360° Fahrenheit - Casual Adult Gaming Community

Xbox 360 => Xbox 360 Retail Games => Topic started by: GamerMan316 on December 01, 2009, 01:04:32 PM

Title: Duke Nukem Forever
Post by: GamerMan316 on December 01, 2009, 01:04:32 PM
(http://cache.gawker.com/assets/images/9/2009/11/500x_duke_dday_01.jpg)

According to the official Duke Nukem Facebook page, "Duke Nukem doesn't stay down for long." Or so a newly released screen shot of something labeled "D-Day" would imply.

That screen shot of a character who sure doesn't look like Mr. Nukem taking aim at a beast that looks Duke universe appropriate was spotted by Shacknews earlier today, leading to speculation that yet another Duke Nukem project is in the works in some capacity and that it could one day actually be released.

Or not. The "D-Day" information offered by the official Duke Nukem Facebook presence doesn't offer any further details about what the "preview pic" is for. It could be a snap from the on-hold Duke Begins (http://kotaku.com/5314491/gearbox-named-as-developer-for-scrapped-duke-begins) from Gearbox Software or from the purportedly still in development Duke Nukem Forever (http://kotaku.com/5300592/duke-nukem-forever-still-in-development) from 3D Realms.

Who wants to place some bets?
Title: Re: Duke Nukem Forever
Post by: Failed on December 01, 2009, 01:30:32 PM
what about S3-Day ?
Title: Re: Duke Nukem Forever
Post by: nCogNeato on December 01, 2009, 02:32:16 PM
Quote from: GamerMan316 on December 01, 2009, 01:04:32 PM
(http://cache.gawker.com/assets/images/9/2009/11/500x_duke_dday_01.jpg)

I have no idea what's happening in that pic, but I want to fight whatever the hell that big thing is!   ;D

Title: Re: Duke Nukem Forever
Post by: Failed on December 01, 2009, 02:38:15 PM
looks like it's in some big stadium.
Title: Re: Duke Nukem Forever
Post by: AchyHippo on December 01, 2009, 05:15:47 PM
I'm so fucking tired of Duke Nukem, either release it or don't, I'm just tired of hearing about it.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on February 01, 2010, 10:41:34 AM
New Duke Nukem vid emerges (http://www.videogameszone.de/aid,702034/Duke-Nukem-Forever-Am-Erfolg-und-am-Geld-gescheitert-Youtube-Video-mit-Gameplayszenen/News/)
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on August 11, 2010, 09:39:01 AM
Gearbox making Duke Nukem – Report

Borderlands developer Gearbox has picked up where 3D Realms left off on development of Duke Nukem Forever, according to a new report.

A playable demo of the game may even be released later this year, according to Kotaku.

In June last year Gearbox was named as the studio behind spin-off title Duke Begins. This latest rumour puts the release of that game in doubt.

3D Realms went bust in 2009. Publisher Take-Two sued the developer for failing to deliver the game in a reasonable time frame. They settled in May.

Gearbox Software president Randy Pitchford told Kotaku "he may be able to better clarify the situation further at this year's Penny Arcade Expo in Seattle".
Title: Re: Duke Nukem Forever
Post by: nCogNeato on August 11, 2010, 01:25:46 PM
Quote from: GamerMan316 on August 11, 2010, 09:39:01 AM
Gearbox making Duke Nukem – Report

I could see that.  Gearbox does have a great sense of humor.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on August 25, 2010, 09:52:12 AM
Gearbox to talk Duke Forever at PAX?

Gearbox Software's panel at next week's Penny Arcade Expo in Seattle will include "juicy exclusives, surprising disclosures, unbelievable scoops and behind the scenes access on what Gearbox is up to", according to the official site.

Earlier this month rumour spread that the studio had picked up development on troubled first-person shooter Duke Nukem Forever following the demise of 3D Realms last year and the conclusion of Take-Two's lawsuit against the studio.

Gearbox boss Randy Pitchford had told Kotaku "he may be able to better clarify the situation further at this year's Penny Arcade Expo in Seattle", which takes place at the end of next week. The Gearbox panel is on Sunday 5th September at 3pm PST.

"Gearbox Software, developers of Borderlands, Brothers in Arms, Aliens: Colonial Marines and others, appear once again to candidly talk with PAX about everything they are involved with!" the description reads.

"Jump in for juicy exclusives, surprising disclosures, unbelievable scoops and behind the scenes access on what Gearbox is up to - straight from the source. Have a first hand look at live presentations and never before seen footage of upcoming Gearbox releases!

"A question and answer session will give YOU the chance to address the rumors and tell the team what you want to see from Gearbox next!"

Pitchford is on the panel along with executive vice president Brian Martel and creative director Mikey Neumann.
Title: Re: Duke Nukem Forever
Post by: Handshakes on August 25, 2010, 06:40:55 PM
Randy Pitchford is an idiot. Duke is dead and Randy is using the corpse to drum up interest in his crappy studio.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on September 03, 2010, 09:36:25 AM
Duke Nukem Forever getting unveiled today?
2K's 'big reveal' is Gearbox-fixed shooter

The rumours would appear to be true. Borderlands dev Gearbox IS working on Duke Nukem Forever - and the reborn game is set to be unveiled at Seattle event PAX today.

US dev sources have indicated to CVG that the game will get a "grand demo" at the show - and will be built upon what 3D Realms has already created, rather than a completely fresh project. We're hopeful it will be playable.

Shocked? Of course you're not. It's hardly as if this is the best kept secret in games.

Publisher 2K last night said that "something big is going to happen at the 2K Games Booth this PAX".

The tease follows last month's rumours that Gearbox had taken over development of DNF. Boss Randy Pitchford reportedly intimated that something may be coming at PAX.

2K's PAX conference will be available via live stream at 6pm UK time through the link below.

Duke Nukem Forever has suffered a famously patchy history. Original developer 3D Realms filed for bankruptcy last year, after 12 years working on the game.

Check out the latest gameplay video to emerge below. Looks a bit ancient. We're very keen to see what Gearbox has done with the old girl.

Title: Re: Duke Nukem Forever
Post by: Handshakes on September 03, 2010, 05:06:14 PM
*sigh*

Always bet on Duke.
Title: Re: Duke Nukem Forever
Post by: Handshakes on September 03, 2010, 09:18:34 PM
Some of the worst shaky cam of your lives:





Not really worth watching, but it is the best we have right now.

For my 2 cents (that you didn't ask for): Gearbox tends to be mediocre incarnate. Still, 3DRealms made at least some of the game, and they <strike>are</strike> were fairly decent and ambitious. Could the fusion of the ambitious buggyness of 3DRealms and the cookie cutting abilities of Gearbox come together and make something beautiful?

... No. Not at all likely.

For some context on what you are seeing in the vids and what they let people play at the demo (based on what I know of the game from reading some of the leaked design docs after 3DR closed): They are showing the very beginning of the game. You can see duke picking up a marker and drawing on a whiteboard, this is one of the ways they are incorporating quicktime events into the gameplay. Yes, that gimmicky crap that God of War and Resident Evil popularized has made its way into the FPS genre. You see Duke pick up a marker here, you can also expect him to dispatch bosses with quicktimes as well as do puzzles with it here and there. Anywho, you can also see the football field alien boss in the vids. You might recall him as being the big baddy at the end of the first episode of the original Duke Nukem 3D game.

Some speculation on my part: The design docs told of this part of the game actually being a video game that Duke was playing. Yes, you would be playing a character in a videogame... Who was also playing a videogame. Trippy. This is the first level of Duke Nukem Forever, meaning you think that you are actually playing the real game from the start. The idea was that once you beat the football boss the camera would pan out a bit and reveal that Duke was only playing an old video game, and the graphics and everything would then be ten times better and it would be a real "wow" moment. The boss is obviously still there, but they may have scrapped the ambitious "game within a game" idea, as I haven't heard anything about it yet. Or they could just still be holding on to it as a secret. Who knows.
Title: Re: Duke Nukem Forever
Post by: Handshakes on September 04, 2010, 01:16:31 AM
Yet ANOTHER update:

According to a Shacknews preview (http://www.shacknews.com/onearticle.x/65442)... Basically everything I said was right. The demo was of the videogame within a videogame thing that I was talking about. Unfortunately, they say that the game looks kind of dated now. Ah well.

Stuff I didn't talk about that was apparently in the demo: An uninspired driving section.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on September 05, 2010, 11:02:23 AM
I played Duke Nukem Forever today.... WTF! (http://www.destructoid.com/i-played-duke-nukem-forever-today-what-the-f-ck--183108.phtml)
Title: Re: Duke Nukem Forever
Post by: DFUSIONITE on September 05, 2010, 02:33:04 PM
Judging from his comments, i am gonna wanna buy it.  :)
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on September 07, 2010, 02:45:11 PM
Duke Nukem Forever demo likely

Gearbox head Randy Pitchford had indicated that Duke Nukem Forever will likely get a demo, telling VG247 (http://www.vg247.com/2010/09/06/gearboxs-pitchford-dnf-demo-an-important-thing-to-do/) that he thinks it's "important".

"I think that is an important thing to do," he said. "Now that the cat's out of the bag we can actually make those plans.

"Now we can get with retailers and figure out the launch window, and figure out demo timing, and work with the first-parties on that. We weren't able to do that until this point, because if we did we risked damaging it even further."

Gearbox's resuscitation of the game - which many feared would never see the light of day after its famously epic development at Duke creators 3D Relams hit a wall with the studio's meltdown last year - was announced on Friday. It's due for release next year.
Title: Re: Duke Nukem Forever
Post by: nCogNeato on September 13, 2010, 08:25:50 PM
So is "Duke Nukem D-Day" and "Duke Nukem Forever" the same thing?

Title: Re: Duke Nukem Forever
Post by: Failed on September 14, 2010, 06:09:05 PM
sounds like D-Day was just a production name and Forever is the right suffix.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on October 04, 2010, 08:42:54 AM
US shops date Duke Nukem Forever

Gearbox shooter Duke Nukem Forever will be released in February, according to US shops.

Both Amazon (http://www.amazon.com/gp/product/B002I0HAC6?ie=UTF8&tag=wwwborderland-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B002I0HAC6) and Gamestop (http://www.gamestop.com/Catalog/ProductDetails.aspx?sku=200921&utm_source=linkshare&utm_medium=affiliate&utm_campaign=deeplink&affID=77777&sourceID=NPDyPg.EspM-mcAegPsF.wpuWM3ZYylP1w) have pegged the hotly anticipated FPS for a 1st February release.

Gearbox labelled the dates "placeholder".

Last month 2K Games announced Borderlands creator Gearbox had assumed control of Duke Nukem Forever after more than a decade in development hell.

"We're in the polishing phase now," Gearbox CEO Randy Pitchford said. "This is a game where we can not make a promise we can not fulfill. We need to get past the shock and awe and then we can go to all the retailers and first parties and work out a launch plan."

Original creator 3D Realms went bust in 2009 after working on Duke Nuken Forever for hundreds of years. Publisher Take-Two sued the developer for failing to deliver the game in a reasonable time frame. They settled in May.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on October 04, 2010, 09:36:02 AM
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on October 05, 2010, 11:24:32 PM
Duke Nukem Forever Demo 'First Access' Included In Borderlands GOTY Re-release

(http://www.blogcdn.com/www.joystiq.com/media/2010/09/duke-demo-pax-top.jpg)

Want to get your hands on the Duke Nukem Forever demo before anyone else? Then you might want to buy the Borderlands Game of the Year edition, your key to the "Duke Nukem Forever First Access Club." What's that about?

2K Games says today that Duke Nukem Forever First Access Club grants members access to "exclusive items, including early access to the [DNF] playable demo before it is publicly released­." The upcoming Borderlands collection comes complete with a redeemable voucher, a unique key offering a "wealth of goodies," including the Duke Nukem Forever demo.

The Game of the Year version of Borderlands hits October 12 for the Xbox 360 and PlayStation 3 for $59.99 USD, and for PC for $49.99 USD. The Duke Nukem Forever demo? No idea. The only release window we have is "prior to the retail launch of the game," currently scheduled for "calendar 2011."
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on October 09, 2010, 07:00:53 PM
Duke Nukem pre-orders to be honoured

Good news for those who pre-ordered a copy of Duke Nukem Forever at some point in the last decade - you will indeed get your money's worth.

At least that's if Gearbox bossman Randy Pitchford has anything to do with it. Speaking to VG247 he said discussions with shopkeepers are already underway.

"There are a lot of people who pre-ordered the game. We've been starting to talk with retailers because we didn't take them directly, and 3D Realms didn't take them, it was all retailers going, 'I'm going to take this guy's money,'" Pitchford said.

But Gearbox won't stand for that sort of talk. "We've started to engage them, saying, 'Hey, you've got customers who you made a promise to, and any bad feeling they have will reflect on us, so can we work together to do something for those people?'

"I don't know what we can do yet, but something should be done for the people who pre-ordered."

Duke Nukem Forever is coming to PC, PS3 and Xbox 360 in February.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on October 11, 2010, 10:48:46 AM
Duke Forever demo for "everybody"

Gearbox Software won't limit the Duke Nukem Forever demo to the Game of the Year Edition of Borderlands - everybody will get it.

"The demo is going to go out to everybody, yeah," Gearbox's marketeer Steve Gibson told Digital Spy.

"When we put Borderlands out this wasn't even possible to do or contemplate. So that's kind of difficult, but yeah, the demo is coming out for everybody.

Gibson reckons this sort of talk convinces people that Duke Nukem Forever is finally real. "We want people to know that, 'Holy crap, they're actually making plans!'" he said.

"These guys are making concrete plans, they're are putting stuff in a box already with Duke's face on it. It's actually like a certificate, and you'll see that it's like 'In Duke We Trust'. It's fun. We're thrilled to death."

Gibson said people will be "surprised" by the demo "at what we put in there and what happens with it". However, he's not going to "spoil the surprise" just yet.

The demo has no date, but the Game of the Year Edition of Borderlands will be released on Friday.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on October 14, 2010, 10:42:13 AM
Duke Nukem Forever '3 times the size of MW2'
Randy Pitchford talks size

Duke Nukem Forever isn't just complete - it's a "huge, triple-A" game. And its campaign is three times the size of a certain Call Of Duty: Modern Warfare 2.

That's according to Gearbox boss Randy Pitchford - who rescued the title from extinction after 12 years of development.

DNF is now, miraculously, due for release next year. We've played it - and it's surprisingly impressive.

"It's gonna be big," Pitchford told CVG. "Duke is a big, triple-A title.

"The campaign is huge. It's probably three times the size of the last Call Of Duty game. And it's great through and through.

"Any time I play, I play it at any given moment, I'm having a great time and I want to see the next moment. There's crazy set-pieces and, in that regard... if you're expecting this to be a fizzle-out, a low budget thing, you're going to be like: 'Holy sh*t! Oh my God! This is no joke!'"

"If you're expecting perfect, there's no such thing as perfect. I don't think anything can up to 12 years, but I think it's astonishing how big it is - especially given how it's suddenly here. To people that are on the outside, it [appears to have] come out of nowhere "
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on October 14, 2010, 10:47:38 AM
Duke Nukem Remake Receives Official Blessing From Duke's Developers

(http://cache.gawkerassets.com/assets/images/9/2010/10/500x_dukenextweb10.jpg)

Duke Nukem: Next-Gen, that ambitious attempt to remake the original Duke Nukem 3D using the Unreal Engine (http://kotaku.com/5651485/well-play-duke-nuke-forever-before-this-duke-3d-remake-is-done), has been granted a "personal non-commercial license" by Gearbox Studios. Meaning it may actually be released.

The license means it's completely cool for the project to not only remake the original game, but to use the Duke Nukem name and branding all over it as well. The game's project lead Frederik "Fresch" Schreiber even tells us the remake will be receiving official support from Gearbox, the developers currently finishing off the long-in-development Duke Nukem Forever.

Now we know the project won't be shut down, all that's left to wonder is whether Duke Nukem: Next-Gen, unlike so many other promising mods and remakes, can actually ever be completed.
Title: Re: Duke Nukem Forever
Post by: nCogNeato on October 14, 2010, 02:32:46 PM
Quote from: GamerMan316 on October 14, 2010, 10:47:38 AM
Duke Nukem Remake Receives Official Blessing From Duke's Developers

A non-industry hobbyist gets backed by the license holder?  That pretty damn huge.

+5 karma points for Gearbox.
Title: Re: Duke Nukem Forever
Post by: Failed on October 15, 2010, 04:53:56 PM
kudos Gearbox you lubbily people
Title: Re: Duke Nukem Forever
Post by: Handshakes on October 16, 2010, 02:35:00 PM
This is rare, but it does happen. Valve has allowed a Half-Life 1 remake mod project to go forward as well. Oddly enough, EA of all people have been pretty cool about letting little indie developers use their older IPs on free game projects.

This used to be a bigger issue back in the day when license holders just didn't know how to respond to the idea of a mod team using their IP because nothing like that had ever happened before. We used to call it "Foxing" or getting "Foxed" by a studio for using their IP. The term came from an early Matrix themed mod for Half-Life that got a Cease & Decist order from Fox Entertainment. As a result, mod makers used to bend over backwards to make a mod that was definitely a game version of "The Matrix" or some other IP without ever using the actual name of the license or having any overt references.

These days I'm not sure it is seen as such a big deal from the license holders. I think they tend to look at the little free indie and mod projects more as free publicity for their product, and not so much as competition or someone profiting from the studio's intellectual property.

Anywho, I'm done derailing the thread with my gaming history lesson.
Title: Re: Duke Nukem Forever
Post by: Failed on October 16, 2010, 05:41:11 PM
you learn something new from shakes vast gaming knowledge every day
Title: Re: Duke Nukem Forever
Post by: nCogNeato on October 18, 2010, 02:10:11 PM
Quote from: Failed on October 16, 2010, 05:41:11 PM
you learn something new from shakes vast gaming knowledge every day

Indeed.  Brain-up SLAP!

I agree with the notion that mods & indie remakes work great as free publicity for their larger counterparts.  It's awesome that some of the industry now feels the same way.

The only experience I've ever had with the subject was the MUGEN / SNK / Capcom treaty 10+ years ago.  I used to whore those games to death as a poor highschool / college student.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on November 22, 2010, 11:13:55 AM
What's taken Duke Nukem so long?

Duke Nukem Forever will finally release next year after a decade of development, but why has it taken so long?

According to original designer George Broussard, the answer is simple: developer 3D Realms spent too long trying to change game engines it licensed to help build the bloody FPS.

In an interview with Maximum PC (http://www.maximumpc.com/article/DNF), Broussard denied the accusation from some quarters that DNF was a "quest for perfection", but did admit to a string of development "issues".

"I wish there was an easy or dramatic answer for what took so long but there just isn't," he said.

"It was just never ready. We had lots of development issues along the way. It wasn't a quest for perfection as some silly article in Wired implied last year.

"I think what hurt us the most was licensing engines and trying to change them too much. S*** happens and after delays the options are to continue or kill the game. I never wanted to kill the game. We got things turned around dramatically in 2007-2009, with a lot of new hires, and most of the game as it exists today was created in that timeframe."

DNF was spectacularly saved from development hell in September when Borderlands developer Gearbox bought the Duke Nukem intellectual property and announced plans to polish the game off and release for PC, PS3 and Xbox 360 next year.

3D Realms went bust in 2009 after working on DNF for hundreds of years. Publisher Take-Two sued the developer (a lawsuit Broussard calls "bitter") for failing to deliver the game in a reasonable time frame. They settled in May.

Broussard described DNF's release as "the result of several back-to-back miracles" and insisted that the game is "probably in pretty good hands" – Gearbox boss Randy Pitchford used to work at 3D Realms and plays poker with Broussard every week.

But is DNF's muscle-bound hero Duke, after so many years out of the public eye, still relevant?

"Duke offers contrast and something very unique and different from the cookie cutter, cardboard, generic game heroes that don't have an ounce of personality," he said.

"It's ok to not like Duke or think him juvenile, but at least he's not boring and vanilla. Most people play games to escape and enjoy a fantasy for a while."
Title: Re: Duke Nukem Forever
Post by: zerosum on January 21, 2011, 05:33:29 PM
Game Informer's reporting a release date (May 3, 2011) and a new trailer:

[Duke Nukem Forever Gets A Date] (http://www.gameinformer.com/b/news/archive/2011/01/21/exclusive-duke-nukem-forever-has-a-release-date.aspx)

Title: Re: Duke Nukem Forever
Post by: GamerMan316 on January 21, 2011, 05:46:26 PM
Looks sweet and I want that pad at the end!   :)
Title: Re: Duke Nukem Forever
Post by: Legion on January 21, 2011, 05:53:49 PM
I pre-ordered it on the assumption that I'll get an email saying it's been cancelled a few days before launch.
And I also would like that pad at the end.
Title: Re: Duke Nukem Forever
Post by: zerosum on January 22, 2011, 07:17:05 AM
Quote from: Legion on January 21, 2011, 05:53:49 PM
I pre-ordered it on the assumption that I'll get an email saying it's been cancelled a few days before launch.

There's still time for that....;)
Title: Re: Duke Nukem Forever
Post by: Autarch Kade on January 22, 2011, 08:02:31 AM
I want that controller that Duke was using!
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on January 22, 2011, 11:42:18 AM
Will there be Duke Nukem Forever DLC?

Given its turbulent, 14-year long history, it's safe to assume it's taken Gearbox Software considerable effort to finally get Duke Nukem Forever out of the door. But has that effort stretched to include post-release DLC? Well, maybe.

"We haven't announced anything yet," Gearbox CEO Randy Pitchford told Eurogamer, explaining the studio was currently solely concentrating on finishing the core game.

"I say this with as much sincerity as I can muster - we're focused entirely on making possible the unpossible: shipping Duke Nukem Forever."

However, Pitchford went on to offer a glimmer of hope that more Duke could be on its way post launch as DLC.

"As we wrap everything up completely and get closer to the launch date, our attentions can be allowed to think about the future again," he explained. "Myself and other people from the Gearbox team will then talk about it with fans in the forums at www.gearboxity.com."

Yesterday, publisher 2K Games finally confirmed a 3rd May release date for the game, which was first announced by original developer 3D Realms way back in 1997.

The boisterous trailer that accompanied 2K's announcement, which you can remind yourself of below, featured plenty of self-censorship on Gearbox's part. Fear not though. Pitchford assured us that Duke won't be holding back in the finished product.

"When considering more open marketing materials that are available to see on the internet there's a feeling among those who are supposed to be responsible for having such feelings that a little more restraint is prudent," he said.

"However, the things that are blurred and bleeped in the trailer are not blurred and bleeped in the game."
Title: Re: Duke Nukem Forever
Post by: Legion on January 22, 2011, 11:52:03 AM
The whole statement can be reduced to two simple words. Boobs and Swearing. Both of which I wholeheartedly approve of :D
Title: Re: Duke Nukem Forever
Post by: Handshakes on January 22, 2011, 03:12:53 PM
Why do people actually want post launch DLC anymore, when they should know by now that all DLC is anymore is stuff they cut out of the original game with the intention to sell it back to them later.
Title: Re: Duke Nukem Forever
Post by: zerosum on January 22, 2011, 04:31:14 PM
Quote from: Handshakes on January 22, 2011, 03:12:53 PM
Why do people actually want post launch DLC anymore, when they should know by now that all DLC is anymore is stuff they cut out of the original game with the intention to sell it back to them later.

I can see some DLC being omitted due to deadlines, etc - and let's face it, Duke's been out of comission long enough to not be delayed any further.

I may be wrong in this, from a business standpoint, but as an idea, I think, if a company knows it's going to deliver DLC, it should commit to a price cut on the core game at launch.

Discussing it pre-core game launch seems a bit undermining also - so props to Gearbox CEO Randy Pitchford for not biting on that question. Though I'm sure the intention to sell DLC after the fact is still there.
Title: Re: Duke Nukem Forever
Post by: Legion on January 22, 2011, 04:47:59 PM
I can understand DLC as something that's been worked on AFTER the game is launched. But pre-release talk of DLC is a bit sh*t, unless it's developer speculation on what they'd like to add. And DLC 'bonuses' for buying the game in the first place is stupid. include it in the game so we don't have to log on and download sh*t unneccesarily D:
Title: Re: Duke Nukem Forever
Post by: nCogNeato on January 24, 2011, 03:35:43 PM
As with almost everythig I buy ... if it's good, I'll buy it.

If I feel like a DLC release isn't worth its price, I won't buy it.  Companies are always going to try to get as money as they can.  That's the nature of business and can't be held against it.  It's the consumer's responsibilty to regulate the market.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on February 10, 2011, 05:34:11 PM
New Duke Nukem Forever screens
The Duke prepares for May release (no, really)

A selection of new Duke Nukem Forever screens have appeared online.

These images follow not long after the astonishing news that the vapourware shooter has been given an actual release date.

Forever, which will be out in the UK on May 6, has been 13 years in the making and reportedly features a campaign that's "three times the size" of Modern Warfare 2's.

Could it possibly live up to 13 years of hype?

(http://cdn.medialib.computerandvideogames.com/screens/screenshot_246205.jpg)
(http://cdn.medialib.computerandvideogames.com/screens/screenshot_246204.jpg)
(http://cdn.medialib.computerandvideogames.com/screens/screenshot_246203.jpg)
(http://cdn.medialib.computerandvideogames.com/screens/screenshot_246202.jpg)
(http://cdn.medialib.computerandvideogames.com/screens/screenshot_246200.jpg)
(http://cdn.medialib.computerandvideogames.com/screens/screenshot_246201.jpg)
(http://cdn.medialib.computerandvideogames.com/screens/screenshot_246199.jpg)
Title: Re: Duke Nukem Forever
Post by: Failed on February 10, 2011, 05:54:39 PM
if i win a lot at chester races, i might be tempted to own this piece of history!!

or i could trade in Bulletstorm if i'm sick of it by then.
Title: Re: Duke Nukem Forever
Post by: Handshakes on February 10, 2011, 06:50:11 PM
In a recent preview Shacknews made it sound pretty mediocre.
Title: Re: Duke Nukem Forever
Post by: sambo on February 10, 2011, 08:48:41 PM
http://www.eurogamer.net/articles/2011-02-09-duke-nukem-forever-hands-on (http://www.eurogamer.net/articles/2011-02-09-duke-nukem-forever-hands-on)
Title: Re: Duke Nukem Forever
Post by: zerosum on February 11, 2011, 05:49:37 AM
Quote from: sambo on February 10, 2011, 08:48:41 PM
http://www.eurogamer.net/articles/2011-02-09-duke-nukem-forever-hands-on (http://www.eurogamer.net/articles/2011-02-09-duke-nukem-forever-hands-on)

Getting descriptions like that remind me of why I enjoyed "Eat Lead: The Return of Matt Hazard" - which itself was a sarcastic poke at Duke. Call it nostalgia or the charming ability of a game to not take itself too seriously. I'm not sure this is going to be a game for anyone who hasn't played or even been exposed to its predecessor, but I'm personally looking forward to it.

[Shacknews Preview] (http://www.shacknews.com/onearticle.x/67453)
Title: Re: Duke Nukem Forever
Post by: Failed on February 11, 2011, 06:28:51 PM
The journalists made Eat Lead sound mediocre and it was, but i still had a great time playing it!
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on February 12, 2011, 02:16:25 PM
Duke Nukem Forever Balls of Steel Edition

2K Games has made the Duke Nukem Forever Balls of Steel Edition! official.

It contains:

    * Collectible bust of the greatest alien ass-kicker of all-time
    * Numbered, limited-edition certificate of authenticity
    * 100-page hardcover book: The History, Legacy & Legend: Duke Nukem Forever Art from the Vault
    * Duke Nukem Forever postcard series
    * Duke Nukem Forever radioactive emblem sticker
    * Duke Nukem Forever collectable comic book
    * Duke Nukem Forever foldable paper craft
    * Duke Nukem Forever poker chips
    * Duke Nukem Forever mini-card deck
    * Duke Nukem Forever radioactive emblem dice

(http://images.eurogamer.net/assets/articles//a/1/3/2/7/3/7/6/ss_preview_17566118224088181347411.jpg.jpg)

Title: Re: Duke Nukem Forever
Post by: Lukehi on February 12, 2011, 02:58:21 PM
Quote from: GamerMan316 on February 12, 2011, 02:16:25 PM
Duke Nukem Forever Balls of Steel Edition

2K Games has made the Duke Nukem Forever Balls of Steel Edition! official.


Jesus...there's some really shite items in that lot...dice and paper craft... :-\
Title: Re: Duke Nukem Forever
Post by: Handshakes on February 12, 2011, 03:18:29 PM
Quote from: Lukehi on February 12, 2011, 02:58:21 PM
Quote from: GamerMan316 on February 12, 2011, 02:16:25 PM
Duke Nukem Forever Balls of Steel Edition

2K Games has made the Duke Nukem Forever Balls of Steel Edition! official.


Jesus...there's some really shite items in that lot...dice and paper craft... :-\

It seems to me like they always struggle to find something worthwhile to put in the CEs.
Title: Re: Duke Nukem Forever
Post by: nCogNeato on February 12, 2011, 05:26:23 PM
Quote from: Handshakes on February 12, 2011, 03:18:29 PM
Quote from: Lukehi on February 12, 2011, 02:58:21 PM
Quote from: GamerMan316 on February 12, 2011, 02:16:25 PM
Duke Nukem Forever Balls of Steel Edition

2K Games has made the Duke Nukem Forever Balls of Steel Edition! official.


Jesus...there's some really shite items in that lot...dice and paper craft... :-\

It seems to me like they always struggle to find something worthwhile to put in the CEs.

Dice?  Poker chips?  "Paper craft"???

It looks like they took all of the old publicity swag they made for the past 10 years of DNF reincarnations out of storage and dumped it into a box.  I bet if any of that stuff has a manufacturing date on it, it will be earlier than 2007.

Title: Re: Duke Nukem Forever
Post by: Failed on February 12, 2011, 07:36:24 PM
The legend book looks good though!
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on March 22, 2011, 12:39:24 PM
Duke Nukem Forever's "Capture The Babe" Mode Has A Spank Button

Duke Nukem Forever wants to push your buttons. Take the game's "Capture the Babe" multiplayer mode, which ditches the traditional flag as object of desire for a woman, one who will "sometimes freak out" and need a gentle "reassuring slap."

That's according to the latest issue of OXM, which describes Duke Nukem Forever's four multiplayer modes that feel ripped from the 90s. They're variations on deathmatch, team deathmatch, capture the flag and king of the hill modes, only with Duke-ified names—"Team Dukematch," for example—and that aforementioned babe smacking.

The issue calls Capture the Babe mode "pretty much what you'd expect from a CTF-style mode with one small touch: the Babe will sometimes freak out while you're carrying her [...] at which point you have to hit a button to gently give her a reassuring slap," but assures readers "it's more goofy than offensive."

Considering the rest of the game's content, which includes first-person pissing, double blowjob references, dildo vibration physics and sapphic shoolgirls, we're not surprised.

According to the PR firm for developer Gearbox Software, that "slap" is done directly to the keister of one's captured babe, presumably slung over the shoulder of your multiplayer Duke avatar, not a potentially more offensive location.

The rest of DNF's multiplayer, supporting up to 8 players at once, seems full of familiar Dukeisms, like the ability to grow tall or shrink, wear jetpacks and take steroids while fighting other players who also look like Duke Nukem.
Title: Re: Duke Nukem Forever
Post by: nCogNeato on March 22, 2011, 02:46:25 PM
Quote from: GamerMan316 on March 22, 2011, 12:39:24 PM
Duke Nukem Forever's "Capture The Babe" Mode Has A Spank Button

Finally!  A game I can relate to.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on March 22, 2011, 04:07:25 PM
Quote from: nCogNeato on March 22, 2011, 02:46:25 PM
Quote from: GamerMan316 on March 22, 2011, 12:39:24 PM
Duke Nukem Forever's "Capture The Babe" Mode Has A Spank Button

Finally!  A game I can relate to.


;D
Title: Re: Duke Nukem Forever
Post by: Handshakes on March 24, 2011, 02:16:23 PM
Duke Nukem Forever delayed until June (http://www.shacknews.com/article/67905/duke-nukem-forever-delayed-until).

;)eheh.
hehahah. :D
AHHAHAHAHAHAAHAHAHAHAAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHA. ;D

Title: Re: Duke Nukem Forever
Post by: GamerMan316 on March 24, 2011, 02:20:59 PM
June 2022 by any chance?
Title: Re: Duke Nukem Forever
Post by: nCogNeato on March 24, 2011, 07:33:48 PM
Quote from: Handshakes on March 24, 2011, 02:16:23 PM
Duke Nukem Forever delayed until June (http://www.shacknews.com/article/67905/duke-nukem-forever-delayed-until).

;)eheh.
hehahah. :D
AHHAHAHAHAHAAHAHAHAHAAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHA. ;D

Remember that fun game where your friend/sibling would ask you to get in their car, and then as soon as you reach for the car door they pull forward a few feet?
Title: Re: Duke Nukem Forever
Post by: zerosum on March 24, 2011, 10:03:49 PM
Gearbox has some fun with it:
Title: Re: Duke Nukem Forever
Post by: nCogNeato on March 25, 2011, 01:35:42 AM
awwwwwwwwwwwwwww lol



March 24th 2011, approximately 9:35pm EST ... I am officially a fan of Gearbox.
Title: Re: Duke Nukem Forever
Post by: nCogNeato on April 11, 2011, 05:58:32 PM

Title: Re: Duke Nukem Forever
Post by: GamerMan316 on April 11, 2011, 07:21:24 PM
Duke's bringing sexy back, no doubt he'll delay it for years first though!   ;D
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on May 05, 2011, 04:29:06 PM
Title: Re: Duke Nukem Forever
Post by: nCogNeato on May 05, 2011, 04:51:57 PM
Quote from: GamerMan316 on May 05, 2011, 04:29:06 PM


0:30 - lulz at the alien throwing soup cans.   :D
Title: Re: Duke Nukem Forever
Post by: Failed on May 07, 2011, 10:26:02 AM
17+ Rated M for Mature

Blood and Gore
Intense Violence
Mature Humour
Nudity
Strong Language
Strong Sexual Content
Use of Drugs and Alcohol


sounds good so far ;)
Title: Re: Duke Nukem Forever
Post by: ASYLUM NINJA on May 07, 2011, 07:14:00 PM
Quote from: Failed on May 07, 2011, 10:26:02 AM
17+ Rated M for Mature

Blood and Gore
Intense Violence
Mature Humour
Nudity
Strong Language
Strong Sexual Content
Use of Drugs and Alcohol


sounds good so far ;)

Sound like an average weekend
Title: Re: Duke Nukem Forever
Post by: zerosum on May 08, 2011, 12:59:50 AM
They should include a Nukem Dis-Infecting Soap Bar in the Collector's Edition since they keep saying:

*Please remember to wash hands after playing.
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on May 08, 2011, 08:30:46 AM
The soap should be a Tyler Durden original too! :-)
Title: Re: Duke Nukem Forever
Post by: Windedprism on May 08, 2011, 08:37:46 AM
Talk about a dead horse,Duke was great in the day but we've moved on ,I think!
btw this game is taking forever to come out boom boom!
Seriously though Im not getting the vibe with this one at all,it just feels very 90's.Don't get me wrong I loved Duke but that was when I was young and immature and it seemed ''cool!'' now it just feels ''eh so what''.
Title: Re: Duke Nukem Forever
Post by: nCogNeato on May 09, 2011, 02:16:44 PM
Windy has a point.

However, I look forward to feeling 13 again, and giggling at dick jokes.
Title: Re: Duke Nukem Forever
Post by: Windedprism on May 09, 2011, 10:34:21 PM
There could be some interesting multiplayer in there though.Still Duke is,I dunno cool,badass!!
Title: Re: Duke Nukem Forever
Post by: zerosum on May 09, 2011, 10:40:37 PM
I'm sure it won't be the best game ever made and the expectations may have been high and now slightly lowered. But hey, I'm sure it's still going to be good for a spin with a few chuckles here and there.

Plus, what's all this talk about someone not wanting to be 'young and immature' - we are talking about video games here right? The day I lose track of at least a little bit of immaturity and youth, I'll hang up the controller. ;)
Title: Re: Duke Nukem Forever
Post by: Autarch Kade on May 09, 2011, 10:45:47 PM
The biggest disappointment for me regarding Duke Nukem Forever, is the recommended System Specs (http://pc.ign.com/articles/116/1165734p1.html).

I used to have the graphics card listed in the "recommended" section.  Then I got two of them.  Then I got a new card that was twice as fast as both of those.  Then I got a second one of those.

So I'm a bit put off that they are recommending a card so out of date.  Makes me wonder if Duke will have the balls to say "Damn, I'm looking good!" this time around.
Title: Re: Duke Nukem Forever
Post by: Windedprism on May 10, 2011, 01:22:23 AM
I meant the jokes were immature,we've seen them all before from beavis and butthead to duke nukem.
Title: Re: Duke Nukem Forever
Post by: zerosum on May 10, 2011, 04:30:04 AM
Quote from: Windedprism on May 10, 2011, 01:22:23 AM
I meant the jokes were immature,we've seen them all before from beavis and butthead to duke nukem.

And guess who's back this summer too... ;) (http://www.theatlanticwire.com/entertainment/2011/02/can-beavis-butt-head-thrive-in-2011/21235/)

I get what you mean, but like Neato said, a small taste of nostalgia isn't always bad.


Quote from: Autarch Kade on May 09, 2011, 10:45:47 PM
The biggest disappointment for me regarding Duke Nukem Forever, is the recommended System Specs (http://pc.ign.com/articles/116/1165734p1.html).

I used to have the graphics card listed in the "recommended" section.  Then I got two of them.  Then I got a new card that was twice as fast as both of those.  Then I got a second one of those.

So I'm a bit put off that they are recommending a card so out of date.  Makes me wonder if Duke will have the balls to say "Damn, I'm looking good!" this time around.

Sorry to hear how that went down with the system specs. That's probably the main reason that got me to abandon PC gaming a while back.
Title: Re: Duke Nukem Forever
Post by: zerosum on May 17, 2011, 07:08:30 AM
Wait for it.....

Title: Re: Duke Nukem Forever
Post by: nCogNeato on May 17, 2011, 02:55:53 PM
Cute.
Title: Re: Duke Nukem Forever
Post by: nCogNeato on May 24, 2011, 08:22:12 PM
Duke Nukem Forever has officially gone GOLD!

(http://www.gearboxity.com/images/web/dnf_gold_sm.jpg)

New York, NY – May 24, 2011 – 2K Games and Gearbox Software are proud to announce that Duke Nukem Forever®, one of the most anticipated entertainment properties of all time, has "gone gold" and will be available at retailers on June 10, 2011 internationally and on June 14, 2011 in North America. The road to gold was paved over the course of 15 years and its legendary path climaxes on the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC. Gamers who pre-order the title from select outlets will ensure that they are among the first to experience this legendary piece of gaming history when the demo* launches on June 3, 2011 for all platforms, exclusively for Duke Nukem First Access Club Members.
"Duke Nukem Forever is the game that was once thought to be unshipppable, and yet here we are, on the precipice of history," said Christoph Hartmann, president of 2K. "Today marks an amazing day in the annals of gaming lore, the day where the legend of Duke Nukem Forever is finally complete and it takes that final step towards becoming a reality."

Created over the span of 15 years, Duke Nukem Forever was first developed with the intense passion and commitment from an inspired group of dedicated designers, artists and programmers at 3D Realms under the direction of game industry icon, George Broussard.

"Duke Nukem Forever and its journey to store shelves is legendary," said George Broussard, creative director at 3D Realms. "It's an epic tale of four game development studios that banded together and did the unthinkable and shipped the unshippable. When you play this game you will be reminded of that epic journey at every turn and in every small detail of the game. The character, attitude, interactivity, gameplay and political incorrectness combine to make a Duke Nukem game a unique gaming experience. In the timeless words of Duke Nukem it's finally time to 'Come Get Some'. Come be a part of gaming history."

In 2009, after many believed that Duke Nukem Forever would never be completed, a small team of intrepid developers, known as Triptych Studios, resurrected the dream. Through their inspiring and steadfast commitment to the game and their exemplary talent and skill, they finally assembled the pieces to create an incredible, epic and cohesive gameplay experience. Under the production of Gearbox Software, Triptych Studios, Piranha Games and many other contributors joined together in a heroic effort to complete the long awaited game as a polished, full-featured triple-A title.

"Always bet on Duke, I did," said Randy Pitchford, president of Gearbox Software. "I bet on all of the developers who have ever been a part of this legendary project and I bet that none of us want to live in a world without the Duke. I've played the final game and it is an incredible experience - a once-in-a-lifetime opus of interactive entertainment that reminds me once again why Duke Nukem is our King. The developers of Duke Nukem Forever at 3D Realms, Triptych, Piranha and finally at Gearbox deserve our thanks and respect for never giving up and have truly shown us that they have balls of steel!"

Strictly for the biggest Duke Nukem fans, the First Access Club grants members exclusive access to the pre-release demo on June 3, 2011 so that they are amongst the first to experience gaming history in the making. There are multiple ways fans can join the exclusive First Access Club, by pre-ordering the game from select retailers or by purchasing the Borderlands Game of the Year Edition on Xbox 360, PlayStation 3 system and Windows PC.

True Duke Nukem die-hards will want to get their hands on the Duke Nukem Forever Balls of Steel Edition. This package is spilling over-the-brim with legendary content that is not to be missed by those who want the ultimate experience of this historic arrival. Premium items, such as a Duke Nukem Bust and an art book that chronicles the development of Duke Nukem Forever, flank a package that is overflowing with content. Check out www.dukenukemforever.com/preorder/ to see exactly how much stuff could be crammed into one box.

Apologizing to no one, Duke Nukem Forever is the high-octane video game equivalent of a Hollywood summer blockbuster. Starring the legendary lady killer and alien slayer, Duke Nukem Forever brings gamers back to a blastastic time when games were filled with head-popping, bone-rattling action, brazenly crude humor, impossibly statuesque women dying for affection, and catchy one-liners meant to make you laugh out loud. Duke Nukem Forever is rated M for Mature by the ESRB. For more information on the game, including where to pre-order, please visit www.dukenukemforever.com.

*Xbox LIVE, PSN or Steam, Duke First Access Club token and Internet connection required to access demo.

[source (http://www.gearboxity.com/content/view/645/33/)]
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on May 25, 2011, 07:36:39 AM
About damn time!
Title: Re: Duke Nukem Forever
Post by: nCogNeato on May 25, 2011, 02:23:44 PM
UK is getting it before US.  This game is all kinds of backwards.   ;)

Let your Yankbuddies know how awesome/horrible it is.   8)
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on May 25, 2011, 03:41:23 PM
Quote from: nCogNeato on May 25, 2011, 02:23:44 PM
UK is getting it before US.  This game is all kinds of backwards.   ;)

Let your Yankbuddies know how awesome/horrible it is.   8)


In honour of the Duke, i'm gonna delay playing it, i'll let you know what I think in 2026!!!
Title: Re: Duke Nukem Forever
Post by: nCogNeato on May 25, 2011, 03:47:11 PM
lmao
Title: Re: Duke Nukem Forever
Post by: nCogNeato on May 25, 2011, 05:37:08 PM


Play Duke Nudem (NSFW  :o) and other goofy Duke promos at http://www.boob-tube.eu/.
Title: Re: Duke Nukem Forever Launch Trailer
Post by: nCogNeato on June 02, 2011, 07:08:34 PM

Title: Re: Duke Nukem Forever
Post by: zerosum on June 04, 2011, 05:19:01 PM
Had some time with the demo for this last night and damn was it short. Roughly two levels, or parts of a couple of levels. There was a stadium battle and a canyon/cave level. If you've played past Duke, it's the same deal really, just glossed up with HD visuals. Duke plays the same, which may sit well with some and may feel clunky for others.

There was an interesting point where it showcased some physics play, involving Duke pushing a mine cart through caves, seemed intriguing but it's definitely like the game is stuck in a time capsule. Like it's been said before, this is a game that's going to fly with those who remember and liked Duke, those who don't and didn't, will probably steer clear.
Title: Re: Duke Nukem Forever
Post by: ASYLUM NINJA on June 10, 2011, 02:12:21 PM
The day has finally arrived hope its good! please let it be good
Title: Re: Duke Nukem Forever
Post by: sambo on June 12, 2011, 01:33:15 PM
All the reviews I have seen so far for Duke have been far from good, It does not bode well for the King.
Title: Re: Duke Nukem Forever
Post by: ASYLUM NINJA on June 12, 2011, 02:51:29 PM
This game should have been out 12 years ago and boy does it feel like it controls, gameplay, graphics and sound are all pretty poor by todays standards and the loading is unbelieveable, havent played a duke game before but will persist there is a lot of interactivity and it is pretty funny kinda, am pretty dissapointed that there was so much fuss about this, it will only tarnish gearbox's reputation what were they thinking???
Title: Re: Duke Nukem Forever
Post by: nCogNeato on June 13, 2011, 09:28:43 PM
Is it better than that last Matt Hazard retail game?
Title: Re: Duke Nukem Forever
Post by: ASYLUM NINJA on June 14, 2011, 07:45:38 AM
Yeah! But its just so dateddont know when was he last time i circle straffed a boss to beat them
Title: Re: Duke Nukem Forever
Post by: nCogNeato on June 20, 2011, 06:16:50 PM
Gearbox Rewards 10-year-old Preorder

(http://www.gamersmint.com/wp-content/uploads/2011/06/slash000.jpg)

Duke Nukem Forever, until recently, it was the gaming equivalent of the hot chick you always wanted to score, but never really managed to do so. With a development cycle which saw several studios take up and leave the game, delays, announcements, re-announcements, cancellations, and several promises ensuring that the Duke is down but definitely not out. However, not many were strong enough to stand by him during these testing times.

However,  Slash000 wasn't among those, he was the guy who had pre-ordered the game ten years ago (2001) and never cancelled it as he believed the game will indeed see the light of the day, and as we all know but still find it hard to swallow, he turned out to be right. Duke Nukem Forever has released, the game is out for everyone to play. Despite the harsh criticism it has come under, the fact remains that it's has come out of its hibernation and Slash got his game, as Gamestop (the shop where he had placed the pre-order) decided to honor it.

(http://www.gamersmint.com/wp-content/uploads/2011/06/slash000_orig.jpg)

Gearbox Software the guys responsible for this remarkable feat has acknowledged this man's commitment and the faith he has shown in the Duke. It's made sure that his steadfast will and determination to play the game doesn't go in vain. It has showered Slash with the choicest of Duke Nukem collectibles custom-delivered to his doorstep. There's enough stash in there to make any self-respecting Duke Nukem fan scream like a baby. Don't take our word for it though, check out what exactly we're talking about below.

     • Duke Nukem Forever PC Balls of Steel Edition #10, Signed by the Development Team
     • Duke Nukem Headshot, Signed by the Development Team
     • Logitech G19 Keyboard with GamePanel LCD Screen (Supported by Duke Nukem Forever PC)
     • Duke Nukem Forever Titty City Pint Glass
     • Duke Nukem Forever Titty City Shot Glass
     • Duke Nukem Forever First Access Club Shot Glass
     • Duke Nukem Forever First Access Club Mouse Pad
     • Duke Nukem Forever Belt Buckle
     • Duke Nukem Forever "Steroids"
     • Duke Nukem Forever Mini-Lithographs
     • Duke Nukem Forever gamerART Aluminum Mouse Pad
     • Duke Nukem Forever Hoody
     • Duke Burger T-Shirt
     • Hail to the King! T-Shirt
     • Come Get Some T-Shirt
     • Gearbox Swag Bag

[GamersMint (http://www.gamersmint.com/gearbox-rewards-man-who-pre-ordered-duke-nukem-forever-10-years-ago)]
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on June 20, 2011, 06:18:13 PM
Awesome   :)
Title: Re: Duke Nukem Forever
Post by: GamerMan316 on August 09, 2011, 09:51:21 AM
Duke Nukem Forever makes a profit 'despite poor reviews'
Is Take-Two planning more DN releases?

Duke Nukem Forever has become a profitable game for publisher Take-Two, despite being universally panned by critics (http://www.computerandvideogames.com/306921/duke-nukem-forever-review-round-up-13-years-ends-in-disappointment/).

Speaking in a conference call following the publication of underwhelming quarterly financial results, CEO Strauss Zelnick said: "Despite its disappointing reviews, Duke Nukem Forever was profitable for Take-Two."

We had to wait over 14 years for Duke Nukem Forever, but we shouldn't have to wait that long again to see more new products featuring the King. Zelnick said in June: "We don't really talk about it in detail but you will see future Duke IP coming from this company."

Late last month, Take-Two announced the first downloadable content update for Duke Nukem Forever. Featuring four new multiplayer maps, each of which contains a fresh weapon, plus three new multiplayer modes, the Hail to the Icons Parody Pack will be available on Xbox 360, PS3 and PC this autumn.
Title: Re: Duke Nukem Forever
Post by: Failed on August 09, 2011, 10:13:01 AM
this has just come in the shop, think i might play it since my mate decided to 'have a go' on my gamercard and i have about 5 achievements in it :o/

some of the more pain in the dick games i own is his fault, World Series of Poker: ToC and Transformers