Xbox headset sound quality to improve

Started by GamerMan316, August 26, 2010, 10:50:25 PM

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GamerMan316

The quality of sound that comes through Xbox 360 headsets will be significantly improved when Microsoft updates the Xbox 360 this Fall.

The refresh, designed to coincide with the launch of Kinect, will upgrade the codec and audio infrastructure that underpins the quality of voice communication from Xbox 360 to Xbox 360, and should make for clear chat between gamers when they play online, Xbox Live Studios boss Jerry Johnson said at the Edinburgh Interactive Festival this afternoon.

"The codec we used when we first launched was a low bit rate codec and we stuck with that," Johnson explained.

"We launched and we said we required broadband. We required a 64k connection, which not many people think of as broadband any longer. But that was the minimum requirement to run the service at the time.

"It's time for us to move on. Especially if we want to think about broadening - a crackly headset on the top of your head – not what people think of when they talk about popular entertainment."

Microsoft introduced voice communication to the original Xbox with the November 2002 launch of Xbox Live.

The quality of sound has long been the focus of complaints from gamers, particularly those who favour team based multiplayer titles.

Some even prefer to use voice over internet protocol Skype to ensure every word is heard.


Failed

that sounds excellent, i often don't have many problems but still ... it's something that definately needs improving.

citatscEellE

of course they improve after i buy myself a new fucking headset..
of course..




Failed

they aren't improving the headsets, they are improving how the sound is transferred between headsets. So your new headset is fine!

Hells_JJ

Thank you bout time I'm deaf as it's then trying to consentrate though the krakling to hear what some one is saying And now listening though the static and the British accents and idioms is a bitch lol  :-\





nCogNeato

Now we can all clearly hear eachother say things we'd rather not hear.   :D

DFUSIONITE

About time to. I can barely understand the american drawl as it is without crackling on top

Hells_JJ

Quote from: DFUSIONITE on August 27, 2010, 02:59:38 PM
About time to. I can barely understand the american drawl as it is without crackling on top

roflamo  ;D





nCogNeato

Quote from: DFUSIONITE on August 27, 2010, 02:59:38 PM
About time to. I can barely understand the american drawl as it is without crackling on top

Yippee-ki-yay ...  8)

dfusioness

Quote from: DFUSIONITE on August 27, 2010, 02:59:38 PM
About time to. I can barely understand the american drawl as it is without crackling on top
i know, all i hear is yada, yada, yada must defo be a problem somewhere

DFUSIONITE

Quote from: fizz on August 27, 2010, 03:55:06 PM
Quote from: DFUSIONITE on August 27, 2010, 02:59:38 PM
About time to. I can barely understand the american drawl as it is without crackling on top
i know, all i hear is yada, yada, yada must defo be a problem somewhere
;D

dfusioness

well, what a complete set of utter bolloxs this turned out to be, no improvement whatsoever, its worse if anything, sorry microshaft bit you flucked this one up totally

Failed

seems clear to me, but mostly louder, i have to turn you all down now rather than have you on full whack.

dfusioness

maybe its my crappy headset-on my list for xmas

Failed

yeh, i use my turtles all the time and it always feel weird when i go back to the xbox set.