and implement the technology in their Xbox 360 games.
The tech summit, which runs from February 10 and 11 in Seattle will offer two types of Natal-themed sessions. The first, Project Natal Design, promises to help devs with "creating new ways to work, building showcase experiences, divining user intent, and designing gestures for UI versus game interactions." The second, Project Natal Technical, will "dive deep into gesture recognition, avatar retargeting, speech recognition, advanced raw stream processing, handling different player environments, and many other topics."
Avatar re-what? Advanced raw stream huh? $100 says Microsoft just hands attendees Minority Report on DVD.
Natal: Largest leap in TV since remote control
Microsoft's Marc Whitten talks big on 360's new technology...
Marc Whitten, general manager of Xbox Live, says that he believes Project Natal will be "the largest leap of TV experience since the remote control".
"I don't believe we are currently in the golden age of the television or the golden age of the game console or the golden age of the internet," Whitten said at the Streaming Media West show, reports Yahoo Tech. "Frankly, five years from now I don't know that you'll be able to tell the difference between those worlds."
Whitten also sees a future where Natal does away with remote controls but not replacing them, as they're "already too hard."
"With the flick of my wrist I can change a channel," he explains. "With the power of my voice I can start a movie."
Too ambitious and far fetched for 360 or something you'd genuinely look forward to and use?
"shoot TJ, chainsaw Darkmaster, plant frag on left column .... sprint, cover, roll left, 2 piece sambo" ... hmmm, gears is gonna be fuuunnnnn
*Please note, for the safety of others this post contains large amounts of sarcasm.
I am looking forward to it.
Quote from: Failed on November 30, 2009, 11:30:09 AM
"shoot TJ, chainsaw Darkmaster, plant frag on left column .... sprint, cover, roll left, 2 piece sambo" ... hmmm, gears is gonna be fuuunnnnn
*Please note, for the safety of others this post contains large amounts of sarcasm.
Could'nt have put it better.You'll be able to here me whinging in stereo! Won't be able to see me though,I'll be playing MW2.
NEWS FLASH FROM FAILED NEWS
Modern Warfare 3 to use Natal in Multiplayer
Quote from: Failed on December 03, 2009, 10:25:27 AM
NEWS FLASH FROM FAILED NEWS
Modern Warfare 3 to use Natal in Multiplayer
Thats me not playing it then :P
Microsoft: Core games 'sell themselves,' Project Natal will broaden audience
Microsoft's taken steps to appeal to the casual crowd, sure. The first was NXE, which brought us all things like Avatars and Netflix, with subsequent updates adding Facebook, Twitter and Last.fm. These are experiences meant to broaden the appeal of the Xbox 360 to casual gamers, a group that Microsoft spokesperson David Dennis told GI.biz is pretty tricky to hook.
Project Natal will play a big part in Microsoft's continuing goal to interest more casual players, Dennis said. He compared the interactive, controller-less experience to having the broad appeal of a title like Wii Fit -- something Dennis calls "an experience done right" that goes beyond the core yet still manages to "capture the imagination of the core." It's this dual-catering that Dennis thinks Natal excel at, as he predicts the hardware will enable experiences that the core will look forward to, as well as "casual game experiences that are easy to jump in and play."
In the interim, we offer Microsoft this ProTip for appealing to more casual players: Make more games with "Party" in the title. Who doesn't like a party?
i've changed the name of this thread to "Natal Discussion" so all Natal news can go in here :)
like this for example
'Natal lag issues will hurt game development'
Traveller's Tales' director Jon Burton fears that a controllerless UI will limit its flexibility for different genres and games
Microsoft has invested significant money and time to ensure its upcoming motion controller Natal is as accomplished as its host console, yet suspected "lag issues" may curb the peripheral's chances of success.
That was the view offered by Traveller's Tales company director Jon Burton, who told Develop that his own experience with the hands-free controller raised doubts.
"I was actually more impressed with Sony's motion capture solution than Microsoft's Natal," he said as part of this week's Develop Jury Service.
"Natal is exceedingly clever, but the lag on the input and lack of physical buttons is really going to restrict the kind of games that can be done with it," he added, before going on to praise Sony's (currently nameless) alternative.
"Sony's solution will be cheap, accurate and will put buttons at your fingertips, meaning everything from action adventures to FPSes can be handled with the same input."
Burton's fear is that any controllerless device will struggle to achieve the level of immediacy and precision that's found analogue sticks, buttons and mice. And, as such accuracy and fluidity is demanded by a vast number of games and genres, questions have been raised on which kind of games Natal will fit best with.
It has been suggested previously that the flexibility of Natal's camera could allow for games where a controller and the Natal camera can be used together – a solution that could somewhat defeat the purpose of Natal itself.
However, Burton has not seen a final version of Natal, as Microsoft looks to tweak the device before its 'November' launch.
"The software behind Natal stunned me," added Burton. "To be able to take effectively a bump-map of a person and turn that into a fully articulated and rigged polygonal skeleton is an incredible feat. We run a mo-cap studio and to get anything resembling mo-cap, live in real-time, from effectively a single camera is nothing short of amazing."
Microsoft recently confirmed it will reveal more details about Natal to developers at its Gamefest conferences in February.
The revelation followed reports that the company is agressively ramping up recruitment for Natal-tied software, and is touring studios to encourage development deals.
Leaked footage of Half Life 2 on Natal (http://www.n4g.com/tech/News-450226.aspx)
i want to be excited about natal, i just have a feeling that it'll be full of bugs
Quote from: xnightcrawlerxx on December 30, 2009, 01:08:41 PM
i want to be excited about natal, i just have a feeling that it'll be full of bugs
I have a feeling that it will be a failure, depends on the price of course.
Quote from: GamerMan316 on December 30, 2009, 11:52:12 AM
Leaked footage of Half Life 2 on Natal (http://www.n4g.com/tech/News-450226.aspx)
That looked frustrating and nausiating.
Quote from: GamerMan316 on December 30, 2009, 11:52:12 AM
Leaked footage of Half Life 2 on Natal (http://www.n4g.com/tech/News-450226.aspx)
Looked cool and sh*t at the same time!!!
Quote from: sambo on December 30, 2009, 06:02:42 PM
Quote from: GamerMan316 on December 30, 2009, 11:52:12 AM
Leaked footage of Half Life 2 on Natal (http://www.n4g.com/tech/News-450226.aspx)
Looked cool and sh*t at the same time!!!
Sambos right it did look cool and sh*t and so sh*t its cool. I want it!!!
like life it'll fail miserably, just you watch
Life doesnt fail unless you let it. But really I dont think it will. That video is leaked so its not quite the finished article
this generations Eye Toy
Thats fine with me I liked the eye toy :D
Quote from: TaraJayne on December 30, 2009, 11:58:34 PM
Thats fine with me I liked the eye toy :D
fair enough but it was an awful addition to what in all fairness wasn't even a good console & it flopped worse than Dirk Diggler when he realised Ann Widdecombe would be his next on screen partner!
Did you just basically say the PS2 wasnt a good console ???
The eye toy did flop I presume but I always used it for Buzz games and Singstar.
Quote from: TaraJayne on December 31, 2009, 12:15:46 AM
Did you just basically say the PS2 wasnt a good console ???
Yep, just never liked the console, despite all the praise heaped upon it, it was only marginally more powerful than the infintely better Sega Dreamcast, and once the superior Xbox was released that was it, didn't touch the PS2 until Metal Gear 3 came out, once that was done, I sold it.
I had problems selling mine last year to be honest. So many good games. I preferred the Dreamcast but after that failed I got well into the PS2. I didn't play the Xbox much just San Andreas and Shenmue 2 but I had those on other consoles. Oh and I loved Halo and Sniper scope. I thought the Xbox was the worst out of them all though. I still have a soft spot for the Saturn too.
The PS2 was a huge success. I did prefer my Dreamcast though
The PS2 still is a huge success, it still outsells everything in Japan bar the Wii & DS, even selling more than the PS3, but for me I just never really liked it, I guess it's just me, I think the original xbox was superior in every way, except for needing a tow truck to move it of course.
I dont see it at all.
I just cant believe you seriously thing the PS2 wasnt a decent console. We should agree to disagree ;)
Quote from: TaraJayne on December 31, 2009, 01:00:26 AM
I just cant believe you seriously thing the PS2 wasnt a decent console. We should agree to disagree ;)
right, sorry, i was thinking you were questioning how the xbox could be superior, my bad!!!
I originally said that the PS2 wasn't a good console, which for me it wasn't, i'm in the minority but then I always am, decent console? yeah it probably was but I much preferred the xbox.
I loved my ps2and never played the original xbox at all.Only got a 360 coz it was cheaper! Made the right decision though.
I picked up a cheap xbox just to play Halo with my mate in coop. I picked up a 360 for the same reason, Halo 3.
I had a PS2 for Final Fantasy
The PS2 was better because it had more games and they weren't all shooter :P
I knew i'd be in the minority :)
Is Natal being Over Hyped?This has nothing to do with me thinking it will flop or just plain suck, it's an article from Kokugamer.com
(http://kokugamer.com/wp-content/uploads/2009/12/project-natal2.jpg)
Ever since Project Natal was first introduced at E3 2009, many industry watchers started to anticipate the peripheral. Big networks likes NBC and Fox even showed the device off. The Jimmy Fallon show had Kudo from Microsoft even demonstrate the hardware working with Burnout Paradise; it looked very solid and ready to be used for a wide audience. The technology was convincing and even made some of us that didn't believe the technology would work change our minds about the device. NBC featuring such a device surely helped the hype as millions (probably more like thousands since it's Jimmy Fallon) saw Natal in use. Does it seem that Microsoft is doing too much too early?
If you don't think they've been doing enough hyping, have you seen the recently released videos of people playing Geometry Wars 2 or Half-Life 2 on Natal? Yes, now all these videos are surfacing, showing people playing Half-Life 2. Is it real, or is this a stunt by MS to get more attention? Who knows but there are a few reasons to make you wonder about the latest videos that show people playing Natal. For example as you'll see in the video below. It appears a man is playing Half Life 2 on the Xbox 360 using Project Natal. One apparent thing about the video that makes it seem fake is the lack of the sensor in front of the person. You have to have the device be in front of you, just as you have the Wii sensor when you play Wii games. I've looked hard and even paused the video and cannot locate this sensor device, by any means if someone does please e-mail me and I'll gladly point it out in my article, but still wont change my opinion about the videos being only a hype train (yes, I think it's fake).
Another thing that makes the video less believable is how the user flawlessly plays the game, making it seems like there is no hassle to it. We all know a project is never that perfect in it's early stages, especially not with a first person shooter like Half-Life 2. Sure moving side to side or looking up and down may seem fine, but shooting around and reloading, just doesn't seem real. It's too hard to determine what movements do what. The player is just swinging his hands up and down for the most part. Either they only recorded the movement because the rest wasn't going as planned, or they just wanted to show the obvious, we'll never know.
Lastly, I can understand MS showing of Natal with Burnout Paradise, since it's one of the newer games in the last two years, but to have Natal run with Half-Life 2, well that just wouldn't make sense. Why would they use a game that's been out nearly half a decade instead of something new like Halo 3 or Gears of War 2? Don't get me wrong, Half-Life 2 is an amazing game and who wouldn't want to use a gravity gun with Natal motion sensing, but it just doesn't make sense to use an older game that wouldn't make any sales since it's been over played by many gamers. I could be wrong about all these though, maybe MS wanted to use a random FPS to test their motion controls with the genre and picked a great title to do it on. Geometry Wars 2 was also featured earlier showing the guy playing it using Project Natal, while this game could be more convincing to flawlessly work with Natal, it still lacked the sensor that Half-Life 2 video did.
Whether it's real or fake, we'll never know. Don't think for a second that Microsoft will either confirm or deny such videos for hype reasons obviously. While I think it's fine to use TV network stations to advertise such a great device to come in the future of gaming, going as far as using older games and rehashing them for hype is a bit low. Now I understand that MS most likely has nothing to do with the videos, but even issuing a statement about them would make them look good. Too many gamers are exciting about the device and to see it falsely used could make a few angry and switch sides.
What do you guys think, are the videos of Project Natal being used with Half Life 2 real or fake? Is this all being done for Microsoft to hype the latest in their hardware?
Major Nelson: Natal won't replace the Xbox 360 controller
Project Natal is getting a lot of attention lately. Especially with the rise of the two videos that supposedly showing Geometry Wars and Half Life 2 being played using Microsoft upcoming controller free peripheral. But what the truth about those videos? Can we play FPS games using Natal? It seems that Xbox Live's director of programming has the answers to these questions.
(http://www.vgarabia.com/wp-content/uploads/2009/12/project-natal-briefing-500x333.jpg)
Speaking to Kotaku radio, one of the callers asked Major Nelson if Project Natal has the potential to translate the experience of playing FPS games solely using the device. He answered:
" ......I love Xbox 360 controller, It's one of the finest controllers that ever made for a console. Now when we look at something like FPS, I think you and I can both agree that if we were playing Call of Duty or any type of FPS, you don't really want to run around to the back of your couch for cover. That isn't fun. You may haven't a couch to do it, or you may haven't room to do it. With Natal, we want to bring new gaming experiences to the living room. So, we already got the first person Shooters in the way to play those pretty well. Is Natal going to add something to that? Possibly. But, I don't, we get a situation where the Natal will replace the entire thing."
When the host of Kotaku radio asked him if he has seen the two videos that supposedly showing the games being played using Natal, he answered " No. I haven't seen them". Then he asked him if we will be playing Geometry Wars using Natal? He answered " I don't know".
So you have it now. Project Natal is all about new gaming experiences, and it won't replace the Xbox 360 controller. What do you think?
Simply put, if MS replaced the 360 Controller with Natal, i'd sell my 360. They obviously won't as they'd piss off a whole bunch of users, probably more than half of the 35 million user base, would be funny watching the outcry if they did though ;D
Quote from: xnightcrawlerxx on December 31, 2009, 05:07:01 PM
Quote from: GamerMan316 on December 31, 2009, 11:14:15 AM
I knew i'd be in the minority :)
ps2 sucked. :)
I agree. My PS2 broke after 2 years (and Sony didn't replace it).
My original Xbox was a tank. I'd still be using it as a Media Center if I hadn't traded it in.
Microsoft says Project Natal coming 'holiday season 2010' (http://www.joystiq.com/2010/01/06/microsoft-says-project-natal-coming-holiday-season-2010/)
Yay :)
lmao thats very funny :D
It made me laugh :D
Superb.Can imagine some people thinking that's real!
How many times do you think Milo will get beaten up. I couldnt do it because it would seem wrong but I bet some people will ;D
Milo must die!!!!!!
oh want someone, please think of the children
I am going to get a Milo and look after him so well. I am going to ignore my own children and focus on him. He seems so obedient. We are going to compare our art work and tell stories by the pond.
Quote from: TaraJayne on January 08, 2010, 10:07:45 AM
I am going to get a Milo and look after him so well. I am going to ignore my own children and focus on him. He seems so obedient. We are going to compare our art work and tell stories by the pond.
he'll leave you eventually to go to robot mecha with Robot Jude Law to learn about the blue fairy so he can become a REAL BOY
I don't why i'm even bothered, I won't be getting Natal so the destruction of Milo won't be an option, hopefully someone else will destroy him in all manner of fun and cool ways and post videos for my viewing pleasure ;D
Craig you are not coming anywhere near my Milo. You bully
He wont leave me Failed because I will be the best mummy ever
Quote from: GamerMan316 on January 08, 2010, 10:10:50 AM
I don't why i'm even bothered, I won't be getting Natal so the destruction of Milo won't be an option, hopefully someone else will destroy him in all manner of fun and cool ways and post videos for my viewing pleasure ;D
Sneak into Tara's and beat up her Milo ... who can be effectionatily named punchy!!
Quote from: TaraJayne on January 08, 2010, 10:15:25 AM
Craig you are not coming anywhere near my Milo. You bully
I won't but if your real kids become a little disillusioned with all the time you're spending with a crappy AI child, then I may have no option, it's for your own good :D and i'm not a bully, just a concerned friend!!!
Quote from: Failed on January 08, 2010, 10:19:09 AM
Quote from: GamerMan316 on January 08, 2010, 10:10:50 AM
I don't why i'm even bothered, I won't be getting Natal so the destruction of Milo won't be an option, hopefully someone else will destroy him in all manner of fun and cool ways and post videos for my viewing pleasure ;D
Sneak into Tara's and beat up her Milo ... who can be effectionatily named punchy!!
:o Thats so mean
I wonder if he will eventually grow into a man ;)
i wonder if you'll turn punchy gay with all the love and attention ?! he needs a strong male figure in his life to punch him ... like craig!
Quote from: Failed on January 08, 2010, 10:41:58 AM
i wonder if you'll turn punchy gay with all the love and attention ?! he needs a strong male figure in his life to punch him ... like craig!
Ok first of all hes not called puchy (lmao@punchy). Also the good love of a mother doesnt turn a kid gay and second or third :-\we can manage on our own. If his father doesnt want to be a part of his life then it his loss. He doesnt need a substitute :P
lol I never looked at it from a male point of view
you'll all be sorry when Punchy takes over the world all skynet style
Charlie knows the score & he's spot on too.
well i am going to get a milo i don't care what people think, my daughter has always wanted a brother. and every time she is naughty i am going to smack milo and say to her, look see what you made me do! that should mess with her head lol ;D
Quote from: TaraJayne on January 08, 2010, 10:22:16 AM
I wonder if he will eventually grow into a man ;)
(http://generationfilm.files.wordpress.com/2009/06/psycho_shot5l.jpg)
OMG! It's Norman Bates .... What's that Mother?
lmao sambo
Dfuse your sick ;)
now i have to get a natal just so i can kill my milo
What is wrong with you all ;D
Quote from: xnightcrawlerxx on January 08, 2010, 08:18:37 PM
now i have to get a natal just so i can kill my milo
I think I might join you on that, Microshaft's sick filth must be stopped
Quote from: TaraJayne on January 09, 2010, 09:18:49 AM
What is wrong with you all ;D
I like Milo-sort of guy you would'nt mind taking down the pub with your mates and introducing him as "my virtual friend".
Would cause some stares!
Tell the landlord to put your beer on Milo's tab.
Quote from: Failed on January 09, 2010, 10:42:00 AM
Tell the landlord to put your beer on Milo's tab.
Didn't think he smoked!
Bach: 70-80% of publishers working on Natal-based games
(http://www.blogcdn.com/www.joystiq.com/media/2009/10/dsc_0045robbie.jpg)
In an interview with Financial Post, Microsoft president of entertainment and devices Robbie Bach said "something like 70% or 80% of the publishers in the world" are already working on Natal-based games. The interview followed Microsoft's CES 2010 keynote during which Bach announced the hands-free controller for the Xbox 360 would launch during the 2010 holiday season. Bach also respectfully outlined what he believes is the major difference between Microsoft and Nintendo's respective business models: third-party success. "Our model is certainly about third-party publishers making money. We design our system for third-party publishers," he told the Canadian news outlet. "[Nintendo makes] most of their money through first-party games that Nintendo produces. That's absolutely their business model. And it's a great business model, it's just different, but it makes it hard for third-party publishers."
As for upcoming Natal-based games, Bach said Microsoft's first-party developers are focused on the hardware to help lead other developers down an "innovative" path. "We want to have a few titles from Microsoft that show the way and then we want the breadth and power of the ecosystem from our partners to bring lots of new ideas, new innovations, new concepts to the marketplace."
Microsoft's Project Natal appears to be a direct response to a mainstream audience that has turned to Nintendo's hardware when spending disposable income. Considering the Xbox 360 and PS3 have effectively cracked the third-party code, Microsoft's focus continues to be set on capturing a demographic that may feel intimidated by the hardware and its core (read: jerkface) players.
Capcom making "gamer's game" for Natal
Capcom is promising not to treat Natal as a "gimmick", and has revealed that a "gamer's game" is in development for the motion-sensing Xbox 360 camera.
It won't be ready at Natal's launch this autumn, Capcom's vocal business boss Christian Svensson told G4TV, but will be a game from a brand "we haven't seen in a while".
"What we're doing is creating it from the ground up for Natal, in this case," Svensson said. "We're not looking at Natal as, 'OK, here's a little Natal gimmick that we've worked into some existing game.'
"The approach is we're gonna make a 'gamers game' for Natal using something amongst our brand history," he continued. "I know [Keiji] Inafune is really excited about it, he's been very vocal both in Japan and with the media about his vision of what Natal brings. I'm going to have to ask you to wait and see.
"We're not going to be at launch, just to temper the expectations," he added. "We're gonna cook something and it's gonna to take a while to cook."
Keiji Inafune created Mega Man, for what that's worth.
But before all that, Capcom will patch Resident Evil 5 to work with Sony's new motion-sensing toy, the PS3 magic wand. That's out this spring, although Sony's still not officially named the device.
Develop: Devs divided on Natal potential
(http://www.blogcdn.com/www.joystiq.com/media/2010/01/projectnatalpopsci.jpg)
We became considerably more concerned about Project Natal's future when we learned (http://www.joystiq.com/2010/01/07/natal-to-use-10-15-percent-of-xbox-360-cpu-power/) it would be pulling its processing power from the 360 and it would seem that the development community is similarly conflicted. In a feature by Develop (http://www.develop-online.net/features/742/Develop-Jury-The-potential-of-Natal), probably the most important party in the peripheral's success, the developers, weighed in on the device with a mixed bag of concern and enthusiasm.
Though there was a good amount of positivity and skepticism, the overwhelming sentiment is in line with Weaseltron director Adrian Hirst's wait-and-see attitude: "Microsoft need to start showing some real killer games/applications for Natal before people really start getting interested in it as a platform."
Spencer: Project Natal launch 'fraught with risk' for Microsoft
(http://www.blogcdn.com/www.joystiq.com/media/2009/06/natal061009.jpg)
Speaking to Eurogamer, Microsoft Game Studios head Phil Spencer responded to criticism that Microsoft takes fewer risks than Sony in first-party development by referencing Project Natal -- "if there isn't risk in Natal then I don't know what's keeping me up at night."
"We're trying to build a set of new games, new experiences that will have the same quality metrics of our past games," he said, "but really entice both existing 360 customers and new people. It's a huge challenge, a huge investment and it's fraught with risk."
Much as he did in our interview, Spencer equated Natal integration with Live integration, suggesting that it will eventually be ubiquitous. "At the beginning of Live it was all about sports, racing and shooting games," Spencer said. "Now if you found a game that didn't have some kind of Live functionality it would seem like it wasn't a complete game. I think Natal is likely to get there as well." That is somewhat at odds with Aaron Greenberg's statement that Natal games would be almost entirely "completely unique, brand-new experiences."
And, as a bonus, he also found time to make one wacky statement about Peter Molyneux. "Haha! Working with Peter is amazing, he's a very creative, inspirational person. Sometimes it's like riding a bull with no saddle, and sometimes it's like reading a great novel, but it's a fun experience." Look for Peter Molyneux's Literodeo among the Project Natal launch lineup.
Project Natal - The Innovation Journey
I'm still not sold on Microsoft's Eyetoy, sorry Natal, yet, need to see some actual gameplay footage and not just PR stuff :)
I hope we do get Natal this year. I am really looking forward to it
Quote from: TaraJayne on January 24, 2010, 10:16:01 PM
I hope we do get Natal this year. I am really looking forward to it
It's looking like a lock for Autumn this year and it will get the jump on Sony's Arc or whatever it's called at the moment, as they've apparantly delayed it.
Iwata 'turned down Natal tech'
Nintendo boss could have signed device back in 2007, CVG reveals
Nintendo boss Satoru Iwata was offered the chance to sign up the device that became Project Natal - but turned it down as he didn't believe he could launch it at a mass-market price.
That's according to a top insider (and we mean top insider) at the platform holder's Japan HQ, who told us that Israel firm 3DV Systems showed an early demo of the technology to Iwata and other Nintendo bigwigs at the end of 2007.
Despite being impressed with the prototype, Iwata was reportedly unsold on it as a peripheral for Wii - leaving the door open for Microsoft to snap up the tech and its creator a year later.
"Iwata-san only ever invests in something he can guarantee will work for a Nintendo audience," the exec told us.
"3DV showed off a camera that detected motion in 3D, and had voice recognition - but Iwata-San was unconvinced he could sell it at a Nintendo price point. He also had some worries around latency during gameplay."
The new information appears to confirm 3DV's involvement in the creation of Natal, which Microsoft has never certified.
Microsoft first showed off Natal at E3 2009. - with Peter Molyneux in particular stunning the audience with boy-sim Milo.
"Honestly - I've heard Iwata describe the prototype he saw at length, and it's definitely Natal," added CVG's source.
"What we witnessed at E3 was smaller and the facial [reading] stuff had improved, but it's the same technology. We remain unconvinced Natal will deliver on the more sophisticated elements of what Microsoft is promising at the price they're aiming for."
Microsoft will no doubt internally disagree with the claims. MS has dubbed Natal a'new console' in itself. The hardware is set to launch late this year, with an expected price point of around £50.
Iwata's alleged belief that the device would be too expensive fits with recent reports that Microsoft removed a chip from Natal to save on R&D costs, whilst some prominent development figures have also questioned whether Natal will have potential latency issues.
Nintendo's Shigeru Miyamoto has previously admitted: "This type of motion-sensing camera technology has been around for quite a while. [We've] ultimately made the decision not to take advantage of what they can do."
Unsurprisingly, both Nintendo UK and Microsoft would not offer us a comment on the "speculation". (Trust us, it ain't).
What do you reckon, was Iwata right to say "no" to Natal? Or will he look back on the one that got away?
Well Alan Sugar turned said the iPod will never take off and Bill gates said nobody would ever need more than 640KB of memory on their personal computer. Also nobody imaganed the wii would be as succesful as it is so you cant really tell until its put out there. I dont think it will be a huge success but I think it will become just as poular as Guitar Hero and Lips etc.
I am going to pre order it
Quote from: TaraJayne on January 27, 2010, 11:27:33 AM... I dont think it will be a huge success but I think it will become just as poular as Guitar Hero and Lips etc.
I am going to pre order it
Ditto.
Former EyeToy exec warns of the difficulties facing Natal, 'Arc'
(http://www.blogcdn.com/www.joystiq.com/media/2010/02/gameyetoyplaylogo580.jpg)
In a recent interview with GamesIndustry.biz, Jamie MacDonald, former Vice President of Sony Worldwide Studios (the company responsible for EyeToy), gave out a few pointers to Sony and Microsoft regarding their respective motion controllers. MacDonald warned that gamers are expecting more from the 360 and PS3's motion gaming than they do from the Wii, due to both consoles' beefier hardware. However, he also warned about implementing "traditional long-form gameplay," lengthy sessions of which would leave players "completely knackered."
MacDonald's wisest words came when speaking about pricing the two pieces of hardware. He suggested they follow Sony's strategy with EyeToy, where the peripheral and a piece of software came bundled for the price of a normal game, which kept consumers from "paying a premium for the hardware." That's a sweet thought, but it's a little presumptive -- after all, we've yet to hear a price for the two devices. (Hell, we haven't even heard a name for one of them.)
sound advice, the peripherals will come with a game i think. Just like the camera, buzzers or mics do on the respective systems. The game is bound to be tat though, the only games that would get me to buy natal would be puzzle games.
I just want a Milo
Milo is dead, he drowned in his little pond after falling in looking at his reflection in the water, as Natal has no way of actually pulling anything from the screen, the tester in control at the time was powerless to help, though he later told Police that Milo got what he deserved, sad but true.
Not even funny :D :D
Microsoft bringing 'large franchise' to Project Natal
Hardcore-sounding Xbox series set to land on motion device
Microsoft is developing a new iteration of a 'large franchise' to work with Project Natal - and the mystery title reads like a hardcore game.
The info comes from a new Microsoft job ad spotted by CVG for a Level Designer. The candidate will work on a 'Project Natal Job' at the firm's Redmond Campus in Washington, US.
The job ad reads:
'MGS is looking for a talented, motivated and experienced Sr. Level Designer who can create innovative game-play solutions for a large franchise.
'The Sr. Level Designer is expected to implement major gameplay features to high quality, focusing on creating and implementing level designs. Qualified individuals are expected to be organized, with excellent communication skills, both verbally and written, and have a proven track record in AAA game design.
'Must have a clear understanding and experience creating mission/environment design, look and feel, AI, combat, strategy, game-flow, and balance. We want somebody who can put forth ideas without fear, and build off other people's zany creations.
'Candidates who find fault with other people's brainstorms to prove how smart they are need not apply. Candidates must have passion for a broad range of game experiences, and be well versed in market trends and styles. While years of experience are a definite plus, positive creative energy and a wealth of genius ideas is a must. This is a rare opportunity to join a seasoned, creatively driven team on an exciting next-generation project.'
'Experience creating mission design... AI... combat'?
This sounds very much like a core franchise to us. Then again, the bit about building 'off other people's zany creations' is less exciting.
What do you reckon it could be?
It better not be Gears >:(
Aaron Greenberg on Project Natal's five-year lifespan
Microsoft exec distances tech from Sony's EyeToy in CVG interview
Microsoft has predicted that games will be created for Project Natal for the next five years - and rubbished claims that the hardware is comparable to Sony's EyeToy camera.
When asked by CVG how MS felt about accusations that Natal was simply a "jazzed-up EyeToy" at X10 last week, Microsoft's director of product management for Xbox said:
"We obviously could have done a motion controller if we'd have wanted to do that, but we felt that would be a much more interruptive experience. We had an opportunity here to really do something that's transformative and brings a whole new category of experiences to life.
"Now we're saying to creators: 'We can see when you move your hand, when you move your feet, we can track your body. I can stand in front of this sensor and it can recognise my face and know if it's me, or my brother or my sister.'"
Greenberg then forecast a rosy five-year future for Natal:
"The richness of the technology is going to really enable experiences that never had existed before," he added. "And we're not just speaking about what we're doing this year, but I think two, three, four, five years from now as this evolves.
"Millions of consumers this Holiday will be able to experience Project Natal and this is just the beginning of something that will change the way consumers interact with entertainment and change way our publishing partners think about game development."
Less talk and some gameplay footage would be nice, not the crappy tech demo stuff either or shaky fake cam rubbish, actual real gameplay footage, is it too much to ask for??? :)
Check out Microsoft's awful Natal promotion, this time used in the tv show Smallville, terrible, it's the way the whole segment avoids subtlety to such an extent Microsoft would have been better off just screening a proper Natal commercial during the ad break instead.
HOLY CRAP PROJECT NATAL MAKES YOU FLY ....
Quote from: GamerMan316 on February 15, 2010, 05:55:08 PM
Check out Microsoft's awful Natal promotion, this time used in the tv show Smallville, terrible, it's the way the whole segment avoids subtlety to such an extent Microsoft would have been better off just screening a proper Natal commercial during the ad break instead.
lol
I saw that earlier this week. So awesomely bad. :D
I think Microsoft must have some grip on Smallville's product placement, because I've noticed a lot of Windows 7, Xbox, and other Microsoft related shameless plugs in recent episodes.
that was god awful. the word fun was mentioned way too much.
Jonathan Ross plays Natal on cameraJonathan Ross was videoed playing Project Natal last night at a glitzy Microsoft event in London.
The renowned presenter and comedian was filmed swatting balls away in one of Natal's previously exposed mini-games.
Of note is the fraction-of-a-second difference between Wossy's actions and those replicated on screen. A video caption assures us this will be trimmed as we get closer to the device's autumn launch.
"They say that be release all lag issues will be resolved and response time should be nearly instant," the pop-up read.
MTV Multiplayer had a similar experience but approached Natal with a more scientific brain, analysing five play-tests and recording the results.
"I had a pretty large sample size, sitting through 5 demos, capturing about 40 different movements from a variety of journalists. Across those 40 movements, the fastest life-to-screen transition was .08 seconds, while the slowest was .12 seconds. A tenth of a second was the consistent average, though," concluded MTV Multiplayer.
"What that means is that, in its current state, Natal is not instant, one-to-one motion capture."
Nor was it at gamescom last year, when Digital Foundry produced extensive analysis of Project Natal lag and its implications in a variety of scenarios.
Valve slams 'sh*tty party games'
Developer pledges never to make a 'tiresome' Natal mini-game
Valve has slammed "sh*tty" motion control party-games - and, despite expressing interest in Project Natal, has pledged never to place a 'tiresome' mini-game for the device in Left 4 Dead.
Speaking exclusively to CVG ahead of the release of Left 4 Dead 2 DLC The Passing, Valve writer Chet Faliszek said that the studio believes Project Natal is "really cool" - but begged other developers not to waste the opportunity it presents.
"Hopefully we've gotten past the point of mini-games," he said. "I'm sick of that [makes arm movement]. That's not a game for me anymore. Let's get some real interaction going.
"We have these technologies now that let us interact in different, really exciting ways. It's developers' jobs to do something with it. Impress me. Don't just make sh*tty games I wouldn't want to play if I had to use a joystick."
When asked if Valve was looking to put Natal compatibility in any of its future Left 4 Dead games, Faliszek added:
"We'll see. You won't have to make the arm movement of sawing off a zombie's head in some tiresome mini-game. I can promise you that."
Quote from: GamerMan316 on February 23, 2010, 09:06:05 AM
Valve slams 'sh*tty party games'
Developer pledges never to make a 'tiresome' Natal mini-game
Valve has slammed "sh*tty" motion control party-games - and, despite expressing interest in Project Natal, has pledged never to place a 'tiresome' mini-game for the device in Left 4 Dead.
Speaking exclusively to CVG ahead of the release of Left 4 Dead 2 DLC The Passing, Valve writer Chet Faliszek said that the studio believes Project Natal is "really cool" - but begged other developers not to waste the opportunity it presents.
"Hopefully we've gotten past the point of mini-games," he said. "I'm sick of that [makes arm movement]. That's not a game for me anymore. Let's get some real interaction going.
"We have these technologies now that let us interact in different, really exciting ways. It's developers' jobs to do something with it. Impress me. Don't just make sh*tty games I wouldn't want to play if I had to use a joystick."
When asked if Valve was looking to put Natal compatibility in any of its future Left 4 Dead games, Faliszek added:
"We'll see. You won't have to make the arm movement of sawing off a zombie's head in some tiresome mini-game. I can promise you that."
thank god.
Valve know about good games, they won't make wii xbox Sports Island
Quote from: GamerMan316 on February 23, 2010, 08:57:37 AM
Jonathan Ross plays Natal on camera
Jonathan Ross was videoed playing Project Natal last night at a glitzy Microsoft event in London.
The renowned presenter and comedian was filmed swatting balls away in one of Natal's previously exposed mini-games.
Of note is the fraction-of-a-second difference between Wossy's actions and those replicated on screen. A video caption assures us this will be trimmed as we get closer to the device's autumn launch.
"They say that be release all lag issues will be resolved and response time should be nearly instant," the pop-up read.
MTV Multiplayer had a similar experience but approached Natal with a more scientific brain, analysing five play-tests and recording the results.
"I had a pretty large sample size, sitting through 5 demos, capturing about 40 different movements from a variety of journalists. Across those 40 movements, the fastest life-to-screen transition was .08 seconds, while the slowest was .12 seconds. A tenth of a second was the consistent average, though," concluded MTV Multiplayer.
"What that means is that, in its current state, Natal is not instant, one-to-one motion capture."
Nor was it at gamescom last year, when Digital Foundry produced extensive analysis of Project Natal lag and its implications in a variety of scenarios.
If Natal was any good there would be a silhouette of a cock on the screen
Quote from: markav on February 23, 2010, 07:03:44 PMIf Natal was any good there would be a silhouette of a cock on the screen
It took me far too much time realise what you meant. I don't know who Jonathan Ross is, so I was out of the loop. :D
I was thinking ... "Man. That markav guy must be hard to please if he demands a penis in a game before he likes it... :-\"
Quote from: nCogNeato on February 23, 2010, 07:32:07 PM
Quote from: markav on February 23, 2010, 07:03:44 PMIf Natal was any good there would be a silhouette of a cock on the screen
It took me far too much time realise what you meant. I don't know who Jonathan Ross is, so I was out of the loop. :D
I was thinking ... "Man. That markav guy must be hard to please if he demands a penis in a game before he likes it... :-\"
Johnathon Ross=cock hope that helps!
Quote from: nCogNeato on February 23, 2010, 07:32:07 PM
Quote from: markav on February 23, 2010, 07:03:44 PMIf Natal was any good there would be a silhouette of a cock on the screen
It took me far too much time realise what you meant. I don't know who Jonathan Ross is, so I was out of the loop. :D
I was thinking ... "Man. That markav guy must be hard to please if he demands a penis in a game before he likes it... :-\"
Markav lies. Thats not what he meant. You told me you are looking forward to the cooking Mama spoof on Natel. Its called cook my sock :D
I look forward to the demonstration of gears on natal that will have us see Mr Ross weilding a water gun and doing "roly poly's"
"roly poly's"=rolling around looking like a c*nt
As much as I am looking forward to Natel I hope they dont do that to Gears. Not a big Ross fan then are we not? ;D
I don't think he thinks too much of that Ross dude. I don't know why, just an impression I get.... ;D
Quote from: CRracer_912 on February 23, 2010, 08:51:05 PM
I don't think he thinks too much of that Ross dude. I don't know why, just an impression I get.... ;D
Racer. You, sir, have an uncanny intuition. ;D
Natal will have bombed before it can be implemented into Gears, at least I hope so ;D
Quote from: GamerMan316 on February 23, 2010, 10:18:44 PM
Natal will have bombed before it can be implemented into Gears, at least I hope so ;D
you are wrong. natal will be AWESOME!!!! (in small doses)
an awesome failure, just you watch ;)
Quote from: GamerMan316 on February 23, 2010, 10:18:44 PM
Natal will have bombed before it can be implemented into Gears, at least I hope so ;D
Or gears will be bombed and forgotten by then! ;D
Quote from: NeuroticSarge on February 24, 2010, 07:11:58 AM
Quote from: GamerMan316 on February 23, 2010, 10:18:44 PM
Natal will have bombed before it can be implemented into Gears, at least I hope so ;D
Or gears will be bombed and forgotten by then! ;D
well there is that, though with close to 15 million in sales, I think it's safe :)
Looks like Natal's aiming for an October release, according to Jonathan Ross who attended the celebrity reveal of Project Natal this evening. "Natal on Xbox [is] impressive," the presenter said. "Not quite there yet I think but they have until October and if they get it right... [the] sky's the limit."
Woo yeah I cant wait Natal will rock. :)
Quote from: TaraJayne on February 24, 2010, 09:48:03 AM
Woo yeah I cant wait Natal will rock. :)
Sadly it will rock like The Jonas Brothers and not rock like The Who or Queen or Led Zeppelin or any other totally awesome rock band, hopefully Milo will have been reincarnated by the time Natal is released so we can all kill the little freak again ;D
Well either way I am looking forward to it
Quote from: TaraJayne on February 24, 2010, 05:21:51 PM
Well either way I am looking forward to it
I am too, as you can tell from all my massively supportive posts on the topic, I think I might like it a teeny bit more than MW2.
i have to agree with crak on this one. if i wanted to look like an idiot while gaming, i would turn on my son's wii.
There's much more to Milo, says Molyneux
Peter Molyneux has hinted that he has much bigger plans for Project Natal, stating that virtual character Milo is only part of the picture.
Speaking to Inc Gamers about the E3 demo of Milo & Kate he said, "It made people look around and say, 'How could you make a game out of a character like Milo?' And I think that question is still out there; I'm just not allowed to answer it.
"I might hint... Milo is a character in a bigger and more dramatic story that we're telling."
Molyneux made similar noises later on in the interview, saying, "The frustrating thing is that I am veiled. Three and a half minute experience at E3, featuring Milo, which is a character - a single character - and it was exhibiting some of the technologies that we could do with Natal.
"I didn't say anything more than that, and whether that was the whole game or not, and I think you'll just have to wait and see how that fits into a much, much, much bigger and much more dramatic picture."
Milo made his public debut at E3 in 2009 and was met with much comment and criticism. From the likes of Charlie Brooker, for example, who suggested no one over the age of 30 will be able to play Milo & Kate without "looking and feeling like a paedophile". So what does Molyneux have to say to that?
"Well, I think it says more about Charlie Brooker than it does about Milo," he said.
Expect more from Milo at this year's E3 and possibly even at the Game Developers Conference, which kicks off next month - we'll be there to write things down about it if so.
Gotta love some of the responses from the Eurogamer readers ;D
"Well, I think it says more about Charlie Brooker than it does about Milo," he said.
Oooh, get you Peter! At least Charlie Brooker is capable of creating something entertaining about computer games rather than an over-rated mess of a "game".
"Achievement Unlocked- Touched a Child 25g"
If they are in Fable 3 and i can stick a cursed sword through their heads then i'm all for it otherwise i really couldn't care less about Milo or Natal.
Quick question about Natal. How do you stop punching Milo?
I for one keep thinking about Peterphile's previous "revolutions" in interaction: Black & White's creature (smack or stroke it, it just ignores you and fucks off to sh*t in the food storage and throw villagers into the sea before starving to death because it kept throwing away the food you were giving it) and Fable (blow off without following through 50 times to convince the entire town of your greatness and to receive several offers of marriage. Thumbs up!) and expecting a similarly crushing disappointment. Seriously, f*ck off with this sh*t and go back to making proper games like Syndicate and Magic Carpet.
Brilliant ;D
Its all very funny but some people should understand that gaming isnt just about them. We all have different tastes so variety is good. :)
Pachter: Natal more than $50 after all, DSi XL won't sell
In a stunning show that game industry analysts indeed are fallible human beings, Wedbush Morgan's Michael Pachter has changed his mind on Natal's supposed price. The prolific analyst prognosticated last year that price would be the primary factor in moving Natal hardware, leading him to predict that it would launch for less than $50. However, he now tells IndustryGamers that it will likely cost more, noting, "consumers will come to believe that the product and software has a lot of value." Furthermore, Pachter says that the higher that Microsoft and Sony price their motion controls, the less likely a consumer is to buy the competing product. In other words, if you spend $100 on Natal, you probably won't be too keen to plunk down another $100 for Sony's motion controller (and vice versa).
Pachter also tackles the DSi XL. He has some choice words for the beefy handheld, pointing out the $60 difference between the DS Lite and DSi XL models. "I'm not sure that bigger screens provide the value that Nintendo thinks," says Pachter, adding his belief that the entire DS line is due for a price cut. He concludes the device won't succeed at launch "since it costs only $10 less than a Wii."
Other topics discussed include Richard Garriott's foray into social media, the marketing of Dante's Inferno and the specter of third party success on the Wii -- "most third party Wii games just plain suck," says Pachter.
Patcher's a fan boy ;D
Natal - Which Games Will Work?
How Microsoft's new technology can reinvent old ideas...
Microsoft's Natal has generated a lot of discussion amongst 360 owners.
One of, if not the most important, of Microsoft's key aims is to generate fresh ideas and new IP with Natal. Its motion-sensing technology definitely lends itself to a new breed of game that hasn't been possible with the 360 pad - dancing games, 1st person fighting games and so on.
Even so, despite the drive for innovation there are still a lot of people who tend to frame Natal by old ideas. How would Gears of War work on it? What about Fable III? Or even XBLA classics such as UNO?
What Would Work
Horror Games
The slower pace of horror games could work well with Natal. Given immersion is half the battle horror games fight to ensure they can effectively deliver the scares, natal could be a pretty useful vehicle for them. Not to mention the potential for gimmicks such as shining torches in Alan Wake, aiming plasma cutters in Dead Space and motioning for the 360's off button in Alone In The Dark.
RTS Games
We're not entirely sure how it would work because hey, we're just writers and not developers. But imagine a 'virtual' map where you draw circles around the units you want to select and then point at where you want them to go, or what you want them to attack. 360 titles such as Command & Conquer: Red Alert 3 and Lord of the Rings: Battle For Middle-Earth II wouldn't have to battle with the 360 pad anymore, as Natal would enable them to work with more fluidity. In theory, of course.
Command RPGs
While the actual system of moving about could be awkward, the menus could work really well in a Minority Report type manner, where you move your hand to indicate which option you want. It's a rather arbitrary way of stapling new technology to an old idea but implemented properly, it could work. So in this case, that means the likes of Final Fantasy XIII and Lost Odyssey could have worked the technology into its gameplay.
Sports Games - Tennis, Golf, Cricket, XBLA
The reason these games would work with Natal is that they don't require much foot motion. Tennis is the obvious exception but movement would be limited to a small, defined area - that'll be Virtua Tennis. Same with cricket which means Brian Lara Cricket and Ashes Cricket are candidates, and golf is a static sport, so Tiger Woods would work (feel free to make your own Tiger Woods joke here). XBLA would also allow for smaller games focusing on particular features of sports games - Quarter-back throwing, taking penalty kicks and so on.
What Wouldn't Work
Fast Paced Shooters
Although we can't see it happening, there's a chance that some of the slower cover shooters could translate to Natal somehow. Just a chance mind you. What wouldn't work are the fast-paced twitch shooters. So that's Unreal Tournament, Quake, F.E.A.R. and the like discounted. Then again, would you want to play them on Natal?
Sports Games - Football, Ice Hockey, Basketball
How would they replicate you being able to run entire length of the pitch? Or court? There's no way we can see it happening, unless you have a living room the size of a football pitch and Natal can pick up your movements as you're miles away lingering offside, screaming for the ball to be kicked over the top. No matter how hard we try, when we think Natal we don't think FIFA, NBA Live or NHL.
Platformers
It's not like 360 has been swamped with platformers since it came to market but honestly, can anyone even begin to think of a way that the likes of Tomb Raider would work with Natal? Alison Carroll might be able to play it but those of us lacking the ability to cartwheel and jump around our living rooms would probably find that type of game only really works with a pad.
Beat-'Em-Ups
They'd work if they were reworked into a first person viewpoint. Maybe. They definitely wouldn't work in their current form - like fast-paced FPS games, beat-'em-ups require quick and complex inputs to successfully work and that's something Natal is not suited for. Plus they wouldn't work as 2D brawlers anyway, unless you've all been slying practicing hurricane kicks in your living rooms for the past few years for this very moment. Street Fighter on Natal? Nah.
Xbox 360 'still for the hardcore'
Microsoft says Natal won't affect console's offering to main audience
Microsoft has reassured hardcore gamers that its mainstream push on Xbox 360 - and the release of Project Natal - won't hurt the attention it gives its hardcore consumers.
The platform holder is releasing Xbox 360 exclusives this year that include Alan Wake, Crackdown 2, Halo: Reach and Fable III.
"From the beginning, Xbox has always had a very deliberate strategy to focus on core gamers and then expand the market," European Xbox boss Chris Lewis told trade magazine MCV.
"Project Natal is meant to complement, not replace, the experiences [for this audience] on Xbox 360.
"We've reached new heights in creating a more natural and responsive gaming and entertainment experience for people of all interests and skill levels, whilst maintaining our commitment to deliver quality core games that consistently exceed expectations."
Natal will affect the games I play about as much as the Scen-It controllers did. ;)
Personally, I'll be buying Natal, if only to use to navigate my dashboard and XBL Marketplace. It would also be pretty nice to be able to pause a movie by saying "Pause" instead of having to search for my remote. ;D
Quote from: nCogNeato on March 05, 2010, 03:12:07 PM
Natal will affect the games I play about as much as the Scen-It controllers did. ;)
Personally, I'll be buying Natal, if only to use to navigate my dashboard and XBL Marketplace. It would also be pretty nice to be able to pause a movie by saying "Pause" instead of having to search for my remote. ;D
It will also satisfy the needs of lazy buggers ::)
Quote from: markav on March 05, 2010, 03:39:20 PMIt will also satisfy the needs of lazy buggers ::)
It will .... ???
Dude, I am TOTALLY BUYING IT !!!! ;D
Did I hear Neato just claim the Natal is a microphone?
Quote from: CRracer_912 on March 05, 2010, 04:15:08 PM
Did I hear Neato just claim the Natal is a microphone?
It has voice-recognition (http://projectnatalgames.org/project-natal-voice-recognition/).
Oh. Well, sure. I bet you believe everything you read on the interent. ;)
Quote from: CRracer_912 on March 05, 2010, 05:01:42 PM
Oh. Well, sure. I bet you believe everything you read on the interent. ;)
Should I not? ???
;)
Well, all of this is really 'PRENATAL
Quote from: CRracer_912 on March 05, 2010, 10:45:06 PM
Well, all of this is really 'PRENATAL
You're so cheesy. ;D
lol, what an aweful pun.
Theres gonna be a new Mortal Kombat game coming out for it, although the only new thing so far are the new NATALITIES >_<
The King of overhype talks about Natal, again!!!
Molyneux: Natal upgrades "countless"
Peter Molyneux has moved to dampen fears over Project Natal lag, insisting there have been "countless revisions of cameras and countless revisions of software" since the demo units shown to press and celebrities in recent weeks were produced.
Following a recent London showcase, British TV personality Jonathan Ross commented via his Twitter account that Natal was "not quite there yet", which prompted Microsoft PR to confirm the hardware and game demo Ross played dated back to summer 2009.
Molyneux, who hosted an event with non-specialist media early last week at the same venue in London's Fitzroy Square, expressed his frustration at not being able to show the latest iteration of the Xbox motion-control technology.
"It's always a huge frustration as a designer when you see somebody play a version when you know it's been exceeded many times over," he said, speaking in an exclusive interview with our trade-only sister site GamesIndustry.biz at Lionhead Studios earlier this week.
"It so often happens, because you do a version for a show and then you don't do another version because you're too busy developing the game."
He added: "So very often you get a position that what a person's looking at is two, three, four months, a year old and you kind of want to go, 'no, no, it's 10 times better than that!' So it is very, very frustrating; it always is - there's just countless revisions of cameras since the one at X10 and countless revisions of software."
A Microsoft source went as far as to claim the Natal camera used in the London demos was only "one-tenth as responsive" as the latest iteration. The company is expected to reveal the final version of the hardware and the launch line-up of compatible software at E3 in July, with a release expected in the autumn.
Meanwhile, Molyneux revealed his excitement ahead of speaking at next week's GDC, stating: "I'll be showing off Fable III and we'll be making some announcements about [the game] and I've got a talk which is going through some of the big features. I'm really excited to show all the stuff."
Quote from: Failed on March 06, 2010, 10:09:17 AM
lol, what an aweful pun.
Theres gonna be a new Mortal Kombat game coming out for it, although the only new thing so far are the new NATALITIES >_<
lol, you all know you took that one to the bar with you last night and brought the house down with it.
Quote from: CRracer_912 on March 06, 2010, 06:44:02 PM
Quote from: Failed on March 06, 2010, 10:09:17 AM
lol, what an aweful pun.
Theres gonna be a new Mortal Kombat game coming out for it, although the only new thing so far are the new NATALITIES >_<
lol, you all know you took that one to the bar with you last night and brought the house down with it.
I did ...
If by "
the bar" you mean "
a friend's house". And by "
brought the house down" you mean "
got kicked out".
Quote from: nCogNeato on March 07, 2010, 02:33:29 AM
Quote from: CRracer_912 on March 06, 2010, 06:44:02 PM
Quote from: Failed on March 06, 2010, 10:09:17 AM
lol, what an aweful pun.
Theres gonna be a new Mortal Kombat game coming out for it, although the only new thing so far are the new NATALITIES >_<
lol, you all know you took that one to the bar with you last night and brought the house down with it.
I did ...
If by "the bar" you mean "a friend's house". And by "brought the house down" you mean "got kicked out".
Well, not exactly, but sounds like it worked out really well for you then! ;)
Microsoft bringing 'the full lineup' of Natal titles to E3
(http://www.blogcdn.com/www.joystiq.com/media/2010/01/ricochetwithbasketballs580px.jpg)
GDC 2010 is the hotness this week, but according to Microsoft's Mindy Mount (speaking at a tech conference in NYC), E3 should be fun this year, too. As you might expect, Microsoft is bringing "the full lineup" of Project Natal titles to the convention in June.
We know there are a whole bunch of developers working on Natal titles, including EA, Capcom, Forza Motorport's Turn 10, and SpawnPoint Studios. Mount promises that Microsoft is "putting some of our best people on coming up with great game ideas for this, and we're going to have some great stuff." We'll start working out now to make sure we have enough stamina to flail our limbs all week long.
that pic is goofier than anything I've ever seen on a Wii. That includes flying shoes and panda heads!
Your right but it looks fun ;)
If Natal is anything like 'Your In the Movies' then forget it!
Quote from: Astrex on March 10, 2010, 11:01:32 AM
If Natal is anything like 'Your In the Movies' then forget it!
Or anything like Sony's crappy eye toy, then double forget it!!
I didnt mind the eyetoy
Quote from: TaraJayne on March 10, 2010, 01:30:20 PM
I didnt mind the eyetoy
We're talking about the PS3 eyetoy, btw.... ;)
Quote from: CRracer_912 on March 10, 2010, 02:43:51 PM
Quote from: TaraJayne on March 10, 2010, 01:30:20 PM
I didnt mind the eyetoy
We're talking about the PS3 eyetoy, btw.... ;)
I want that creepy little eyetoy pet alien thing.
(http://4.bp.blogspot.com/_j5nG-wHyYDs/SPfWBPZSY3I/AAAAAAAAAGE/psznONWOBU8/s400/eyepet_1.jpg)
Quote from: nCogNeato on March 10, 2010, 04:08:34 PM
I want that creepy little eyetoy pet alien thing RAN OVER.
i agree
Quote from: Failed on March 10, 2010, 07:28:28 PM
Quote from: nCogNeato on March 10, 2010, 04:08:34 PM
I want that creepy little eyetoy pet alien thing RAN OVER.
i agree
Well it was created by Sony so it should burn in hell, but it is cute :-[
I was talking about the PS2 eyetoy :-\
Molyneux: Natal is bigger step than Move
Peter Molyneux has told Eurogamer that he doesn't think PlayStation Move is the same kind of step forward as Microsoft's Project Natal, but admits he fancies a crack on Sony's new magic wand controller.
"I have seen some of it. We're not really surprised, are we? I mean at E3 last year we saw they were having a wand, and that's kind of what I expected. It looks like they've taken a step forward but it's not as big a step as something like Natal, I don't think," Molyneux told us in an interview at GDC (http://www.eurogamer.net/articles/peter-molyneuxs-question-time-interview).
"This is purely me talking personally, but I think maybe it's slightly more a device for the core than it is for the casual market, because I think it's quite precise.
"As a designer it's another one of those things I'd love to get my hands on and to play around with. As a consumer, everyone's talking about motion control now - I mean, I'm starting to get confused. It's kind of like the arms race, with the Wii MotionPlus and now the Sony Move and now I'm getting kind of confused."
Asked what he thinks of Move relative to Natal, Molyneux said it was "down to what us poor old designers do with this stuff, because all these guys do is make the hardware".
"Whether we utilise that hardware in a real way or whether we just take shortcuts, that's really going to be where we succeed or not."
That may be the most sensible thing I've ever seen Molyneux say. Not one mention of his supernatural ability to sh*t gold bricks. ;)
Quote from: nCogNeato on March 12, 2010, 02:25:14 PM
That may be the most sensible thing I've ever seen Molyneux say. Not one mention of his supernatural ability to sh*t gold bricks. ;)
Or his overwhelming ability of promising one thing then completely not delivering on said promise, he's amazing at that ;D
Aaron Greenberg responds to PS3 Move
'Controller-free experiences are the future' says MS exec
Microsoft's Aaron Greenberg has responded to the announcement of Sony's PS3 Move - saying that "controller-free experiences are the future of gaming".
Praising the innovation of Project Natal - buy coyly failing to directly mention PS3 Move - Greenberg added that Natal will "transform" entertainment in the home.
When TheBitBag asked Greenberg what he made of Move, he said:
"Xbox 360 has a strong history of innovation. Halo, Xbox Live and instant-on 1080p HD. With each of these, we had our sights set on the future - and it paid off for us, the industry and Xbox 360 owners. We are doing it again with Project Natal on Xbox 360. We believe controller-free experiences are the future of gaming and entertainment.
"Only Project Natal makes YOU the controller, putting you in the middle of the action and in complete control. Jump and your Avatar jumps. Speak and characters respond. Combined with Xbox Live, Project Natal will transform how you connect with your friends, family and entertainment - as only Xbox 360 can do."
Yeah because limiting games by what a camera can do is totally gaming's future, am I the only one getting increasingly annoyed at how stupid and arrogant Microsofts PR is?
Well, I don't know about anyone else, but if I were in to hunting games, I'm need something in my hands, I don't normal hunt deer with thin air, nor do I drive a car without touching something, even if it's just the wheel touching my knee. Will it pick that up?
I could see it being very cool for activities that normally don't involve some sort of peripheral, like miming.
Quote from: CRracer_912 on March 12, 2010, 05:58:04 PM
... miming.
I think Racer just stumbled upon Natal's best selling game.
Super Miming Adventure :D
Call of Duty: World of Mimes
Mimes Of War 3 ;D
Bleszinski favours Natal-like motion controls
Gears of War dev hopes to see hybrid games that use both motion and button controls
Epic's Cliff Bleszinski has said he finds motion controllers "very interesting" but favours those like Natal which don't rely on any hand-held controller.
"I find motion control to be very interesting, very compelling," he told IGN. "The ones that I personally like the most are the ones that are more natal-like; that don't have yet another plastic controller sitting underneath my coffee table cluttering everything up. That I can just fire it up and do very cool movements and have interesting results."
He continued: "As a side note, the kind of game that I think will be the most interesting will be something that's a hybrid."
"Maybe it's something where I'm playing the game with a controller and your significant other can sit there on the sofa and do gesture based things... So that you bring the hardcore and the casual together in a compelling fashion."
Quote from: GamerMan316 on March 17, 2010, 10:02:55 AM
Bleszinski favours Natal-like motion controls
Gears of War dev hopes to see hybrid games that use both motion and button controls
Epic's Cliff Bleszinski has said he finds motion controllers "very interesting" but favours those like Natal which don't rely on any hand-held controller.
"I find motion control to be very interesting, very compelling," he told IGN. "The ones that I personally like the most are the ones that are more natal-like; that don't have yet another plastic controller sitting underneath my coffee table cluttering everything up. That I can just fire it up and do very cool movements and have interesting results."
He continued: "As a side note, the kind of game that I think will be the most interesting will be something that's a hybrid."
"Maybe it's something where I'm playing the game with a controller and your significant other can sit there on the sofa and do gesture based things... So that you bring the hardcore and the casual together in a compelling fashion."
That'd be cool, especially a sex based game ;D
Quote from: CRracer_912 on March 17, 2010, 02:44:28 PM
Quote from: GamerMan316 on March 17, 2010, 10:02:55 AM
Bleszinski favours Natal-like motion controls
Gears of War dev hopes to see hybrid games that use both motion and button controls
Epic's Cliff Bleszinski has said he finds motion controllers "very interesting" but favours those like Natal which don't rely on any hand-held controller.
"I find motion control to be very interesting, very compelling," he told IGN. "The ones that I personally like the most are the ones that are more natal-like; that don't have yet another plastic controller sitting underneath my coffee table cluttering everything up. That I can just fire it up and do very cool movements and have interesting results."
He continued: "As a side note, the kind of game that I think will be the most interesting will be something that's a hybrid."
"Maybe it's something where I'm playing the game with a controller and your significant other can sit there on the sofa and do gesture based things... So that you bring the hardcore and the casual together in a compelling fashion."
That'd be cool, especially a sex based game ;D
Ahhh yes lads now we're talking, there should be a porno game on the xbox!
Just imagine the cheevos. Shot your load 10 times - 10G's
Hit the money shot 5 times - 30g's
Just had a thought, considering this new 'news' on an idea for a game where 'I' would have the controller and my wife could sit beside me making all sorts of gestures, they should come out with some sort of 'vacation' game and to allow people to interact with their nagging partners/back seat drivers.
It could be theorapy in the making! Getting a visual on your actual behavior, the possibilities are endless!
Quote from: Astrex on March 17, 2010, 02:47:17 PM
Ahhh yes lads now we're talking, there should be a porno game on the xbox!
Just imagine the cheevos. Shot your load 10 times - 10G's
Hit the money shot 5 times - 30g's
ATM Achieved - 50G
Quote from: Failed on March 18, 2010, 10:46:49 AM
Quote from: Astrex on March 17, 2010, 02:47:17 PM
Ahhh yes lads now we're talking, there should be a porno game on the xbox!
Just imagine the cheevos. Shot your load 10 times - 10G's
Hit the money shot 5 times - 30g's
ATM Achieved - 50G
ATM - Cash machine, or do you mean Ass to mouth? :o
what does ATM stand for Actual Teller Machine?? i can't remember.
Actual Teller Machine Acquired - 50G ... it's obviously this one!!!
Ass to mouth was better ;)
Accidentally crossed swords in a threesome - 0g's
Automated Teller Machine - a well known sexual innuendo. ;D
Quote from: Astrex on March 19, 2010, 10:05:05 AM
Ass to mouth was better ;)
Accidentally crossed swords in a threesome - 0g's
I'm sure you had no chance crossing swords with 2 other guys :P
Quote from: Failed on March 19, 2010, 10:07:35 AM
Quote from: Astrex on March 19, 2010, 10:05:05 AM
Ass to mouth was better ;)
Accidentally crossed swords in a threesome - 0g's
I'm sure you had no chance crossing swords with 2 other guys :P
In real life! never frakking happening! i'd have to rub my cock clean with sandpaper! oh it burns :(
Quote from: Astrex on March 19, 2010, 10:12:16 AM
Quote from: Failed on March 19, 2010, 10:07:35 AM
Quote from: Astrex on March 19, 2010, 10:05:05 AM
Ass to mouth was better ;)
Accidentally crossed swords in a threesome - 0g's
I'm sure you had no chance crossing swords with 2 other guys :P
In real life! never frakking happening! i'd have to rub my cock clean with sandpaper! oh it burns :(
That's my hopes dashed. :(
LOL! dude...... only if you wear a dress ;D
Quote from: RedMaster11 on March 19, 2010, 10:13:21 AM
That's my hopes dashed. :(
he's just being mean to keep you keen ;)
Gonna put you in that gimp suit later :D
I have an overwhelming suspicion that Rex types with one hand. :-\
LOL, you're not the only one ;)
I type with my toes as my hands are otherwise engaged ;)
One finger, one thumb, one stuck up your bum, keep typing :-X
Chocolate fingers anyone?
wow :o I had to go back a few pages to see how you all got to this :D
Quote from: TaraJayne on March 20, 2010, 09:06:26 AM
wow :o I had to go back a few pages to see how you all got to this :D
wow it took a couple of page, we're getting slower at this.
Quote from: Failed on March 20, 2010, 10:39:17 AM
Quote from: TaraJayne on March 20, 2010, 09:06:26 AM
wow :o I had to go back a few pages to see how you all got to this :D
wow it took a couple of page, we're getting slower at this.
Pull your finger out failed, or do I mean thumb? ;)
Just to drag this back on topic...
Article on the amount of physical space Natal requires:
..."an area extending at least 4 meters (a little more than 13 feet) away from the television. That's the back edge of the space to be taken into account by the Natal sensors. In terms of width and height, the field of vision naturally expands as it moves from the Natal device to that back edge, ending up a little more than 4 meters wide and 2.7 meters high"...
<<Source>> (http://www.techflash.com/seattle/2010/03/notes_on_project_natal.html)
I dont have a lounge (or bedroom) big enough to provide this type of space but maybe some people do... :-\
i think it means it can recognise up to 4 meters away, obviously you'll stand about half that away.
Milo's days are numbered and i'm very happy about it (http://www.blogcdn.com/www.joystiq.com/media/2009/10/have-you-seen-this-boy-milo-580px.jpg)
Milo rocks :D
Quote from: Astrex on March 25, 2010, 10:57:47 AM
Quote from: GamerMan316 on March 25, 2010, 10:50:59 AM
Quote from: TaraJayne on March 25, 2010, 10:44:46 AM
Milo rocks :D
Milo's fucked ;D
I have a Westie called Milo :)
Is he as irritating and annoying as the Milo that Hype King Peter Molyneux concocted? if not, then your Milo is safe :)
Even worse.... he's an over excited over hyper little shitbag!
Although it was proper funny the other day my mum was sleep and he went and pee'd in her slippers! ;D
Quote from: Astrex on March 25, 2010, 11:04:58 AM
Even worse.... he's an over excited over hyper little shitbag!
Although it was proper funny the other day my mum was sleep and he went and pee'd in her slippers! ;D
Nice one, but he's real & not some crappy dev technology that people think is the future of gaming, thats the main thing ;D
he's not real, Rex made him up to get away with peeing in his mums slippers.
Quote from: Failed on March 25, 2010, 11:08:06 AM
he's not real, Rex made him up to get away with peeing in his mums slippers.
lol no he's real, and I also have another Tyler, he's a rottweiler ;)
Quote from: Astrex on March 25, 2010, 11:10:16 AM
Quote from: Failed on March 25, 2010, 11:08:06 AM
he's not real, Rex made him up to get away with peeing in his mums slippers.
lol no he's real, and I also have another Tyler, he's a rottweiler ;)
Oh really and what did he do r*pe some old granny no doubt ;)
Quote from: TaraJayne on March 25, 2010, 11:16:19 AM
Quote from: Astrex on March 25, 2010, 11:10:16 AM
Quote from: Failed on March 25, 2010, 11:08:06 AM
he's not real, Rex made him up to get away with peeing in his mums slippers.
lol no he's real, and I also have another Tyler, he's a rottweiler ;)
Oh really and what die he do r*pe some old granny no doubt ;)
lol no granny r*pe is to easy
grannies are too easy, trying to r*pe a rhino ... now that's a challenge
Quote from: TaraJayne on March 25, 2010, 10:44:46 AM
Milo (smokes) rocks :D
(http://mos.futurenet.com/techradar/classifications/images/xbox-natal-milo-face-420-90.jpg)
Quote from: Failed on March 25, 2010, 11:54:47 AM
grannies are too easy, trying to r*pe a rhino ... now that's a challenge
The reason why you can't r*pe a Rhino is because your wang isn't big enough... stick to chickens failed ;) ;D :-*
or me :-[ :-*
i said it was a challenge, i never said i Failed .... twas just a tight fit for me, unlike you which is like throwing a cocktail stick down a well :P :P
Quote from: Failed on March 25, 2010, 03:17:13 PM
i said it was a challenge, i never said i Failed .... twas just a tight fit for me, unlike you which is like throwing a cocktail stick down a well :P :P
I prefer pencil dick ;D
Quote from: Astrex on March 25, 2010, 04:11:11 PM
Quote from: Failed on March 25, 2010, 03:17:13 PM
i said it was a challenge, i never said i Failed .... twas just a tight fit for me, unlike you which is like throwing a cocktail stick down a well :P :P
I prefer pencil dick ;D
sounds sketchy ,... mwa ha ha!! taht woz orfuL
Microsoft to host E3 Natal event June 13, media briefing June 14
Microsoft has sent out a "save the date" email announcing its major events leading up to E3 2010 (June 15–17). The first event, the "World Premiere 'Project Natal' for Xbox 360 Experience," is open to all ages and will be held on Sunday, June 13 at the Galen Center in Los Angeles. No further details have been provided, though Microsoft announced earlier this month that it's bringing "the full lineup" of Natal titles to E3.
The following morning, on Monday, June 14, Microsoft will hold its annual E3 media briefing at the Wiltern Theater. The event will be restricted to ages 18 and older. With the media getting a taste of Natal the night before, it should be interesting to see what Microsoft has up its sleeve for the actual briefing. Expect more details on both events in the near future.
Thankfully Milo won't be appearing, as Lionhead and many media outlets have confirmed that a "mimetic poly-alloy" known only as the T-1000 has indeed caught up with him and his whereabouts are now unknown, most reports are saying that he his infact dead, but we are waiting for confirmation before celebrating. ;D
never so widely will the death of a child be celebrated :-\
Quote from: Failed on March 26, 2010, 09:45:50 AM
never so widely will the death of a child be celebrated :-\
I still want a Milo he is cute
Quote from: TaraJayne on March 26, 2010, 10:45:12 AM
Quote from: Failed on March 26, 2010, 09:45:50 AM
never so widely will the death of a child be celebrated :-\
I still want a Milo he is cute
Well if the reports are true, decomp will have started now so you better get him quick before he rots away completely.
Miyamoto: PS3 And Natal A "Great Honour"
(http://www.edge-online.com/files/imagecache/article_content_360x270/miya2.jpg)
Shigeru Miyamoto has described the invention of Microsoft's Project Natal and Sony's PS3 Move as a "great honour", saying the pair is refining technology Nintendo created.
Speaking to CVG (http://www.computerandvideogames.com/article.php?id=240411), Miyamoto said: "Nintendo should welcome the opportunity when or where something we have originally tried is intensified by somebody else, because that means that other people are trying to starting to show their appreciation for whatever endeavour we have made in the beginning."
He added: "The user experience we have created is going to be intensified by the advent of new machines from other companies. It's a new experience that we originated. So we really see it as a great honour."
He looks like he's having so much fun :D
Quote from: TaraJayne on March 26, 2010, 11:39:58 AM
He looks like he's having so much fun :D
As a professional i can categorically say that he is a LUNATIC :P
Quote from: Failed on March 26, 2010, 11:41:17 AM
Quote from: TaraJayne on March 26, 2010, 11:39:58 AM
He looks like he's having so much fun :D
As a professional i can categorically say that he is a LUNATIC :P
Still he looks so happy. Lunatics have it made :P
don't you just eh? Tara :P
Quote from: TaraJayne on March 26, 2010, 11:56:02 AM
Quote from: Failed on March 26, 2010, 11:41:17 AM
Quote from: TaraJayne on March 26, 2010, 11:39:58 AM
He looks like he's having so much fun :D
As a professional i can categorically say that he is a LUNATIC :P
Still he looks so happy. Lunatics have it made :P
I noticed it always seems like you're in a chipper mood too :-*
Sony Passed on Natal Tech, Explains Why
It's a little known fact that during the early days of the PlayStation Move, Sony had the opportunity to work with 3DV Systems, the Israeli based company now owned by Microsoft that specializes in digital imaging technology and the masterminds behind Natal. Ultimately, Sony chose to utilize a combination of light, a camera, and instruments used to measure the action of acceleration and magnetic fields instead of implementing the many patents undoubtedly held by 3DV. Recently, Dr. Richard Marks explained why.
During the recent Engadget Show (http://playstationlifestyle.net/2010/03/21/playstation-move-shows-off-on-stage/), Dr. Marks treated viewers with a stunning display of the Move's potential and the type of impact it can have on the future of gaming. He also revealed the reasoning behind Sony's design decisions and the downsides of 3D cameras. When asked about investing research into 3D cameras like Natal's, Marks explained:
We tried a lot of different 3D cameras. I love the 3D camera technology; personally, I like the technology part of it. We worked closely with our game teams at what it would enable, and it enabled making the things we already did with EyeToy more robust, but it didn't really enable as many new experiences as what we were hoping it would enable, so it made the things we were already able to do a little bit more robust — which is good — but it adds a lot of cost and it didn't enable some of the other experiences we wanted to achieve.
In addition, Dr. Marks explains the purpose of having the Move employ glowing spheres.
Sometimes a tech demo doesn't translate into a product very well, for example, [in the tech demo] we were tracking those colored balls, but since there's no light in the ball or anything like that, the lighting in the room has to be good enough for the camera to see the color reliably and that makes for a difficult product when you don't have a control over those variables. And with the 3D camera it's a little bit similar that we found that there were some things we wanted to be able to do and sometimes it wouldn't work reliably for what we wanted to do.
Since there is no control over light conditions, Microsoft may have to include those red jumpsuits after all. Joking aside, it's worth noting that prior to being purchased by Microsoft, 3DV also reportedly approached Nintendo, hoping to be adopted into their family. In the end, concerns about latency and the costs involved lead to 3DV being dismissed as a solution.
Microsoft claims to have addressed some issues by improving the software of Natal. In addition, the original co-processor that was supposed to be integrated into Natal has been eliminated due to costs. Doing so not only effectively assigns all processing duties to the Xbox 360, but also taxes the system up to 15%, leaving less computing power for developers to utilize. This amount of headroom required will make it problematic to support software that was released prior to Natal.
It's interesting to get a sense of the amount of thought that went into engineering the Move. Given Dr. Marks' responses, Natal could very well be destined to be a glorified EyeToy. Not to downplay the abilities of Natal, but PlayStation Move already seems to be delivering much of its promise. Of course only time will tell which technology is best suited to usher in the next evolution in gaming.
Quote from: GamerMan316 on March 29, 2010, 10:29:18 AM
It's interesting to get a sense of the amount of thought that went into engineering the Move. Given Dr. Marks' responses, Natal could very well be destined to be a glorified EyeToy.
Agreed ;D
Quote from: Astrex on March 29, 2010, 10:53:56 AM
Quote from: GamerMan316 on March 29, 2010, 10:29:18 AM
It's interesting to get a sense of the amount of thought that went into engineering the Move. Given Dr. Marks' responses, Natal could very well be destined to be a glorified EyeToy.
Agreed ;D
Something i've been saying from the very beginning.
Quote from: GamerMan316 on March 29, 2010, 10:57:12 AM
Quote from: Astrex on March 29, 2010, 10:53:56 AM
Quote from: GamerMan316 on March 29, 2010, 10:29:18 AM
It's interesting to get a sense of the amount of thought that went into engineering the Move. Given Dr. Marks' responses, Natal could very well be destined to be a glorified EyeToy.
Agreed ;D
Something i've been saying from the very beginning.
It's pretty much the same technology cleaned up with some steriods injected into its arse.
Will be something for children to enjoy but us 'real' men will be sticking to the game pads ;D
you just don;t stirke me as being real mean
Quote from: CRracer_912 on March 29, 2010, 02:01:28 PM
you just don;t stirke me as being real mean
grrr was supposed to write men lol :-[
us real mean always use a joystick ... pads are for girls, like the iPad (see other hilariass post)
Quote from: Failed on March 29, 2010, 07:15:39 PM
us real mean always use a joystick ... pads are for girls, like the iPad (see other hilariass post)
lol Ipad, it's more like a super cool Sanitary Towel ;D
New Natal Vid (http://translate.google.com/translate?js=y&prev=_t&hl=es&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Fwww.lasextanoticias.com%2Fvideos%2Fver%2Faterriza_project_natal%2F247741&sl=es&tl=en)
The video is in Spanish and as I am fluent in said language, i'll translate it if you wish.
Quote from: GamerMan316 on April 12, 2010, 05:08:50 PM
New Natal Vid (http://translate.google.com/translate?js=y&prev=_t&hl=es&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Fwww.lasextanoticias.com%2Fvideos%2Fver%2Faterriza_project_natal%2F247741&sl=es&tl=en)
The video is in Spanish and as I am fluent in said language, i'll translate it if you wish.
The link didn't work for me. :( So I found the direct link. :)
Link to video (http://www.lasextanoticias.com/videos/ver/aterriza_project_natal/247741)
Natal developer kit instructions leak
Photographs of the Project Natal development kit have apparently leaked onto the internet along with handling and installation instructions.
The latter perhaps offer the most insight, explaining: "The sensor array includes a new motorised tilt mechanism. Do not manually tilt the sensor array on its base. Doing so can damage the tilt mechanism."
Apparently the pre-release version also required its own power source. In a diagram accompanying the above warning, a cable is shown emerging from the Natal camera unit and connecting to another cable which then splits - one end going to the Xbox 360 and another to a plug socket.
The setup instructions also alluded to installing "the latest XDK software" - XDK is the name of the software development kit for Xbox 360.
Pics (http://multiplayer.it/immagini/project-natal-per-x360/309715/)
Ballmer: Natal "most exciting" MS product
Microsoft CEO Steve Ballmer has described Project Natal as the "most exciting product" his company will release all year.
"Perhaps for me the most exciting product we'll bring to market this year, and it really fits in this context, actually comes out of our videogaming group," he told a meeting of executives in Columbia this week, as reported by ZDNet.com (thanks VG247).
"You might say, why would I talk to a group of CEOs about videogames? Because the technology actually is very general purpose, and we'll see come into the rest of our lives pretty soon... It's a technology that we call Natal."
Ballmer said that the advantage of Natal was that "you don't go get some remote control or big fat gaming thing", you "just gesture, and the computer recognises your voice, it recognises your gestures."
He seemed very excited about it, particularly applications beyond gaming. "And if you think about that in a lot of settings, why am I carrying this thing?" he said rhetorically. "I've already forgotten three times where I set it down. I should just be able to go like this, and the camera should recognise that gesture and control the slides for me, and let these kinds of things freely happen."
Microsoft has previously said to expect Natal to learn from your actions in future, possibly judging your sports affiliation by the colour of your "jersey", or shopping you to the feds for breaching the terms of your parole.
Project Natal is due to launch for Xbox 360 this autumn, and Microsoft is set to demonstrate it for the first time in nearly a year at E3 in June. The company is holding a World Premier Project Natal for Xbox 360 Experience event on 13th June, and will elaborate on its plans at its annual E3 conference the next day. We've already been told to expect the add-on's full line-up of software there too.
i'm still looking forward to this!!
Quote from: DFUSIONITE on April 29, 2010, 06:11:51 PM
i'm still looking forward to this!!
I'm still not ;D
I'll pick it up cheap a few weeks after it completely bombs, so just before Christmas, and then, like the majority of my 360 stuff, I won't use it.
As the guy off KOXM says the best thing will be navigating the dashboard in a Minority Report stylee or with a voice command...[Y]
Quote from: Lukehi on May 05, 2010, 04:51:02 PM
As the guy off KOXM says the best thing will be navigating the dashboard in a Minority Report stylee or with a voice command...[Y]
Thats also what I keep saying, everyone here already knows my stance on motion control gaming so I won't bother saying it again. ;D
Project Natal "definitely" in October
Microsoft's marketing manager for Entertainment & Devices in Saudi Arabia has said that Project Natal will "definitely" launch in October 2010.
"I do have great news to share with everybody - that Project Natal will be launched in Saudi Arabia on the [inaudible] that it will be launched in the world - that is going to be somewhere in October," Syed Bilal Tariq said in an interview clip captured by GamertagRadio.
"We will be in a position to confirm the date after E3, which is in June. But definitely, it is going to be October 2010."
Microsoft has everyone involved in Project Natal on lockdown until next month's industry showcase, when it plans to introduce updated Natal hardware and software to the press on Sunday 13th June.
The platform holder will then make its customary annual announcements on Monday 14th June at a press conference in Los Angeles.
The company has previously said to expect its "full line-up" at E3, including a range of third-party titles. Third parties Eurogamer has spoken to about their software claim to be sworn to secrecy until E3.
Quote from: GamerMan316 on May 11, 2010, 08:36:23 AM
Microsoft's marketing manager for Entertainment & Devices in Saudi Arabia has said that Project Natal will "definitely" launch in October 2010.
The guy is an idiot (http://g4tv.com/thefeed/blog/post/704606/Microsoft-Says-Project-Natal-Release-Date-Leaker-Isnt-A-Microsoft-Employee.html).
If Natal does release in October, it will be nothing more than coincidence. This guy knows nothing.
My mate's sister's boyfriend's uncle overheard a conversation between two random guys on a train in London, they were saying that Natal has been cancelled in favour of a Sony buyout, as that is top priority at Microsoft, you heard it here first. ;D
lol
MTV and Microsoft Join Forces to Bring Cirque Du Soleil To E3 Natal Stage
MTV and Microsoft have got together to broadcast its massive Project Natal demonstration at E3 2010 and have secured acrobatic troupe extraordinares, Cirque du Soleil to perform at the event.
"We look forward to making entertainment history again at E3 Expo 2010 and can't think of a better partner than MTV Networks to exclusively share our news, experiences and Cirque du Soleil's amazing creativity with an entirely new audience," said Don Mattrick, senior vice president, Interactive Entertainment Business, Entertainment and Devices Division at Microsoft.
Whether Cirque du Soleil will actually play Natal or just dance and perform incredible feats around it is currently unknown, but it's hard to imagine a huge human pyramid teetering in front of a small Natal camera.
All will be revealed on June 15th when the 'World Premiere Project Natal for Xbox 360 Experience' airs commercial-free on MTV and its affiliated channels.
Great! Spend money on some crappy circus act instead of on sorting out crappy tech, priorities eh? ;D
are we expecting the official name to be announced at E3?
Quote from: Lukehi on May 14, 2010, 03:47:46 PM
are we expecting the official name to be announced at E3?
I think so. E3 Should tell us the true power of Natal and what ships with it.l
Quote from: sambo on May 14, 2010, 04:42:07 PM
Quote from: Lukehi on May 14, 2010, 03:47:46 PM
are we expecting the official name to be announced at E3?
I think so. E3 Should tell us the true power of Natal and what ships with it.l
It'll be where MS confirm that Natal is just this.......
(http://analogik.com/_images/pic_eyetoy_camera.jpg)
with this on it
(http://www.activewin.com/faq/xbox360images/xbox360_logo.jpg)
Pretty much, spot on.
Have they ever mentioned how much this will cost?
Quote from: Astrex on May 15, 2010, 10:59:08 AM
Have they ever mentioned how much this will cost?
Rumours of around £50 but nothing confirmed yet.
Quote from: GamerMan316 on May 15, 2010, 01:14:52 PM
Quote from: Astrex on May 15, 2010, 10:59:08 AM
Have they ever mentioned how much this will cost?
Rumours of around £50 but nothing confirmed yet.
If it's more than £100 then forget it and il never get it.... second hand maybe :-\
I've no interest in the games side of it and probably never will, quite like the Minority Report style dashboard controls but i'm not paying money just for that, might pick it up after it fails miserably and is on sale at 75% off RRP, the week after release should do it. ;D
You're such a pessimist. Give it two weeks! ;)
what if it's cheap and has super easy achieves, Punch Milo - 200G
Quote from: Failed on May 16, 2010, 07:25:03 PM
what if it's cheap and has super easy achieves, Punch Milo - 200G
Score Whore for life! ;D
i'm getting it cos i think my daughter will really enjoy the games like the painting one and the bat a ball one, plus i want a milo, plus i want to pretend i am in minority report ;D
Quote from: DFUSIONITE on May 19, 2010, 08:28:50 AM
i'm getting it cos i think my daughter will really enjoy the games like the painting one and the bat a ball one, plus i want a milo, plus i want to pretend i am in minority report ;D
You could just hide in a closet shouting "I don't want to come out", thats a far better Tom Cruise impression. ;D
Microsoft: Natal will 'jumpstart the 360'
Outgoing boss Robbie Bach describes Natal as a console alternative
Natal presents an opportunity to revitalise the Xbox 360 without having to put out a new console according to Microsoft's Robbie Bach.
The outgoing head of E&D said that he saw as Project Natal as a "midlife kicker" to the console.
He told Tech Flash, "If you think we have, what, close to 40 million consoles in the world, and every one of those consoles can work with Natal."
"So, there's a tremendous opportunity from a business perspective to produce a new experience for people without shipping a new console."
"For me it's a jumpstart catalyst," he continued. "It's a midlife kicker for the 360, and it's an opportunity to really drive that business in a dramatic way."
Both Microsoft's Project Natal and Sony's PlayStation Move are set to have a big impact on the games industry, with Ubisoft describing both devices as 'revolutionary' earlier this month.
Edge: Natal will cost £103
Reports on the price comes in via a trusted source for Edge.
Edge is reporting that Natal's price (http://www.edge-online.com/news/natal-to-cost-149-%E2%80%93-source) will be £103.
The motion-sensing technology would be bundled with Xbox 360 Arcade console for $299.
Although there are a number of factors that will determine the European price, it currently works out to be £103 for the standalone unit and £207 for the console bundle.
The worldwide date being targetted for launch is October 26th, although this could change by a few weeks on either side. The same source also says it definitely won't be launched with the Natal name.
The news comes from the same Edge source who correctly predicted a lot of the Gears of War 3 information that was later confirmed by Epic and Microsoft.
£103? ouch and also £102.99 too much ;D
my money's safe
a reasonable price if you ask me, me my wife and kid will have loads of fun with it. in fact am getting one in time for xmas.
Quote from: DFUSIONITE on May 26, 2010, 09:27:52 PM
my wife and kid will have loads of fun with it. in fact am getting one in time for xmas.
which are you getting first the wife or the kid.... lol >_<
Quote from: Failed on May 26, 2010, 09:42:11 PM
Quote from: DFUSIONITE on May 26, 2010, 09:27:52 PM
my wife and kid will have loads of fun with it. in fact am getting one in time for xmas.
which are you getting first the wife or the kid.... lol >_<
:D
Quote from: DFUSIONITE on May 26, 2010, 10:12:23 PM
Quote from: Failed on May 26, 2010, 09:42:11 PM
Quote from: DFUSIONITE on May 26, 2010, 09:27:52 PM
my wife and kid will have loads of fun with it. in fact am getting one in time for xmas.
which are you getting first the wife or the kid.... lol >_<
:D
Must be going to Thailand on tour again?
Ex-Microsoft Studio Boss: 'Natal Will Fail'
Scot Bayless, a former studio manager at Microsoft, thinks Project Natal will 'fail'
Bayless was a Senior Producer at Sega of America when the 32X peripheral launched for the Mega Drive/Genesis, and thinks a similar fate could befall Microsoft's upcoming add-on. "When I met with Microsoft in 2008 to look at Natal I asked: 'When will you integrate this into the 360?'" Bayless said in the latest issue of Retro Gamer. "Their response was: 'We're probably going to wait and see on that.' To which I said: Then you're going to fail.'"
The games industry veteran, who has also held executive roles at EA, Midway and Capcom, believes the peripheral will split consumers, putting off developers. "Plays like this always fragment and the disincentive to developers is powerful; when I'm spending tens of millions on a game, the last thing I want to do is lose 90 per cent of my market."
Project Natal pricing rumours are currently doing the rounds online.
He must have been reading my posts on here ;D
'course it will split the market, i won't buy one and the fuzz will. SPLIT
Quote from: Failed on May 28, 2010, 12:49:13 AM
'course it will split the market, i won't buy one and the fuzz will. SPLIT
i'm gonna buy two to make up for you not buying one :P
Quote from: DFUSIONITE on May 28, 2010, 01:09:40 AM
Quote from: Failed on May 28, 2010, 12:49:13 AM
'course it will split the market, i won't buy one and the fuzz will. SPLIT
i'm gonna buy two to make up for you not buying one :P
lmao
Quote from: DFUSIONITE on May 28, 2010, 01:09:40 AM
Quote from: Failed on May 28, 2010, 12:49:13 AM
'course it will split the market, i won't buy one and the fuzz will. SPLIT
i'm gonna buy two to make up for you not buying one :P
you'll make the world stop spinning by ruining the balance of natal sales.
Quote from: nCogNeato on May 28, 2010, 04:41:27 PM
Quote from: DFUSIONITE on May 28, 2010, 01:09:40 AM
Quote from: Failed on May 28, 2010, 12:49:13 AM
'course it will split the market, i won't buy one and the fuzz will. SPLIT
i'm gonna buy two to make up for you not buying one :P
lmao
Don't you mean your wife will?
Quote from: NeuroticSarge on May 29, 2010, 06:58:30 AM
Quote from: nCogNeato on May 28, 2010, 04:41:27 PM
Quote from: DFUSIONITE on May 28, 2010, 01:09:40 AM
Quote from: Failed on May 28, 2010, 12:49:13 AM
'course it will split the market, i won't buy one and the fuzz will. SPLIT
i'm gonna buy two to make up for you not buying one :P
lmao
Don't you mean your wife will?
Know i mean I will. She pays me for 'services' rendered. I don't earn much though ;D
Natal to be renamed Wave, says report
Forget Project Natal - Microsoft's new motion-sensing camera will have a new name by the time it's released.
And that name will be Wave, according to NowGamer (http://xbox-360.nowgamer.com/news/3284/natal-to-be-christened-wave-at-e3). The website says the information comes from "a source close to Microsoft".
There's no way of telling whether it's true, of course, and Microsoft is less likely to comment on rumour and speculation than it is to start making PS3 games.
Looks like all the surprises could be spoiled before E3 even starts, if this and this week's story about Natal costing a hundred quid turn out to be true.
WAVE...that's shite.
Should've stuck with Natal
This was one of the comments on the rumoured name change ;D
They could call it "free sports cars & blowjobs" for all I care, at over £100 I won't be buying it
It could be called 'you will die a horrible death if you buy this' and be priced at over £200.00, i would still buy one :P
Quote from: DFUSIONITE on May 30, 2010, 03:36:22 PM
It could be called 'you will die a horrible death if you buy this' and be priced at over £200.00, i would still buy one :P
lol me too :)
How Natal In 2010 Is Similar To PS3 In 2006
(http://img121.imageshack.us/img121/9274/psnatal.jpg)
History is a funny thing. It can repeat itself, look as if it's about to repeat itself (but never does) and even resemble past icons in both positives and negatives. Lately, there has been much talk about Microsoft's Project Natal. This sudden spark of interest was ignited with the piping-hot rumor about Natal costing upwards of $150 at retailers when it launches. Since then, there has been no official word from Microsoft neither confirming nor denying these rumors. The absence of any debunking has led to even more articles discussing the possible success or failure of Project Natal. To us, this seems all too reminiscent of a time when Sony was to launch the PlayStation 3. Here are some similarities that struck us the most.
The Extension of Your Body - Back in E3 2006, then-corporate executive and representative director Phil Harrison showed the public the functionality of the PS3's SIXAXIS controller. The whole idea of the device was meant to give the player a bigger sense of interactivity with games as if it were an extension of your body. Fast forward to what we see today with Project Natal and the idea is pretty much the same. Clearly, this could be said about any other motion controller today, but these two in particular are missing something that the other "immersive experiences" do have, which can give the player a deeper sense of interactivity to go along with motion control. Vibration.
Game Development Challenges - We think Project Natal is a motion detection device that, if worked on correctly, can sport some exclusive games that will never be available for the PlayStation Move or Nintendo Wii, simply because of the way you interact with things. However, this also poses a challenge for multiplatform games meant for all three motion platforms. How will a shooter work with Natal? How will a third-person action/adventure game work with Natal? How will a twin-stick shooter work with Natal? The ambitious decision to not include any buttons can only go so far. Going back to the PlayStation 3's early years, the fact that the console was "too hard to develop for" was always mentioned by developers. Natal's analog stick for character movement is your feet, but there's no way developers will be sending you on trips doing circles in your living room, will they? This leads us to believe that exclusive or 1st party titles are what Microsoft is going to have to focus on. So far, we've seen more of the Ricochet game than we would like to admit. It looks like tons of fun, but is this the type of game Natal will be limited to?
Fake Demonstrations? - Videos, articles and internet forums erupted with gossip after the introduction of Project Natal's "Milo" demonstration, where the gamer basically talks and interacts with a young boy. With a bit of simple Google searching, you can find tons of YouTube videos actually attempting to debunk the Milo demo, calling it fake. We haven't seen much on Milo since last summer, but it seems as if some who have tried the Milo demo agreed with the "smoke and mirrors" effects presented in the game. On the PS3 front, we go back to E3 2005 (most of you probably already know what we're talking about) and the infamous Killzone 2 CGI Trailer. As gorgeous as it was, it wasn't the actual game despite people in the crowd thinking it was. From that day up until E3 2007, everyone was skeptical about whether the game will meet the target and impress. That year's E3 brought a trailer showing actual footage of Killzone 2. Some were very impressed at the similarities, while others still couldn't take their minds off of the 2005 trailer.
Potential - There was an ongoing phrase said by the PlayStation fanboys of the PS3's launch years stating that the system "has potential". It's powerful, but we'll just have to wait and see if it can meet the potential that everyone keeps talking about. It wasn't until major titles like Metal Gear Solid 4: Guns of the Patriots (with the exception of Uncharted: Drake's Fortune and Ratchet & Clank Future: Tools of Destruction before it) that the "potential" gag finally wore off. To many in the industry, the PS3 finally proved itself with Kojima's title as the first title to reach heights that other systems probably wouldn't be able to reach (even receiving perfect scores from IGN and Famitsu). Natal is also starting to get the phrase under its wing, with the occasional articles predicting its true success based on its uniqueness. We're excited to see what games will come to the platform when Natal gets its right developer. Perhaps it too will find the one game that tosses out the "potential" gag.
Pricey Prices - The one complaint that haunted the PlayStation 3 since before it was even released to the public has been the price. $600 is a price point that is not only double what it is now, but is also a price point that has never worked for any gaming product ever. Systems that failed miserably such as the Neo Geo have been stamped with the $600 price tag in the past, while systems like the 3DO were sold for even more than that and also failed to make a big mark in the industry, selling over 2,000,000 units in its lifetime. While it is safe to say the PS3 has been the most successful console to ever be marked with that high of a price tag, it still didn't fare well against cheaper consoles like the Nintendo Wii and Xbox 360. It wasn't until its price drop in August 2009 that sales started exceeding expectations. Today, Sony sits there with a $300 price tag and consistent sales, even occasionally outselling the Wii in their home country during some weeks. Natal, although it is still a rumor, is getting very mixed predictions in the industry on what the impact will be like. Everyone is expecting a $150 price tag for Natal. Whether it will include a free game is still unknown at this point, but the backlash concerning the price of the platform is one we are remembering far too easily. Still, it's impossible to know at the moment whether Natal can last or not, which is why we've never released an article concerning the platform's possible success or failure. Perhaps all will be revealed by this year's E3, which is a mere two weeks away.
Natal and Move purchase intent 'low'
Only 15 per cent of gamers currently aware of new motion controllers, study finds
Only 15 per cent of the Xbox 360 and PS3 markets are currently aware of upcoming motion controllers Natal and Move, according to research firm OTX.
Having polled 2,000 gamers between May 23 and June 5, the company found that just eight per cent of the Xbox 360 market currently intends to buy Natal, while only six per cent of the PS3 market intends to pick up Move.
The low awareness and purchase intent figures can probably be explained by the lack of solid information currently available about the devices. Despite being announced a year ago we still don't know their (official) prices, release dates or launch titles, although E3 should fix that next week.
The study (via Gamasutra) also found that the average age of consumers planning to buy Natal is 25, versus to 28 for Move, and that 30 per cent of those intending to purchase Move are female, compared to 20 per cent for Natal.
Those planning to buy the motion controllers are most interested in the following games.
Natal
1. Gears of War 3 - X360 (47%)
2. Fable III - X360 (42%)
3. Call of Duty: Black Ops - X360 (38%)
4. Halo: Reach - X360 (34%)
5. Dead Space 2 - X360 (26%)
Move
1. LittleBigPlanet 2 - PS3 (42%)
2. Gran Turismo 5 - PS3 (32%)
3. SOCOM 4: U.S. Navy SEALs - PS3 (30%)
4. The Legend of Zelda 2 - Wii (26%)
5. Super Mario Galaxy 2 - Wii (21%)
"While we are still months away from launch, the current data suggests that Natal gamers are definitely Xbox 360 purists, while Move gamers have a stronger interest in other platforms," OTX said.
Microsoft files for gesture patents: Project Natal + Minority Report
Just ahead of next week's public unveiling of its Project Natal motion control system for the Xbox 360, Microsoft has filed for several patents covering technology for controlling PCs and game systems with gestures and motion tracking.
The patent applications reiterate that Microsoft's work on gesture input systems predate Natal and go far beyond the game console. They also makes it clear that this technology is no longer the realm of science fiction as in the movie "Minority Report."
(http://blog.seattletimes.nwsource.com/brierdudley/assets_c/2010/06/gesture%20system3-thumb-400x306-14944.jpg)
The applications don't mention Natal specifically but describe related technology for controlling systems with depth-sensing cameras and voice commands that serve as interfaces to control computers with large visual displays.
They describe a system that could also use a wireless sensor along with the 3-D sensors and voice control.
"MSR [Microsoft Research] has been working on this for a long, long time,'' said Andy Wilson, a Microsoft researcher named on the applications. "Now that the buzz has been turned up a couple notches around Natal, it's good to keep in mind that we've been doing this stuff for a long time."
Blogger Manan Kakkar called out the application for a PC control system that was published today.
When I looked into it, I found a related application for a "system and method for executing a game process" published June 3. It involves "a 3-D imaging system for recognition and interpretation of gestures to control a computer. The system includes a 3-D imaging system that performs gesture recognition and interpretation based on a previous mapping of a plurality of hand poses and orientations to user commands for a given user."
Natal captures all sorts of motion by tracking players' skeletons and overlaying voice commands. It also draws on the vast library of research Microsoft has done over the years.
The patent applications describe a standard set of gestures that can be combined with voice control and the use of a remote sensing device. It also hints at what could be one of the challenges with Natal -- remembering particular control gestures, and the complexity of recognizing and processing such inputs.
The computer application is for a "perceptual user interface" architecture that "comprises alternative modalities for controlling computer application programs and manipulating on-screen objects through hand gestures or a combination of hand gestures and verbal commands. The perceptual user interface system includes a tracking component that detects object characteristics of at least one of a plurality of objects within a scene, and tracks the respective object."
From the application:
"A small set of very simple gestures can offer significant bits of functionality where they are needed most. For example, dismissing a notification window can be accomplished by a quick gesture to the one side or the other, as in shooing a fly. Another example is gestures for 'next' and 'back' functionality found in web browsers, presentation programs (e.g., PowerPoint) and other applications.
Note that in many cases the surface forms of these various gestures can remain the same throughout these examples, while the semantics of the gestures depends on the application at hand. Providing a small set of standard gestures eases problems users have in recalling how gestures are performed, and also allows for simpler and more robust signal processing and recognition processes."
A few images from the applications:
(http://blog.seattletimes.nwsource.com/brierdudley/assets_c/2010/06/gestures-thumb-600x449-14940.jpg)
(http://blog.seattletimes.nwsource.com/brierdudley/assets_c/2010/06/gesture%20flow-thumb-600x464-14942.jpg)
Two More Natal Games Revealed, At Least Twelve More To Come
(http://cache.gawkerassets.com/assets/images/9/2010/06/500x_natal_01.jpg)
Ahead of next week's E3 in Los Angeles, two new titles for Microsoft's motion-control peripheral, Project Natal, have been revealed.
Those hoping for a wave-your-arms version of Halo or Fable are out of luck, though, as the two games are simple party titles (ie glorifed tech demos), similar to the kind we've seen for the system so far.
One is Living Statue, which according to a piece on the LA Times "lets players record their avatars dancing and singing karaoke-style, then e-mail the video masterpiece to their friends".
The second is Obstacle Course, in which "players pull, dodge and jump their way through a series of levels resembling what you would find at summer camp, sans the mosquitoes."
Of more interest to those hanging out for proper games is the final line of the report, which says "there will be about a dozen more Natal-licensed titles from other game developers unveiled Monday and Tuesday". A dozen games from companies that aren't Microsoft? Add those to the titles Microsoft itself will have ready and that's quite a launch lineup. Hopefully not all of them involve jumping around like a maniac (http://kotaku.com/5556916/playing-project-natal-sure-is-embarrassing).
BEWARE: FALLING SHOVELWARE AHEAD
Jennette McCurdy to co-host Natal Conference Sunday
(http://ctrlaltkill.org/wp-content/uploads/2010/06/icarlyjenn.jpg)
It looks like Microsoft is already flexing their star power for their upcoming Project 'Natal' press conference featuring Cirque De Soleil with Jennette McCurdy best known for playing the role of Sam Puckett on Nickelodeon show iCarly. Straight from her Twitter account:
"I'm really excited to be co-hosting the Project Natal Xbox event Sunday featuring a Cirque De Soleil performance. E3! Woohoo!"
Oddly enough, the circus act is coming full-circle because Nintendo launched the Nintendo 64 at E3 back in 1996 with Cirque du Soleil performers, and this year Microsoft is launching Project Natal with Cirque du Soleil performers.
Even last year Microsoft had two Beatles present the fantastic game The Beatles: Rockband with enough enthusiasm they could muster. Let's see if that McCurdy can win the Microsoft gaming press over. 'WooHoo!' indeed Jennette.
Great, so along with some crappy circus act, MS decide to use somebody i've never heard of to co-host this obviously gonna be pap show ;D
i wonder if she's legal :P
Quote from: Failed on June 11, 2010, 02:05:45 PM
i wonder if she's legal :P
She is over here, not in America ;D
Quote from: GamerMan316 on June 11, 2010, 10:12:29 AM
(http://blog.seattletimes.nwsource.com/brierdudley/assets_c/2010/06/gesture%20system3-thumb-400x306-14944.jpg)
(http://blog.seattletimes.nwsource.com/brierdudley/assets_c/2010/06/gestures-thumb-600x449-14940.jpg)
I don't know why, but I am laughing so hard looking at those pictures. :D :D :D
Quote from: GamerMan316 on June 11, 2010, 02:08:37 PM
Quote from: Failed on June 11, 2010, 02:05:45 PM
Quote from: GamerMan316 on June 11, 2010, 01:42:06 PM
(http://ctrlaltkill.org/wp-content/uploads/2010/06/icarlyjenn.jpg)
i wonder if she's legal :P
She is over here, not in America ;D
It hasn't stopped Shakes. Just ask the girl from LazyTown (http://en.wikipedia.org/wiki/LazyTown)
(http://i30.photobucket.com/albums/c343/savage_star_eyez/aniStephanie-FuckYeah.gif)
ps. Fun Fact #
34: An unfiltered image search for "LazyTown" is guaranteed to disgust and/or arouse you.
she's definately 18 now though, f*ck yeah
Quote from: Failed on June 11, 2010, 03:42:52 PM
she's definately 18 now though, f*ck yeah
18 in two weeks apparently
Quote from: GamerMan316 on June 11, 2010, 03:44:26 PM
Quote from: Failed on June 11, 2010, 03:42:52 PM
she's definately 18 now though, f*ck yeah
18 in two weeks apparently
By the time it makes it to court she'll be 18 though so ... f*ck yeah! ;D
Official: Natal is called Kinect
Microsoft has confirmed that Project Natal is called Kinect.
The controller-free camera peripheral still has no price or release date, but following Sunday's "premiere" event at the Galen Center in Los Angeles we also know what a number of its games will look like.
Software shown at the event included racing title Joy Ride (originally announced as a microtransaction-driven Xbox Live Arcade title a year ago), Kinectimals (a pet game), Kinect Sports (Boxing! Bowling! Table tennis!), Kinect Adventures (including the river rafting game that's been seen), Dance Central (developed by MTV Games), and Star Wars and Disney titles.
The showcase, which featured a super-expensive elephant and meteor-inspired Cirque de Soleil performance as its centrepiece and involved dressing up, also revealed that there will be a gesture-based "Video Chat" application.
Earlier in the day we heard via an Italian web advert that Microsoft also plans to announce a slim Xbox 360 with a 250GB hard disk with built-in Wi-Fi. That remains unconfirmed, but was a pretty good bet anyway after motherboard images leaked in March.
Microsoft is expected to announce that, plus pricing and release dates for Natal - sorry, Kinect - at its official press conference today, 14th June. That kicks off at 10.30am PST / 6.30pm BST and you can catch it all live on Eurogamer.
We'll also be getting our hands on Kinect immediately after the premiere, so you won't have to wait too long for impressions. We thought we'd send the blacksmith of the future along to make sure it all works out from a technical perspective, too. Watch out, Kudo!
(http://images.eurogamer.net/assets/articles//a/1/1/3/4/7/7/1/a_med_115292363.jpg.jpg)
Report on the unveiling (http://www.eurogamer.net/articles/microsoft-shows-off-kinect-at-e3-event)
I'll change the thread name to match the new crappy name :)
Here's some pics!
(http://images.eurogamer.net/assets/articles//a/1/1/3/5/0/3/2/ss_preview_product_003.jpg.jpg?slideshow=true)
(http://images.eurogamer.net/assets/articles//a/1/1/3/5/0/3/2/ss_preview_product_005.jpg.jpg?slideshow=true)
(http://images.eurogamer.net/assets/articles//a/1/1/3/5/0/3/2/ss_preview_product_001.jpg.jpg?slideshow=true)
Kinect gets gesture-based Video Chat
(http://www.blogcdn.com/www.joystiq.com/media/2010/06/xb360camera530a.jpg)
Microsoft's Kinect unveiling pulled back the curtain on a new video chat program, aptly titled Video Chat. Here, gamers will be able to participate in face-to-face communication and even share photos -- remember Photo Party?
The program is entirely navigated through gestures. No price nor a launch date was revealed by Microsoft. We'll let you know when we find out.
It's a lag fest (http://kotaku.com/5562557/see-kinects-games-in-action-courtesy-of-fake-families)
what we need is video chat when playing Gears 3. We can have a little camera in the top rtight corner and when you kill someone or they kill you , the video box pops up with their smug chainsaw wielding face or them in tears when you pop from around a corner and shotgun them to pulp.
should put me in charge of ideas, i'm teh awesome.
So motion controllers and a video camera?
Interesting
So if we take the average player of Uno with this camera thing then wont the likes of Gears be full of images of fat balding old block showing there bit s at you when you chain saw them?
yep ..... but i suppose you can have the option to turn it off, incase you've had dinner or something, don't want to chuck it back up.
Here's the laggy gameplay video from the link I posted earlier, doesn't look very good.
Just watching some of the Kinect games at E3 and I have somehow become even less interested in this concept than before. ;D
That being said, some of the dashboard and video/music stuff was pretty cool, but i'm not spending over £100 just so I don't have to use a remote control. :)
what are you supposed to throw when you lose and get angry ??
Quote from: Failed on June 14, 2010, 06:42:20 PM
what are you supposed to throw when you lose and get angry ??
Your weight around ;D
Well I still love it even though it now has a crappy name. PS2 had a similar name for a game call kenetics or something.
I will read all review's on it as some people are so negative and have taken an instant dislike to it anyway
Quote from: TaraJayne on June 15, 2010, 09:01:41 AM
Quote from: Failed on June 14, 2010, 06:42:20 PM
what are you supposed to throw when you lose and get angry ??
Your weight around ;D
Well I still love it even though it now has a crappy name. PS2 had a similar name for a game call kenetics or something.
I will read all review's on it as some people are so negative and have taken an instant dislike to it anyway
The games look awful, especially that Kinectimals crap, the Sports one is basically Wii Sports with prettier graphics, the Star Wars game didn't look too bad but they all still suffered from bad lag which they only have 5 months to fix, still no confirmed price yet.
I am sure it will be fixed in time. If not we will get a patch. It is like Wii sports but it looks more fun and energetic. I like games like that but I wouldn't want to play Gears or CoD on it. Kinect should be just used for silly games.
For me it's just an add on that I want so I don't need to ask the kids if I can use their Wii
Quote from: GamerMan316 on June 15, 2010, 09:07:19 AM
Quote from: TaraJayne on June 15, 2010, 09:01:41 AM
Quote from: Failed on June 14, 2010, 06:42:20 PM
what are you supposed to throw when you lose and get angry ??
Your weight around ;D
Well I still love it even though it now has a crappy name. PS2 had a similar name for a game call kenetics or something.
I will read all review's on it as some people are so negative and have taken an instant dislike to it anyway
The games look awful, especially that Kinectimals crap, the Sports one is basically Wii Sports with prettier graphics, the Star Wars game didn't look too bad but they all still suffered from bad lag which they only have 5 months to fix, still no confirmed price yet.
I love the name, kinectimals looks awesome, the sports one IS like wii sports with prettier graphics, which is also awesome. And the star wars one looks amazing. All the games look amazing. I am on the hype train baby with a one way ticket ;D
Quote from: DFUSIONITE on June 15, 2010, 09:28:19 AM
Quote from: GamerMan316 on June 15, 2010, 09:07:19 AM
Quote from: TaraJayne on June 15, 2010, 09:01:41 AM
Quote from: Failed on June 14, 2010, 06:42:20 PM
what are you supposed to throw when you lose and get angry ??
Your weight around ;D
Well I still love it even though it now has a crappy name. PS2 had a similar name for a game call kenetics or something.
I will read all review's on it as some people are so negative and have taken an instant dislike to it anyway
The games look awful, especially that Kinectimals crap, the Sports one is basically Wii Sports with prettier graphics, the Star Wars game didn't look too bad but they all still suffered from bad lag which they only have 5 months to fix, still no confirmed price yet.
I love the name, kinectimals looks awesome, the sports one IS like wii sports with prettier graphics, which is also awesome. And the star wars one looks amazing. All the games look amazing. I am on the hype train baby with a one way ticket ;D
So it seems :D
For me the hype train was blown up by terrorists, killing everyone on board, before it even took off on it's maiden voyage, the terrorists are still at large btw, they've begun preperations on Target Move now, Sony are fucked ;D
Hype Train lol
Kinect needs separate plug on old 360's
Microsoft has revealed that Kinect will run on the newly redesigned Xbox 360 without a separate power supply.
Anyone using the motion sensor on older Xbox models, however, will have it plug it into the wall separately from the console.
Among the features listed on the back of the new 360's box is a "custom Kinect port". The "custom" part refers to the fact that the port not only connects the 360 to the Kinect camera bar, it provides all the power it needs too, while owners of existing models will need a separate power lead.
The new Xbox has plenty of other tweaks too, of course: it boasts 802.11n Wi-Fi built-in, has touch-sensitive buttons, a 250 GB HD, and is very, very quiet.
Quote from: TaraJayne on June 15, 2010, 09:16:08 AM
I am sure it will be fixed in time. If not we will get a patch. It is like Wii sports but it looks more fun and energetic. I like games like that but I wouldn't want to play Gears or CoD on it. Kinect should be just used for silly games.
For me it's just an add on that I want so I don't need to ask the kids if I can use their Wii
It will be fixed no doubt, one of the games shown looked pretty bad though, woman jumps, character on screen jumps around 2 seconds later, that's bad. The Dance Central game looked spot on though.
My problem with Kinect is that the games shown don't appeal to the core audience that has loyally stuck by the platform over the last five years, obviously they are looking towards pulling in the casual gamer audience, as long as that doesn't halt progress on the kind of games that have made the console so bloody popular, Halo, Gears, COD etc. then i'm fine with it, yeah I said it. Still not gonna get it though. :)
away from Kinect we have a lot of amazing games for the core gamer. Halo Reach, Gears 3, Black Ops, MGS: Rising, Fable 3 et al
can't say we aren't being catered for
Quote from: Failed on June 15, 2010, 10:38:03 AM
away from Kinect we have a lot of amazing games for the core gamer. Halo Reach, Gears 3, Black Ops, MGS: Rising, Fable 3 et al
can't say we aren't being catered for
Vey true
Quote from: Failed on June 15, 2010, 10:38:03 AM
away from Kinect we have a lot of amazing games for the core gamer. Halo Reach, Gears 3, Black Ops, MGS: Rising, Fable 3 et al
can't say we aren't being catered for
I didn't say we weren't, only one amazing game in that list too btw ;D
Quote from: GamerMan316 on June 15, 2010, 10:43:08 AM
Quote from: Failed on June 15, 2010, 10:38:03 AM
away from Kinect we have a lot of amazing games for the core gamer. Halo Reach, Gears 3, Black Ops, MGS: Rising, Fable 3 et al
can't say we aren't being catered for
I didn't say we weren't, only one amazing game in that list too btw ;D
Fable 3??? ;D
Fable sucks so yeah.....
Quote from: GamerMan316 on June 15, 2010, 10:45:06 AM
Fable sucks so yeah.....
you only play gears and kids games anyway, so your opinion on other games is void. :P
Quote from: Failed on June 15, 2010, 10:47:52 AM
Quote from: GamerMan316 on June 15, 2010, 10:45:06 AM
Fable sucks so yeah.....
you only play gears and kids games anyway, so your opinion on other games is void. :P
Not strictly true but spot on about my opinions, nobody gives a f*ck about 'em :(
sorry i forgot you also played Pure Football :P
how long did it take you to 1000G Pure Football btw?
Quote from: Failed on June 15, 2010, 10:53:23 AM
sorry i forgot you also played Pure Football :P
how long did it take you to 1000G Pure Football btw?
Nobody playing online when i got it so couldn't get the online chieves, also it was so bad i wasn't going through career again as a midfielder and defender, only finished with around 450.
I won't bother then, i have to get 2 games a week from Blockbuster, but with me going away to Amsterdam on Tuesday i'll only have 4 days to finish 2 games. I was gonna get SSF4 and something else short and easy.
Got Alpha Protocal this week and Dead to Rights. AP took a while for me to get into, but i'm starting to like it more..... Dead to Rights is frakkin awesome, so much fun and great story and acting so far. Truly loving it, highly recommended and easy 1k supposedly.
Quote from: Failed on June 15, 2010, 10:57:17 AM
Got Alpha Protocal this week and Dead to Rights. AP took a while for me to get into, but i'm starting to like it more..... Dead to Rights is frakkin awesome, so much fun and great story and acting so far. Truly loving it, highly recommended and easy 1k supposedly.
I've got both of those on my rental list, gotta finish DiRT2 first though.
I quite like the look of Alpha Protocal but some people gave it bad reviews
Quote from: TaraJayne on June 15, 2010, 01:57:10 PM
I quite like the look of Alpha Protocal but some people gave it bad reviews
pretty much everyone, except Maibs.
Quote from: Failed on June 15, 2010, 02:34:46 PM
Quote from: TaraJayne on June 15, 2010, 01:57:10 PM
I quite like the look of Alpha Protocal but some people gave it bad reviews
pretty much everyone, except Maibs.
I still really dont get all the hate for it, 2/10 reviews? come on thats just silly, for a 2/10 i expect the programming graphics to be so bad the characters heads are on backwards, great story and great character interaction mared by a dodgy and boring combat system 7/10 at least, not saying it one of the best games this year, its below average, but its still enjoyable and the character interaction/effects is better than ME2 imo.
What did you think of it?
I think I will buy it based on maibs honesty. His opinion means more to me than Games Radar and IGN ;)
Quote from: Maibs on June 15, 2010, 03:00:37 PM
Quote from: Failed on June 15, 2010, 02:34:46 PM
Quote from: TaraJayne on June 15, 2010, 01:57:10 PM
I quite like the look of Alpha Protocal but some people gave it bad reviews
pretty much everyone, except Maibs.
What did you think of it?
I like it when it's being stealthy and the story is great, apart from that it seems very average. Reminds me of Mass Effect a lot, after you finish the first chapter you get a choice of 3 chapters to pick from just like ME1. I'd say 6/10 so far.
Also i havn't found any bugs or glitches yet, it's been pretty solid.
Quote from: TaraJayne on June 15, 2010, 03:11:27 PM
I think I will buy it based on maibs honesty. His opinion means more to me than Games Radar and IGN ;)
IGN reviews are shocking for the most part, i'd take even the Daily Star's reviews over them and they never give bad scores. ;D
I remember Ign gave Tekken 6 8.8 or something. I was so excited that I bought it my boyfriend for his birthday and it was shite :(
Quote from: TaraJayne on June 15, 2010, 03:30:44 PM
I remember Ign gave Tekken 6 8.8 or something. I was so excited that I bought it my boyfriend for his birthday and it was shite :(
I wouldn't even give the last 4 Tekken games combined an 8.8, but that's just me. :)
they're just not Soul calibur
Quote from: Failed on June 15, 2010, 03:35:49 PM
they're just not Soul calibur
Exactly, not even close to their greatness.
I like both Tekken and Soul Calibur
Getting back on topic i wonder if they will bring out a board game for kinect. Kinect 4 maybe ;D
Quote from: DFUSIONITE on June 15, 2010, 05:04:25 PM
Getting back on topic i wonder if they will bring out a board game for kinect. Kinect 4 maybe ;D
I bet you've been waiting all day to post that eh? ;D
According to this link Kinetic is going to be a overpriced.
http://www.teletext.co.uk/gamecentral/news/19e6daa8c4438b0be4311fce731dbb26/Kinect+to+cost+$150.aspx
(http://www.teletext.co.uk/gamecentral/news/19e6daa8c4438b0be4311fce731dbb26/Kinect+to+cost+$150.aspx)
Quote from: Quintillus on June 16, 2010, 12:51:19 AM
According to this link Kinetic is going to be a overpriced.
http://www.teletext.co.uk/gamecentral/news/19e6daa8c4438b0be4311fce731dbb26/Kinect+to+cost+$150.aspx
(http://www.teletext.co.uk/gamecentral/news/19e6daa8c4438b0be4311fce731dbb26/Kinect+to+cost+$150.aspx)
never believe what you read on teletext. they gave a girls aloud album 9/10 once. And I would buy one even if they were £200.00. In fact i am pre ordering one no matter what the cost!! Kinect is not just a gaming peripheral, it's a way of life! YaYY for kinect!!!!
Around £100 seems to be the most popular rumoured price, i'm sure we'll know more soon.
Quote from: DFUSIONITE on June 16, 2010, 09:49:59 AM
Quote from: Quintillus on June 16, 2010, 12:51:19 AM
According to this link Kinetic is going to be a overpriced.
http://www.teletext.co.uk/gamecentral/news/19e6daa8c4438b0be4311fce731dbb26/Kinect+to+cost+$150.aspx
(http://www.teletext.co.uk/gamecentral/news/19e6daa8c4438b0be4311fce731dbb26/Kinect+to+cost+$150.aspx)
never believe what you read on teletext. they gave a girls aloud album 9/10 once. And I would buy one even if they were £200.00. In fact i am pre ordering one no matter what the cost!! Kinect is not just a gaming peripheral, it's a way of life! YaYY for kinect!!!!
Dave is my hero ;)
I'll own it eventually, just like I own (but never use) every other peripheral.
"When" I buy it is simply a matter of how much I want Kinect-only software. So far, I haven't seen anything that makes me want it on release, but MS still has time to WOW me. ;)
Quote from: nCogNeato on June 16, 2010, 02:18:31 PM
I'll own it eventually, just like I own (but never use) every other peripheral.
"When" I buy it is simply a matter of how much I want Kinect-only software. So far, I haven't seen anything that makes me want it on release, but MS still has time to WOW me. ;)
Every game i saw for it makes me want it!! Especially kinectimals.
Quote from: DFUSIONITE on June 16, 2010, 07:38:12 PM
Quote from: nCogNeato on June 16, 2010, 02:18:31 PM
I'll own it eventually, just like I own (but never use) every other peripheral.
"When" I buy it is simply a matter of how much I want Kinect-only software. So far, I haven't seen anything that makes me want it on release, but MS still has time to WOW me. ;)
Every game i saw for it makes me want it!! Especially kinectimals.
I just wanted that tiger to rip that little girl's head off, she was bloody annoying, but that's just me. ;D
I thought Move looked better at E3 than Kinect, well the games at least did as they looked like actual next gen games instead of Wii rip offs, need to see some proper devs get to grips with Kinect and at the very least, a cat killing simulator, before I can become remotely interested. ;D
Quote from: GamerMan316 on June 16, 2010, 07:45:58 PM
Quote from: DFUSIONITE on June 16, 2010, 07:38:12 PM
Quote from: nCogNeato on June 16, 2010, 02:18:31 PM
I'll own it eventually, just like I own (but never use) every other peripheral.
"When" I buy it is simply a matter of how much I want Kinect-only software. So far, I haven't seen anything that makes me want it on release, but MS still has time to WOW me. ;)
Every game i saw for it makes me want it!! Especially kinectimals.
I just wanted that tiger to rip that little girl's head off, she was bloody annoying, but that's just me. ;D
I thought Move looked better at E3 than Kinect, well the games at least did as they looked like actual next gen games instead of Wii rip offs, need to see some proper devs get to grips with Kinect and at the very least, a cat killing simulator, before I can become remotely interested. ;D
Agreed ... minus the cat killing. :P
The "Hype King" is back with more promises he won't deliver on.
E3 2010: Molyneux: Milo is '10 times more amazing' than 2009 demo
Kinect title is "robust" enough for single-player trials, reckons developer
We revealed earlier than Kinect title Milo & Kate still exists (http://www.computerandvideogames.com/article.php?id=252150) - and is being trialled behind closed doors this week. Now, creator Peter Molyneux has told CVG that the finished game is "10 times more amazing" than the demo which set the industry on fire at E3 2009.
Molyneux claimed that the title is playable "in its entirety" and "robust" enough for gamers to get their hands on it unassisted.
The game was notably lacking from Microsoft's E3 2010 conference. The firm focused on Kinect - but decided to omit Milo from its highlighted software line-up.
The 'boy sim' caused shockwaves at E3 2009 - with a filmed demo showing a Lionhead employee having an apparently unscripted conversation with the junior protagonist.
"I promise you it is now ten times more amazing than you'd expect it to be from what you saw at [E3 2009]," said Molyneux. "Because what I showed in Milo then was just a tech demo. I think every one asked: 'That was pretty fascinating, but what does it all mean?'
"It's only when you see it in its entirety and play it that you realise it's robust enough for people to play on their own."
We'd have loved to have played it here, but only celebs are getting that honour, it seems.
Must. Be. Patient.
Molyenux is in town to promote Fable III, which did get an impressive showing at MS's conference.
Kinect doesn't play well with couch potatoes (http://kotaku.com/5565777/xbox-kinect-does-not-play-well-with-couch-potatoes)
Quote from: GamerMan316 on June 17, 2010, 03:32:29 PM
Kinect doesn't play well with couch potatoes (http://kotaku.com/5565777/xbox-kinect-does-not-play-well-with-couch-potatoes)
"Sitting is something we're still calibrating for"I will not buy Kinect until it allows me to fully control non-game menus while sitting down. Period.
Quote from: nCogNeato on June 17, 2010, 06:08:52 PM
Quote from: GamerMan316 on June 17, 2010, 03:32:29 PM
Kinect doesn't play well with couch potatoes (http://kotaku.com/5565777/xbox-kinect-does-not-play-well-with-couch-potatoes)
"Sitting is something we're still calibrating for"
I will not buy Kinect until it allows me to fully control non-game menus while sitting down. Period.
I have no problem running around doing 'stuff' to play games like waving my hands like a idiot for star wars lightsaber fights.. but unfortunately my xbox is in the 'box room' of the house.. therefor no space. If this kinect doesnt cater for people who cant move around then its useless!
Rare: Kinect lag "not an issue"
Is lag a problem for Kinect? Not according to Rare, the studio tasked with producing one of its flagship launch titles, Kinect Sports.
Speaking to Eurogamer in LA this week, Nick Burton, exec producer of technology and communications for the Britsoft veteran, claimed earlier problems had been overcome. "Lag is not an issue," he said. "As with any prototype stuff, of course it was in the past. That's to be expected.
"Where we're at now, not at all. Yes, we've done a lot work to make sure it wasn't a problem, but when you've got something that's copying what you're doing you can't have a lot of lag."
Burton said lag for Kinetic Sports is set at 150ms which, as Digital Foundry smarty-pants Richard Leadbetter pointed out, does not include TV lag.
Lag is more evident in some titles than others at E3 this week and, since some degree of it is unavoidable, the onus will be on developers to work around it to ensure acceptable response times.
Meanwhile, the studio was also keen to dispel the belief - amplified by the recent rebranding - it was now focusing exclusively on casual games.
"It's been the focus for the past couple of years, but we're going to do all kinds of stuff," Burton said. "Obviously the rebrand for us was more about we wanted to freshen up the image - it was just time for a chance. We've done it before, we'll probably do it again.
"We are continually looking at what the next thing's going to be. It might be casual, it might be core, we've had such an eclectic mix over the years and we'll continue to do that."
He added: "It's not always going to be as casual as [Kinect Sports]; this is just something we got really excited about."
Burton refused, however, to be drawn on the studio's other projects, stating: "This is the only Rare game you're seeing at the moment."
While Kinect Sports can be seen as filling the 'Wii Sports' role in the initial Kinect line-up, Burton said the experience on offer is far more advanced.
"There's so much more data, so much more fidelity, so many more things you can do," he said. "Kinect's not just about tracking - there's voice recognition, identity, so many things. It's more than the sum of its parts. I've been involved for a couple of years and even now we're like, "Wow, there's all these things we could do!"
It does all that but still can't let you chill out and play it sat down, awesome! ;D
E3 2010: MS 'f***ed up' with E3 conference - Eden producer
Platform holder should've shown off Child of Eden, says producer
Microsoft "f***ed up big time" not showing one of the few 'core' Kinect games, Child of Eden at its E3 press conference, the game's producer has said.
Speaking to journo Stephen Webster at E3, producer James Mielke said Microsoft had the opportunity to showcase the Tetsuya Mizuguchi game at its press conference, but opted for Wii-like 'casual' games instead.
"Yeah, Microsoft fucked up big time," he said. "They had a chance to feature it for Kinect but decided to focus on family-friendly games like what's on Wii.
"They weren't expecting everyone to react so negatively," he added. "After we showed off our game at UbiSoft, the Microsoft people came to our booth like, 'Oh, oh wow.'"
During the show, adds Mielke, even Shigeru Miyamoto visited the Child of Eden stand for a demonstration from creator, Tetsuya Mizuguchi.
According to Mielke, the legendary Zelda and Mario creator called Eden "game of the show." We're bloody excited, for a start. It's REZ TWO.
See it in action via the Child of Eden trailer (http://www.computerandvideogames.com/article.php?id=251522).
ofcourse they didn't show Child of Eden. Not only will it be available on PS3 using Move but you'll can also play it with a normal controller.
Here's this amazing game coming out for Kinect ...... and Move :-\
Burger King Returns To The 360, This Time For Kinect
Burker King's cheap 360 games a few years back were a surprise success. Now that Kinect is due in stores for the holiday season, the food giant wants to take a second bite of the Xbox market.
While exact details on the style or number of games aren't being disclosed until later in the year, Burger King's chief marketing officer Mike Kappitt says, "Our first endeavor with Xbox 360 took the gaming world by storm, so we couldn't pass up the chance to come together on another cutting-edge program."
"During this year's promotion, our guests can look forward to an even greater adventure that will stimulate the imaginations of gamers and entertainment-lovers of all shapes and sizes."
Please please please be a fitness game.
i hope doritos release a game too :P
Kinect's Best Game Could be The Most Important Game of E3 (http://kotaku.com/5566468/the-best-game-for-kinect-game-could-be-the-most-important-game-of-e3)
Quote from: GamerMan316 on June 18, 2010, 12:35:46 PM
Kinect's Best Game Could be The Most Important Game of E3 (http://kotaku.com/5566468/the-best-game-for-kinect-game-could-be-the-most-important-game-of-e3)
that actually looks pretty good
Quote from: Failed on June 18, 2010, 12:49:54 PM
Quote from: GamerMan316 on June 18, 2010, 12:35:46 PM
Kinect's Best Game Could be The Most Important Game of E3 (http://kotaku.com/5566468/the-best-game-for-kinect-game-could-be-the-most-important-game-of-e3)
that actually looks pretty good
it will be one of my first kinect game purchases. along with kinectimals and kinect sports.
Quote from: DFUSIONITE on June 18, 2010, 12:52:04 PM
Quote from: Failed on June 18, 2010, 12:49:54 PM
Quote from: GamerMan316 on June 18, 2010, 12:35:46 PM
Kinect's Best Game Could be The Most Important Game of E3 (http://kotaku.com/5566468/the-best-game-for-kinect-game-could-be-the-most-important-game-of-e3)
that actually looks pretty good
it will be one of my first kinect game purchases. along with kinectimals and kinect sports.
i thought you were just gonna buy 2 of everything ??
Quote from: Failed on June 18, 2010, 12:49:54 PM
Quote from: GamerMan316 on June 18, 2010, 12:35:46 PM
Kinect's Best Game Could be The Most Important Game of E3 (http://kotaku.com/5566468/the-best-game-for-kinect-game-could-be-the-most-important-game-of-e3)
that actually looks pretty good
They showed it during MS's conference, looks far better than Just Dance on the Wii that's for sure.
Joy Ride May Highlight a Major Kinect Problem
(http://cache.gawkerassets.com/assets/images/9/2010/06/500x_custom_1276868786851_race141_01.jpg)
The last time I saw Joy Ride was at last year's E3 showing when the Xbox 360 title was a fun little free game due out for Xbox Live to help usher in the online service's avatars.
The mysteriously-absent game suddenly reappeared at this year's E3, now designed to help usher in the Xbox 360's controller-free, motion-sensing Kinect... for a price and with one major flaw.
Played without a physical controller Kinect Joy Ride does lose some of its nuance. You can no longer mash one button to accelerate and another to brake. Instead, you play the cartoon-ish car racing game in cruise control, racking up boost power by performing tricks and drifts.
While you lose two buttons and that thumbstick control so commonly found in console racers, you gain the ability to drive a care by holding your hands in the air, as if gripping a steering wheel and just steering.
The controls, when Kinect have you locked in, work like a dream. I was able to effortlessly slip my cartoon cruiser through other cars just by turning an imaginary steering wheel in the air in front of me. It did help, I found, to sort of lean into the turn, making my car steer a little sharper.
To drift around corners you have to throw your hip out to the side. Sure it sounds, and maybe looks a bit silly, but it is kind of fun.
Stunts are performed by moving your body around when your car goes airborn, leaning to the right or left, bowing forward or back or turning completely around in place.
Once you've built up enough power, you can kick in a turbo boost by shoving both hands forward as if pushing that invisible wheel away from you quickly.
It was a fun experience and only suffered from a slight bit of delayed response.
Joy Ride also has a mode that has you steering your car back and forth in a giant concrete half-pipe, essentially turning your car into a skateboard as you do stunts and power higher and higher off the lip of that pipe.
While the early build of the game was fun to play, it wasn't without issues.
While playing the game at a recent Microsoft event, a person walked up to the table on which the television was sitting to pick up a glass. They never walked in front of the tv, staying instead to the side where I didn't even notice them. But for some reason the Kinect camera apparently spotted them and started tracking their body, forcing my car to the left and making it impossible for me to steer.
I managed to drag my car along the side of the race track to the end, but the camera never corrected.
Developers Big Park said they were still tweaking the interface, but that's a worrying problem.
E3 2010: Producer 'didn't make' MS 'f***ed up' comments
Child of Eden producer denies 'MS f***ed up' quotes
Child of Eden's producer has denied reports claiming he said Microsoft "f***ed up big time" with its E3 press conference.
According to the previous report, Q Entertainment's James Mielke said Microsoft "had a chance to feature [Child of Eden] for Kinect but decided to focus on family-friendly games like what's on Wii."
Mielke has since contacted CVG to tell us he "did not volunteer any such quotes".
He said: "I just wanted to alert you that I did not volunteer any such quotes to him for use in a story, and that he paraphrased a joke from my Facebook page and attempted to turn it into news.
"I just wanted to clarify the validity of your story's source." That's that sorted then.
Activision 'cautious' over Kinect, Move
Company wants to see how market reacts to motion devices
Activision has said that it's in no rush to announce dedicated Move and Kinect games - or new IP for that matter.
"Down the road, as we see an install base emerging on these new innovations and user interfaces from Sony and Xbox, we will have certain games for which they will be suitable and open up new ways to innovate and enhance the user experience," chief operating officer Thomas Tippl told GameSpot.
"We don't just want to introduce it everywhere whether it's going to get the player a better experience [or not]."
Tippl also told Gamasutra that the company will continue to innovate with existing franchises rather than heavily investing in risky new IP.
"[Franchise fatigue] is something that I have not bought into," he said. "I think it's an excuse for lack of innovation. If you have a great franchise and you stop innovating, then yes, you will lose your fan base.
"[Launching a new IP] is a very, very difficult thing to do, which is why we do it, but extremely selectively."
Kinect lags it up on Jimmy Fallon (http://kotaku.com/5569409/watch-kinect-lag-it-up-on-jimmy-fallon)
Nice tv though :)
Kinect costs $150 to manufacture - report
Publisher unrest over higher-than-expected manufacturing costs, according to a "source"
Microsoft's Kinect is costs $150 per unit to make - far higher than originally intended, according to a report.
Develops reports that their "highly-positioned, trusted source" says the higher-than-expected manufacturing costs pinned to Microsoft's motion-sensing camera comes as a cause for concern for his company.
This comes amid multiple rumours that the device, which was originally said to be targeting an impulse buy price range of around $50, will actually retail for $150 (around £100 at the currently shocking GBP-USD exchange rate).
MS refuses to comment on the report, but Screen Digest games analyst Ed Barton says the high costs could present MS with a problem considering the casual audience it's targeting with Kinect.
"In pure console peripheral terms, $150 costs are expensive but the question is how much Microsoft is wiling to cut to raise market share," he said.
"The further above manufacturing costs it is, the tougher it becomes. Especially since Microsoft is targeting Kinect to a more casual market.
"Presumably, a big portion of Microsoft's target market for Kinect won't have a console already, so adding in the console costs along with the camera costs, the result is starting to look a bit pricey," added Barton.
He goes on to speculate that MS could aim to maximise the rewards of the expense incurred to develop Kinect's technology by applying it to areas outside of gaming "for things like video conferencing".
Interesting as Kinect is to us hardcore gamers, will it appeal to the wider market at such a price, or will MS sell it at a huge loss as it did with 360 to gain market share?
Quote from: GamerMan316 on June 22, 2010, 09:08:39 AM
Kinect costs $150 to manufacture - report
Publisher unrest over higher-than-expected manufacturing costs, according to a "source"
$100 was the limit I drew for myself as a standalone purchase. If I spend $150, it better come with $50 worth of games/bonus stuff.
Microsoft's own retail store has listed Kinect at $149.99. http://store.microsoft.com/microsoft/Kinect-Sensor-for-Xbox-360/product/C737B081 (http://store.microsoft.com/microsoft/Kinect-Sensor-for-Xbox-360/product/C737B081).
That's the price that's been found on most retail sites but it's hard to tell whether it's the product of clever guesswork or actual solid information.
However, it's harder to dispute such a price appearing on Microsoft's own site. $149.99 works out to be £100 via the current exchange rate but we don't think that will be the final price for our shores.
It could be less than a tenner and I still wouldn't buy it, infact if it was given away free with Gears of War 3 next April i'd leave it in the shop. ;D
Quote from: GamerMan316 on June 22, 2010, 05:50:28 PM
It could be less than a tenner and I still wouldn't buy it, infact if it was given away free with Gears of War 3 next April i'd leave it in the shop. ;D
I feel the same.I'd also leave gears 3 there with it in lonely corner!
Kinect is for everyone, says Microsoft (http://www.oxm.co.uk/article.php?id=20630)
Everyone but Craig ;D
Quote from: GamerMan316 on June 24, 2010, 01:45:55 PM
Kinect is for everyone, says Microsoft (http://www.oxm.co.uk/article.php?id=20630)
"Guys I have nothing to do with Kinect Pricing," the tweet says. "All prices now *no matter what the retail source* are placeholders. We've not announced."I think Microsoft is using this "placeholder" strategy to test the reaction of it's potential customers. Retailers are already taking preorders.
I'd bet that Microsoft has a preorder goal in mind. If preorders reach that number at $150 pricetag, they'll stick with the $150. If they don't receive enough preorders, they'll announce Kinect's
REAL price, which will probably be $100.
So my advice to the world ...
DON'T PREORDER KINECT! 8)
Quote from: nCogNeato on June 24, 2010, 03:01:21 PM
So my advice to the world ... DON'T PREORDER KINECT! 8)
I was just about to pre-order it too ;D
MS: We'll do Kinect FPS 'someday' (http://www.computerandvideogames.com/article.php?id=253215)
Charlie Brooker on Kinect.
Why talk to a computer? Surely talking to a human is traumatic enough?
The technology behind Microsoft's Kinect for Xbox should seem impossibly magical, but I see only drawbacks
(http://static.guim.co.uk/sys-images/Technology/Pix/pictures/2010/6/15/1276593814914/Kinect-Adventures-005.jpg)
About 10 minutes into the 21st century it became a cliche to complain that all those old Hollywood dreams of spending the year 2000 zipping about on jetpacks and playing moon golf with robots were wild works of fiction after all. Now, 10 years on, the present is actually overtaking those movies. And it needn't have bothered.
Everyone remembers how astounded they were by the Nintendo Wii, right? You wave a stick around your living room and pretend you're playing tennis. Well at last week's E3 Expo in Los Angeles, Microsoft launched something called Kinect for the Xbox, which takes things one step further. Suddenly there is no stick. There's just you. You are the stick. Except they prefer to say, "You are the controller," because "stick" sounds a bit demeaning.
There's no pesky handheld interface at all with Kinect. You simply stand in front of your television sweeping your arms about like an unemployed conductor having a breakdown in front of daytime television, and the game reacts to your movements. It actually manages to make Minority Report look dated. Tom Cruise had to don special gloves to use his hand-waggling computer interface. Loser. What is this, 1976? Kinect lets you ride bareback.
And it doesn't just notice your hands, but your entire body. The most promising application was Dance Central, a dancing game from the creators of Guitar Hero. There have been dancing games before, of course, but they were rudimentary hopscotch affairs where you had to step on the right footpad at the right time. Dance Central tracks what your shoulders are doing and encourages you to correct your hips – just like the morning exercise routine Winston Smith had to perform in front of his telescreen in 1984, but with a Lady Gaga soundtrack and slightly less emphasis on dictatorial hectoring.
But wait: Kinect has ears as well as eyes. So as well as jigging around to impress in-game characters who aren't really there, you can also converse with them, thus enabling you to enjoy all the fun of a full-blown psychotic hallucination without feeling compelled to go out and stab someone afterwards. Unless that's the purpose of the game, of course, which it probably isn't, given the bad press that'd generate.
Instead it all looks rather twee: another centrepiece is Kinectimals, a virtual pet simulator which lets children play with cuddly imaginary tiger cubs and the like. You can talk to the tiger cub, tickle it under the chin, dance for its amusement, or hide behind the sofa and watch it whimper morosely until you jump back into view. You can do virtually anything with the cuddly not-there critter, apart from taking the only sane course of action: screaming "BEGONE, VILE WRAITH!" while stamping on its head. If you try that it'll just stare at you, blinking vacantly every 2.3 seconds as prescribed by its software, until you admit defeat and crumple weeping to the carpet – at which point it'll detect your despair and do a funny little handstand to cheer you up, and you'll catch sight of it and momentarily smile through your tears despite yourself and THUS KINECTIMAL IS THE VICTOR.
The technology behind Kinect should seem impossibly magical. A computer you can talk to, a computer that responds to your facial expression and tone of voice? So you're basically like Captain Wow issuing commands to his Plutobot 2000? The teenage me would've kicked himself in the balls with excitement. But now I'm so used to being dazzled by the white heat of technology, my eyes have grown accustomed to the glare. No longer blinded by progress, I see only drawbacks.
As Charles Arthur remarked in this paper last week (http://www.guardian.co.uk/technology/2010/jun/16/minority-report-technology-comes-true), much of this technology only comes about about because of the "Star Trek effect" that turns sci-fi movies into self-fulfilling prophesies. A scientist sees a sliding door on the USS Enterprise, gets excited, tries to recreate one in reality, and before you know it you can't even enter your local Tesco without passing through at least two of the bastards. This phenomenon also explains the invention of Laser Quest, the iPad and Soylent Green flavour Pringles.
But movies often do things that work better in movies than in real life. Take talking to computers. The Kinect demonstration showed a man saying "Xbox, play movie" in order to make his Xbox play an HD digital copy of Tim Burton's Alice in Wonderland. Then he said "Xbox, pause", and the Xbox paused it. Then he said "How cool is that?" and the audience took a while to respond, because there's no polite collective noise that means: "We appreciate the ingenuity, but CHRIST you look like a dick."
We've got buttons now. Buttons. If you want to play a movie, there's a button right there. You don't have to plead with it. Just press it. Shut up and press it.
Movies show people talking to machines for the same reason they'll still show the whistleblower turning up on the hero's doorstep to deliver urgent news in person, rather than sending a text: because it's more dramatic. It's also more cumbersome. Dancing software that rates your performance and turns exercise into a brightly coloured game: that's a step forward. Holding dorky conversations with your Xbox: that's a leap backward. Or to put it another way: no matter how far into the future we run, we're always lagging slightly behind.
The guy is a dick. I have watched his shows and he isn't even funny. He just says things for effect, supposedly comedic. I disagree entirely with him, no matter what he says about anything :P he is just another journalist who sits on his oh so high horse and finds fault with everything so people think he is more intelligent than he actually his. Other than that he is a nice guy ;D
Quote from: DFUSIONITE on June 25, 2010, 12:45:43 PM
The guy is a Wanker. I have watched his shows and he isn't even funny. He just says things for effect, supposedly comedic. I disagree entirely with him, no matter what he says about anything :P he is just another journalist who sits on his oh so high horse and finds fault with everything so people think he is more intelligent than he actually his. Other than that he is a nice guy ;D
Fixed ;D
Charlie Brooker is awesome, great writer, very funny and seems to echo a lot of my thoughts, he's also an avid gamer so his opinions carry far more weight than the usual journalist crap we have to put up with, top man.
Quote from: GamerMan316 on June 25, 2010, 02:05:30 PM
Charlie Brooker is awesome, great writer, very funny and seems to echo a lot of my thoughts, he's also an avid gamer so his opinions carry far more weight than the usual journalist crap we have to put up with, top man.
LOL. I know you like him thats why i wrote what i did :P I do disagree with his kinect comments though, but then again i am a kinect fan boy ;D
Quote from: DFUSIONITE on June 25, 2010, 02:13:48 PM
Quote from: GamerMan316 on June 25, 2010, 02:05:30 PM
Charlie Brooker is awesome, great writer, very funny and seems to echo a lot of my thoughts, he's also an avid gamer so his opinions carry far more weight than the usual journalist crap we have to put up with, top man.
LOL. I know you like him thats why i wrote what i did :P I do disagree with his kinect comments though, but then again i am a kinect fan boy ;D
Can't say i've noticed ;D
Game and HMV to demo Kinect in stores
You'll be able to play before you buy
GAME and HMV have confirmed that they'll have in-store Kinect demos where punters can try Microsoft's new interface for themselves.
"The key to Kinect and to getting customers is obviously all about demonstration," Neil Ashurst, Head of UK PR for Game told TechRadar.
"So at the moment our focus is looking at ways of doing that. Beyond that we don't have any specific details at present."
The news comes after Microsoft announced it would have Kinect on display at its handful of retail stores in the US.
I can hardly contain my excitement.
Quote from: GamerMan316 on June 25, 2010, 12:05:23 PM
Charlie Brooker on Kinect.
Why talk to a computer? Surely talking to a human is traumatic enough?
... you can also converse with them, thus enabling you to enjoy all the fun of a full-blown psychotic hallucination
I laughed at that. :D
Quote from: My Favourite Quote
It actually manages to make Minority Report look dated. Tom Cruise had to don special gloves to use his hand-waggling computer interface. Loser. What is this, 1976? Kinect lets you ride bareback.
Heehee!!
Justin Bieber advertising Kinect on tour (http://www.joystiq.com/2010/06/26/justin-bieber-advertising-kinect-on-tour/)
Oh joy!
Molyneux fancies Kinect Black & White
Lionhead's Peter Molyneux has said that he loves the idea of a version of his PC god game Black & White for Xbox 360 motion controller Kinect, but it's unlikely he'll have time.
The two Black & White games featured a gesture interface that allowed you to cast spells, interact with your giant creature and manage your worshippers' settlements, so the series is an obvious fit for Microsoft's camera device, he reasoned.
"The original Black & White - with the hand, reaching in and touching and stroking, you can really factor that with Kinect, and it could be really super cool," Molyneux mused to UGO.
"It's purely me just thinking about it, and thinking about what Black & White means. I love the idea of that connection the hand gave you into the world, the feeling of power, the feeling of nuturing."
But although he said "maybe it is something I should revisit," Molyneux confessed that there was too much on his plate to entertain the idea right now.
"The trouble with being a designer now is that there are way too many ideas than there is time to develop those ideas," he said.
"I would love to do something like a Black & White again. I would love to do a Fable 4. I would love to carry on doing Milo, but there is only a certain amount of resources and a certain amount of time."
Diskinected (http://www.extraguy.com/2010/06/diskinected/)
Just give me voice commands and easy hand-motion menu navigation (while sitting down) and that is well worth my $100.
I don't expect any 'killer apps' until at least a year after launch.
(http://img571.imageshack.us/img571/3729/wambulancelogo.jpg)
Its not even out yet, theres a lot we dont know, it wont be jaw-dropping(ly) amazing but i gotta say im still slighty looking forward to it.
Would like to see some proper games for it tho, not just get your fake family around and dance and act like a twat, Black and White would be awesome on it and can think of a few more games that would be pretty good/intresting.
Microsoft: Project Milo "Not A Game We're Planning To Bring To The Market"
(http://cache.gawkerassets.com/assets/images/9/2010/06/500x_miloface.jpg)
We'd always thought Project Milo, Lionhead's Kinect tech demo from E3 2009, was an actual game. Or at least an actual something. Turns out it's not, and will probably never be released to market.
While Microsoft told us that "Project Milo is something that is in ongoing development at Lionhead Studios" following its no-show at this year's E3, Xbox's director of product management Aaron Greenberg now tells Aussie TV show Good Game, "Last year we unveiled the Project Natal technology, we showed a bunch of technology demos as part of that. And obviously [Milo] is a technology demo that continues to exist, but right now it's not a game that we're planning to bring to market."
Sure answers the question of "how the hell is this kid supposed to be fun?", if a tech demo was all it was intended to be. It now seems likely that whatever technology was powering Milo will turn up in a future Lionhead game. Fable IV: The Apprentice, maybe?
I've been saying that Milo was only a crappy tech demo since it was first shown at E3 09, looks like I was right for once. :)
well that's just ruined my life. I so wanted a milo :'(
guess i will just have to make do with my boring, can't even pass things to her through the tv screen daughter :'(
Quote from: DFUSIONITE on June 29, 2010, 09:14:22 AM
well that's just ruined my life. I so wanted a milo :'(
guess i will just have to make do with my boring, can't even pass things to her through the tv screen daughter :'(
I can't pass things to my daughter through the tv screen. But she can pass things to me ..
(http://blog.plusfactory.net/wp-content/uploads/2010/01/ring-girl-tv_thumb.jpg)
Quote from: nCogNeato on June 29, 2010, 03:27:02 PM
Quote from: DFUSIONITE on June 29, 2010, 09:14:22 AM
well that's just ruined my life. I so wanted a milo :'(
guess i will just have to make do with my boring, can't even pass things to her through the tv screen daughter :'(
I can't pass things to my daughter through the tv screen. But she can pass things to me ..
(http://blog.plusfactory.net/wp-content/uploads/2010/01/ring-girl-tv_thumb.jpg)
You shouldn't use the crappy US remake girl, Sadako > Samara, original is best. :)
(http://youoffendmeyouoffendmyfamily.com/wordpress/wp-content/uploads/2010/03/Ringu.jpg)
ShopTo calls for lower UK Kinect price
UK retailer ShopTo has called for Microsoft to lower the price it expects gamers to fork out for Xbox 360 motion sensor Kinect.
ShopTo pre-orders for Kinect (http://www.shopto.net/XBOX%20360/VIDEO%20GAMES/XB2KI03-Kinect%20for%20Xbox%20360.html) are open now with a £124.86 price tag.
The current RRP of £129.99 and release date of Friday, 19th November listed on ShopTo are "placeholder", CEO Igor Cipolletta told Eurogamer this morning.
However, Cipolletta guaranteed those who pre-order Kinect will get the Xbox 360 add-on for the listed price irrespective of whether Microsoft's trade price is higher.
"It's too high," Cipolletta said of Kinect's pricing.
"We believe that with this current economy it should be around £70. For £140 you can buy a Wii.
"Pre-orders are very low," he added.
Cipolletta doesn't expect Microsoft to bundle Kinect with the new Xbox 360 250GB model, set for a UK release on 16th July, although admitted that Microsoft may reveal such plans in the near future.
Last week Microsoft popped Kinect on its own online store priced $149, despite spokesperson Aaron Greenberg's repeated assertions that the $149 price tag put forward by US retailers is "purely speculative".
Cipolletta said that he has been told that Kinect's rumoured US pricing is correct, and based ShopTo's pricing on it.
Quote from: GamerMan316 on June 30, 2010, 11:10:44 AM
ShopTo calls for lower UK Kinect price
UK retailer ShopTo has called for Microsoft to lower the price it expects gamers to fork out for Xbox 360 motion sensor Kinect.
ShopTo pre-orders for Kinect (http://www.shopto.net/XBOX%20360/VIDEO%20GAMES/XB2KI03-Kinect%20for%20Xbox%20360.html) are open now with a £124.86 price tag.
The current RRP of £129.99 and release date of Friday, 19th November listed on ShopTo are "placeholder", CEO Igor Cipolletta told Eurogamer this morning.
However, Cipolletta guaranteed those who pre-order Kinect will get the Xbox 360 add-on for the listed price irrespective of whether Microsoft's trade price is higher.
"It's too high," Cipolletta said of Kinect's pricing.
"We believe that with this current economy it should be around £70. For £140 you can buy a Wii.
"Pre-orders are very low," he added.
Cipolletta doesn't expect Microsoft to bundle Kinect with the new Xbox 360 250GB model, set for a UK release on 16th July, although admitted that Microsoft may reveal such plans in the near future.
Last week Microsoft popped Kinect on its own online store priced $149, despite spokesperson Aaron Greenberg's repeated assertions that the $149 price tag put forward by US retailers is "purely speculative".
Cipolletta said that he has been told that Kinect's rumoured US pricing is correct, and based ShopTo's pricing on it.
I would be very surprised if they don't, considering the new machine is kinect ready. Well i hope they do, If they do i will get it.
Quote from: DFUSIONITE on June 30, 2010, 11:24:47 AM
Quote from: GamerMan316 on June 30, 2010, 11:10:44 AM
ShopTo calls for lower UK Kinect price
UK retailer ShopTo has called for Microsoft to lower the price it expects gamers to fork out for Xbox 360 motion sensor Kinect.
ShopTo pre-orders for Kinect (http://www.shopto.net/XBOX%20360/VIDEO%20GAMES/XB2KI03-Kinect%20for%20Xbox%20360.html) are open now with a £124.86 price tag.
The current RRP of £129.99 and release date of Friday, 19th November listed on ShopTo are "placeholder", CEO Igor Cipolletta told Eurogamer this morning.
However, Cipolletta guaranteed those who pre-order Kinect will get the Xbox 360 add-on for the listed price irrespective of whether Microsoft's trade price is higher.
"It's too high," Cipolletta said of Kinect's pricing.
"We believe that with this current economy it should be around £70. For £140 you can buy a Wii.
"Pre-orders are very low," he added.
Cipolletta doesn't expect Microsoft to bundle Kinect with the new Xbox 360 250GB model, set for a UK release on 16th July, although admitted that Microsoft may reveal such plans in the near future.
Last week Microsoft popped Kinect on its own online store priced $149, despite spokesperson Aaron Greenberg's repeated assertions that the $149 price tag put forward by US retailers is "purely speculative".
Cipolletta said that he has been told that Kinect's rumoured US pricing is correct, and based ShopTo's pricing on it.
I would be very surprised if they don't, considering the new machine is kinect ready. Well i hope they do, If they do i will get it. If not i will still buy them both (kinect and the new machine) but i won't be happy about it
I think initially MS will just sell Kinect on it's own and see how well it shifts and then if it's not selling well they'll bundle it with the 360S, though with it being released so close to Christmas a bundle option straightaway would make more sense.
Quote from: GamerMan316 on June 30, 2010, 11:39:48 AM
I think initially MS will just sell Kinect on it's own and see how well it shifts and then if it's not selling well they'll bundle it with the 360S, though with it being released so close to Christmas a bundle option straightaway would make more sense.
I hope your right. Vicki really wants my super elite in the bedroom so we don't have annoying split screen on gears when we are playing online. It also means we could play other games online together, and boost some of my older games for online achievements. I also really want the new machine, due to it's sex appeal, and we both want kinect so if we could get a bundle deal in november that would be perfect for both of us :)
Quote from: DFUSIONITE on June 30, 2010, 12:21:08 PM
Quote from: GamerMan316 on June 30, 2010, 11:39:48 AM
I think initially MS will just sell Kinect on it's own and see how well it shifts and then if it's not selling well they'll bundle it with the 360S, though with it being released so close to Christmas a bundle option straightaway would make more sense.
I hope your right. Vicki really wants my super elite in the bedroom so we don't have annoying split screen on gears when we are playing online. It also means we could play other games online together, and boost some of my older games for online achievements. I also really want the new machine, due to it's sex appeal, and we both want kinect so if we could get a bundle deal in november that would be perfect for both of us :)
As soon as any bundles are official, i'll post them right here, it's pretty much all i'm good for these days, well that and hating on the French. ;D
Quote from: GamerMan316 on June 30, 2010, 12:23:51 PM
Quote from: DFUSIONITE on June 30, 2010, 12:21:08 PM
Quote from: GamerMan316 on June 30, 2010, 11:39:48 AM
I think initially MS will just sell Kinect on it's own and see how well it shifts and then if it's not selling well they'll bundle it with the 360S, though with it being released so close to Christmas a bundle option straightaway would make more sense.
I hope your right. Vicki really wants my super elite in the bedroom so we don't have annoying split screen on gears when we are playing online. It also means we could play other games online together, and boost some of my older games for online achievements. I also really want the new machine, due to it's sex appeal, and we both want kinect so if we could get a bundle deal in november that would be perfect for both of us :)
As soon as any bundles are official, i'll post them right here, it's pretty much all i'm good for these days, well that and hating on the French. ;D
LOL. I know vicki was telling me you were winding her up about her being part french. Kepep up the good work ;D
Quote from: DFUSIONITE on June 30, 2010, 12:21:08 PM
Quote from: GamerMan316 on June 30, 2010, 11:39:48 AM
I think initially MS will just sell Kinect on it's own and see how well it shifts and then if it's not selling well they'll bundle it with the 360S, though with it being released so close to Christmas a bundle option straightaway would make more sense.
I hope your right. Vicki really wants my super elite in the bedroom so we don't have annoying split screen on gears when we are playing online. It also means we could play other games online together, and boost some of my older games for online achievements. I also really want the new machine, due to it's sex appeal, and we both want kinect so if we could get a bundle deal in november that would be perfect for both of us :)
Too many double entendres! I could'nt stop laughing!
Alleged Kinect hardware specs claim two active player limit (http://www.joystiq.com/2010/06/30/alleged-kinect-hardware-specs-claim-two-active-player-limit/)
Quote from: GamerMan316 on June 30, 2010, 10:49:39 PM
Alleged Kinect hardware specs claim two active player limit (http://www.joystiq.com/2010/06/30/alleged-kinect-hardware-specs-claim-two-active-player-limit/)
I am glad about that. The more people you have in front of the tv waving their arms and legs around the more chance of someone falling and breaking said tv. Two is enough!! Besides you could do winner stays on. I got it all planned out :)
That and most people don't have enough room in their living room for more than 2 people to be dancing around like retards.
Kinect looks good, but if (I say if, but I mean when) I get it it'll be relegated to being a fancy TV/Xbox media player remote and occasionaly get used for the messenger video chat functions. Other than that it'lll end up not being used unless they improve drastically on the caliber and quality of the games they plan to release with it. I don't want a pet Tiger cub, what the f*ck is the point? I have a pet turtle and a pet alien already. (Tamagotchi ftw)
I purposefully have no room near my TV to avoid anyone getting the idea to prance about!
Quote from: Failed on July 03, 2010, 09:40:31 AM
I purposefully have no room near my TV to avoid anyone getting the idea to prance about!
;D
Just like me.
I got loads of room, and yes i DO want a pet tiger!!
If my front room was the size of Old Trafford I still wouldn't have enough room for Kinect. ;D
Beware: Kinect is watching you (http://fronttowardsgamer.com/2010/07/03/beware-kinect-is-watching-you/)
Yeah, thinking about it like that, I'm am never leaving Kinect connected to my Xbox when I'm finished using it. Thast article has just jumped my paranoia into overdrive. :-\
Quote from: Legion on July 03, 2010, 09:21:49 PM
Yeah, thinking about it like that, I'm am never leaving Kinect connected to my Xbox when I'm finished using it. Thast article has just jumped my paranoia into overdrive. :-\
Sorry mate :)
I'm alright as I won't be buying it.
I personally am lookin forward to kinect i can't wait an as for that bout microsoft bein able to watch u -what a crock of sh*t stop makin excuses for not gettin it we all know u all want it ur to scared to admit that u all want a pet tiger !!
Quote from: DFUSIONESS on July 04, 2010, 04:55:50 PM
I personally am lookin forward to kinect i can't wait an as for that bout microsoft bein able to watch u -what a crock of sh*t stop makin excuses for not gettin it we all know u all want it ur to scared to admit that u all want a pet tiger !!
You tell him newbie!
I want Kinect as much as I want Liverpool to win another league title. ;D
we all get watched all the time anyway everywhere we go.
But I don't wanna be watched in my home D:
Quote from: Legion on July 04, 2010, 05:28:19 PM
But I don't wanna be watched in my home D:
the story that you could be watched in your home is absolute bollocks. If microsoft did that and got found out they would lose millions of dollars in law suits. It's just ridiculous nonsense.
Quote from: DFUSIONITE on July 04, 2010, 05:46:20 PM
Quote from: Legion on July 04, 2010, 05:28:19 PM
But I don't wanna be watched in my home D:
the story that you could be watched in your home is absolute bollocks. If microsoft did that and got found out they would lose millions of dollars in law suits. It's just ridiculous nonsense.
It's actually true, why do you think all Windows laptops now come with integrated webcams ;D
Quote from: GamerMan316 on July 04, 2010, 05:55:06 PM
It's actually true, why do you think all Windows laptops now come with integrated webcams ;D
so microsoft can watch me jacking off to pictures from the woman in swimsuits from the 40's .... just a glimpse of ankle mmmmmm
Quote from: Legion on July 03, 2010, 09:21:49 PM
Yeah, thinking about it like that, I'm am never leaving Kinect connected to my Xbox when I'm finished using it. Thast article has just jumped my paranoia into overdrive. :-\
I'll be draping a handkerchief over Kinect while I'm not using it. Like a bird cage. ;)
Quote from: nCogNeato on July 06, 2010, 04:00:40 PM
Quote from: Legion on July 03, 2010, 09:21:49 PM
Yeah, thinking about it like that, I'm am never leaving Kinect connected to my Xbox when I'm finished using it. Thast article has just jumped my paranoia into overdrive. :-\
I'll be draping a handkerchief over Kinect while I'm not using it. Like a bird cage. ;)
LMAO, it's alive!!!
Casual Kinect 'surprises' Sony
Platform rival praises Xbox strength with FPS games - but is perplexed by 'polarised' approach
Sony has revealed its "surprise" over Microsoft's casual launch line-up for Kinect.
Microsoft unveiled Kinect at E3 last month with a wealth of Wii-esque titles, including Kinectimals, Kinect Sports and Joyride.
Sony worldwide studios boss Shuhei Yoshida told the August issue of Edge magazine that he respected Microsoft's strength with FPS games.
However, he said he was bemused by its family-friendly approach with its new motion sensing peripheral.
"In practical purposes, those are Microsoft's strengths - they have very strong FPSes, for example," he said, "and they work with Activision to provide content for Call Of Duty.
"It's very interesting to see them confirm where they have those strengths by opening [their E3 presentation] with those games.
"When they showed Kinect I was surprised to see so much on the casual side. It was a polarised kind of approach."
Yoshida said that Sony's approach was more widespread. "We are not focusing on one area, or two areas, but covering a full audience spectrum," he added.
You can read the full interview with Yoshida-san in issue 217 of EDGE.
Seems to me like casual games are pretty much the only thing Microsoft can bring out on Kinect so far. It's like when a new console is released and all the new games for it are really basic. It's gonna be easier for them to start with simpler games for the beginning few months/years, and work up to making more 'Xbox-esque' games when they have more experience with the technology.
Sony are just pissed that they didn't come up with Kinect first.
MS: Kinect CAN be played sitting down
"...when an experience is developed with sitting in mind"
Good news for lazy gamers. Microsoft has said that Kinect games CAN be played while sitting down - if the game has been designed for you to do so.
Microsoft dismisses fears that all Kinect games will have you on your feet, telling Joystiq today: "Kinect can be used while sitting when an experience is developed with sitting in mind."
Concerns stem from the current selection of Kinect games that have been show, all of which show the user standing to play them. But MS pointed to applications such as browsing the Xbox dashboard or controlling movies on the console with Kinect as "experiences where we expect people to be sitting."
MS promises that its E3 showing was "only the tip of the iceberg" and that it's "natural for Kinect games to be designed to get you off the couch: dancing, running, dodging, bending and kicking."
We just don't like the idea of a game deciding if we can sit or not. Have you ever played Wii Sports bowling seated? We have - sometimes you just don't feel like standing up. Wii can be tricked though. It seems Kinect cannot.
It's the wii, it's all in the wrist, I used to play Golf sitting down ;D
Quote from: Legion on July 07, 2010, 09:51:06 PM
Seems to me like casual games are pretty much the only thing Microsoft can bring out on Kinect so far. It's like when a new console is released and all the new games for it are really basic. It's gonna be easier for them to start with simpler games for the beginning few months/years, and work up to making more 'Xbox-esque' games when they have more experience with the technology.
Sony are just pissed that they didn't come up with Kinect first.
I agree with everything you said there. I am one of the few people that is really looking forward to kinect. I have an eight year old daughter so i am pleased with the initial line up of games, it means i can spend time with her AND my xbox at the same time. :)
Aww there he goes again always thinking of his child . Brings a tear to the eye :'(
Quote from: TaraJayne on July 09, 2010, 01:46:12 PM
Aww there he goes again always thinking of his child . Brings a tear to the eye :'(
He just enjoys beating her at games. ;)
Kinect banned in China
China law blocks sale of motion device along with the console itself
Microsoft will not be allowed to legally sell its upcoming motion control device Kinect in China because of a law that also blocks the sale of the Xbox 360 itself in the country.
Microsoft China COO Michel Van Der Be confirmed that the new device will be the latest in a string of gaming hardware to be banned in accordance with China's Ministry of Culture edict issued in 2000, which prohibits the sale of video game equipment and accessories, according to report (via Gamasutra).
As Gama notes, there's still a significant underground market for consoles in China, in which the Xbox has been said to be leading in the current generation.
MS hasn't said it whether or not it will appeal against the ban, but Van Der Be says the firm will obey local law.
Kinect will be out in more gaming-friendly territories this side of the planet on November 4.
Quote from: GamerMan316 on July 13, 2010, 10:02:54 AM
Kinect banned in China
China law blocks sale of motion device along with the console itself
Microsoft will not be allowed to legally sell its upcoming motion control device Kinect in China because of a law that also blocks the sale of the Xbox 360 itself in the country.
Microsoft China COO Michel Van Der Be confirmed that the new device will be the latest in a string of gaming hardware to be banned in accordance with China's Ministry of Culture edict issued in 2000, which prohibits the sale of video game equipment and accessories, according to report (via Gamasutra).
As Gama notes, there's still a significant underground market for consoles in China, in which the Xbox has been said to be leading in the current generation.
MS hasn't said it whether or not it will appeal against the ban, but Van Der Be says the firm will obey local law.
Kinect will be out in more gaming-friendly territories this side of the planet on November 4.
why oh why did china get the olympics a couple of years ago. Oh yeah, so governments could continue to trade with them.
Quote from: GamerMan316 on July 13, 2010, 10:02:54 AM
Microsoft will not be allowed to legally sell its upcoming motion control device Kinect in China because of a law that also blocks the sale of the Xbox 360 itself in the country.
It would be funny if they allowed Kinect to be sold, but not the Xbox 360. You know ... because it doesn't work without a console. (http://360fahrenheit.com/fahrenh1_forum1/Smileys/default/rolleyes.gif)
BBC: Milo & Kate is a tech demo after all
Microsoft currently has no plans to release Milo & Kate after all, Peter Molyneux has reportedly told the TED Global conference in Oxford.
A fortnight ago Microsoft mouthpiece Aaron Greenberg said "right now it's not a game" before changing his mind, after which Lionhead boss Molyneux waded in and said Greenberg's original comment was based on out-of-date information.
According to the BBC report on Molyneux's speech at the TED Global conference in Oxford - where technology gurus are given 18 minutes to present their ideas - the veteran games designer said the Milo technology is in development and Microsoft has no plans to release it.
However, he also hinted that the game was designed for widespread use and could end up being a commercial product one day.
We've contacted Molyneux's spokesperson for comment.
Molyneux also walked attendees through an updated demo of the technology, which was first shown at E3 2009 during the unveiling of Kinect - then known as Project Natal.
One particularly interesting detail was that Milo's mind "is based in the cloud", meaning that his artificial intelligence improves as people around the world play with him and that development is fed back to the whole over the internet. "As millions of people use it, Milo will get smarter," Molyneux said. Careful, Peter (http://www.imdb.com/title/tt0103064/).
Describing Milo as "a new revolution in storytelling", Molyneux said that "films, TV, even hallowed books, are just rubbish because they don't involve me". "It's a sea of blandness," he said.
The audience was told that Milo is a kid who has just moved from London to New England and has lots of time to himself. In the demo, Molyneux's assistant helped Milo explore a garden, skim stones and share secrets.
Molyneux said "no two people's Milos can be the same" because of the degree to which the player's actions sculpt his personality. "Some of the things you are doing will change the course of his life," he said, noting that after 45 minutes Milo recognises you.
The software allows Lionhead "complete control" over facial animation - right down to blushing and nostril width - to help convey stress and emotion. Apparently it's partly thanks to technology found "hidden in the dusty vaults of Microsoft". Top men.
"Most of it is just a trick - but it is a trick that actually works," Molyneux said. "I can promise you that if you are sitting in front of this screen, that is a truly wonderful moment."
That was more or less it, but he did add that the section being shown was early in the game, and that later on things got a bit more exotic. "There are lots of adventures - some of which are quite dark," Molyneux, whose other games include Fable III, explained.
He's off talking bollocks again, if anyone can promise you the world and give you a marble it's Molyneux. ;D
Molyneux may never release a "Milo" game, but concidering the crazy response it received from the public, I would be shocked if another developer didn't steal the concept and release their own.
In 3 years, I bet there will be at least 2 "Milo" clones on the market.
i'd name my clone smilo
Quote from: Failed on July 14, 2010, 02:06:36 PM
i'd name my clone smilo
Really? I thought you might have chosen Mr Hyde :D
Microsoft confirms Kinect price
Kinect will cost £129.99/€149.99, and come bundled with launch title Kinect Adventures, Microsoft has confirmed.
"We obviously don't make pricing decisions without doing our research," Xbox product director Aaron Greenberg told Eurogamer in an interview published elsewhere on the site.
"We've done a number of pricing studies on a global scale across a whole variety of audience segments. We've found that when we talked to consumers about the different types of experiences you get with Kinect, the sensor with the full game at £129.99 does quite well.
"There will be a whole new wave of consumers looking for all new ways to experience games and entertainment. To be able to do that with the console plus the sensor and the game at that value is pretty unprecedented."
Microsoft also revealed a new Xbox 360 4GB model, to be launched in the UK on 20th August, priced £149.99/€199.99.
The Xbox 360 4GB plus the Kinect sensor and Kinect Adventures will be available as a bundle for £249.99/€299.99 when Kinect launches in the UK this November.
While Microsoft is yet to announce A UK release date for Kinect, retailers have this evening begun taking pre-orders for the device, the new Xbox 360 4GB and the bundle.
The new Xbox 360 4GB differs slightly from the Xbox 360 250GB unveiled during Microsoft's E3 2010 conference last month.
The 4GB is internal flash memory, and the console has a black matte finish. Otherwise it's exactly the same as the "whisper quiet" Xbox 360 250GB, and includes built in Wi-Fi, the smaller design, and a hard drive bay.
"It will effectively replace the Arcade console," Greenberg said. "We see it as a great value entry price point for consumers. We're upgrading the storage to a full 4GB, which is quite a bit of storage. At £149.99 we think that's a great price point."
More than 15 Kinect-enabled games will be available at launch, including the bundled Kinect Adventures, and Kinect Sports, Kinectimals and Kinect Joy Ride.
All first party Kinect games will retail for £39.99. Kinect Adventures, however, will be a full-price retail game.
Microsoft has high hopes for the sensor. Greenberg likened Kinect's launch to that of a new console.
"A lot of people have talked about this being the type of leap you would typically see when you went to a new generation," he said.
"But the nice thing is we're able to bring that next generation experience to market this generation.
"We already have storage. We already have high definition gaming. We already have a connected online community. So adding the sensor to the experience enables us to unlock a whole new variety of games and entertainment. We're pretty optimistic this will provide multiple years of life to the current life cycle."
(http://images.eurogamer.net/assets/articles//a/1/2/0/0/1/2/5/ss_preview_4GB_Bundle_GroupShot.jpg.jpg)
Now I know exactly how much I won't be spending in November. ;D
straight from GamesRadar :)
Kinect - a DO and DO NOT guide of how to play
With so many restrictions on what you can and can't do, clarification is needed
Microsoft's motion sensing Kinect device has been surrounded by controversy over what it can and cannot do. So much so, in fact, we're losing count. So, based on what we know so far, we've put together this guide on how you will and won't be able to use Kinect when it's finally released.
We asked Microsoft for clarification on all of the points below, but their response was rather woolly, containing lines like "What we've shown thus far is only the tip of the iceberg of a whole new era of controller-free games and experiences brought to life by Kinect". So in the spirit of videogame journalism, we'll assume everything the internet told us is correct until the facts reveal themselves in due course.
(http://static.gamesradar.com/images/mb/GamesRadar/us/Daily/2010/07-Jul/19/Kinect%20Guide/NewDresses--article_image.jpg)
(http://static.gamesradar.com/images/mb/GamesRadar/us/Daily/2010/07-Jul/19/Kinect%20Guide/Liedown--article_image.jpg)
(http://static.gamesradar.com/images/mb/GamesRadar/us/Daily/2010/07-Jul/19/Kinect%20Guide/Sit--article_image.jpg)
(http://static.gamesradar.com/images/mb/GamesRadar/us/Daily/2010/07-Jul/19/Kinect%20Guide/PlayersNew--article_image.jpg)
(http://static.gamesradar.com/images/mb/GamesRadar/us/Daily/2010/07-Jul/19/Kinect%20Guide/CloseStanding--article_image.jpg)
Project Milo back on
Microsoft's on again off again relationship with Peter Molyneux's Kinect project Milo & Kate appears to be on again.
Last week at the TEDGlobal Conference in Oxford Lionhead boss Peter Molyneux said Microsoft had no plans to release Milo & Kate, according to a BBC report.
A fortnight previous, Microsoft mouthpiece Aaron Greenberg said "right now it's not a game" before changing his mind, after which Lionhead boss Molyneux waded in and said Greenberg's original comment was based on out-of-date information.
But according to Greenberg, who we spoke to last night, there's still a chance that Project Milo will be released.
"You can see that it's definitely not just a tech demo," Xbox product director Aaron Greenberg told Eurogamer in an interview (http://www.eurogamer.net/articles/microsofts-aaron-greenberg-interview_1).
"They're building something that's pretty unique and compelling. We leave it up to Peter and his team to determine what that game is and when it would come to market. All we've said is that at this point in time it's not coming this holiday. But as you can see it's definitely quite a bit more than just a tech demo.
"What that turns out to be and how it gets brought to market all remains to be seen. We're fortunate to have one of the brilliant creators of our industry pushing the boundaries of creativity with this project. It's been exciting for people that have seen a preview of it. He's [Peter Molyneux] best to speak to about what this product will eventually become."
So it's Molyneux's decision whether it gets released?
"There are a whole variety of factors. But for now it's in Peter's hands. Peter serves as our creative director for all of our studios in Europe. What that turns out to be and all those details remain to be seen. It's not something we're bringing to market this holiday, so we're going to be a bit more vague about it than if it was launching in a couple of months."
Such is the extent of Hype King Molyneux's BS, he could physically show me Milo working in my house on my very own 360 even without Kinect connected and I still wouldn't believe that it exists. ;D
I will buy it if Milo ends up like this
Quote from: GamerMan316 on July 04, 2010, 05:55:06 PM
Quote from: DFUSIONITE on July 04, 2010, 05:46:20 PM
Quote from: Legion on July 04, 2010, 05:28:19 PM
But I don't wanna be watched in my home D:
the story that you could be watched in your home is absolute bollocks. If microsoft did that and got found out they would lose millions of dollars in law suits. It's just ridiculous nonsense.
It's actually true, why do you think all Windows laptops now come with integrated webcams ;D
bloody hope its not true u do not wanna see me first thing in a mornin
Quote from: markav on July 20, 2010, 05:20:03 PM
I will buy it if Milo ends up like this
That was disturbing.
... I must have one!
I love her ;D
Kinect hardware sales boost is "bollocks"
Don McCabe, the outspoken manager of UK independent retailer CHIPS, firmly believes that Kinect won't boost hardware sales for Microsoft.
"In some ways Microsoft has missed the boat," he told GamesIndustry.biz. "Over the last two years the casual market has been declining rapidly."
"I don't think it's going to add any new hardware sales. I spotted in their last response to a survey, they said it would lift hardware sales by 5 to 15 percent.
"I think that's bollocks," he added. "You lift it by one or two per cent and you've had a result."
McCabe thinks the £130 asking price for Kinect is too high, particularly when compared with Wii - and he's not convinced anyone's that bothered about Microsoft's new device to begin with.
"The pricing is immature to a certain degree," he said. "Consumers see it as just a catch-up with the Wii, but they don't see it as much of an improvement.
"When you see a new hardware product or a new peripheral, you normally see quite a response from the public. We're not seeing that, they're completely underwhelmed by it, really."
McCabe's certain that Microsoft is testing the water for a future generation of consoles. If Kinect flies, great; if it doesn't, "we'll still intergrate it in the next machine".
Mr CHIPS is convinced that hardware for Microsoft is just a "means" of getting people subscribed to Xbox Live.
Still, if Kinect does fly, McCabe will be happy, because like a boomerang the device is coming straight back.
"From our point of view, the more Microsoft things that are out there the better, because it's one of those things that people will buy, play it for a short time then trade it back in. So I think we'll make a good trade-in market on it," predicted McCabe.
He's spot on. ;D
Quote from: GamerMan316 on July 22, 2010, 12:26:59 PM
So I think we'll make a good trade-in market on it,"
ooo moneyz
Microsoft defends Kinect price
"The price thing itself depends on how you look at it" MS explains.
Microsoft has put forward its argument for why Kinect is good value to TechRadar.
It was Microsoft's group marketing manager Brett Siddons who pointed out that it's good value, when he was talking at the Kinect stand at an Amazon event.
"The price thing itself depends on how you look at it," explained Siddons "It's £129.99 RRP but it comes with a game within that price - so [Kinect] Adventures will be packed in with the camera.
"If you buy it with the console which normally costs £149.99, [the package price is] £249.99 with the Kinect and the games - another 100 pound on top.
"The camera tracks six people - with two active gamers - you don't have to buy anything else.
"I'll let you do the maths but when you say Nintendo Wii or PlayStation Move you buy this and this, even for a two player games.
"What do you need and what do actually have to spend for a two player game for this device versus that device. You actually find that [Kinect] is very competitively priced."
Kinect no good for flight games says Ubisoft
"Buttons are need to control an airplane" says H.A.W.X. 2 man.
Edward Douglas, the narrative director for H.A.W.X. 2, has told CVG that flight games won't work on Kinect.
"My personal thought is that buttons are needed to control an airplane," he explained, getting straight to the point. "Why would you go so far away from that kind of authenticity?"
Well, that was straight to the point. So don't expect to see H.A.W.X. 2 feature any Kinect compatibility and arguably not at any point in the series. But do you think there will be an air combat sim that uses Kinect one day?
Quote from: GamerMan316 on July 29, 2010, 05:40:27 PM
Microsoft defends Kinect price
"The price thing itself depends on how you look at it" MS explains.
Totally!
If you look at it backwards, it's only $99!
... dummies (http://360fahrenheit.com/fahrenh1_forum1/Smileys/default/rolleyes.gif)
Quote from: GamerMan316 on July 29, 2010, 05:46:02 PM
Kinect no good for flight games says Ubisoft
"Buttons are need to control an airplane" says H.A.W.X. 2 man.
The day they announced "Natal", I always assumed it would eventually be incorporated WITH a controller. Sort of like Sony's sixaxis feature, but ... you know ... actually works.
Being able to steer an aircraft by motioning your controller is just common sense. How many times have you played a racing game or something and physically tilted your arms trying to make a sharp turn? Does it do anything? No. But it's just a natural human response that developers should take advantage of to immerse gamers.
Kinect = Interesting Gimmick
Controller = Precision
Kinect + Controller = Awesome!
Make it happen devs. :P
How much is the Playstation Move gonna be?
Quote from: Failed on July 30, 2010, 12:30:26 PM
How much is the Playstation Move gonna be?
(http://www.gamestop.com/common/images/lbox/270608b1.jpg)$99.99 (£64?)
MOVE Sports Champions Bundle (Move motion controller, Eye Camera, Sports Champions game, does not include navigation controller)
(http://www.gamestop.com/common/images/lbox/804177b.jpg)$49.99 (£32?)
Standalone Move motion controller
(http://www.gamestop.com/common/images/lbox/804178b.jpg)$29.99 (£20?)
Standalone Move navigation controller
still pretty expensive considering you'll buy a nunchuk thingy too
Quote from: Failed on July 30, 2010, 02:11:25 PM
still pretty expensive considering you'll buy a nunchuk thingy too
Nintendo Sony is a retail genious. :P
How long do you folks think it will take before everybody comes to their senses and stops with this motion nonsense?
I give it the standard Microsoft Xbox peripheral lifespan of two months.
hopefully Kinect will be the wet fish slap the public needs to realise all this farty wiidiculous arm flailing is wrong, go do a proper sport!!
Quote from: Handshakes on August 04, 2010, 08:23:59 PM
How long do you folks think it will take before everybody comes to their senses and stops with this motion nonsense?
I give it the standard Microsoft Xbox peripheral lifespan of two months.
Two weeks tops.
Quote from: Handshakes on August 04, 2010, 08:23:59 PM
How long do you folks think it will take before everybody comes to their senses and stops with this motion nonsense?
I give it the standard Microsoft Xbox peripheral lifespan of two months.
From a business perspective, I'd say Microsoft probably has a development & marketing future investment of at least 2 years in Kinect. If they haven't turned a profit by the end of 2012 (and the world hasn't ended), they'll probably scrap it.
From the response I sense in my local GAME shop, And the "less" educated gamer, I believe that Kinect will be a success. My son has already mentioned it along with his new Xbox he will be getting at Xmas, And I have never talked to him about Kinect, A lot of his friends have told me about the awesomeness of it and they are only 6 or 7.
A friend of mine at work was only telling me the other day of a " New" product by Xbox called Kinect, And how it was going to change the gaming landscape, I listened for a good 10 mins on how Kinect worked, Without telling him how I knew about it over a year ago.
I think Microsoft know who they are targeting Kinect at. As long as it does not interfere with the so called "hardcore" games, then I have no problem with Kinect. I will not be buying it myself, But if my son takes a big enough interested in it then I will get it for him.
tis aimed at 7yo's then and random people in work who don't game, but like new tech.
atleast we have Reach, CoD7, MoH, Dead Space 2, Flopout: Vegas and Gears 3. The casuals can have Kinect and Fable 3 8)
Quote from: Failed on August 07, 2010, 10:48:28 PM
tis aimed at 7yo's then and random people in work who don't game, but like new tech.
atleast we have Reach, CoD7, MoH, Dead Space 2, Flopout: Vegas and Gears 3. The casuals can have Kinect and Fable 3 8)
Exactly. ;D
Move will be more successfull and both will still sell less than the Wii.
I don't care what anyone says i am looking forward to kinect and if that means i'm not a hardcore gamer then so be it. :P
Quote from: DFUSIONITE on August 08, 2010, 01:27:51 PM
I don't care what anyone says i am looking forward to kinect and if that means i'm not a hardcore gamer then so be it. :P
I've cancelled my preorder so I can remain Hardcore. :)
I'm buying it for the functionality, not the games.
But since there probably won't be any worthy games to play on it until next year, I'll probably wait and buy a used unit at that time.
I'm with Neato in that the tech is interesting, except that I won't be buying it for anything more than $30. A price that I think it will achieve, based on how quickly the Live Vision Camera bombed and made it to the bargain bins.
I've got a live vision camera-never use it.Only time it did get used was when I played Burnout Paradise for the pictures when I got taken/took someone down!
I think kinect is better than the live vision camera, if they can advertise it right it should do well. I mean it's basically a wii with hd graphics and better tech, so if the wii is so popular why can't something thats even better do well? I know the price may be a sticking point but that will most likely get reduced after a short while.
Kinect Patent Says It Can Read Sign Language
(http://cache.gawkerassets.com/assets/images/9/2010/08/500x_asl.jpg)
The patent for Microsoft's motion-sensing camera Kinect was released to the public last week, and while we knew most of the stuff contained within, I'd be lying if I said I knew the device could recognise sign language.
But it does. At least, according to the patent it does (things may have changed since, we're checking), as it says that thanks to Kinect's ability to track hand and arm gestures, it can understand somebody signing at it in American Sign Language, and then convert it to either text or spoken word.
A neat feature! It might be totally useless to most of you, but anything that can improve the accessibility of games - and do it as seamlessly as allowing someone to sign at their TV - is a welcome step forward nonetheless.
250GB Kinect Bundle Spotted
(http://cache.gawkerassets.com/assets/images/9/2010/08/500x_250gb-xbox-kinect-bundle-short-b.jpg)
Microsoft's controller-free Kinect platform is getting a 4GB bundle that comes with an Xbox 360, 4GB of memory, a Kinect sensor, a game and a controller. That doesn't look like the only bundle.
The Australian packaging for the 4GB bundle shows what appears to be a 250GB bundle that comes with a 250GB hard drive and a headset.
The console in the 4GB bundle has a matte finish, while the console for the 250GB bundle has a glossy finish.
The packaging for the 250GB also notes this, "Hard Drive includes game and demos."
Kotaku is following up with Microsoft.
sign language eh? then they could make a game/app to teach you sign language ... atleast Americaland Sign Language atleast.
There was an interesting discussion in the xbox.com forums about the possibilities of adapting Kinect for "able" gamers.
There may not be a huge market for such a feature, but there is definitely a worthy market that is just waiting to profess their loyalty to the company that can offer them what every other company denies them.
Good on ya, Microsoft.
if you can sign language you can hold a pad ....
Kinect Downgraded To Save Money, Can't Read Sign Language
The patent for Microsoft's motion-sensing camera Kinect suggested that the device could understand American Sign Language. Well, it can't. At least, the version going on sale in November can't.
Responding to the claims made in the patent, Microsoft has told Kotaku "We are excited about the potential of Kinect and its potential to impact gaming and entertainment. Microsoft files lots of patent applications to protect our intellectual property, not all of which are brought to market right away. Kinect that is shipping this holiday will not support sign language."
So why did the patent suggest it could? Well, sources close to the evolution of Kinect's development tell us it's because the version of the hardware that'll be available later this year isn't as capable as was originally intended.
The original Kinect had a much higher resolution (over twice that of the final model's 320x240), and as such, was able to not only recognise the limbs of a player as the current model version can, but their fingers as well (which the current version can't). And when the hardware could recognise fingers, it would have been able to read sign language.
But that capability came at a cost, and while Microsoft had always intended Kinect to sell for $150, "dumbing down" the camera would have meant that Microsoft wouldn't be losing as much money on each unit sold, an important point should Kinect prove to be a failure. So dumb it down they did, reducing the camera's resolution (which in turn reduced the number of appendages it'd have to track) and placing the burden for some of the device's processing on the console and not Kinect's own hardware.
This probably isn't the first time you've heard such a rumour, but this latest time at least explains why Kinect can't read sign language!
Screw you, "abled" gamers. :P
Can the Playstation Eye already do what Kinect does? (http://www.myce.com/news/can-the-playstation-eye-already-do-what-xbox-kinect-does-33111/)
Quote from: GamerMan316 on August 13, 2010, 04:11:33 PM
Can the Playstation Eye already do what Kinect does? (http://www.myce.com/news/can-the-playstation-eye-already-do-what-xbox-kinect-does-33111/)
Interesting. Although, the article is simply comparing hardware specs. The hardward doesn't determine the device's capabilities, the software does.
I do think the PS Eye could do what Kinect does easily, if the player was wearing a mocap suit. That's the whole appeal of Kinect. It's mocap without a mocap suit.
(http://www.naturalpoint.com/optitrack/images/mocap-suit-pose.jpg)
Here's a question.Is sign language the same in every country?
I mean,is the sign for thank you the same in the UK as in say,Russia?
Always wondered that.
Is it a universal language?If so,we should all learn it so we can tell the foreign idiots to feck off over my live cam! ;D
Quote from: Sarge on August 14, 2010, 05:39:23 AM
Here's a question.Is sign language the same in every country?
I mean,is the sign for thank you the same in the UK as in say,Russia?
Always wondered that.
Is it a universal language?If so,we should all learn it so we can tell the foreign idiots to feck off over my live cam! ;D
There is an "International Sign" that's used as a sort of basic communication among most countries. Stuff like "where is the bathroom?" and "hello / goodby".
But most languages have their own distinct sign language variant. Most sign languages evolved within each culture the same way verbal language did.
Quote from: nCogNeato on August 15, 2010, 04:38:26 PM
Quote from: Sarge on August 14, 2010, 05:39:23 AM
Here's a question.Is sign language the same in every country?
I mean,is the sign for thank you the same in the UK as in say,Russia?
Always wondered that.
Is it a universal language?If so,we should all learn it so we can tell the foreign idiots to feck off over my live cam! ;D
There is an "International Sign" that's used as a sort of basic communication among most countries. Stuff like "where is the bathroom?" and "hello / goodby".
But most languages have their own distinct sign language variant. Most sign languages evolved within each culture the same way verbal language did.
Thanks Neatopedia
I went out with a German girl for a short bit who had a deaf brother.
must be tough for him, not only is he deaf but also German ... 2 disabilites :(
2 World Wars, 1 World Cup :P
*ouch!
I felt that sting from here. :D
(http://thegurglingcod.typepad.com/thegurglingcod/images/2008/02/12/the_more_you_know2.jpg)
QuoteThanks Neatopedia
Rare has yet to reveal all the minigames it will be including in Kinect Sports, but told OXM that there will be some "for when you've got back from the pub".
The plan is to have something for people who "just want to play games", said the firm's Nick Burton. You won't have to set anything up, the box does it all for you, apparently.
He wouldn't tell us any further details. The firm had football and javelin-throwing on display at Microsoft's Cologne showcase, having previously only showed them in an E3 video. Still to come is boxing, which we're told is particularly special.
Until gets some solid game franchises behind it, I wish they'd stop talking about Kinect's games. It's a major turnoff.
Just tell me how cool the tech is, and what it will be able to do a year from now. ;)
well i can't wait to get my hands on kinect sports, so there :P
Quote from: DFUSIONITE on August 20, 2010, 02:51:19 PM
well i can't wait to get my hands on kinect sports, so there :P
You can Kinect your hands on my sports anytime!!! :P
Quote from: nCogNeato on August 20, 2010, 01:34:36 PM
Just tell me how cool the tech is, and what it will be able to do a year from now. ;)
Right, here goes.......
The tech is pretty good I guess but nothing that we haven't already seen before and in a years time after numerous updates and patches Kinect will be holding it's own, at the bottom of bargain bins worldwide. ;D
Quote from: sambo on August 20, 2010, 04:34:52 PM
Quote from: DFUSIONITE on August 20, 2010, 02:51:19 PM
well i can't wait to get my hands on kinect sports, so there :P
You can Kinect your hands on my sports anytime!!! :P
o for fux sakes im sick of this
Fizz is gonna beat dfuzz up for sporting his kinect everywhere :P
Quote from: Failed on August 21, 2010, 07:54:21 AM
Fizz is gonna beat dfuzz up for sporting his kinect everywhere :P
enuff all ready lol
Kinect beta begins, new dashboard screens leaked (http://www.computerandvideogames.com/article.php?id=262000)
I still have less than zero interest. :)
Rare suggests "Killer Instinct Kinect"
"Never say never" on classic remakes
Rare's Nick Burton has teased that the company might do a Kinect version of classic fighting game Killer Instinct.
A remake of Killer Instinct, which Rare created as an arcade release for Midway and later appeared on N64, has been demanded by a small and mental section of the Rare fanbase for years. We don't imagine that Kinect functionality figured high on the wishlist, but Senior Software Engineer Burton brought it up in a recent interview.
Asked if the company would return to its archives for a future game, as it did with Perfect Dark Zero and Banjo-Kazooie: Nuts and Bolts, he was evasive.
"We're continually, always looking at what we're going to do next," he told us at Gamescom. "There's a heap of stuff that we're looking at right now, so never say never. It might be an Xbox Live Arcade game, it might be a Kinect Xbox Live Arcade game or it could be a massive opus. You'd have to get inside the mind of our Creative Director, George Andreas to find out."
Asked if Killer Instinct would return, he said "Maybe Killer Instinct Kinect." Would it work? "You'd have to play our boxing game and decide if you think it would."
Said boxing game features in one of the company's current projects, Kinect Sports, which will release alongside Kinect in November. We won't hold our breath for Killer Instinct.
will it make you even tempted to get kinect hhmmmm....
i just want the dancing game thing Dance Central and bust some moves :D
Quote from: fizz on August 30, 2010, 07:59:51 PM
will it make you even tempted to get kinect hhmmmm....
Nope, I don't think anything could tempt me to get Kinect at the moment, the games shown and the games mentioned most certainly don't.
Quote from: GamerMan316 on August 30, 2010, 08:03:23 PM
Quote from: fizz on August 30, 2010, 07:59:51 PM
will it make you even tempted to get kinect hhmmmm....
Nope, I don't think anything could tempt me to get Kinect at the moment, the games shown and the games mentioned most certainly don't.
Each to their own. And you can keep yours :P
Quote from: GamerMan316 on August 30, 2010, 08:03:23 PM
Quote from: fizz on August 30, 2010, 07:59:51 PM
will it make you even tempted to get kinect hhmmmm....
Nope, I don't think anything could tempt me to get Kinect at the moment, the games shown and the games mentioned most certainly don't.
aww u dont want a pet p*ssy(lion people , lion)
Quote from: fizz on August 30, 2010, 08:20:14 PM
Quote from: GamerMan316 on August 30, 2010, 08:03:23 PM
Quote from: fizz on August 30, 2010, 07:59:51 PM
will it make you even tempted to get kinect hhmmmm....
Nope, I don't think anything could tempt me to get Kinect at the moment, the games shown and the games mentioned most certainly don't.
aww u dont want a pet p*ssy(lion people , lion)
Not unless the lion or whatever can actually kill people, but even that wouldn't tempt me, I can do that myself. ;D
you scare me at times
seeing as dfuzz randomly posted halo is poop ..
.
.
.
kinect is poop
well i like the look of it :P
Quote from: Failed on August 30, 2010, 09:16:22 PM
seeing as dfuzz randomly posted halo is poop ..
.
.
.
kinect is poop
;D
whatever
Quote from: fizz on August 30, 2010, 09:21:10 PM
well i like the look of it :P
cos me and you have taste :P
fizz's taste is questionable :P
Quote from: Failed on August 30, 2010, 10:54:19 PM
fizz's taste is questionable :P
yes ur right- i like you for some reason-very questionable
Quote from: fizz on August 31, 2010, 08:40:56 PM
Quote from: Failed on August 30, 2010, 10:54:19 PM
fizz's taste is questionable :P
yes ur right- i like you for some reason-very questionable
for lunch, damn cannibals get everywhere nowadays!!
Quote from: Failed on August 31, 2010, 08:55:07 PM
Quote from: fizz on August 31, 2010, 08:40:56 PM
Quote from: Failed on August 30, 2010, 10:54:19 PM
fizz's taste is questionable :P
yes ur right- i like you for some reason-very questionable
for lunch, damn cannibals get everywhere nowadays!!
i have had my orders not to answer that how i was going to
£300 Kinect 250GB bundle confirmed
A £300 Kinect console bundle will be released in the UK on 10th November, Microsoft has confirmed.
For that, you'll get a 250GB Xbox 360 S (might as well call it Slim) console, Kinect camera and a copy of Kinect Adventures.
North Americans get the bundle six days earlier on 4th November and for $400.
Microsoft will also bundle Kinect with the 4GB Xbox 360 for £249.99.
Kinect, alone, costs £130.
130 quid is not a bad price, im definatly going to get dave one for xmas, been looking at the games , and im looking forward to the star wars games and the keep fit one
im not really sold on the Kinnect, the only game i like is the Dance Central..
i dont really pay alot of money a peice of junk ill prolly use like 8 times outta the year..
Quote from: citatscEellE on September 08, 2010, 06:04:06 PM
im not really sold on the Kinnect, the only game i like is the Dance Central..
i dont really pay alot of money a peice of junk ill prolly use like 8 times outta the year..
Nice to see your on the 'let's all hate kinect' band wagon. I am counting down the days to xmas i can't wait to get my hands on kinect, really looking forward to beating my daughter on kinect sports! ;D
Quote from: DFUSIONITE on September 08, 2010, 07:18:45 PM
Quote from: citatscEellE on September 08, 2010, 06:04:06 PM
im not really sold on the Kinnect, the only game i like is the Dance Central..
i dont really pay alot of money a peice of junk ill prolly use like 8 times outta the year..
Nice to see your on the 'let's all hate kinect' band wagon. I am counting down the days to xmas i can't wait to get my hands on kinect, really looking forward to beating my daughter on kinect sports! ;D
im not on the "hate the kinnect" band wagon, just that im not totally convinced about this.
all its games are just like the Wii ones. I have a Wii, its like (to me) buying the same games over and over
plus after ive literally danced my ass off in dance central, ill prolly never use it. or barely use it..
i just want my 150$ worth outta it :/
buy $150 of proper games instead :)
Quote from: Failed on September 08, 2010, 09:16:06 PM
buy $150 of proper games instead :)
dur..
p.s: dont eat my fear :'(
enough of the licking already lol
Quote from: citatscEellE on September 08, 2010, 08:36:35 PM
Quote from: DFUSIONITE on September 08, 2010, 07:18:45 PM
Quote from: citatscEellE on September 08, 2010, 06:04:06 PM
im not really sold on the Kinnect, the only game i like is the Dance Central..
i dont really pay alot of money a peice of junk ill prolly use like 8 times outta the year..
Nice to see your on the 'let's all hate kinect' band wagon. I am counting down the days to xmas i can't wait to get my hands on kinect, really looking forward to beating my daughter on kinect sports! ;D
im not on the "hate the kinnect" band wagon, just that im not totally convinced about this.
all its games are just like the Wii ones. I have a Wii, its like (to me) buying the same games over and over
plus after ive literally danced my ass off in dance central, ill prolly never use it. or barely use it..
i just want my 150$ worth outta it :/
Sorry my mistake. Just when you call something a 'piece of junk' it usually means you hate it ;)
The 360 is a piece of junk, but I don't hate it.
Well the old ones are what with all the bloody problems, new ones are much better. :)
Quote from: GamerMan316 on September 08, 2010, 11:32:44 PM
The 360 is a piece of junk, but I don't hate it.
Well the old ones are what with all the bloody problems, new ones are much better. :)
way better finally got rid of the rrod-fingers crossed
Sega has announced Rise of Nightmares for Kinect at Tokyo Games Show.
It'll be a serious survival horror game, which is surprising because it's not an area Sega specialises in and survival horror doesn't seem like the most appropriate genre for Kinect.
Yet it is very much a 'serious' survival horror game, so colour us intrigued.
Rise of Nightmares is scheduled for release next year.
Can't wait ;D
Quote from: sambo on September 16, 2010, 07:24:57 PM
Sega has announced Rise of Nightmares for Kinect at Tokyo Games Show.
It'll be a serious survival horror game, which is surprising because it's not an area Sega specialises in and survival horror doesn't seem like the most appropriate genre for Kinect.
Yet it is very much a 'serious' survival horror game, so colour us intrigued.
Rise of Nightmares is scheduled for release next year.
maybe the first of a possible wave of kinect games aimed at an adult audience? hopefully. And hopefully playable sat down too, i don't mind standing for the casual kinect games but if it's story driven i'm gonna wanna sit to play
Rumour: Project Milo cancelled
Peter Molyneux's controversial Kinect game Project Milo has been cancelled, sources have claimed.
Development on Lionhead's motion-sensing relationship simulation was officially halted yesterday, with "19 contractors" let go, according to a source claiming to be close to the situation.
Two teams will now focus on the Fable franchise, Eurogamer was told. According to our source, the old Milo team will reuse the Milo tech for a "Fable themed Kinect game".
So far Microsoft and Lionhead have refused to comment on the claim, but we're working on that.
The news comes as some surprise. Only last month Molyneux told Eurogamer Project Milo was on.
"Of course!," he said when asked whether we'll be able to buy it in the shops at some point in the future. "I wouldn't be working on it if I didn't hope that to be true, yes."
In July Molyneux admitted he finds it "insanely hard" to convince others of the validity of his new game ideas before they're realised.
UPDATE: Microsoft and Lionhead have responded to Eurogamer's enquiries with the standard: "Microsoft does not comment on rumour or speculation."
They also don't negotiate with terrorists. ;D
good, im glad the little sod was beginning to creep me out
Just had this message from a friend:
I've just played Kinect! I'm at a business centre near east midlands airport and MS are in the meeting room next to me doing demos to game shop employees (game/pc world, etc).
I walked past the room and noticed it was empty apart from a couple of MS guys. I popped my head around the door and asked if I could have a go. They said no at first, but said I was welcome to have a look. The kinect camera is about twice as big as I'd thought it would be. I asked him how bad the lag was, to which he got quite defensive. So defensive, he shut the blinds, locked the door and let me have a go! I played a few levels of kinect adventures. Great, great fun and minimal lag.
It's a yes from me!
There you go, "a word of mouth" review.
awesome- whens mine coming :D
Still a big fat no for me, and that will be my outlook on it for the rest of eternity, so about 3 years. :)
No killer games- no purchase
Quote from: markav on September 27, 2010, 05:27:49 PM
No killer games- no purchase
Steel Battalions is making a return...that should be awesome
craigs just a miserable sod lol-but i love him really :-* i really want one, btw october 15th- i get my xbox yaaaayayayay
Quote from: markav on September 27, 2010, 05:27:49 PM
No killer games- no purchase
loads of potential killer kinect games were announced recently, i can't wait to get mine.
Quote from: DFUSIONITE on September 27, 2010, 11:06:21 PM
Quote from: markav on September 27, 2010, 05:27:49 PM
No killer games- no purchase
loads of potential killer kinect games were announced recently, i can't wait to get mine.
"Potential"
Time will tell
Every game shown so far does indeed have the potential to kill Kinect, I agree. ;D
Quote from: GamerMan316 on September 28, 2010, 10:21:13 AM
Every game shown so far does indeed have the potential to kill Kinect, I agree. ;D
just cos your too lazy to stand up when gaming doesn't mean kinect will be sh*t, just means that you are lazy! :P
Quote from: DFUSIONITE on September 28, 2010, 12:46:40 PM
Quote from: GamerMan316 on September 28, 2010, 10:21:13 AM
Every game shown so far does indeed have the potential to kill Kinect, I agree. ;D
just cos your too lazy to stand up when gaming doesn't mean kinect will be sh*t, just means that you are lazy! :P
he's not lazy , its just that standing up and moving will mean he will have beer spillage lol x
Better Clear Some Space For Kinect (http://kotaku.com/5656638/better-clear-some-space-for-kinect-or-move-house)
Quote from: GamerMan316 on October 06, 2010, 10:25:08 AM
Better Clear Some Space For Kinect (http://kotaku.com/5656638/better-clear-some-space-for-kinect-or-move-house)
Our living room is just about big enough, thankfully.
the kinnect feels like the wii it makes me sad, i wanted to buy it :(
i got to play it (along with a crapload of games) it feels like deja vu all over again esp with kinnect sports.
dance central was badass..dancing to poker face was awesome..
what games are you guys gonna buy w/ the kinnect?
Quote from: citatscEellE on October 11, 2010, 05:11:56 PM
what games are you guys gonna buy w/ the kinnect?
Steel Battlions...going to be awwwesome!
Any attempt to remake the controller for this game is a must have...
Mech's rulz
Milo "was never a product" - Microsoft
Microsoft has insisted Peter Molyneux's rumoured to be cancelled Kinect title Project Milo "was never a product" and "was never announced as a game".
In September Eurogamer brought you the news that the controversial Kinect relationship simulator, revealed at E3 2009, had been cancelled.
We were told the Milo team were to use the Milo tech for a Fable-themed Kinect game.
The news followed months of pubic to-ing and fro-ing between Lionhead boss Molyneux and Microsoft over Project Milo's status as a game that would eventually be released.
"Of course!" Molyneux said in August when asked whether we'll be able to buy it in the shops at some point in the future. "I wouldn't be working on it if I didn't hope that to be true, yes."
Today, however, Microsoft said Project Milo never stood a chance of hitting shop shelves.
"Milo was never announced as a game," Alex Kipman, Microsoft's director of incubation and creator of Kinect, told GamesIndustry.biz.
"Peter Molyneux is probably one of the most amazing people I've had the pleasure of collaborating with. So, there's the world of creating paint colours and paintbrushes - that's me. Then there's the world of creating pictures based on these paint colours and paintbrushes - that's Peter Molyneux, it's a give and take. It's a partnership.
"Peter comes to me and says, you know what Alex, there are these stories I've always wanted to tell, if only I had these paint colours and paintbrushes. And I say to Peter, 'I have a new selection of paints and paintbrushes - what can you paint with it?'
"You see how these things interchange with each other and then collectively we come up with these transformational, revolutionary experiences. Milo was a sandbox. In this world of creating experiences I used voice, gestures, identity together. Milo was the sandbox which allowed us to define how to do these experiences, and what you saw was a transformational experience where you got a level of emotional connection unlike anything you had seen before."
For fans of Project Milo, however, all is not lost. Kipman said the tech behind it can be seen in Kinect launch title Kinectimals.
"Now, where has Milo gone? It was never really a product," he said. "I will tell you that the technology developed in that sandbox, and by the way we continue to develop technologies in that sandbox, has migrated pretty closely to what you see in a game called Kinectimals.
"Kinectimals is about creating an emotional, deep relationship between you and this tiger cub. It uses identity, knows who you are. It actually reacts differently when you walk in front of it, because it's your tiger, than when I walk in front of it, because it doesn't know me. It uses voice, so that you can interact with it and play with it, it uses gestures and essentially moves you to this deep adventure on an island where you're finding the secret of a pirate in much the same way as a traditional adventure type game.
"This is one of what I would say was one of the key innovations, that captured people's minds with Milo - this idea that we could create an emotion engine, an engine that would fuse these human input behaviours and create a relationship with this imaginary character. What I think you see in Kinectimals is precisely that."
With Kinect now out in the US, reviews are starting to pour in. Keza awarded Kinectimals 7/10 (http://www.eurogamer.net/articles/2010-11-04-kinectimals-review) for Eurogamer.
MS: Hybrid control 360 games coming
On the day of Kinect's US launch, Microsoft has confirmed that games that combine motion control with traditional controller input are in the works.
Games that utilise "hybrid" control methods exist, Microsoft told GamesIndustry.biz.
"We'll continue to have controller-only games," said Alex Kipman, the brain behind the development of Kinect.
"We love controller-free games, we love Kinect experiences and we'll continue to grow our set of those as well. What we haven't really talked about, but exist, are hybrid games.
"Games that are using the controller, which we know and love, and pieces, if not all, of the Kinect experiences to again make those experiences more immersive, more fun and more emotionally connected."
Kipman's comments came amid a discussion about the future of traditionally controlled games.
Coming to the conclusion that the controller will not disappear altogether, Kipman predicted "a world which allows all to exist".
"This is where I look at the world, and I know it's easier to look at the world and talk about 'or', but I look at the world and I talk about 'and'. It's about how we take all of these things and fuse all of them together to create unique experiences. This is when I go speak and spend time with creative folk around the industry. I go back and I talk about palette," Kipman said.
"It doesn't always mean using the same colours, the same paintbrushes - the stories you tell are about using the appropriate combinations of all of the colours and brushes to create something meaningful."
In August Rare's Kinect development director Nick Burton suggested some possible Kinect/pad hybrid gameplay mechanics to Eurogamer.
"Camera control without having to consciously control it? At the moment when you play Halo you have to control the camera with a thumb stick. What if you didn't? What if you're shouting grenade? You're not going to find the grenade button. The grenade button's still there, but..."
Looks like Microshaft realise they need buttons too, I wonder what KB thinks about all this? ;D
so milo was never planned, so why did they bother with the art work, advertising and so forth for it, dont get that one, was kinda looking forward to having a child that did as it was told :D
Quote from: fizz on November 04, 2010, 11:32:13 AM
so milo was never planned, so why did they bother with the art work, advertising and so forth for it, dont get that one, was kinda looking forward to having a child that did as it was told :D
There was never any advertising, they just showed it at E3 last year and everyone went mental, I said back then that it was only a tech demo and nobody listened, I was right. ;D
oh come on when do we ever listen lol
btw will let u of this time :-*
http://www.next-gen.biz/news/report-project-milo-cancelled (http://www.next-gen.biz/news/report-project-milo-cancelled)
Old news :P
i said sorry :P
CVG Kinect Review (http://www.computerandvideogames.com/article.php?id=273523)
I especially like this part:
* Kinect is not for you if... you intend to play it your bedroom. Unless you're Prince Harry, you almost certainly won't have the space. (If you're reading, your Highness, Just Say No.)
* Kinect is not for you if... physical exertion is an issue. As already described, it's likely to exhaust you - especially in those eager first few hours.
* Kinect is not for you if... you're the sort of illogical, sticky-pad crank who refuses to entertain technology also enjoyed by housewives. (If so, may I recommend you consider chucking out your microwave. Warning: You may have to warm your Rustler's burgers on a radiator as a result.)
I'm an illogical, sticky pad crank, never have I been so proud! ;D
nope-your just weird, but tis why i love u lol x right im off u playin gears tonight
Quote from: fizz on November 04, 2010, 12:13:40 PM
nope-your just weird, but tis why i love u lol x right im off u playin gears tonight
Might do, though brand new Big Bang Theory, How I Met Your Mother and double Phone Shop are on tonight so i'll most likely watch those.
Kinect review round-up
See what everyone thinks of the hardware and software
Microsoft's Kinect has been released in North America and is just days away from its European release.
Reviews of both the hardware and software have made their way onto the internet and we've created a handy little round-up for your viewing pleasure.
CVG awarded the Kinect hardware (http://www.computerandvideogames.com/article.php?id=273523) an 8.8/10, while Kinect Joyride (http://www.computerandvideogames.com/article.php?id=273471) received a 5.3, Kinect Adventures (http://www.computerandvideogames.com/article.php?id=273517) got a 6.3 and Kinect Sports (http://www.computerandvideogames.com/article.php?id=273540) got a respectable 7.9. Check out the full reviews for a more detailed analysis of each.
Here's a round-up of reviews.
Kinect hardware
* TechRadar (http://www.techradar.com/reviews/gaming/games-consoles/controllers/microsoft-kinect-905010/review?href=http%3A%2F%2Fwww.techradar.com%2Freviews%2Fgaming%2Fgames-consoles%2Fcontrollers%2Fmicrosoft-kinect-905010%2Freview&%3Blayout=standard&%3Bshow_faces=false&%3Bwidth=450&%3Baction=like&%3Bcolorscheme=light&%3Bheight=40%5C%27&artc_pg=4) - 3.5/5: "We like Kinect a lot. But it's not a perfect product by any means, and many hardcore gamers out there are going to be disappointed by it."
* Gizmodo (http://gizmodo.com/5680205/xbox-kinect-review-its-a-brand-new-console) - No score: "Right now, the answer to the fundamental question of "are you having fun with Kinect" is, unfortunately, "not really." Unless you like dance games. The potential is there, but you need to think of Kinect like the launch of a new console".
* Engadget (http://www.engadget.com/2010/11/04/kinect-for-xbox-360-review/) - No Score: "The Kinect as hardware is great, but there's plenty of room for software engineers and UI designers to improve. And speaking of room, if you're worried about cramped space, you might want to get a measuring tape before shelling out $149."
* Joystiq (http://www.joystiq.com/2010/11/04/kinect-review/) - No score: "For now -- to a novelty peripheral that is in no way geared towards the day-one buyer or "core" gamer. Microsoft conceived a potential game-changer with Project Natal, it just seems like Kinect was born prematurely."
* Shacknews (http://www.shacknews.com/onearticle.x/66328) - No Score: "Kinect lands a solid hit with the tech but its real-world practicality remains in question to me. All of the current games are intended to be use in a full-size recommended play space. That will require special setup for many."
* Cnet (http://reviews.cnet.co.uk/game-controllers/microsoft-xbox-360-kinect-review-50000560/) - 4/5: "Kinect won't cater to the hard-core gaming market -- it's just not accurate enough. But it's rollicking great fun. Exhausting and ridiculous, you're guaranteed a giggle if you get the kids involved or set it up at your next party."
* IGN (http://uk.gear.ign.com/articles/113/1132213p2.html) - 7.5: At $149.99, a motion-tracking camera add-on for the Xbox 360 is a tough sell, especially considering that the entry level variation of the Xbox 360 itself is only $199.99. It may sell very well to families and casual players, but for more traditional players, the cost of admission may be too steep."
* Eurogamer (http://www.eurogamer.net/articles/2010-11-04-kinect-reviewed-review) - No Score: "Kinect will get better with time and its defining games are still to come. Here's hoping Microsoft and its partners can rise to the challenge of this new form of gaming better than most have with the Wii. Kinect deserves it."
* Kotaku (http://kotaku.com/5680501/review-kinect) - No score: "It's not even a sure thing as a games platform, not until it has its first great game. But it doesn't have to be. If Kinect becomes nothing more than a replacement for the TV remote, it'll prove to be a winner. For its launch price, though, it needs to be more."
Kinect Sports
* Joystiq (http://www.joystiq.com/2010/11/04/kinect-sports-review/) - 4/5: "Rare's work on Kinect Sports really demonstrates what the camera is capable when it's used by a capable developer. If you've already got the hardware to play it on, consider Kinect Sports a must-have."
* Gamespot (http://uk.gamespot.com/xbox360/sports/kinectsports/review.html?tag=topslot;thumb;3) - 7.5: "This motion-controlled sports collection doesn't do much for solo players, but it's fun to play with friends both locally and online."
* Destructoid (http://www.destructoid.com/review-kinect-sports) - 6.5: "It's definitely a more well-rounded package than something like Wii Sports. But ultimately, there aren't enough fresh ideas here to vindicate it as the new king of motion-controlled sports mini games."
* IGN (http://uk.xbox360.ign.com/articles/113/1132319p1.html) - 8.0: "As an example of what Kinect can do, and as a point of entry for gamers and casuals alike, Kinect Sports delivers an easily accessible but surprisingly nuanced game...there are some stumbling points here and there"
* NowGamer (http://xbox-360.nowgamer.com/reviews/xbox-360/9525/kinect-sports) - 6.4: While party titles will come and go, as it stands, Kinect Sports does nothing for assailing our fears that Kinect can't do 'Core'."
* EuroGamer (http://www.eurogamer.net/articles/2010-11-04-kinect-sports-review) - 7.0: "As a demonstration of the tech, it offers fleeting glimpses rather than a comprehensive examination of the potential of controller-free gameplay...as a lively, funny, polished and varied genre title that will slap a smile on the face of the most jaded cynic, Kinect Sports does its job admirably."
Kinect Adventures
* NowGamer (http://xbox-360.nowgamer.com/reviews/xbox-360/9524/kinect-adventures) - 7.0: "A limited amount of content doesn't defer from the fun that can be had trying out Kinect."
* Eurogamer (http://www.eurogamer.net/articles/2010-11-04-kinect-adventures-review) - 6.0: "Within a couple of weeks it will be gathering dust: another brave bundled game, first up out of the trenches, first to fall."
* Kotaku (http://kotaku.com/5679412/review-kinect-adventures) - No score: "laying a game with nothing in your hands takes a bit of getting used to but Kinect Adventures manages to both ease you into that experience and make the learning curve fun"
* IGN (http://uk.xbox360.ign.com/articles/113/1132367p1.html) - 6.5: "I'd recommend playing around with Kinect Adventures for a while, but definitely go out and pick up another game, because the fun won't last long."
Kinectimals
* Gamespot (http://uk.gamespot.com/xbox360/puzzle/kinectimals/review.html?tag=topslot;thumb;4) - 7.5: "The minigames are shallow and repetitive, but Kinectimals is too lovable to stay mad at for long."
* Joystiq (http://www.joystiq.com/2010/11/04/kinectimals-review-meet-dave/) - 4/5: "Kinectimals breaks the spell of owning a digital animal by occasionally being too "gamey.""
* IGN (http://uk.xbox360.ign.com/articles/113/1132376p1.html) - 7.0: "It's a Kinect game that is probably worth picking up if you've got youngsters, but it's not the immersive family experience it should have been."
* Eurogamer (http://www.eurogamer.net/articles/2010-11-04-kinectimals-review) - 7.0: "Of all the Kinect launch titles, this is perhaps the one with the most actual substance. Hopefully it's but a hint of things to come."
Kinect Joy Ride
* Eurogamer (http://www.eurogamer.net/articles/2010-11-04-kinect-joy-ride-review) - 5.0: "It's a bland cartoon racer with an easily exhaustible gimmick. It's fun for a while, but by no stretch of the imagination is it worth £35."
* NowGamer (http://xbox-360.nowgamer.com/reviews/xbox-360/9526/kinect-joy-ride) - 7.0: "Lacks the tight controls that a cart racer needs, but is nonetheless a great showcase for Kinect's party-centric"
* IGN (http://uk.xbox360.ign.com/articles/113/1132361p1.html) - 6.0: "This is not an unplayable game by any stretch of the imagination, but, Kinect Joy Ride isn't as tight as it needs to be."
* Joystiq (http://www.joystiq.com/2010/11/04/kinect-joy-ride-review/) - 2.5: "If there wasn't a decent racer attached to the gimmick, I wouldn't recommend it at all."
Dance Central
* Eurogamer (http://www.eurogamer.net/articles/2010-11-04-dance-central-review) - 8.0: "Dance Central will show you a really good time."
* Joystiq (http://www.joystiq.com/2010/11/04/dance-central-review/) - 4/5: "Dance Central is undoubtedly one of the strongest games in the Kinect's launch lineup, but it's hard to ignore the untapped potential awaiting the franchise. Ultimately, Dance Central's greatest shortcoming is that it can't actually teach you how to dance."
* IGN (http://uk.xbox360.ign.com/articles/113/1132366p1.html) - 8.0: "Dance Central is great fun, it gets you moving, and it's absolutely perfect for parties. Although it's disappointing to see so few features and unlocks included"
* Destructoid (http://www.destructoid.com/review-dance-central) - 8.0: "There's room for improvement in terms of what the game offers, but Harmonix nailed the core experience, and that goes a long way towards making it one of the most compelling Kinect launch titles."
* 1UP (http://www.1up.com/do/reviewPage?pager.offset=1&cId=3182221&p=) - A-: "Honestly, it's hard to pinpoint a significant problem with Dance Central. The selection of jams, from Pitbull's "Calle Ocho" to M.I.A.'s "Galang '05", are all bootie-bouncing material"
Your Shape
* Joystiq (http://www.joystiq.com/2010/11/04/your-shape-review/) - 3/5: "Your Shape Fitness Evolved won't replace your gym membership or motivate those who aren't already fitness-inclined, but for those looking to mix up their current routine or supplement their workout regimen, it may do the trick"
* Destructoid (http://www.destructoid.com/review-your-shape-fitness-evolved) - 8.0: "If you have the space and the inclination for getting a decent workout in your living room, Your Shape: Fitness Evolved delivers."
Microsoft expects to sell five million Kinect units this Christmas, up from its previous forecast of three million. Will you be picking one up?
Quote from: GamerMan316 on November 04, 2010, 12:22:10 PM
Quote from: fizz on November 04, 2010, 12:13:40 PM
nope-your just weird, but tis why i love u lol x right im off u playin gears tonight
Might do, though brand new Big Bang Theory, How I Met Your Mother and double Phone Shop are on tonight so i'll most likely watch those.
oh for gods sakes, please :-* :-*
some good reviews there as i expected really, i new kinectimals would be a good title, same for dance central and kinect sports, a shame about joyride think i will give that one a miss. the tech is new and like a new console the games will get better over time, the next wave are already looking interesting.
The First Moron To Break His TV With Kinect
(http://cache.gawkerassets.com/assets/images/9/2010/11/500x_2010-11-05_01-46-31_9.jpg)
Well, the first moron that we've heard of. He's not really a moron, he's Phil Villarreal, author and critic. And he's out a pricey television. You are the controller? No Phil, you are the guy with the broken TV.
"A public service announcement: Do not under any circumstances play Kinect Sports Volleyball at 1:30 a.m. while standing under a ceiling fan with a dangling chain for a light switch," he writes.
The result was that Phil apparently spiked the dangling chain into his 47-inch 1080p LCD HDTV, leaving it with a rainbow LCD teardrop of death. Kinect went on sale on November 4. It is now November 5. That television was purchased last December, and it never lived to see its second Christmas. How sad.
When the Nintendo Wii launched in 2006, there were also claims that flying Wii Remotes caused accidents — some real, some not. Anytime you get gamers off the sofa and floundering around the living room, you're asking for trouble.
and so it begins........... ;D
UK Kinect launch stock is "tight"
If you want to buy Kinect next week you ought to consider queueing - three separate shops have told Eurogamer stock will be tight.
Microsoft's initial shipments will be limited, and the word is that shelf refills will happen in December.
Zavvi told us "Kinect is not in full supply at the moment", but reassured that "we are working closely with Microsoft to ensure a full allocation to satisfy our customer demand".
"It looks like stock could prove a little tight for launch," HMV echoed, "but that's partly because of the huge demand we've seen on pre-order and, of course, there's a world-wide launch to cater to as well as various bundle offers."
ShopTo confirmed that "initial stock will be limited and/or tight".
Microsoft has likened the demand for Kinect to the demand for a new console. The maker reckons five million Kinect cameras will be sold to the world by the end of 2010. Such claims wouldn't be made without the knowledge that manufacturing could meet those targets, surely.
"We are getting daily and weekly updates from Microsoft regarding when further stock will be made available to us so that we maximise on the potential of Kinect," Zavvi informed us. "Kinect is pre-ordering very well for us, and we are fully supportive of Microsoft's marketing campaign."
HMV promised to "definitely have some units for when the product goes live in-store". "We're also very confident that there'll be regular drops throughout the run-up to Christmas so that no consumers miss out."
And low stock can often be a blessing in disguise, the shop with the dog and a grammar phone added: "Obviously you always want more to sell, but it's also a nice problem to have in that any occasional shortages may also help to fuel people's desire to own one, thus supporting the long-term appeal of the product."
Could Microsoft be holding back supply on purpose?
ShopTo's evidently under the cosh, and is trying to "fulfil all orders of Kinect (solus)" but can't guarantee release-date delivery for any orders placed after the end of September. That's because of "high demand". However, "plenty" of the 4GB Xbox 360 S plus Kinect bundles are still available there.
Kinect launches across the UK on 10th November. GAME is the official UK launch partner and will open a combined 450 Game and Gamestation shops across the country at midnight the night before. The main event will be held at Oxford Street's GAME store in London. Mystery special guests are promised.
Neither GAME nor Microsoft responded to request for comment. Can't imagine they're busy.
The Kinect camera comes with a copy of Kinect Adventures and costs £130. The Kinect 4GB Xbox 360 S bundle costs £250.
Kinect launched in the US on 4th November - yesterday.
So Kinect is great tech (with the right space) but not the games. Although Dance Central sounds good.
Microsoft not happy over the $2,000 Kinect hacking reward
Kinect launched this past week and like any new tech product, people want to hack the thing. Specifically, Adafruit Industries is looking for people to create an open source driver for Kinect and is offering a $2,000 reward to the first developer that does it.
To the surprise of no one, Microsoft isn't all too happy over these shenanigans and stated that they have "built in numerous hardware and software safeguards designed to reduce the chances of product tampering." Microsoft goes on to say that they will be working with law enforcement to keep to keep the Kinect "tamper-resistant."
I give it about a month before we can use the Kinect on a PC.
Microsoft furious at $2,000 bounty for open source Kinect drivers [Tech Eye]
Online Kinect stock levels (http://xboxhome.co.uk/news2596/Kinect-Already-OUTSOLD-Everywhere-apart-from....html)
Some dude and his wife are doing vid reviews of all the Kinect jazz.
They review Fighter Uncaged, Dance Central, Kinectimals, and the fitness game Your Shape (or whatever it is called). The vids are a bit long for my taste, but they give a good impartial opinion on what they think of the games.
From what I've heard so far the tech is pretty nifty and works pretty well, but the games aren't really there (except for Kinectimals if you have kids, or Dance Central if you have boobs. And I guess that Sonic game is decent). It seems that for us harder-core gamers the best thing to come out of the Kinect will be all of the videos of people breaking their televisions and ceiling fans.
Quote from: GamerMan316 on November 07, 2010, 02:04:53 PM
Online Kinect stock levels (http://xboxhome.co.uk/news2596/Kinect-Already-OUTSOLD-Everywhere-apart-from....html)
Oh bugger, no Minect for us then Craig! ;D
Quote from: Jaynestown on November 07, 2010, 03:10:52 PM
Quote from: GamerMan316 on November 07, 2010, 02:04:53 PM
Online Kinect stock levels (http://xboxhome.co.uk/news2596/Kinect-Already-OUTSOLD-Everywhere-apart-from....html)
Oh bugger, no Minect for us then Craig! ;D
It's alright mate, i've got it pre-ordered at each of those stores, one for each tv in my house. ;D
Quote from: Maibs on November 06, 2010, 12:36:16 PM
Microsoft not happy over the $2,000 Kinect hacking reward
Kinect launched this past week and like any new tech product, people want to hack the thing. Specifically, Adafruit Industries is looking for people to create an open source driver for Kinect and is offering a $2,000 reward to the first developer that does it.
To the surprise of no one, Microsoft isn't all too happy over these shenanigans and stated that they have "built in numerous hardware and software safeguards designed to reduce the chances of product tampering." Microsoft goes on to say that they will be working with law enforcement to keep to keep the Kinect "tamper-resistant."
I give it about a month before we can use the Kinect on a PC.
Microsoft furious at $2,000 bounty for open source Kinect drivers [Tech Eye]
Sony takes not-so-subtle swipe at Kinect (http://www.computerandvideogames.com/article.php?id=273577)
Sadly no KB involved in this one ;D
Quote from: Handshakes on November 07, 2010, 02:44:12 PM
From what I've heard so far the tech is pretty nifty and works pretty well, but the games aren't really there ...
Instead of trying to build 'core' games around Kinect, they need to integrate Kinect into tried-and-true 'core' gameplay. Keep the controller in your hands, but accompany voice-commands & gestures to enhance the immersion.
Example: Mass Effect 3 - direct your squad by name & action instead of using the pause-and-play system in place.
Quote from: nCogNeato on November 09, 2010, 04:10:13 PM
Quote from: Handshakes on November 07, 2010, 02:44:12 PM
From what I've heard so far the tech is pretty nifty and works pretty well, but the games aren't really there ...
Instead of trying to build 'core' games around Kinect, they need to integrate Kinect into tried-and-true 'core' gameplay. Keep the controller in your hands, but accompany voice-commands & gestures to enhance the immersion.
Example: Mass Effect 3 - direct your squad by name & action instead of using the pause-and-play system in place.
Like Sony are doing, it's all about buttons ;D
Quote from: GamerMan316 on November 05, 2010, 02:52:37 PM
The First Moron To Break His TV With Kinect
(http://cache.gawkerassets.com/assets/images/9/2010/11/500x_2010-11-05_01-46-31_9.jpg)
Well, the first moron that we've heard of. He's not really a moron, he's Phil Villarreal, author and critic. And he's out a pricey television. You are the controller? No Phil, you are the guy with the broken TV.
"A public service announcement: Do not under any circumstances play Kinect Sports Volleyball at 1:30 a.m. while standing under a ceiling fan with a dangling chain for a light switch," he writes.
The result was that Phil apparently spiked the dangling chain into his 47-inch 1080p LCD HDTV, leaving it with a rainbow LCD teardrop of death. Kinect went on sale on November 4. It is now November 5. That television was purchased last December, and it never lived to see its second Christmas. How sad.
When the Nintendo Wii launched in 2006, there were also claims that flying Wii Remotes caused accidents — some real, some not. Anytime you get gamers off the sofa and floundering around the living room, you're asking for trouble.
and so it begins........... ;D
ooh rainbows-pretty
Kinect is Racist? (KKKinect) (http://www.minyanville.com/dailyfeed/reviewers-notice-microsoft-kinect-doesnt/)
You're at a family get-together. Relatives you haven't seen in years are all gathered to celebrate four generations of familial unity. You whip out your Nikon Coolpix S630 digital camera to mark the occasion. Luckily, its facial-recognition software helps capture that perfectly poignant moment. You snap a photo and a notification pops up. "Did someone blink?" A helpful box appears over the offending party. She didn't blink. She's Asian (http://www.time.com/time/business/article/0,8599,1954643,00.html).
You're working at a computer shop. Every week, new technology comes flooding in, replacing the old. Displays must be set up so that customers may test out the revolutionary products and decide if it's worth their time. Among the hands-on products is a Hewlett-Packard webcam with facial-recognition software which allows the lens to follow the user and keep centered in the frame. For your coworker, it performs perfectly -- panning and zooming when necessary. Unfortunately for you, it doesn't pan. It doesn't zoom. It can't recognize your face. Why? You're black (http://gizmodo.com/5431190/hp-face+tracking-webcams-dont-recognize-black-people).
And so it goes for the new Microsoft Kinect -- a motion-detecting peripheral for the Xbox 360 which allows players to control on-screen action via 3D motion capture, facial recognition, and voice commands. And like Nokia cameras and HP webcams, it doesn't work so well with dark-skinned gamers.
Gamespot noticed the issue (http://www.gamespot.com/news/6283514.html) during a product review when two of its employees had trouble being recognized by the camera sensors. One had "inconsistent" success, the other wasn't identified at all despite numerous recalibration attempts. Light-skinned employees had no difficulty with the facial-recognition system.
Gamespot's Brendan Sinclair had this to say about the device:
It's important to note that the problems were only experienced with the system's facial recognition feature, and don't prevent users from playing Kinect games. Skeletal tracking, a primary means of controlling games with Kinect, appeared to work the same for all GameSpot employees.
The system's inability to recognize a user only means that he or she would need to sign in manually, and some games' features may not work properly as a result. For example, when a second player joins in to Kinect Adventures during the title's drop-in, drop-out multiplayer, the system can't bring up that player's proper in-game avatar automatically if it can't identify the new user first.
While Kinect's lack of racial sensitivity is grabbing the headlines, another act of discrimination seems to be buried. In order for the peripheral to work properly, a minimum distance of six feet -- eight feet for multiplayer -- is necessary. Ever see a dorm or an efficiency apartment have that much free space?
Sorry college students and New Yorkers.
oh dear, better get patching boys
damn, it's because of the technology but your gonna be gutted if you get Kinect and it doesn't recognise you.
Christmas is a high time for suicides; 'I feel like i don't exist' 'Perhaps some Kinect will cheer me up' KINECT DOES NOT RECOGNISE YOU OR THINS YOUR SCENERY' (queue long drop and short rope).
Kinect = Suicide AMG! :o
ha ha lol xx
Leona Lewis launches Kinect with her voice, which ironically is something you can't do, shame nobody queued up to give the oxygen thief another smack, but you can't have everything can you? ;D
(http://cache.gawkerassets.com/assets/images/9/2010/11/500x_leona.jpg)
i now own kinect thanks to fizz for giving me my 30th birthday present early, as my actual birthday is on xmas day. The tech is amazing, kinect adventures is great fun especially with my daughter. it's very accurate once you have dialled it in with the kinect tuner interface and the lag is very minimal (miliseconds, hardly noticeable) and they are patching and updating it in the new year to improve the accuracy and response times and improve the voice and gesture controls. Once they have done this it will go from being great to excellent and the second wave of games look like they are gonna take kinect to the next level in terms of gameplay, creativity and adult content. I am over the moon with it and i went and bought kinect sports today which i am gonna play with my daughter tonight, who incidentally bloody adores the thing, i will review both games in full in a couple of weeks but my first impressions are really good and i know that the kinect experience is just gonna get better and better over the next twelve to eighteen months i the same way that the xbox 360 experience did and is still doing, so thanks for my pressie fizz!! :-* :-*
knew you'd like it, you big kid!
Whether it improves or not in the next 18 months depends on the top devs I guess, some aren't bothered about embracing Kinect while others are. Still less than zero interest in it for me but i'm glad you like it mate. :)
just wanna say quickly that kinect sports is amazing and way better than any motion control game i have ever played, and i used to own a wii. it's full of tiny nuances in control and you are able to put varying spin on the ball as in real life during table tennis and bowling, put curve on the ball when taking a free kick in football and hit the ball at varying speeds and angles during the excellent beach volleyball. i was amazed how accurate and nuanced the controls were, and it's much better as a game than the fun kinect adventures. lag is also minimal and barely noticeable. only problem now is i am aching in places i didn't even know i had and i was sweating profusely after 30 mins, maybe playing for 4 hours was a mistake lol. at this rate i am gonna be in great shape before i know it and without even trying!!
your enthusiasm is infectuous .... damn you Dfuzz
Quote from: Failed on November 15, 2010, 05:16:46 PM
your enthusiasm is infectuous .... damn you Dfuzz
Not for me it ain't ;D
Quote from: GamerMan316 on November 15, 2010, 05:42:21 PM
Quote from: Failed on November 15, 2010, 05:16:46 PM
your enthusiasm is infectuous .... damn you Dfuzz
Not for me it ain't ;D
that's good 'cos kinect doesn't recognise gingers as it can only map human skeletons ;D :P only joking mate you know i love you with all my heart :-* :-* on a more serious note craigs middle name used to be 'fun' but he didn't like having 'fun' as his middle name so he snapped his middle name's neck and threw it in a river tied up in a black bin bag. and thats why he will never buy kinect ;D
couldn't have put it better myself hunni x
My middle name has always been 'Danger', nothing, fun included, can ever change that.
Just be careful with your'e daughter!
You have been warned ;)
Quote from: markav on November 16, 2010, 12:16:23 AM
Just be careful with your'e daughter!
You have been warned ;)
Awesome ;D
in teh face
Quote from: markav on November 16, 2010, 12:16:23 AM
Just be careful with your'e daughter!
You have been warned ;)
27 seconds.
That's how long I laughed before writing this post. :D :D :D
she has slapped my arm when playing kinect sports but it didn't hurt. those guys were stood way too close together, before each game starts you have an icon on screen that moves around the play space as you do and it tells you to make sure you have plenty of arm room, we follow the instructions and stand on the left most and right most edge of the allowed play space and we never have a problem (apart from that one slap when she got a little carried away). the kinect haters will probably use vids like that to boost their argument that kinect is rubbish, but there are loads of vids on you tube of nintendo wii motes flying across rooms into tv's and walls and people, and also people getting smacked in the face and body with them too. very funny vid though, made me laugh way too much ;D
I'm glad you are enjoying it. Lets face it, whether we like it or not the 360 is going to get more and more Kinect focused. So the more people who buy it now the better the chance is that when the rest of us are forced to own the thing the games will be halfway decent.
id's Carmack wants to make Kinect title
id Software boss John Carmack wants to make a Kinect game – but it won't be a lift of one of its current FPS titles.
The Quake creator told Joystiq, "I have an itch to make a Kinect title for Xbox Live."
However, he's short on a concept right now. "I don't even know what I'd want to do yet," he explained.
"I can't use Kinect for our real games; there just isn't a place for our current FPSes on there," Carmack explained. "But it's an interesting technology, and an Xbox Live game would be the perfect platform to do something like that on, at about the same scale of [a game for] an iOS device."
Next up from Carmack and id Software is post-apocalyptic FPS Rage, due next year for PC, PlayStation 3 and Xbox 360. While you're waiting, an impressive iOS rail shooter spin-off called Rage: Mutant Bash TV hit the App Store earlier today.
This video may be marginally nsfw, so I won't use the youtube tag. The nudity is blurred out, but I think to stay safe I'll put it in a regular link.
Youtube of Adult Film "actress" Kirsten Price testing Kinect's nudity censor (http://www.youtube.com/watch?v=Tu-frc6WPHs).
Very funny. And actually pretty neat. Both in that they got a hot naked chick to play Kinect for my viewing pleasure, but more importantly because the tech they show off in the vid is surprisingly cool.
Quote from: Handshakes on November 21, 2010, 04:40:03 PM
This video may be marginally nsfw, so I won't use the youtube tag. The nudity is blurred out, but I think to stay safe I'll put it in a regular link.
Youtube of Adult Film "actress" Kirsten Price testing Kinect's nudity censor (http://www.youtube.com/watch?v=Tu-frc6WPHs).
Very funny. And actually pretty neat. Both in that they got a hot naked chick to play Kinect for my viewing pleasure, but more importantly because the tech they show off in the vid is surprisingly cool.
/HI-5
Kinect is wasted on video games (http://kotaku.com/5697790/kinect-is-wasted-on-video-games)
quote from the article - Where was the innovation? Why couldn't a single developer, especially Microsoft's own teams, come up with something that couldn't be played just as easily with a Wii Remote.
bullshit. You can't play kinect sports 100 metre dash with a wii remote, it requires you to run and it tracks your legs, on the wii you would just be waggling the remote. same goes for most of the sports on it, in voley ball you can jump to hit the ball back for instance. I have tried dance central and it tracks your entire body and lets you know if one of your limbs is even slightly out of position when dancing, on the wii it would just be moving your arms around with a couple of controllers in your hand - hence nothing like actual dancing. the reviews of your shape - fitness evolved have all pretty much said that it brings fitness games into a whole new era, and the way it knows exactly what you are doing and either tells you off or praises you is sometimes scary, on the wii you need an expensive 'balance board' and a couple of controllers to get an effect that is nowhere near as good or realistic and doesn't help you tone up or get fit in the same way. I could be wrong but i don't think you can use dumbbells for weight training in a wii fitness game, you can in your shape. I agree that kinect's launch line up is pretty lame with only a handful of good titles, but the launch line up for the 360 wasn't much better with a lot of people at the time saying that microsoft had rushed the 360's release and should have waited, then gears of war came along. Things can only get better on the kinect and as someone who has owned a wii and now owns kinect i can safely say that the wii was crap in comparison and the future for kinect looks excellent.
/end rant
360 Launch Games
Amped 3
Call of Duty 2
Condemned: Criminal Origins
Every Party
FIFA 06: Road to FIFA World Cup
Gun
Kameo: Elements of Power
Madden NFL 06
NBA 2K6
NBA Live 06
Need for Speed: Most Wanted
NHL 2K6
Perfect Dark Zero
Peter Jackson's King Kong: The Official Game of the Movie
Project Gotham Racing 3
Quake 4
Ridge Racer 6
Tetris: The Grandmaster ACE
Tiger Woods PGA Tour 06
Tony Hawk's American Wasteland
COD2, Condemned & PGR3 make it a very very good launch lineup for me, though those were the games I got at launch (along with Perfect Dark) so I would say that. ;D
some ppl have too much time on their hands .... or moobs it seems >_<
just for the record, its true-kinect sensors nothing, an thats all im prepared to say
The tech really is impressive. And, sadly, the titty tracker is probably the most fun game ever made for the kinect so far.
p.s. HAPPY THANKSGIVING ALL!
Quote from: GamerMan316 on November 24, 2010, 11:18:00 AM
360 Launch Games
Amped 3
Call of Duty 2
Condemned: Criminal Origins
Every Party
FIFA 06: Road to FIFA World Cup
Gun
Kameo: Elements of Power
Madden NFL 06
NBA 2K6
NBA Live 06
Need for Speed: Most Wanted
NHL 2K6
Perfect Dark Zero
Peter Jackson's King Kong: The Official Game of the Movie
Project Gotham Racing 3
Quake 4
Ridge Racer 6
Tetris: The Grandmaster ACE
Tiger Woods PGA Tour 06
Tony Hawk's American Wasteland
COD2, Condemned & PGR3 make it a very very good launch lineup for me, though those were the games I got at launch (along with Perfect Dark) so I would say that. ;D
Four really good titles, same as kinect. Kinect Sports, Dance Central, Kinectimals, Your Shape - (getting good reviews everywhere), or if fitness games aren't for you then - Kinect Adventures. I am fine with people not wanting kinect because it's not for them, but to say it has no good launch titles and doesn't innovate over the wii as it say's in the article is just complete bullshit.
I think people are moaning because theres no massive killer launch title but then there very rarely is a huge title at launch, as long as theres some good games with killer games to come people should be happy.
If I had any interest in Kinect at all then i'd probably be pretty happy with the launch games.
it was the same with the ds not much going for it when it came out crappy titles, now theres a mass of really good games, and not all of them for kids so atm the jurys out for kinect
Kinect helps triple Xbox 360 sales in Japan
But PSP is the big winner in the latest weekly hardware rankings
Xbox 360 sales almost tripled in Japan during the week ended November 21.
Kinect arrived in Japan on Saturday 20, just one day before the end of the weekly hardware tracking period, but helped lift sales from 2,686 units to 7,083, even though no games made the software top 20.
Earlier this week, a major Japanese electronics retailer said Kinect was "off to a pretty rough start" in the country, selling around "one-fourth" the units PS Move is managing.
PSP topped the weekly hardware sales chart with 96,601 units shifted, followed by PSP and Wii.
Hardware chart (previous week's sales):
PSP: 96,601 (40,328)
PS3: 29,058 (21,114)
Wii: 27,851 (39,308)
DSi LL: 21,836 (18,711)
DSi: 20,550 (13,994)
Xbox 360: 7,083 (2,686)
DS Lite: 1,904 (1,752)
PSP Go: 1,816 (2,727)
PS2: 1,255 (1,233)
how come they can sell it in japan, and not china
Quote from: fizz on November 26, 2010, 10:48:42 AM
how come they can sell it in japan, and not china
China have a very strict law that prohibits the sale of video game equipment and accessories, Japan do not, basically.
Also your question should say, how come they can try and sell it in japan? seeing as the 360 is a massive failure over there.
true, very true, please accept my apologies-missed that one :D china is so messed up anyway, strict laws on video games, but you only have to look at the olympic games to see how fucked up a country they really are
Quote from: fizz on November 26, 2010, 10:58:29 AM
true, very true, please accept my apologies-missed that one :D china is so messed up anyway, strict laws on video games, but you only have to look at the olympic games to see how fucked up a country they really are
Even social networking sites are banned over there, we should have the same laws on that too I think! :D
Quote from: GamerMan316 on November 26, 2010, 11:02:02 AM
Quote from: fizz on November 26, 2010, 10:58:29 AM
true, very true, please accept my apologies-missed that one :D china is so messed up anyway, strict laws on video games, but you only have to look at the olympic games to see how fucked up a country they really are
Even social networking sites are banned over there, we should have the same laws on that too I think! :D
er it was a social networking site that brought our lovely friendship together..... oh god yeah your right BAN THEM ALL !!!!!! ;D ;)
FYI, Amazon.com is having a Kinect sale (dono for how much yet) at 12:15(pm) PST (which is 3:15(pm) EST and 8:15(pm) Brit time).
Quote from: Handshakes on November 26, 2010, 02:35:39 PM
FYI, Amazon.com is having a Kinect sale (dono for how much yet) at 12:15(pm) PST (which is 3:15(pm) EST and 8:15(pm) Brit time).
(US Link)
http://www.amazon.com/Outlet/b/ref=amb_link_354472602_3?ie=UTF8&plgroup=1&node=409566&pf_rd_m=ATVPDKIKX0DER&pf_rd_s=hero-quick-promo&pf_rd_r=02J9XYRYFCWKJHVS6KJG&pf_rd_t=201&pf_rd_p=1281600262&pf_rd_i=B001SH7YMG
Halo Reach, Red Dead Redemption and a lot of other titles are available for $30. I just bought Halo Reach for my sister.
Best big bro ever is Neato?
Man uses Kinect for Predator cloakHe wasn't an alien after all - he was from the futureA man in Japan has hacked Kinect so that it cloaks him in a Predator-like invisibility shield - or at least it looks like it.
Japanese coder Takayuki Fukatsu has exploited the motion cam so that it tracks his movement, but turns his details into an almost perfect transparent effect.
What the tinkered sensor is actually doing is skinning his image with a picture of the background - but don't tell Arnie that, it'll ruin the surprise.
I'm struggling to see what's so good about this. ;D
That is pretty bad ass.
Quote from: GamerMan316 on December 04, 2010, 10:51:27 AM
Man uses Kinect for Predator cloak
He wasn't an alien after all - he was from the future
I'm struggling to see what's not good about this. ;D
FIX0RED
Quote from: GamerMan316 on December 04, 2010, 10:51:27 AM
Man uses Kinect for Predator cloak
He wasn't an alien after all - he was from the future
A man in Japan has hacked Kinect so that it cloaks him in a Predator-like invisibility shield - or at least it looks like it.
Japanese coder Takayuki Fukatsu has exploited the motion cam so that it tracks his movement, but turns his details into an almost perfect transparent effect.
What the tinkered sensor is actually doing is skinning his image with a picture of the background - but don't tell Arnie that, it'll ruin the surprise.
I'm struggling to see what's so good about this. ;D
Wow, how cool! Shame about the music!!! :)
Finally a hardcore title! (http://www.eurogamer.net/articles/2010-12-21-ms-not-thrilled-by-kinect-sex-game)
This sounds worrying!
MS: 2011 'all about Kinect'
"Kinect's new line-up will blow you away"
Microsoft has claimed that its 2011 will "ultimately be all about Kinect" - as the device spearheads a "brilliant" line-up on 360.
MS's director of Xbox and Entertainment for the UK, Stephen McGill, was asked what the secret to Xbox's success so far had been in the latest issue of Xbox World 360.
As you may expect, he said it mainly came down to "incredible games", but added: "It's also about great entertainment and that's another key factor for us. We were the first company - and the best company, I think - to offer regular updates to our service so you don't have to keep on buying new bits of hardware.
"Every few months we've been doing new services such as introducing movies and music so we continue to evolve."
Discussing next year's prospects, McGill added: "As for the future, we've got a brilliant line-up for 2011 but it's ultimately all about Kinect. Kinect is going to blow people's minds. They're [already] buying it, but we've got a line-up of Kinect games that will blow people away."
only worrying to those who are to stubborn to buy a kinect ;) i think its brilliant, might actually start to lose some weight ;D
Quote from: fizz on December 27, 2010, 06:09:44 PM
only worrying to those who are to stubborn to buy a kinect ;) i think its brilliant, might actually start to lose some weight ;D
Worrying because MS sound as though they are going to start ignoring the core gamers which is what most people were worried about from the start, only two big exclusives being released next year (Gears 3 & Forza 4) whereas the PS3 has around ten. Not good!
we will just have to see what happens, i cant really see them ignoring the core gamers, only time will tell
and whatever Halo game 343 bring out.
their will be 20-30 xbox exclusives in 2011, of which 80% will be kinect based.
When the Kinect tech is lower in price and there is a good dozen games i wanna play, then i'll buy it. Kinectimals looks like somethng my daughter will really love and i want the dancing game. I wouldn't buy a console for 2 games though.
MS saying 2011 will "ultimately be all about Kinect".
Sounds ominous to me!
i totally agree, i dont think its worth the two decent titles that are out, i personally could have waited but there you go, i just hope whatever few games the do decide to bring out are going to be good
Quote from: GamerMan316 on December 27, 2010, 07:02:46 PM
MS saying 2011 will "ultimately be all about Kinect".
Sounds ominous to me!
only cause you won't buy Kinect.
and you say it like you'll get into any game other than Gears? :P
Quote from: GamerMan316 on December 27, 2010, 07:02:46 PM
MS saying 2011 will "ultimately be all about Kinect".
Sounds ominous to me!
This could be good news. If most of the games they sell are for Kinect, and I can't buy Kinect because my living room's too small, then it should save me a tonne of money on games I can't buy :) (See there's always a plus side)
Quote from: Failed on December 27, 2010, 07:13:08 PM
Quote from: GamerMan316 on December 27, 2010, 07:02:46 PM
MS saying 2011 will "ultimately be all about Kinect".
Sounds ominous to me!
only cause you won't buy Kinect.
and you say it like you'll get into any game other than Gears? :P
You know me so well ;D
Obviously there will be some great multi platform games next year that i'll only play on the 360 but despite my love for Gears, the PS3 has a far better exclusive line up of core games than the 360.
Quote from: Failed on December 27, 2010, 07:13:08 PM
Quote from: GamerMan316 on December 27, 2010, 07:02:46 PM
MS saying 2011 will "ultimately be all about Kinect".
Sounds ominous to me!
only cause you won't buy Kinect.
and you say it like you'll get into any game other than Gears? :P
this is true, hmm i wonder if, they bring out a kinect version of gears, would the ginger one actually buy a kinect
Quote from: fizz on December 27, 2010, 07:19:07 PM
Quote from: Failed on December 27, 2010, 07:13:08 PM
Quote from: GamerMan316 on December 27, 2010, 07:02:46 PM
MS saying 2011 will "ultimately be all about Kinect".
Sounds ominous to me!
only cause you won't buy Kinect.
and you say it like you'll get into any game other than Gears? :P
this is true, hmm i wonder if, they bring out a kinect version of gears, would the ginger one actually buy a kinect
Nope!
Quote from: Failed on December 27, 2010, 07:00:35 PM
and whatever Halo game 343 bring out.
their will be 20-30 xbox exclusives in 2011, of which 80% will be kinect based.
When the Kinect tech is lower in price and there is a good dozen games i wanna play, then i'll buy it. Kinectimals looks like somethng my daughter will really love and i want the dancing game. I wouldn't buy a console for 2 games though.
My brother bought a Game Cube just because it was the only console you could play Rogue Squadron II: Rogue Leader on. I wonder if he's still got it?
yeh but i have other games to play than Dance Central, £170 for Dance Central is pretty steep!
Quote from: Failed on December 27, 2010, 07:24:04 PM
yeh but i have other games to play than Dance Central, £170 for Dance Central is pretty steep!
I agree 100%, always thought it odd that my brother did that... I think he only bought one other game for the gamecube as well, total waste of money.
Quote from: Jaynestown on December 27, 2010, 07:31:53 PM
Quote from: Failed on December 27, 2010, 07:24:04 PM
yeh but i have other games to play than Dance Central, £170 for Dance Central is pretty steep!
I agree 100%, always thought it odd that my brother did that... I think he only bought one other game for the gamecube as well, total waste of money.
I only bought a Gamecube for Mario Sunshine but luckily there were quite a few stellar games that followed, Resi 4 and the Resi remakes were quality, Eternal Darkness and a few others too, very good console. I only got rid of it a couple of years ago so I guess it was worth the money. :)
Quote from: GamerMan316 on December 27, 2010, 07:20:31 PM
Quote from: fizz on December 27, 2010, 07:19:07 PM
Quote from: Failed on December 27, 2010, 07:13:08 PM
Quote from: GamerMan316 on December 27, 2010, 07:02:46 PM
MS saying 2011 will "ultimately be all about Kinect".
Sounds ominous to me!
only cause you won't buy Kinect.
and you say it like you'll get into any game other than Gears? :P
this is true, hmm i wonder if, they bring out a kinect version of gears, would the ginger one actually buy a kinect
Nope!
didnt think u would
Quote from: GamerMan316 on December 09, 2010, 11:48:08 AM
There's the "Minority Report" everyone was going batsh** insane for months ago.
Quote from: GamerMan316 on December 27, 2010, 12:09:06 PM
This sounds worrying!
MS: 2011 'all about Kinect'
Good. Now I'll have an entire year to catch up on older games. ;D
Quote from: Failed on December 27, 2010, 07:00:35 PM
and whatever Halo game 343 bring out.
their will be 20-30 xbox exclusives in 2011, of which 80% will be kinect based.
When the Kinect tech is lower in price and there is a good dozen games i wanna play, then i'll buy it. Kinectimals looks like somethng my daughter will really love and i want the dancing game. I wouldn't buy a console for 2 games though.
100% agree.
Quote from: Jaynestown on December 27, 2010, 07:31:53 PM
Quote from: Failed on December 27, 2010, 07:24:04 PM
yeh but i have other games to play than Dance Central, £170 for Dance Central is pretty steep!
I agree 100%, always thought it odd that my brother did that... I think he only bought one other game for the gamecube as well, total waste of money.
A few years ago, my friend Slamurai bought a Gamecube and 4 Gameboy Advance SP's just to play Final Fantasy: Crystal Chronicles.
World of Warcraft with Kinect
loads of multi platform non kinect based games are coming out in 2011, i don't give a crap about exclusives, i already have a lost of around 10 games that i really want that came out in 2010 and more that i want in 2011. I am pleased they are concentrating on kinect, might mean we get some awesome games for it. we shall see. I already have kinect sports which is ace, kinect adventures which is ok, kinectimals which is brilliant and i will be getting dance central and your shape fitness evolved in the new year so to me buyi9ng kinect has been more than worth it so far.
Glad to hear the Fusion family are enjoying it. I'd buy Kinect tomorrow if I had the space to play it... :'(
I have the space to play it and that's where it ends! :)
Quote from: GamerMan316 on December 30, 2010, 05:33:42 PM
I have the space to play it and that's where it ends! :)
didnt think there was space to do anything in that cold dark place you call your soul ;)
Kinect blamed for return of 360 'red ring of death'
MS denies BBC report
A number of Xbox 360 owners have reported suffering console failures shortly after buying Kinect.
According to the BBC, users are blaming the motion sensing peripheral for new instances of the dreaded red ring of death - although the possibility that their systems could have red ringed anyway obviously looms large.
"We plugged it [Kinect] in the day we got it but only played it a few times before we got the red lights," Adam Winnifrith told BBC Radio 4's You and Yours.
"The next day when we tried it again we still had the red rings of death and haven't been able to use it since."
Online gaming forums are carrying similar stories.
"I have never had a single issue with my Xbox," one poster wrote. "i got Kinect for Christmas and the screen starting freezing randomly. Then on New Year's eve... BAM I got the red ring. Very sad."
Another read: "Yep, I got the Red rings of death on Christmas day The very same day my kids got a Kinect."
Responding to the report, Microsoft denied any link between Kinect and Xbox 360 failures.
"There is no correlation between the three flashing red lights error and Kinect," the firm said in a statement. "Any new instances of the three flashing red lights error are merely coincidental."
So people buying Kinect to use with older consoles get RRD, Forcing them to buy a new slim model. How very convenient MS!!
Microsoft announces Avatar Kinect
As rumoured earlier this week (http://www.eurogamer.net/articles/2011-01-04-what-is-avatar-kinect-for-xbox-360), Microsoft has shown off Avatar Kinect, a new party chat feature heading to the Xbox 360 dashboard.
A brief trailer shown during Microsoft's presentation at the CES event in Las Vegas showed how you'll be able to get your Kinect-enabled chums' avatars together in one of 15 different virtual settings and then chew the proverbial fat.
The peripheral will then do its best to map your movements – including facial expressions - onto your avatar. Not only that, but you'll be able to record your discussions and share them on Facebook, should you see fit.
Avatar Kinect will launch in the Spring and will be free to all Xbox Live Gold members.
Avatar Kinect announcement & trailer, it looks completely awful!
Microsoft: Kinect sells 8 million units worldwide
It seems like just last November, Microsoft was predicting it'd sell around 5 million Kinect sensors by now. Wait -- it was last November! Anyway, that prediction was off by 3 million units ... in the company's favor. MS boss Steve Ballmer just told the crowd at his CES 2011 keynote that 8 million of the devices have been sold worldwide in six months. (We're guessing that's units shipped to retail, not sold through to consumers, but Microsoft wasn't more specific.)
2.5 million Kinects had been shipped by the end of November 2010, this after one industry analyst predicted that it was possible the hardware could top 4 million sold by January 31 of last year. What a pessimist!
Only around 5 million, maybe 6, will actually have been sold which is still very impressive, 8 million have been shipped.
Quote from: GamerMan316 on January 06, 2011, 12:10:06 PM
Avatar Kinect announcement & trailer, it looks completely awful!
like your face! ;D ;)
I really liked the look of that tech wise, then i heard it was completely free and now i love it :) Shame it will only be mine and dark master's avatar in a virtual room together. at least our avatars will finally be able to have some 'private time' though ;D
Xbox Live is continually pushing the boundaries of cyber sex. I, for one, approve.
cyber living rooms with 360 fahrenheit members to caress with kinectination .... hmmmm
It stops you from whoring achievements and playing games, you know, what a games console is actually for, therefore it's pointless! :)
Quote from: Failed on January 07, 2011, 06:11:54 PM
cyber living rooms with 360 fahrenheit members to caress with kinectination .... hmmmm
A kinorgy, if you will.
look out for an Official 360 Fahrenheit Kinorgy coming soon.... can't wait to have my first Kinorgasm
Quote from: GamerMan316 on January 07, 2011, 06:14:58 PM
It stops you from whoring achievements and playing games, you know, what a games console is actually for, therefore it's pointless! :)
once again, like your face ;) ;D
Using the same joke twice in one day, have you been watching unfunny Bolton comedians again? :)
its the only joke he knows bear with him
Quote from: fizz on January 08, 2011, 01:27:34 AM
its the only joke he knows bear with him
like your face ;D
oh dear!! someone stop him!
im going to kill him
You can try, I suspect he'll kill your face if you try though ;D
im surprised he had a go in the first place, he must be feeling very brave
Sorry if already asked, but 44 pages is to much to look through! Is it very noisy using the kinect (jumping about ect) as I have neighbours below?
Quote from: xxxx Vidar xxxx on January 11, 2011, 03:58:40 PM
Sorry if already asked, but 44 pages is to much to look through! Is it very noisy using the kinect (jumping about ect) as I have neighbours below?
depends what game you are playing, it can be quite noisy playing kinect sports if you are running for example, were as lifting weights while playing your shape is quiet.
thinking of getting "your shape" and "ea active", i might invest in some mats to try and make it less noisy!
if you kill the neighbours you wont have to worry about how much noise you make ;)
i could do i suppose, ive got a late start in the morning :P
Those with Kinect that want an easy 1000 points might want to check this (http://www.xbox360achievements.org/game/brunswick-pro-bowling/achievements/) out.
awesome ;D ;D ;D
Getting mine on Saturday! ;D
oooohh we can kinect chat ;D
Quote from: fizz on January 22, 2011, 05:19:50 PM
oooohh we can kinect chat ;D
I get to see the woman in person who abuses me in the party chat yaaaaaaaay :P
once i did that, once- your one of the lucky ones i like you ;D
Thankyou very much! You are not so bad yourself :P
a kinect game with only 12 cheeves, i smell a stinker of a game. rental. ;D
Quote from: xxxx Vidar xxxx on January 22, 2011, 05:34:36 PM
Thankyou very much! You are not so bad yourself :P
cheers tough guy lol
fizz is always taking the piss outta people i'm suprised she has ANYONE on her friends list ;)
It's not to bad I quite enjoy it!
massuchist :o
im turnin over a new leaf, im goin to be nice to everyone :-*
Quote from: fizz on January 22, 2011, 07:17:04 PM
im turnin over a new leaf, im goin to be nice to everyone :-*
Lies!
not lies, u will see, unless of course someone starts first, then its just self defence ;D
Quote from: fizz on January 22, 2011, 07:32:13 PM
not lies, u will see, unless of course someone starts first, then its just self defence ;D
So you're not really French then?
Quote from: fizz on January 22, 2011, 07:32:13 PM
not lies, u will see, unless of course it's craig, then its just self interest ;D
FIXED
you can grow up as well, or is it just jealousy ;)
Those domain sniffers have been at it again, this time finding a domain registered by Microsoft in June of 2010. As if it wasn't already a statistical certainty, considering Microsoft's focus on Kinect games, KinectHalo.com lends even more credence to the idea.
While domain registrations are never conclusive, it's clear that Microsoft has been considering expanding the Halo franchise onto Kinect. 343 Industries has been busy for a while now and there are rumours of a Halo: Combat Evolved remake.
The studio has been staffing up considerably over the last year, so it's very possible that there are multiple projects in the works and that one of them might utilise Kinect in some way. Would you like to see a Halo game on Kinect?
I wouldn't want to see it, just for the reason of not wanting to have to get all the achievements in it ;)
Other than that, it'd be hard to figure a way for a traditional halo game to work using only kinect. At least, in my mind it would be.
Quote from: Autarch Kade on February 04, 2011, 01:15:31 AM... it'd be hard to figure a way for a traditional halo game to work using only kinect. At least, in my mind it would be.
Just a thought ...
Maybe a quasi-railshooter? Full range X/Y axis controlled by hand (or peripheral) movement, but all 'walking' is on rails.
It would have to be single-player / co-op only, but who would want to play competitively with a Kinect game anyway?
The game doesn't have to run using connect, it may just 'utillise' connect.
Instead of games incorporating quick-time events, they could now include Kinect-timed events. Or maybe you run along with your normal pad and then a cutscene lets you know you need to defuse a bomb in which Kinect is used. Perhaps with games like Rainbow Six, you could order your team to stack up using Kinect and hand signals rather than the D-pad. Theres also the obvious voice controls too.
Endless possibilities to improve games rather than just make boring sport or fairground games.
KinectHalo.com.. This could also just be to enable Halo Waypoint to be controlled through Kinect.
Quote from: Failed on February 04, 2011, 07:18:07 PM
The game doesn't have to run using connect, it may just 'utillise' connect.
Instead of games incorporating quick-time events, they could now include Kinect-timed events. Or maybe you run along with your normal pad and then a cutscene lets you know you need to defuse a bomb in which Kinect is used. Perhaps with games like Rainbow Six, you could order your team to stack up using Kinect and hand signals rather than the D-pad. Theres also the obvious voice controls too.
Endless possibilities to improve games rather than just make boring sport or fairground games.
I agree, Kinect sports is an amazing game but all the other sports titles that are out for kinect are complete rubbish, early days for kinect though i am sure we will see some genuine innovation this year.
Case in point, these guys are pretty good at innovating -
Dubstep + Kinect = Live Remixing at ClubsGamertag Radio writes: "The latest style of Dubstep is an offshoot of Drum n Bass or Jungle. It features a slower hip hop style while maintaining the dirty electro feel popular in todays music. Pair that with the easily hackable Kinect at a club and its no longer about the DJ standing behind turntables or laptop."
Quote from: GamerMan316 on February 06, 2011, 03:13:04 PM
Dubstep + Kinect = Live Remixing at Clubs
Gamertag Radio writes: "The latest style of Dubstep is an offshoot of Drum n Bass or Jungle. It features a slower hip hop style while maintaining the dirty electro feel popular in todays music. Pair that with the easily hackable Kinect at a club and its no longer about the DJ standing behind turntables or laptop."
That's bananas. The future is looking bright for raverats.
Kinect UK price dips under magic £100 mark
Shop.to and others go £99 and lower
Industry luminaries predicted it, and now it's happened: The UK price of Microsoft's Kinect has dipped below £100.
Despite no official price cut, the price tag of the peripheral has been slashed at nearly every major UK retailer.
GAME is selling the device for £109.99 (http://www.game.co.uk/Xbox360/Hardware/Accessory/~r349590/Kinect-With-Kinect-Adventures/) - £20 less than its SRP. Meanwhile, Amazon goes for a £104.40 (http://www.game.co.uk/Xbox360/Hardware/Accessory/~r349590/Kinect-With-Kinect-Adventures/) price point, Play.com offers a £118.99 (http://www.play.com/Games/Xbox360/4-/10296372/Kinect-Including-Kinect-Adventures-/Product.html?searchtype=allproducts&searchsource=0&searchstring=Kinect&urlrefer=search) deal and Zavvi.com goes as low as £109.85 (http://www.zavvi.com/games/consoles/kinect-includes-kinect-adventures/10226289.html).
Of the other major retailers, ShopTo.com (http://www.shopto.net/XBOX%20360/STAR%20BUY/XB2KI03-Kinect%20for%20Xbox%20360%20Includes%20Kinect%20Adventures.html) is the first to plunge under the £100 barrier - with an eye-catching £99 offer.
The likes of Curry's, Argos and others on the High Street continue to carry a full price cost of £129.99 - but it is looking unlikely they will be able to continue selling at this level and stay competitive.
Microsoft recently told CVG that Xbox fans could look forward to "more and more" core games on Kinect (http://www.computerandvideogames.com/292274/news/ms-youre-going-to-see-more-and-more-core-kinect-games/).
still wont be getting Kinect...just dont have the space for it
Quote from: Lukehi on March 09, 2011, 06:32:26 PM
still wont be getting Kinect...just dont have the space for it
Me neither though I do have the space for it! :)
I found a deal that I couldn't pass up and bought a Kinect last week.
I set it up, moved my furniture around, and still didn't have enough room to comfortably play it. I sent it back the next day. :-\
Quote from: nCogNeato on March 09, 2011, 10:24:57 PM
I found a deal that I couldn't pass up and bought a Kinect last week.
I set it up, moved my furniture around, and still didn't have enough room to comfortably play it. I sent it back the next day. :-\
i am lucky because if i move my armchair i have just enough room for two players to comfortably play kinect. i would be devastated if i couldn't have one due to space issues, in fact i would probably move house!
If I completely rearranged my livingroom, I could probably use Kinect comfortably. But the headache of moving my entertainment setup to the other side of the room is just not worth it to me (yet).
Make me a must-have Kinect game, and I'll consider it. ;)
Kinect goes all 'Roy Castle' on us and is a record breaker:
Microsoft has sold more than 10 million Kinect sensor systems since launch on 4 November, and - according to Guinness World Records - is the fastest-selling consumer electronics device on record.
The sales figures outstrip those of both Apple's iPhone and iPad when launched, Guinness said.
Full Story (http://www.bbc.co.uk/news/business-12697975)
A few weeks ago I remember some industry discussions about Microsoft not revealing their "sales" numbers accurately. They were only reporting their "shipped" numbers, which means nothing.
Perhaps they were hiding the final numbers for Guiness to reveal?
Quote from: Lukehi on March 10, 2011, 05:47:50 PM
Kinect goes all 'Roy Castle' on us and is a record breaker:
Microsoft has sold more than 10 million Kinect sensor systems since launch on 4 November, and - according to Guinness World Records - is the fastest-selling consumer electronics device on record.
The sales figures outstrip those of both Apple's iPhone and iPad when launched, Guinness said.
Full Story (http://www.bbc.co.uk/news/business-12697975)
Wha-what?
I have a really hard time believing this.
Warwick Davis & Verne Troyer will not be amused! (http://www.eurogamer.net/articles/2011-10-03-kinect-can-work-out-your-age) ;D
Clever stuff!!
Quote from: GamerMan316 on October 04, 2011, 11:45:14 AM
Warwick Davis & Verne Troyer will not be amused! (http://www.eurogamer.net/articles/2011-10-03-kinect-can-work-out-your-age) ;D
QuoteThe patent, filed in March 2010 but publicly released by the USPTO (spotted by Geekwire) reveals Kinect could automatically restrict content by working out the age of the people standing in the room.
What about dwarves? Or teenagers all hulked out on dairy hormones?
or fat kids
Hey everybody!!
My lovely wife has bought me a slim xbox with 250gb and the kinect attached. I would love to know what you guys like abt the Kinect and what u hate abt it and also the better games. Its with sad regret that i place my original Halo 3 Limited edition Xbox into the cupboard, i break off the shackles of 20gb. I have had this for just over 4 yrs and only prob i have had is the Disc tray will only operate if there is a disc in it, so i have to keep a game in at all times otherwise its a pain to take cover off and manipulate tray with paper clip. So any advice or just feedback is welcomed!!
I had quite a bit of fun with Kinect Sports. My sister enjoyed Dance Central a lot. I hear that Child of Eden is a great game.
Congrats on the new Xbox :) Now you can actually install games onto the hard drive haha
Child of Eden wasn't that great to me - good, but not amazing. But not through bad design I don't think, it's a subjective thing. It's enjoyable in that it shows off the Kinect to you, and there's some very very nice moments in it - just very short. Definitely worth a play since it's pretty cheap now though :)
Merged Zero's Kinect thread with the main Kinect discussion thread. :)
I finally caved and bought the Kinect during Black Friday. One for me, and one for my sister/nephew.
I haven't actually used it for any games yet. So far I've only used it for videochat, which is a nice improvement over using the old 360 camera (no headset required).
After Christmas, I'll be giving Once Upon a Monster (http://www.360fahrenheit.com/forum/index.php?topic=790.0) a spin. Expect a quick review. ;)
Neato: FRUIT NINJA.
That is all.
Anybody ever pick up the Nyko Zoom for the Kinect? Is it worth getting? It'd be nice not to fill the hallway with furniture every time the thing gets dusted off!!
I just bought a tv mount clip off ebay, I hope it's not too shabby! but at least I can leave it there perma. I was looking at that Nyko zoom and was wondering if it was any good, I don't need to make space I'm good on that front, damn thing is 32 euro though.
I just blu-tacked mine on, it's been fine. I imagine those clips would be decent. It works a heck of a lot better higher up, to the point I even considered getting one of those wall brackets for it or fitting a shelf up there. It does make me wish we had a larger lounge (like they assume everyone has according to the adverts). It'd make for much more comfortable use, especially when there's a couple of us playing.
I did manage to get it balanced on my screen the first few days - didn't take long for it to fall off and scratch. That was great fun. At least it didn't break ;D
Havent got a kinect but I'm thinking of getting one. Might wait and do some research first and make sure that there isnt a new version due out soon!
New version of kinect?
not until the next console.