Author Topic: Bodycount  (Read 1454 times)

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Offline GamerMan316

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Bodycount
« on: March 08, 2010, 05:57:25 AM »
Black creator's new shooter, Bodycount, revealed in OXM



The new shooter from the creators of Black, Bodycount, is exclusively revealed on the cover of the new issue of OXM - going out to subscribers now.

The game is being developed at Codemasters Guildford by a team headed by Stuart Black, who worked on the cult FPS that shares his name when at Criterion.

Several other key members of the Black team have joined him at Codemasters to work on Bodycount, which is a spectacular and frankly mental first-person shooter.

We can't say any more about it, save to say that if you like shooting guns in games you are going to really, really love it. Find out more in the issue itself: the mag's going out to subscribers today, and will be in newsagents on Thursday 11th March. Look out for the fancy cardboard wallet with the big hole in, our testament to the game's ridiculous levels of destruction.


Wasn't a fan of Black, very much the definition of style over substance, fun for a while but got boring, fast.


Astrex

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Re: Bodycount
« Reply #1 on: March 08, 2010, 06:39:16 AM »
Guns, Explosions and you never know we might see a hot chick with a nice rack!

I'm Sold! also might be a good laugh  ;D

Offline Failed

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Re: Bodycount
« Reply #2 on: March 08, 2010, 01:15:32 PM »
Black was great but very short

Offline GamerMan316

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Re: Bodycount
« Reply #3 on: March 09, 2010, 04:38:20 AM »


Offline GamerMan316

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Re: Bodycount
« Reply #4 on: June 14, 2010, 10:32:38 AM »
Eurogamer Hands-On


E3 Trailer
<a href="http://www.youtube.com/watch?v=2YGKcxS0Ypg" target="_blank">http://www.youtube.com/watch?v=2YGKcxS0Ypg</a>


Offline GamerMan316

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Re: Bodycount
« Reply #5 on: June 18, 2010, 07:21:18 AM »
Bodycount's Stuart Black discusses his inspirations



Stuart Black showed off his upcoming Bodycount title on the show floor here at E3, and while we were able to see the title earlier this month, we did talk with the creator about the sense of fun he's trying to bring to the shooter genre this time around. "I wanted to get away from the seriousness of so many shooters at the moment," he told us. "Serious men in dangerous roles, and all that jazz, yeah? And we wanted to create something that was a little bit silly, a little bit ridiculous and more uplifting."

Lady Gaga was apparently an influence, after Black saw one of her concerts. "Going to her show, feeling really uplifted and energized by that, and going like yeah, I want to get that kind of spirit in the game. Just want to have fun with it -- fun with a gun!" And to accomplish that, Black put things like XP and health orbs in the game that looked familiar if you've ever hunted Agility Orbs in Pacific City. "The orbs are a little homage to Crackdown. I'm a big fan of Dave Jones, I've known him on and off for years, great to see him back making games again."

He also pointed out an in-game nod to Metal Gear Solid (an exclamation point marker on a building), and gave some kudos to Borderlands, another shooter with an arcade bent. "I was quite surprised at how well the [damage] numbers worked in Borderlands. You see it in videos, and you're like, that looks a bit naff. But you play it, and you're like, that's really $*(%ing cool, actually ... That spirit is sort of lost in video games, and we can do that stuff, and we should revel in it."


Offline GamerMan316

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Re: Bodycount
« Reply #6 on: November 05, 2010, 11:17:00 AM »


Offline GamerMan316

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Re: Bodycount
« Reply #7 on: August 01, 2011, 06:46:29 AM »


Offline GamerMan316

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Re: Bodycount
« Reply #8 on: August 01, 2011, 12:08:24 PM »
<a href="http://www.youtube.com/watch?v=bjzkz_nI5rU" target="_blank">http://www.youtube.com/watch?v=bjzkz_nI5rU</a>


Offline nCogNeato

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Re: Bodycount
« Reply #9 on: August 09, 2011, 11:39:16 PM »
<a href="http://www.youtube.com/watch?v=pOBYKvqPCIk" target="_blank">http://www.youtube.com/watch?v=pOBYKvqPCIk</a>

Offline Handshakes

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Re: Bodycount
« Reply #10 on: August 10, 2011, 01:42:44 PM »
My game looks better.
Your mom!

Offline nCogNeato

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Re: Bodycount
« Reply #11 on: August 10, 2011, 03:20:04 PM »
My game looks better.

And 1/2 the calories!

Offline Handshakes

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Re: Bodycount
« Reply #12 on: August 10, 2011, 04:17:52 PM »
My game looks better.

And 1/2 the calories!


I actually have no idea what this game is about, I just wanted to spam.
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Offline nCogNeato

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Re: Bodycount
« Reply #13 on: August 10, 2011, 04:22:13 PM »

Offline nCogNeato

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Re: Bodycount
« Reply #14 on: August 16, 2011, 09:27:30 AM »
Demo now available on Xbox LIVE.

 

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