360° Fahrenheit - Casual Adult Gaming Community

Xbox 360 => Xbox 360 Retail Games => Topic started by: TaraJayne on February 05, 2010, 04:54:41 PM

Title: L.A. Noire
Post by: TaraJayne on February 05, 2010, 04:54:41 PM
After years of being accused of being vapourware, concrete information about the gritty crime epic based on 1940s Los Angeles will finally reach gamers worldwide. On March, GameInformer take a look at Team Bondi's game with a 10-page feature
It's good to know that the game is still in development, as so many years with scarce news have dilluted the gaming community's interest in the game. The Gameinformer staff that will publish this feature have also confirmed in their comments section the news that everyone was expecting: the game is no longer exclusive, as it will be released on both PS3 and 360
(http://gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.00.06/8204.marchcover.jpg)
Title: Re: L.A. Noire
Post by: GamerMan316 on February 05, 2010, 05:05:47 PM
Good to know that it's now multi-platform, another PS3 exclusive falls by the way side, just like Assassin's Creed.
Title: Re: L.A. Noire
Post by: GamerMan316 on February 16, 2010, 11:27:54 AM
L.A. Noire screens are all pinstripes and pipes

(http://www.blogcdn.com/www.joystiq.com/media/2010/02/la-noire-gi-02152010.jpg)

The first batch of screens from Rockstar's long-awaited L.A. Noire have finally surfaced over at Game Informer (http://gameinformer.com/b/news/archive/2010/02/15/new-exclusive-screens-for-l-a-noire.aspx), likely having enjoyed a lengthy three martini lunch in some dark, smokey bar in Uptown for the past ever. The screens depict things very appropriate to the period -- white wall tires and smart business suits; long shadows and plenty of pistols. As for other details, we won't know until the latest issue hits newsstands.
Title: Re: L.A. Noire
Post by: GamerMan316 on March 04, 2010, 10:45:17 AM
L.A. Noire's mocap system claims to set new bar for 3D performances

(http://www.blogcdn.com/www.joystiq.com/media/2009/04/la.noire.041709-580px.jpg)

"Traditional motion capture could never bring to life the subtle nuances of the chaotic criminal underworld of L.A. Noire in the same way as MotionScan," claims Team Bondi's Brendan McNamara, commenting on MotionScan. It's the new motion capture technology being employed first by his studio's moody crime game, L.A. Noire. In a press release yesterday, Depth Analysis announced the new tech and touted its many applications in the forthcoming Rockstar title.

Allegedly, MotionScan uses "32 high-definition cameras to capture true-to-life three-dimensional performances at up to 30 frames per second," thus allowing for the supposedly "emotional performances" that McNamara says make L.A. Noire "a truly unique and revolutionary game." Aside from the claims of higher quality, the mocap system supposedly has lower operation costs due to a streamlined post-production processing time. With any luck, we'll finally see all this big talk in action -- and compare ir with other performance-capture scenes in games like Uncharted 2, Alan Wake and Heavy Rain -- this September when the game arrives on store shelves.
Title: Re: L.A. Noire
Post by: Failed on March 04, 2010, 10:51:09 AM
looks an interesting game, i quite like ye olde mafia stuff, like the game Mafia.
Title: Re: L.A. Noire
Post by: Astrex on March 04, 2010, 11:33:00 AM
I def want to check this out, but might just consider renting it first to see how much replay value the game has.
Title: Re: L.A. Noire
Post by: Failed on March 04, 2010, 11:59:17 AM
i have no luck renting, whenever i rent a game i then want it to keep and finish off. Currently want Bayonetta after i rented it last week.

who knows, the game might just look pretty and actually be poo. We'll have to wait and see.
Title: Re: L.A. Noire
Post by: Astrex on March 04, 2010, 01:55:30 PM
I currently have WET and Surf's up, and sometimes you feel like you need to complete them fast and get your next rental!!

Ruby is mega hot!
Title: Re: L.A. Noire
Post by: nCogNeato on March 04, 2010, 02:08:17 PM
I like games with a distinct atmosphere.  As long as the story and/or gameplay is not complete crap, I'll probably really enjoy this game.

Regarding the supposedly mind-blowing mocap ... I'll believe it when I see it.  Heavy Rain claimed the same, and left much to be desired.   :-\

Title: Re: L.A. Noire
Post by: GamerMan316 on March 17, 2010, 09:17:21 AM
L.A. Noire isn't your 'average adventure game'

(http://www.blogcdn.com/www.joystiq.com/media/2009/04/la.noire.041709-580px.jpg)

We don't yet know precisely what to make of Rockstar's upcoming L.A. Noire (not that that's necessarily a bad thing), but after poring over a new Edge  piece on the game, we think we may be getting a clearer picture.

"With traditional adventure games, everything is based on what the designer wants you to figure out," Jeronimo Barrera, VP of product development at Rockstar, told the publication. "We've kind of gone for a different approach, which is more like real-world detective work."

Developer Team Bondi isn't coming right out and putting it this way, but L.A. Noire sounds like a new genre, caught halfway between the open-world action of a Grand Theft Auto and the brainteaser pacing of a classic adventure game. Could we be witnessing the birth of the true "detective" game? Figure that one out.
Title: Re: L.A. Noire
Post by: nCogNeato on March 17, 2010, 01:13:05 PM
I read the muti-page article in Game Informer for L.A. Noire.  I have to say it looks very promising.

Title: Re: L.A. Noire
Post by: Lukehi on March 17, 2010, 05:37:46 PM
Quote from: nCogNeato on March 17, 2010, 01:13:05 PM
I read the muti-page article in Game Informer for L.A. Noire.  I have to say it looks very promising.



I'd agree but according to last weeks OXM podcast this had slipped into next year... :-\
Title: Re: L.A. Noire
Post by: nCogNeato on March 24, 2010, 01:27:50 PM
L.A. Noire Script Is Up To 22,000 Pages Long (http://www.360fahrenheit.com/fahrenh1_joomla/index.php?option=com_content&view=article&id=297:la-noire-script-is-up-to-22000-pages-long&catid=47:gaming-news&Itemid=165)

Title: Re: L.A. Noire
Post by: TaraJayne on March 24, 2010, 01:50:15 PM
Thanks Neato.  :)
Title: Re: L.A. Noire
Post by: GamerMan316 on June 01, 2010, 10:52:09 PM
Rockstar opts out of E3

Rockstar's not going to E3, favouring instead a more personal event that will take place later in the year.

That means we'll not see anything of LA Noire, Max Payne 3 or mysterious PS3 exclusive The Agent at E3.

VG247 confirmed (http://www.vg247.com/2010/06/01/rockstar-to-have-no-presence-at-e3/) the publisher no-show this afternoon after a UK journalist tweeted this morning that Rockstar had chosen not to launch a game at E3.
Title: Re: L.A. Noire
Post by: GamerMan316 on June 19, 2010, 02:47:18 PM
Edge feature on LA Noire (http://www.edge-online.com/magazine/open-world-confidential-la-noire)
Title: Re: L.A. Noire
Post by: GamerMan316 on September 03, 2010, 09:23:45 AM
L.A. Noire officially delayed

1940s detective game L.A. Noir has been delayed to "the first half of calendar 2011", Take-Two has announced.

Publisher Rockstar Games previously said it was due out this autumn. L.A. Noir was originally announced in 2005.

The confirmation comes as no surprise: rumour of the game's delay hit the internet in July.

In L.A. Noir players rise through the ranks of the Los Angeles Police Department as they interrogate criminals and other shadey characters.

Team Bondi founder Brendan McNamara reckons the development team's "defeated the uncanny valley", so good are the character's faces.

During a question and answer session following Take-Two's Q3 earnings call this evening, chairman Strauss Zelnick explained the delay.

"Obviously when we schedule a title, we're trying to be mindful of at least two issues. First, how long does it take to put out an a plus title? When you're trying to do something ground breaking, it can take a while.

"We have tried very hard to balance appropriately a desire to have a rational release schedule with a desire to put out triple-A titles.

"Every time we push the envelope creatively, it takes a while. In this particular instance, I'm not going to disclose all the advancements, they're pretty extraordinary, they are complex and worth waiting for.

"Equally, we do try to pick the right marketing window. That is important. One of the things we're proud of around here is we've extended the marketing window. We've shown the market if you put something fantastic out people will come out for it. That's for pretty much year round.

"That said we do want to be mindful of what the competition is doing and we don't want to stack up a release unnecessarily. These are expensive products. One of the things we found with Red Dead to our happiness is we were able to crowd out some of the competition because the best title in the market won the day."

Feder added: "We get criticised often for title movement and not being on time and on budget. I've pointed out in the past that Red Dead Redemption took down any number of titles and was both on budget and on time.

"If a title needs more time it needs more time and we're willing to give it. I will say about L.A. Noir that as I look around competitively at the marketplace, there is nothing else quite like it in terms of the gameplay and the technology behind it. We want to make sure we get it absolutely right."
Title: Re: L.A. Noire
Post by: GamerMan316 on September 15, 2010, 05:22:30 PM
L.A Noire tech 'isn't available anywhere else'
Take-Two CEO talks up 2011's big titles

Take-Two CEO Ben Feder has been talking up the company's big titles for 2011 giving L.A Noire the hard sell with the good old "unique" label.

Except Feder didn't just spout the usual vague hyperbole with phrases like "one of a kind" and "never before".

No, Feder went one better by saying that L.A Noire has got "technology and gameplay that isn't available anywhere else."

OK so it's not much more specific but at least it's something tangible.

The tech Feder's talking about is probably the stunning L.A Noire face tech, which blew OPM ed-in-chief away at E3 earlier this year.

It's a good job as well because Feder also said that good games aren't good enough these days.

"In fact, good is the new bad," he said.

"Games have to be great, and there's no company like Take-Two to make the best games in the industry."

With titles like GTA and Red Dead under your belt, you can make those kinds of claims.

L.A Noire will arrive in 2011 after being officially delayed at the beginning of the month.
Title: Re: L.A. Noire
Post by: GamerMan316 on November 09, 2010, 12:11:56 PM
First proper LA Noire video this week

Rockstar's new open world detective game LA Noire will be shown this week.

"The first trailer", as it's billed, will arrive at noon on Thursday, 11th November. That's noon Eastern Time, which means five hours later here: 5pm UK time.

LA Noire was delayed recently to "the first half of calendar 2011". The game was announced years ago in 2005.

It's a 1940s crime thriller based around you rising through the ranks of the Los Angeles Police Department. Central to everything is a magnificent-sounding motion-capture system, which records the look, voice and actions of real-life actors and then processes them into the game.

Such a level of detail enables a sophisticated interrogation mechanic, whereby players can judge facial expressions and behavioural quirks to determine whether a suspect is holding anything back. Team Bondi is also said to have written an unprecedented 300 pages of script for the game.
Title: Re: L.A. Noire
Post by: nCogNeato on November 09, 2010, 03:24:05 PM
I hope this game is 1/2 as good as I imagine it will be.
Title: Re: L.A. Noire
Post by: GamerMan316 on November 12, 2010, 11:58:15 AM
It's like a James Ellroy novel, should be great

Title: Re: L.A. Noire
Post by: GamerMan316 on December 04, 2010, 10:46:10 AM
Rockstar: 'Big update' for L.A. Noire on the way
Ready for a "special look behind the technology"?

Rockstar is set to give fans a "big update" on upcoming crime thriller L.A Noire in the coming days.

The developer has teased that the news will offer a "special look behind the technology of the game". Our money's on a trailer showcasing Noire's astounding facial scanning tech.

If that's the case, it will be well worth a watch. We came away a little shaken (http://www.computerandvideogames.com/article.php?id=276597) by just how lifelike the game's protagonists appeared following a special preview last month.

L.A Noire has been co-developed by Australian studio Team Bondi and Rockstar.

Set in Hollywood, 1947, it tells the tale of Cole Phelps - a WW2 War vet who returns home and joins the LAPD.
Title: Re: L.A. Noire
Post by: DFUSIONITE on December 07, 2010, 05:14:38 PM
after reading the edge feature and viewing the trailer this game has officially moved to the very top of my most wanted list
Title: Re: L.A. Noire
Post by: nCogNeato on December 22, 2010, 09:41:13 PM
I was never really a fan of Rockstar until Red Dead Redemption.

From what I've seen of LA Noire so far, Rockstar may be on their way to 'BioWare Status' in my heart.
Title: Re: L.A. Noire
Post by: sambo on December 24, 2010, 02:02:31 PM
LA Noire is definitely looking like a must have for next year.
Title: Re: L.A. Noire
Post by: GamerMan316 on January 04, 2011, 12:25:49 PM
New screens

(http://www.xbox360achievements.org/images/screenshots/1347/med_23.jpg)
(http://www.xbox360achievements.org/images/screenshots/1347/med_20.jpg)
(http://www.xbox360achievements.org/images/screenshots/1347/med_24.jpg)
(http://www.xbox360achievements.org/images/screenshots/1347/med_22.jpg)
Title: Re: L.A. Noire
Post by: dfusioness on January 04, 2011, 12:31:12 PM
still lookin good, whens this one out- hopefully for my birthday  ;D ;D
Title: Re: L.A. Noire
Post by: GamerMan316 on January 04, 2011, 12:32:23 PM
Quote from: fizz on January 04, 2011, 12:31:12 PM
still lookin good, whens this one out- hopefully for my birthday  ;D ;D

Spring so there's a good chance.   :)
Title: Re: L.A. Noire
Post by: Lukehi on January 15, 2011, 12:11:06 PM
IGN has an article where users questions are answered by the Rockstar team.  I've copied a couple of interesting ones below or read the full article here (http://uk.xbox360.ign.com/articles/114/1144149p1.html)...

Link_Is_My_Homie asks... I've heard you have multiple ways of uncovering secrets in the game. Will more skilled detectives be rewarded for their ability to uncover clues quickly?
Jeronimo Barrera: The goal of the game is to be the best detective you can possibly be, so each case eventually ends with you solving the case correctly and rising through the ranks of the LAPD. How you get there is determined by the choices you make through the case, leading you down separate paths on your way to each break in the case. Your effectiveness at solving cases will be determined by how quickly you can use what you find to solve a case. Scouring a crime scene for clues is just one part of solving a case quickly.
Discovering different clues may open up different leads to new locations or suspects, which in turn open up new options for a player to decide how to go about solving a case. But that's only part of the challenge: during interrogations, players must correctly analyze a suspect in order to get the most information from them, and know which evidence to present and when to present it to get the answers they need.


KYGkillingyouguy asks... Will this technology became standard for future Rockstar games?
Jeronimo Barrera: We would love to see it implemented as widely as possible, whether it is appropriate will depend on the project. MotionScan is more than just the end result; it's an entire approach to game development, so it will not work for every game. It's a huge part of L.A. Noire because it's tied to the core mechanics of analyzing a suspect's behavior during interrogations and reading their emotional cues. It's a pioneering form of technology that breaks new ground for gameplay.

Ridabelaco asks...Can you mess up an investigation like send to jail the wrong guy? And how will that affect the main character or the history of the game?
Brendan McNamara: There is an overarching plot that governs the story of the game, but how you get there is up to you. There are definitely situations in the game where you can arrest the wrong suspect. It's a player choice and adds an interesting challenge, especially if the evidence is compelling for both suspects.

AndrewW91 asks... Could you give us a sense of how open the world is? And what kind of activities we can take part in while not on a mission (if any)?
Jeronimo Barrera: The world is completely open for you to travel through at all times, but the focus of the game is not the same as a Grand Theft Auto or Red Dead Redemption. This time, the city is a backdrop for the incredibly accurate real-world locations and crime scenes that Cole Phelps explores on his way to solving each case. The game has been crafted to seamlessly blend classic cops-and-robbers style action with dynamic interrogations and searching for suspects in a way that one doesn't distract from the other.

There are ambient events within the game world that you will hear more about in the weeks ahead, like unassigned cases or robberies in progress that you can take on outside of the main story, but the focus is on Cole's progression through the ranks of the LAPD and the events that unfold as a result.

It's a very intense game because we ask you to listen very carefully to what has been said and to remember names, places and clues, as well as decide whether you can believe what someone is saying. It's going to be a very new experience for our audience but one we think they are very ready for.



Sounds like its shping up nicely...cant wait
Title: Re: L.A. Noire
Post by: Dankinia on January 15, 2011, 07:03:53 PM
This does sound pretty good. 
Title: Re: L.A. Noire
Post by: sambo on January 15, 2011, 07:20:43 PM
I hope this game is hard.
In that it does not hold your hand. I want to feel that it's down to me to investigate all the crimes and it will be my own conclusion to each case, And not being hand held by a AI character who jumps in when your getting it wrong. Especially with the whole facial MotionScan, It should be up to the player to determine the conclusion of the case.
The game does look exceptionally good and I trust Rockstar to get it right, But the game will hinder on the above points for me.
Title: Re: L.A. Noire
Post by: Failed on January 15, 2011, 07:45:11 PM
you've played too much Deadly Premonition!
Title: Re: L.A. Noire
Post by: sambo on January 15, 2011, 07:51:11 PM
Quote from: Failed on January 15, 2011, 07:45:11 PM
you've played too much Deadly Premonition!

True...And why may I ask have you not got it yet. It has Failed written all over it. In more ways than one, Is that right Zach. ;D
Title: Re: L.A. Noire
Post by: citatscEellE on January 16, 2011, 06:35:37 AM
Quote from: sambo on January 15, 2011, 07:20:43 PM
I hope this game is hard.
In that it does not hold your hand. I want to feel that it's down to me to investigate all the crimes and it will be my own conclusion to each case, And not being hand held by a AI character who jumps in when your getting it wrong. Especially with the whole facial MotionScan, It should be up to the player to determine the conclusion of the case.
The game does look exceptionally good and I trust Rockstar to get it right, But the game will hinder on the above points for me.

i dont think it does though.. my co-workers say its gonna be 1 of a kind awesme, but idk if bossman ever stops giving me things to file i could totally take a peek ._.;
Title: Re: L.A. Noire
Post by: Failed on January 16, 2011, 01:19:55 PM
Quote from: sambo on January 15, 2011, 07:51:11 PM
Quote from: Failed on January 15, 2011, 07:45:11 PM
you've played too much Deadly Premonition!

True...And why may I ask have you not got it yet. It has Failed written all over it. In more ways than one, Is that right Zach. ;D

My coffee has told me to finish Naruto first, then Enslaved and THEN i can buy it ;)
Title: Re: L.A. Noire
Post by: sambo on January 16, 2011, 02:00:08 PM
Quote from: Failed on January 16, 2011, 01:19:55 PM
Quote from: sambo on January 15, 2011, 07:51:11 PM
Quote from: Failed on January 15, 2011, 07:45:11 PM
you've played too much Deadly Premonition!

True...And why may I ask have you not got it yet. It has Failed written all over it. In more ways than one, Is that right Zach. ;D

My coffee has told me to finish Naruto first, then Enslaved and THEN i can buy it ;)

Without even playing it your into the spirit of the game,  So say's Mr Stewart. ;)
Title: Re: L.A. Noire
Post by: GamerMan316 on January 17, 2011, 12:11:08 PM
New screen:

(http://cdn.medialib.computerandvideogames.com/screens/screenshot_244319.jpg)
Title: Re: L.A. Noire
Post by: dfusioness on January 17, 2011, 12:18:21 PM
still looks good, cant wait to buy this
Title: Re: L.A. Noire
Post by: GamerMan316 on January 17, 2011, 12:21:57 PM
50 hours of dialogue recorded for LA Noire
Story promises to contain plenty of "twists and turns"

If you started listening to the recorded dialogue for upcoming detective-em-up LA Noire at midnight on Monday, you wouldn't finish until 2am on Wednesday. Head of Team Bondi, Brendan McNamara, has confirmed (http://uk.ps3.ign.com/articles/114/1144147p1.html) in an interview with IGN that fifty hours of footage has been recorded for the game.

Chances are that a lot less than that will be heard during a single play through, but it speaks a lot to the game's length and/or how much the story branches throughout.

McNamara says that "each case has its own twists and turns depending on the choices you make, leading you down different paths on your way to cracking the case, giving you plenty of reasons to jump back in and replay the game."

With each line of dialogue delivered in such an impressively realistic way, thanks to the Motionscan technology being utilised, we're certain that even after fifty hours we'd be eager to hear more.
Title: Re: L.A. Noire
Post by: dfusioness on January 17, 2011, 03:08:34 PM
when is this out in the uk
Title: Re: L.A. Noire
Post by: GamerMan316 on January 17, 2011, 04:50:13 PM
Should be out in around 4 or 5 months, maybe longer.
Title: Re: L.A. Noire
Post by: dfusioness on January 17, 2011, 04:52:08 PM
hmm just in time for my summer hols -lovely  ;D
Title: Re: L.A. Noire
Post by: Dankinia on January 17, 2011, 08:27:39 PM
I have to put this on my list of games to buy.  This looks like it will be really good.
Title: Re: L.A. Noire
Post by: Failed on January 17, 2011, 09:15:18 PM
Is this game Free Roam ?
Title: Re: L.A. Noire
Post by: GamerMan316 on January 17, 2011, 09:38:58 PM
Quote from: Failed on January 17, 2011, 09:15:18 PM
Is this game Free Roam ?

Yep   :)
Title: Re: L.A. Noire
Post by: Failed on January 17, 2011, 10:46:09 PM
Quote from: GamerMan316 on January 17, 2011, 09:38:58 PM
Quote from: Failed on January 17, 2011, 09:15:18 PM
Is this game Free Roam ?

Yep   :)

I'll probs give it a miss then, still not finished chapter 1 of the last Free Roam game i bought (RDR)
Title: Re: L.A. Noire
Post by: GamerMan316 on January 18, 2011, 09:23:42 PM
Some more screens

(http://cdn.medialib.computerandvideogames.com/screens/screenshot_244426.jpg)
(http://cdn.medialib.computerandvideogames.com/screens/screenshot_244424.jpg)
(http://cdn.medialib.computerandvideogames.com/screens/screenshot_244425.jpg)
(http://cdn.medialib.computerandvideogames.com/screens/screenshot_244423.jpg)
Title: Re: L.A. Noire
Post by: Legion on January 19, 2011, 03:02:55 AM
Wow, they all look pretty fucking amazing. I really can't wait til this comes out. The guys face in the top pic looks a bit 'over-detailed' if you know what I mean, but the rest all look great, this facial motion whatchamacallit thing looks like it could be a huge success :D
Title: Re: L.A. Noire
Post by: zerosum on January 20, 2011, 07:14:56 AM
I know some people like going at games like this cold-turkey, so watch at your own discretion - this one's got more details on the story and the tech:



Title: Re: L.A. Noire
Post by: DFUSIONITE on January 20, 2011, 12:41:38 PM
so it says in the video that while it's set in an open world environment it's a much more linear experience than GTA or Red Dead, it's a lot more story focused. So it might be a game for you after all failed, you should reserve your judgement! I really like the look of it but i hope it isn't too linear.
Title: Re: L.A. Noire
Post by: Failed on January 20, 2011, 06:38:51 PM
maybe, but it's coming around the same time as EDF:IA ..... which is a much better game :P
Title: Re: L.A. Noire
Post by: Lukehi on January 20, 2011, 06:42:27 PM
Quote from: Failed on January 20, 2011, 06:38:51 PM
maybe, but it's coming around the same time as EDF:IA ..... which is a much better game :P

GTFO... :-*
Title: Re: L.A. Noire
Post by: Lukehi on January 22, 2011, 12:50:18 PM
new trailer reveals release date of 17th May 2011, not sure if its US or EU:



Title: Re: L.A. Noire
Post by: GamerMan316 on January 22, 2011, 12:54:36 PM
Quite a few US retailers are going with April 5th (http://www.computerandvideogames.com/284749/news/la-noire-release-date-april-5/) for the release.

Quality trailer too btw   :)
Title: Re: L.A. Noire
Post by: zerosum on January 22, 2011, 04:18:30 PM
Quote from: GamerMan316 on January 22, 2011, 12:54:36 PM
Quite a few US retailers are going with April 5th (http://www.computerandvideogames.com/284749/news/la-noire-release-date-april-5/) for the release.

Quality trailer too btw   :)

Ouch...trailer be pulled...  :'(
Title: Re: L.A. Noire
Post by: GamerMan316 on January 22, 2011, 05:34:41 PM
Quote from: zerosum on January 22, 2011, 04:18:30 PM
Quote from: GamerMan316 on January 22, 2011, 12:54:36 PM
Quite a few US retailers are going with April 5th (http://www.computerandvideogames.com/284749/news/la-noire-release-date-april-5/) for the release.

Quality trailer too btw   :)

Ouch...trailer be pulled...  :'(

It was quality a few hours ago   ;D

Title: Re: L.A. Noire
Post by: GamerMan316 on January 24, 2011, 11:59:11 AM
Following on from Luke's post:

L.A. Noire release date confirmed

A leaked trailer for Rockstar's open world detective thriller L.A. Noire has revealed a 17th May release date.

It is unclear at this stage whether the date relates to a worldwide or a North American launch.

The video was pulled from YouTube following a copyright claim by Rockstar's parent company Take-Two.

L.A. Noire, announced years ago in 2005, is a 1940s crime thriller based around you rising through the ranks of the Los Angeles Police Department.

Central to everything is a magnificent-sounding motion-capture system, which records the look, voice and actions of real-life actors and then processes them into the game.

Such a level of detail enables a sophisticated interrogation mechanic, whereby players can judge facial expressions and behavioural quirks to determine whether a suspect is holding anything back. Creator Team Bondi is also said to have written an unprecedented 300 pages of script for the game.
Title: Re: L.A. Noire
Post by: GamerMan316 on January 24, 2011, 05:06:41 PM
L.A Noire UK release date officially confirmed
Title coming to EU on May 20

Rockstar has announced the release date of L.A Noire - confirming news which leaked as part of a new trailer over the weekend.

The promising crime thriller will hit the US on 360 and PS3 on May 17, and will be released in the EU and UK three days later.

"L.A. Noire breaks new ground for us," said Sam Houser, founder of Rockstar Games. "Its intense blend of action and real detective work defies genre conventions to create a unique and
captivating thriller."

The game pits you as Cole Phelps, a decorated war veteran who rises through the ranks of the LAPD by solving gruesome murders and other crimes in post-WW2 Hollywood.
Title: Re: L.A. Noire
Post by: GamerMan316 on January 24, 2011, 05:10:48 PM
Eurogamer have the new trailer (the one that was pulled), can't find on youtube just yet, here (http://www.eurogamer.net/videos/stunning-new-l-a-noire-trailer) it is.
Title: Re: L.A. Noire
Post by: GamerMan316 on January 25, 2011, 11:13:55 AM
Title: Re: L.A. Noire
Post by: zerosum on January 26, 2011, 04:13:45 AM
Quote from: GamerMan316 on January 25, 2011, 11:13:55 AM


Lookin' good...:)

For a while there, felt like something out of a Hitchcock film.
Title: Re: L.A. Noire
Post by: zerosum on January 29, 2011, 12:09:16 AM
[Official Website] (http://www.rockstargames.com/lanoire/news/13161/la-noire-official-site-is-now-live.html/)
Title: Re: L.A. Noire
Post by: sambo on February 09, 2011, 06:42:19 PM
L.A. Noire Gameplay Series Video: "Orientation"

Title: Re: L.A. Noire
Post by: GamerMan316 on February 10, 2011, 11:50:07 AM
Looks stunning.
Title: Re: L.A. Noire
Post by: nCogNeato on February 10, 2011, 04:22:27 PM
Quote from: GamerMan316 on February 10, 2011, 11:50:07 AM
Looks stunning.

Agreed.
Title: Re: L.A. Noire
Post by: citatscEellE on February 14, 2011, 09:19:52 AM
oh man oh man im soo excited for this game my boss is going to give me a copy when it comes out..
damn do i love my job or what.
Title: Re: L.A. Noire
Post by: nCogNeato on February 14, 2011, 04:11:05 PM
Quote from: citatscEellE on February 14, 2011, 09:19:52 AM
oh man oh man im soo excited for this game my boss is going to give me a copy when it comes out..
damn do i love my job or what.

What's your job?
Title: Re: L.A. Noire
Post by: citatscEellE on February 14, 2011, 10:59:01 PM
i intern @ rockstar NY

and everyday when i walk in, i get to molest the life size tall john marston  ;D
Title: Re: L.A. Noire
Post by: Failed on February 14, 2011, 11:56:31 PM
damn, i only have master chief to molest  :-\
Title: Re: L.A. Noire
Post by: nCogNeato on February 15, 2011, 04:22:01 PM
Quote from: citatscEellE on February 14, 2011, 10:59:01 PM
i intern @ rockstar NY

That's crazy awesome!  You're my hero.   :-*
Title: Re: L.A. Noire
Post by: Lukehi on February 15, 2011, 06:48:28 PM
Quote from: citatscEellE on February 14, 2011, 10:59:01 PM
i intern @ rockstar NY

you kept that quiet!

i'm very jealous
Title: Re: L.A. Noire
Post by: Jaynestown on February 15, 2011, 07:56:20 PM
Quote from: citatscEellE on February 14, 2011, 10:59:01 PM
i intern @ rockstar NY

and everyday when i walk in, i get to molest the life size tall john marston  ;D

Can you get us all free copies Elle?  ;)
Title: Re: L.A. Noire
Post by: nCogNeato on February 15, 2011, 09:01:56 PM
Quote from: Jaynestown on February 15, 2011, 07:56:20 PM
Quote from: citatscEellE on February 14, 2011, 10:59:01 PM
i intern @ rockstar NY

and everyday when i walk in, i get to molest the life size tall john marston  ;D

Can you get us all free copies Elle?  ;)

Now I know why she kept it quiet.   :D
Title: Re: L.A. Noire
Post by: citatscEellE on February 16, 2011, 04:15:33 AM
Quote from: nCogNeato on February 15, 2011, 04:22:01 PM
That's crazy awesome!  You're my hero.   :-*
aww shucks  :D

Quote from: Lukehi on February 15, 2011, 06:48:28 PM
you kept that quiet!

i'm very jealous

yea ive been interning there for like omg 3+months now...
dont be jealous, its boring there. i play xbox all day and try to beat bossman at RDR... not EVENTFUL >.>;
it sucks that i cant tell you guys about the screens i saw at work today  :-X
i like /jizzpants soo hard..

Title: Re: L.A. Noire
Post by: Failed on February 16, 2011, 08:14:13 AM
maybe we should rack Elle for details of GTA27
Title: Re: L.A. Noire
Post by: sambo on February 16, 2011, 06:14:40 PM
Quote from: citatscEellE on February 16, 2011, 04:15:33 AM
dont be jealous, its boring there. i play xbox all day and try to beat bossman at RDR... not EVENTFUL >.>;
it sucks that i cant tell you guys about the screens i saw at work today  :-X


(http://30.media.tumblr.com/tumblr_lfn5ddaEfn1qzhepco1_400.jpg)
Title: Re: L.A. Noire
Post by: citatscEellE on February 17, 2011, 01:22:05 AM
Quote from: Failed on February 16, 2011, 08:14:13 AM
maybe we should rack Elle for details of GTA27

ummm no you shouldnt
Title: Re: L.A. Noire
Post by: dfusioness on February 17, 2011, 01:37:32 AM
yeah c'mon elle spill  >:( >:( >:( >:( >:(
Title: Re: L.A. Noire
Post by: citatscEellE on February 17, 2011, 02:42:15 AM
Quote from: fizz on February 17, 2011, 01:37:32 AM
yeah c'mon elle spill  >:( >:( >:( >:( >:(

sorry i cant talk about it :/
Title: Re: L.A. Noire
Post by: Legion on February 17, 2011, 08:56:24 AM
Well surely at the very least you can tell us all about Red Dead Revolution? ;D
Title: Re: L.A. Noire
Post by: nCogNeato on February 17, 2011, 06:26:37 PM
If / when Elle can tell us insider info, I'm sure she will.   :-*

No need to harass her ... well except for the usual reasons.   ;)
Title: Re: L.A. Noire
Post by: zerosum on February 17, 2011, 07:13:02 PM

yeah, let's not get Elle tossed from her internship...I'm sure it's not the easiest thing to land.

Props to Elle for the gig, though.
Title: Re: L.A. Noire
Post by: citatscEellE on February 18, 2011, 02:15:34 AM
Quote from: Legion on February 17, 2011, 08:56:24 AM
Well surely at the very least you can tell us all about Red Dead Revolution? ;D

lets get something clear:
im at ROCKSTAR NY NOT ROCKSTAR SAN DIEGO!
San Diego is in talks about it, theyre going to make it (i think) not NY!!!!! >:(
and i heard my boss say Rockstar NY also may play a small part in the production process..
but we dont really know...

fun fact about L.A Noire: its been in production since 04' (or so i heard from my boss)
I got to watch the programmers in action and ive concluded: game programming IS NOT FOR ME.
i also got to see half a level made and then test it which was cool till i got stuck in a wall :(
and in the office i work in THEY PUT JOHN MARSTON IN THERE! now i get to molest him 24/7/365 ;)
Title: Re: L.A. Noire
Post by: nCogNeato on February 18, 2011, 04:49:08 PM
Quote from: citatscEellE on February 18, 2011, 02:15:34 AM
I got to watch the programmers in action and ive concluded: game programming IS NOT FOR ME.

:D



Quote from: citatscEellE on February 18, 2011, 02:15:34 AM
in the office i work in THEY PUT JOHN MARSTON IN THERE! now i get to molest him 24/7/365 ;)

Jealous!   :'(
Title: Re: L.A. Noire
Post by: GamerMan316 on March 01, 2011, 11:08:58 AM
L.A Noire pre-order DLC planned post-launch
Rockstar confirms pre-order rewards "after the game comes out".

Rockstar has said that L.A Noire's pre-order content will be released as DLC "at some point after the game comes out".

The L.A Noire pre-order content was detailed at the end of last week.

Depending on where you pre-order from, you'll get your hands on different cases. In 'The Naked City' - to be snapped up at GAME, for example, players are tasked with investigating the suicide of a fashion model.

They can also collect 20 police badges hidden around 1947 Los Angeles in the The Badge Pursuit challenge.

Have a look at the other L.A Noire pre-order deals and where you can get them from if you're thinking about getting in there before the game arrives.

(http://cdn.medialib.computerandvideogames.com/screens/screenshot_247918.jpg)
Title: Re: L.A. Noire
Post by: nCogNeato on March 01, 2011, 06:41:50 PM
Amazon is having their usual $10-20 bonus credit on preorders for LA Noir.

My preorder list has gotten out of control over the past year, so I've decided to not actually preorder anything over 1 month in advance.  I keep losing track of where I preorder, and often end up with a bunch of store credit that just sits unused for months.   >:(
Title: Re: L.A. Noire
Post by: citatscEellE on March 02, 2011, 02:17:56 AM
:x i asked my boss today if there was any DLC for the game and he looked at me funny.... since we had a weird discussion on DLC last week..
now i know why..
asshole. -.-
Title: Re: L.A. Noire
Post by: GamerMan316 on March 15, 2011, 11:29:40 AM
Main L.A. Noire story 25-30 hours long

The main L.A. Noire story lasts 25 to 30 hours, Rockstar has revealed.

On top of the unmissable "assigned cases" you can investigate "unassigned cases" - side-quests, PlayStation Life reported (http://playstationlifestyle.net/2011/03/14/l-a-noire-main-story-takes-25-30-hours-to-complete/).

Consider that more unassigned cases will be added through DLC and L.A. Noire should keep you happy for weeks.

Just like Homefront (http://www.eurogamer.net/articles/2011-03-08-kaos-defends-5-hour-homefront-campaign). What?

L.A. Noire is an ambitious detective game built on a new generation of performance capture technology. The result is so real you can deduce clues from interrogations by catching suspects out and watching their reaction.
Title: Re: L.A. Noire
Post by: GamerMan316 on March 30, 2011, 11:09:13 AM
L.A Noire bestowed with movie festival honour
Game becomes Official Selection at Tribeca

(http://cdn.medialib.computerandvideogames.com/screens/screenshot_251030.jpg)

Rockstar and Team Bondi's L.A Noire has become the first video game to be picked as an Official Selection at the 2011 Tribeca Film Festival.

The title will take pride of place at the event, which takes place in Lower Manhattan, New York from April 20 to May 1.

"We're thrilled that L.A. Noire is being recognized by the Tribeca Film Festival in this way," said Sam Houser, Founder of Rockstar
Games.

"It's a real honour, and another step forward for interactive entertainment."

Rockstar will also present an exclusive preview of the game as part of the Tribeca Talks series, taking place on April 25, 2011.

The presentation will feature a live interactive screening of a case from L.A. Noire, followed by a Q&A exploring the crossover between filmmaking and interactive entertainment.

The Q&A will focus on the making of L.A. Noire, the technology behind it, and will be moderated by Geoff Gilmore, Tribeca Enterprises' Chief Creative Officer.

"What Rockstar and Team Bondi have accomplished with L.A. Noire is nothing less than groundbreaking," added Gilmore. "It's an invention of a new realm of storytelling that is part cinema, part gaming, and a whole new realm of narrative expression, interactivity, and immersion. We are poised on the edge of a new frontier."

L.A Noire is due for release in May on Xbox 360 and PS3.
Title: Re: L.A. Noire
Post by: dfusioness on March 30, 2011, 12:16:44 PM
still havent heard anything negative about this game cant bloody wait
Title: Re: L.A. Noire
Post by: GamerMan316 on March 30, 2011, 02:03:45 PM
It does look stunning but i'd like to see someone actually playing the game so I can judge the gameplay properly, not really seen enough of the gameplay yet, everything i've seen so far though has been great.
Title: Re: L.A. Noire
Post by: nCogNeato on March 30, 2011, 02:59:49 PM
Quote from: fizz on March 30, 2011, 12:16:44 PM
still havent heard anything negative about this game

Elle has burned herself twice while getting coffee for the development staff of L.A. Noire.

L.A. Noire is going to be so good riots will consume the streets when retail stores run out of copies, resulting in mass casualties.
Title: Re: L.A. Noire
Post by: Dankinia on March 30, 2011, 05:22:18 PM
I am looking forward to this as well.  It should help pass the time until Gears 3 comes out.   ;D
Title: Re: L.A. Noire
Post by: GamerMan316 on April 13, 2011, 05:39:56 PM
Dramatic LA Noire TV ad arrives
Rockstar's latest gears up for release next month

Rockstar has launched a TV spot for LA Noire ahead of the PS3 and Xbox 360 title's release on May 17 in the US and May 20 in the UK.

Developed by Team Bondi in conjunction with Rockstar Games, the title sees you step into the shoes of LAPD detective Cole Phelps.

The publisher says: "In his fight to climb the ranks and do what's right, Phelps must unravel the truth behind a string of arson attacks, racketeering conspiracies and brutal murders, battling the LA underworld and even members of his own department to uncover a secret that could shake the city to its rotten core."



The PS3 edition of LA Noire looks likely to feature some exclusive content in the form of 'Consul's Car Traffic Case'.
Title: Re: L.A. Noire
Post by: citatscEellE on April 25, 2011, 08:34:59 PM
Quote from: nCogNeato on March 30, 2011, 02:59:49 PM
Quote from: fizz on March 30, 2011, 12:16:44 PM
still havent heard anything negative about this game

Elle has burned herself twice while getting coffee for the development staff of L.A. Noire.

L.A. Noire is going to be so good riots will consume the streets when retail stores run out of copies, resulting in mass casualties.


also got pranked on numerous times by bossman :l
Title: Re: L.A. Noire
Post by: GamerMan316 on April 26, 2011, 08:01:51 PM
Achievements (http://www.xbox360achievements.org/game/la-noire/achievements/)
Title: Re: L.A. Noire
Post by: Windedprism on April 26, 2011, 09:40:59 PM
How does it play?semi open world? looks cool as hell though.
Title: Re: L.A. Noire
Post by: dfusioness on April 27, 2011, 11:14:59 AM
cannot bloody wait
Title: Re: L.A. Noire
Post by: GamerMan316 on April 27, 2011, 11:20:21 AM
CVG had a leaked gameplay video yesterday that was swiftly pulled, typically. I can't get too excited over this until I see how it actually plays!
Title: Re: L.A. Noire
Post by: dfusioness on April 27, 2011, 11:23:19 AM
dont care,  ive seen the trailers- i want i want i want i want  :D :D :D
Title: Re: L.A. Noire
Post by: citatscEellE on May 01, 2011, 02:05:53 PM
can you feel it?

16 MORE DAYS!

my boss was mean and left the case on my desk :l
got so happy untill i opened it.. :'(
Title: Re: L.A. Noire
Post by: nCogNeato on May 02, 2011, 03:06:12 PM
Quote from: citatscEellE on May 01, 2011, 02:05:53 PM
can you feel it?

16 MORE DAYS!

my boss was mean and left the case on my desk :l
got so happy untill i opened it.. :'(

empty case lulz
Title: Re: L.A. Noire
Post by: nCogNeato on May 06, 2011, 05:52:28 PM
[source (http://kotaku.com/#!5798996/rockstar-made-la-noire-so-big-they-could-barely-fit-it-on-one-disc-or-three)]

L.A. Noire (Xbox 360) will have 3 discs!
Title: Re: L.A. Noire
Post by: sambo on May 06, 2011, 09:24:17 PM
When you think of the size of the gameworld in GTA4 and Red Dead Redemption which both released on 1 disk, This game could be massive or it might just be the face mapping taking up all the power and memory.
Title: Re: L.A. Noire
Post by: Autarch Kade on May 06, 2011, 09:27:52 PM
With all the work they put into this game, the third disc probably contains only the credits.
Title: Re: L.A. Noire
Post by: Failed on May 07, 2011, 10:18:51 AM
Quote from: sambo on May 06, 2011, 09:24:17 PM
When you think of the size of the gameworld in GTA4 and Red Dead Redemption which both released on 1 disk, This game could be massive or it might just be the face mapping taking up all the power and memory.


I'm sure it'll be pretty lengthy, hopefully it's not all cut-scenes
Title: Re: L.A. Noire
Post by: Windedprism on May 07, 2011, 12:32:01 PM
I suspect the 3 discs is mainly because of the face mapping,dialogue,interrogation dialogue and cutscenes.They did say it was semi open world so I guess we'll find out soon enough.
Title: Re: L.A. Noire
Post by: GamerMan316 on May 07, 2011, 12:40:19 PM
Just the one disc on PS3 (the game was originally a PS3 exclusive) and all in native 1080p, god bless blu-ray, i'll still be getting it on the 360 though so disregard everything i've just said! :-)
Title: Re: L.A. Noire
Post by: Failed on May 07, 2011, 01:10:44 PM
the lore of achievements ?  :)
Title: Re: L.A. Noire
Post by: GamerMan316 on May 07, 2011, 01:33:24 PM
Yep, that and i've got a pad to play with on the 360!
Title: Re: L.A. Noire
Post by: citatscEellE on May 07, 2011, 04:29:41 PM
Quote from: Failed on May 07, 2011, 10:18:51 AM
Quote from: sambo on May 06, 2011, 09:24:17 PM
When you think of the size of the gameworld in GTA4 and Red Dead Redemption which both released on 1 disk, This game could be massive or it might just be the face mapping taking up all the power and memory.


I'm sure it'll be pretty lengthy, hopefully it's not all cut-scenes

you'd be surprised....
Title: Re: L.A. Noire
Post by: Windedprism on May 07, 2011, 05:31:14 PM
come on Elle spill the beans.What does semi open world mean?
Title: Re: L.A. Noire
Post by: GamerMan316 on May 07, 2011, 05:43:53 PM
Quote from: Windedprism on May 07, 2011, 05:31:14 PM
come on Elle spill the beans.What does semi open world mean?

A not fully erect open world game I reckon!   ;D
Title: Re: L.A. Noire
Post by: Failed on May 07, 2011, 06:39:18 PM
>_<

everyones gone semi for LA ;)
Title: Re: L.A. Noire
Post by: zerosum on May 08, 2011, 01:06:27 AM
Quote from: Failed on May 07, 2011, 06:39:18 PM
>_<

everyones gone semi for LA ;)

The city seems to have that effect on some people.
Title: Re: L.A. Noire
Post by: Windedprism on May 08, 2011, 08:20:15 AM
Quote from: GamerMan316 on May 07, 2011, 05:43:53 PM
Quote from: Windedprism on May 07, 2011, 05:31:14 PM
come on Elle spill the beans.What does semi open world mean?

A not fully erect open world game I reckon!   ;D

(http://i147.photobucket.com/albums/r309/RightOnShawn/beavis_butthead_wood.jpg) ;D
Title: Re: L.A. Noire
Post by: nCogNeato on May 09, 2011, 02:18:58 PM
Quote from: Autarch Kade on May 06, 2011, 09:27:52 PM
With all the work they put into this game, the third disc probably contains only the credits.

:D
Title: Re: L.A. Noire
Post by: Windedprism on May 09, 2011, 02:45:44 PM
Why wouldnt that surprise me,although why bother with a 3rd disc just have the credits as dlc ;D
Title: Re: L.A. Noire
Post by: citatscEellE on May 16, 2011, 05:28:48 AM
AAAAAAAAAAAAAAAAAAAAAH this is itt!!!

my job is having a mini release party, too bad ill be in the back playing this game 8D
Title: Re: L.A. Noire
Post by: Windedprism on May 16, 2011, 11:14:18 AM
Im not envious if Elle, I'm not! #)
(http://t2.gstatic.com/images?q=tbn:ANd9GcQbzytlgmw3qdut_eK03jRff92MTTkTsifUv1mY9kyutZBHAB4z&t=1)
Title: Re: L.A. Noire
Post by: citatscEellE on May 17, 2011, 05:26:48 AM
so i walked into work and found this stuff on my desk..

(http://i54.tinypic.com/1253was.jpg) sh*t ton of stickers..
(http://i52.tinypic.com/2pyucnd.jpg) t-shirt(s), i got 3 diff ones -.-
(http://i56.tinypic.com/23k4qt.jpg) in game movie theater cup
(http://i52.tinypic.com/35lc5uf.jpg) art book
(http://i51.tinypic.com/2e1yqe9.jpg) pencils
(http://i52.tinypic.com/1hq9mg.jpg) self-explanatory

and a WHOLE bunch of sh*t that i didnt feel like showing -.-

YOU GUYS NEED TO GET THIS GAME ive been playing the "tester demo" ALL DAY its SO good.
Title: Re: L.A. Noire
Post by: nCogNeato on May 17, 2011, 02:53:27 PM
JEALOUS!!!!!!!!!!    ;D
Title: Re: L.A. Noire
Post by: Dankinia on May 17, 2011, 04:16:34 PM
Quote from: nCogNeato on May 17, 2011, 02:53:27 PM
JEALOUS!!!!!!!!!!    ;D


+1

I will be picking up my copy on my lunch break today. 
Title: Re: L.A. Noire
Post by: citatscEellE on May 17, 2011, 04:34:44 PM
so like ive been playing non-stop im only running on redbull and mana potions...
im so tired and theres TOO MUCH DRIVING..
and the cases are getting hard..i cant tell if somones lying or not..
and im so tired..so so tired...
Title: Re: L.A. Noire
Post by: nCogNeato on May 17, 2011, 05:28:57 PM
Got to sleep you freakazoid.   ;)
Title: Re: L.A. Noire
Post by: GamerMan316 on May 18, 2011, 07:48:03 AM
I'm still on the fence with this game, I want it but due to having loads of games still to play, I think i'll wait a while, hell i've still not started Red Dead Redemption yet! Might pick it up cheap in a few months or I could just rent it! :-)
Title: Re: L.A. Noire
Post by: zerosum on May 20, 2011, 05:17:57 AM
Quote from: GamerMan316 on May 18, 2011, 07:48:03 AM
I'm still on the fence with this game, I want it but due to having loads of games still to play, I think i'll wait a while, hell i've still not started Red Dead Redemption yet! Might pick it up cheap in a few months or I could just rent it! :-)

Makes two of us, though you're one step ahead because I haven't bought it yet. It's definitely on the list though. I think L.A. Noire, will have to wait some.
Title: Re: L.A. Noire
Post by: Failed on May 20, 2011, 10:19:16 AM
Quote from: citatscEellE on May 17, 2011, 04:34:44 PM

im only running on redbull and mana potions...


LMAO! mana potions >_<
Title: Re: L.A. Noire
Post by: citatscEellE on May 22, 2011, 02:38:39 AM
Quote from: Failed on May 20, 2011, 10:19:16 AM
Quote from: citatscEellE on May 17, 2011, 04:34:44 PM

im only running on redbull and mana potions...


LMAO! mana potions >_<

now im solely running on these..
(http://www.thinkgeek.com/images/products/frontsquare/mana_energy_potion_sixpack.jpg)
(http://www.thinkgeek.com/images/products/frontsquare/d9fc_zombie_blood_caffeinated_energy_potion.jpg)

i only have like 2 mana potion left ;~;

anyways back on topic

im halfway through disc 3.. i kinda feel bad im like pushing my way through this game..
did anyone else buy it yet?
Title: Re: L.A. Noire
Post by: MacheteMable on May 22, 2011, 07:25:39 AM
Quote from: citatscEellE on May 22, 2011, 02:38:39 AM
Quote from: Failed on May 20, 2011, 10:19:16 AM
Quote from: citatscEellE on May 17, 2011, 04:34:44 PM

im only running on redbull and mana potions...


LMAO! mana potions >_<

now im solely running on these..
(http://www.thinkgeek.com/images/products/frontsquare/mana_energy_potion_sixpack.jpg)
(http://www.thinkgeek.com/images/products/frontsquare/d9fc_zombie_blood_caffeinated_energy_potion.jpg)

i only have like 2 mana potion left ;~;

anyways back on topic

im halfway through disc 3.. i kinda feel bad im like pushing my way through this game..
did anyone else buy it yet?
i don't even know where i'd get those here :(

i've heard they're really good but i've never had one
Title: Re: L.A. Noire
Post by: Dankinia on May 22, 2011, 08:15:40 AM
Quote from: citatscEellE on May 22, 2011, 02:38:39 AM
i only have like 2 mana potion left ;~;

anyways back on topic

im halfway through disc 3.. i kinda feel bad im like pushing my way through this game..
did anyone else buy it yet?

I bought it, but haven't found the time to play it yet.
Title: Re: L.A. Noire
Post by: GamerMan316 on May 22, 2011, 10:07:47 AM
Quote from: Dankinia on May 22, 2011, 08:15:40 AM
Quote from: citatscEellE on May 22, 2011, 02:38:39 AM
i only have like 2 mana potion left ;~;

anyways back on topic

im halfway through disc 3.. i kinda feel bad im like pushing my way through this game..
did anyone else buy it yet?

I bought it, but haven't found the time to play it yet.

Me too, gonna try it this afternoon after the football.   :)
Title: Re: L.A. Noire
Post by: Quintillus on May 22, 2011, 11:58:22 AM
I really enjoying this game and I love the interrogation bit because I once accuse this guy of lying twice and then my partner upset him and then a full scale punch up start.
Title: Re: L.A. Noire
Post by: nCogNeato on May 22, 2011, 03:01:27 PM
I bought it, but I know once I start playing it I won't stop.  So I'll probably wait until next weekend.  In the meantime I'm scorewhoring my XBLA games.
Title: Re: L.A. Noire
Post by: citatscEellE on May 22, 2011, 06:01:32 PM
Quote from: MacheteMable on May 22, 2011, 07:25:39 AM
Quote from: citatscEellE on May 22, 2011, 02:38:39 AM
Quote from: Failed on May 20, 2011, 10:19:16 AM
Quote from: citatscEellE on May 17, 2011, 04:34:44 PM

im only running on redbull and mana potions...


LMAO! mana potions >_<

i only have like 2 mana potion left ;~;

anyways back on topic

im halfway through disc 3.. i kinda feel bad im like pushing my way through this game..
did anyone else buy it yet?
i don't even know where i'd get those here :(

i've heard they're really good but i've never had one

you can order them from here-> http://www.thinkgeek.com/caffeine/drinks/a273/ (http://www.thinkgeek.com/caffeine/drinks/a273/)

they ARE good..i put the zombie blood one in my art teacher's fridge for lunch and she TOTALLY freaked the f*ck out...
i mean like who wants to drink hot zombie blood?   ???
Title: Re: L.A. Noire
Post by: nCogNeato on May 24, 2011, 02:28:16 PM
L.A. Noire Easter Eggs and Glitches (http://www.videogamesblogger.com/2011/05/20/la-noire-secrets-easter-eggs-tips-list-xbox-360-ps3.htm)
Title: Re: L.A. Noire
Post by: nCogNeato on May 24, 2011, 08:03:05 PM
L.A. Noire Fights Autism?
Asperger's expert recommends L.A. Noire as teaching tool


Though our expertly crafted guide to L.A. Noire may be invaluable, there's one group who may still be struggling: Those living with Asperger's syndrome. Though the autism-spectrum disorder leaves cognitive and linguistic functions relatively preserved, it leaves some with what's sometimes referred to as mind-blindness, or the inability to divine what's happening in the mind of another human. In the words of researcher and coiner of the phrase Simon Baron-Cohen, those with mind-blindness find they have an inability to "put themselves into someone else's shoes, to imagine their thoughts and feelings."

In L.A. Noire, facial animations are so realistically captured that players can actually tell if their interview subjects are lying. In fact, players have to do precisely that to unearth the clues essential to putting a case together.

As we progressed through the game, we worried that could leave those with mind-blindness unable to play along, especially if the technology is more widely adopted. But where we saw a hurdle, Professor Tony Attwood sees opportunity.

Attwood, the author of The Complete Guide to Asperger's Syndrome, conceded to us that those with the disorder may initially have trouble discerning a witness' fibs from the straight dope.

"Certainly, those with Asperger's syndrome have great difficulty in identifying such characteristics as they tend to take people and assume others may be as honest as they are," Attwood said.

But, Attwood continued, the very facets of the game that may challenge AS players may just captivate them as well.

"I think those with Asperger's syndrome would actually find the game quite fascinating as although the player is expected to make a decision on whether someone may be lying, there is the possibility of reviewing and replaying the scene to confirm whether the response was correct or identify the characteristics should a mistake have been made," he said.

In fact, Attwood said he would recommend the game to those with Asperger's as a way to learn more about human interaction. The most effective way might be to play alongside a friend or relative who could, as Attwood put it, "give feedback and guidance on the characteristics to look for to determine whether someone is lying or not."

Though L.A. Noire isn't currently set up well to allow repeat interrogations (you can quit to the main menu, but you'll often lose significant progress) we'll be interested to see if Rockstar alters that some day to help make the most of this unconventional teaching tool.

[source (http://www.joystiq.com/2011/05/24/aspergers-expert-recommends-l-a-noire-as-teaching-tool/)]
Title: Re: L.A. Noire
Post by: nCogNeato on May 31, 2011, 01:47:14 PM
The Chicago Piano Gun (http://marketplace.xbox.com/Product/The-Chicago-Piano/3f8a34d7-786c-4d5f-b75f-9051f12d1de0?cid=SLink) now available to download free.

Other preorder DLC (case files, suits, etc.) are now available for purchase.
Title: Re: L.A. Noire
Post by: nCogNeato on June 06, 2011, 03:14:14 PM
(http://media.rockstargames.com/lanoire/img/global/social_club-lightning_suit.jpg)

Hit up the Social Club section within the game from the main menu, enter your Social Club login information, and you will automatically unlock Cole Phelps' snazzy Chicago Lightning Suit. This Social Club members-only exclusive outfit can be worn at any point in the game after you've become a detective (following the Patrol desk cases) and will improve your accuracy when using a shotgun or machine gun. A very helpful extra edge in ability for those cases when heavy firepower is required.

[R* (http://www.rockstargames.com/lanoire/socialclub/)]
Title: Re: L.A. Noire
Post by: ASYLUM NINJA on June 10, 2011, 02:04:07 PM
Am enjoying this game although i dislike it when i solve a crime and have to carry out it the way the game says so even though i have already come to the conclusion myself, but i am not much good at the interrogations though  :'(
Title: Re: L.A. Noire
Post by: ASYLUM NINJA on June 11, 2011, 08:16:45 AM
Title: Re: L.A. Noire
Post by: nCogNeato on October 20, 2011, 02:20:29 PM
L.A. Noire: The Complete Edition

(http://media.rockstargames.com/rockstargames/img/global/news/upload/lanoire_ce_ps3x360.png)(http://ecx.images-amazon.com/images/I/51s7aBlkVpL._AA300_.jpg)


If you still have yet to experience the unique blend of breathtaking action and true detective work that is L.A. Noire on your console of choice, today we're pleased to announce that L.A. Noire: The Complete Edition, in addition to being made available for PC, is coming to PlayStation 3 and Xbox 360 this November.

Similar to its PC counterpart, L.A. Noire: The Complete Edition on consoles will feature all of the previously released DLC including the “Nicholson Electroplating” Arson case, the “Reefer Madness” Vice case, “The Consul’s Car” Traffic case, “The Naked City” Vice case and “A Slip of the Tongue” Traffic case - as well as the Badge Pursuit Challenge and all weapons and outfits released to date.

Developed by Team Bondi in conjunction with Rockstar Games, L.A. Noire is a crime thriller set in post World War II Los Angeles. As Detective Cole Phelps, players must search for clues, interrogate suspects and chase down criminals to solve a series of cases inspired by real world incidents. As he rises through the ranks of the LAPD, Phelps comes face-to-face with the corrupt heart of Los Angeles: from fallen starlets to double-dealing police officers and the vast reaches of the criminal underworld â€" and finally, the darkness of his own personal demons.

Look for it on store shelves in North America on November 15th and in Europe & Australia on November 18th.

[R* (http://www.rockstargames.com/lanoire/)]
Title: Re: L.A. Noire
Post by: zerosum on October 21, 2011, 06:20:56 PM
Quote from: nCogNeato on October 20, 2011, 02:20:29 PM
L.A. Noire: The Complete Edition

(http://media.rockstargames.com/rockstargames/img/global/news/upload/lanoire_ce_ps3x360.png)(http://ecx.images-amazon.com/images/I/51s7aBlkVpL._AA300_.jpg)


If you still have yet to experience the unique blend of breathtaking action and true detective work that is L.A. Noire on your console of choice, today we're pleased to announce that L.A. Noire: The Complete Edition, in addition to being made available for PC, is coming to PlayStation 3 and Xbox 360 this November.

Similar to its PC counterpart, L.A. Noire: The Complete Edition on consoles will feature all of the previously released DLC including the “Nicholson Electroplating” Arson case, the “Reefer Madness” Vice case, “The Consul’s Car” Traffic case, “The Naked City” Vice case and “A Slip of the Tongue” Traffic case - as well as the Badge Pursuit Challenge and all weapons and outfits released to date.

Developed by Team Bondi in conjunction with Rockstar Games, L.A. Noire is a crime thriller set in post World War II Los Angeles. As Detective Cole Phelps, players must search for clues, interrogate suspects and chase down criminals to solve a series of cases inspired by real world incidents. As he rises through the ranks of the LAPD, Phelps comes face-to-face with the corrupt heart of Los Angeles: from fallen starlets to double-dealing police officers and the vast reaches of the criminal underworld â€" and finally, the darkness of his own personal demons.

Look for it on store shelves in North America on November 15th and in Europe & Australia on November 18th.

[R* (http://www.rockstargames.com/lanoire/)]


Sweet...I've almost given up on buying some games on release date, specifically because of things like this.  :D
Title: Re: L.A. Noire
Post by: Windedprism on October 23, 2011, 12:47:03 AM
Stll yet to experience the masterpiece, but alas Im waiting on my dastardly best man to get down south to lend me the damn thing.
Title: Re: L.A. Noire
Post by: GamerMan316 on October 23, 2011, 08:47:03 AM
Quote from: Windedprism on October 23, 2011, 12:47:03 AM
Stll yet to experience the masterpiece, but alas Im waiting on my dastardly best man to get down south to lend me the damn thing.

My copy is still wrapped (surprise surprise) need to play it at some point.
Title: Re: L.A. Noire
Post by: Sload on October 23, 2011, 12:33:06 PM
Quote from: GamerMan316 on October 23, 2011, 08:47:03 AM

My copy is still wrapped (surprise surprise) need to play it at some point.

+1
Title: Re: L.A. Noire
Post by: nCogNeato on October 25, 2011, 03:40:45 PM
Quote from: GamerMan316 on October 23, 2011, 08:47:03 AM
Quote from: Windedprism on October 23, 2011, 12:47:03 AM
Stll yet to experience the masterpiece, but alas Im waiting on my dastardly best man to get down south to lend me the damn thing.

My copy is still wrapped (surprise surprise) need to play it at some point.

I unwrapped it to install it.  1 hour later I was in bed.  Haven't touched it since.  lol
Title: Re: L.A. Noire
Post by: zerosum on October 25, 2011, 08:35:26 PM
I'll be looking forward to not unwrapping the Complete Edition later this year... ;)
Title: Re: L.A. Noire
Post by: Failed on October 25, 2011, 10:08:00 PM
i have no interest really, i've decided my love for anything by Rockstar can go sit with the Activision games.
Title: Re: L.A. Noire
Post by: nCogNeato on October 26, 2011, 05:25:17 PM
Quote from: Failed on October 25, 2011, 10:08:00 PM
i have no interest really, i've decided my love for anything by Rockstar can go sit with the Activision games.

*ouch*
Title: Re: L.A. Noire
Post by: nCogNeato on December 22, 2011, 03:18:21 PM
Free DLC
*For Games on Demand version only*

Vice Desk: Plunge into L.A's seedy underbelly (http://marketplace.xbox.com/Product/Vice-Desk-Plunge-into-LAs-seedy-underbelly/71d13ca6-21c6-427f-aaef-2fc11eac2f17?cid=SLink)
Homicide Desk: Solve a series of horrific murders (http://marketplace.xbox.com/Product/Homicide-Desk-Solve-a-series-of-horrific-murders/aaa3948d-3871-42a3-90dc-f38334c6e508?cid=SLink)
Arson Desk: Find the truth amid the ashes (http://marketplace.xbox.com/Product/Arson-Desk-Find-the-truth-amid-the-ashes/847c4759-39e7-4cee-8dc4-75e7f761093c?cid=SLink)
Title: Re: L.A. Noire
Post by: ms arsenal1988 on December 24, 2011, 07:30:12 AM
i love la noire its such a cool game and the storyline is good :)
Title: Re: L.A. Noire
Post by: zerosum on February 04, 2013, 07:38:50 AM
How timely.... :P

Title: Re: L.A. Noire
Post by: nCogNeato on February 04, 2013, 04:38:24 PM
ha