Fable III

Started by GamerMan316, August 19, 2009, 10:21:18 AM

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Failed

Fable sucks and i refuse to be moved, you'll have to beat me like some 80's worker riot.... power to the people!

TaraJayne

Quote from: Failed on August 21, 2009, 09:34:21 AM
Fable sucks and i refuse to be moved, you'll have to beat me like some 80's worker riot.... power to the people!

:o Do you like the first one? I will beat you down. Fable 2 is awesome. But to be honest you are right the ending/s are shite. Yes also the game is easy but its alot of fun
Can't wait for Shenmue 3



I hate jokes that rely on visual imagery.

I've had it right up to here with them.

RedMaster11

I'm surprised Failed doesn't like it for the easy achievements.  ;)

DFUSIONITE

Thats true red. tee hee.

GamerMan316

Quote from: RedMaster11 on August 21, 2009, 09:43:19 AM
I'm surprised Failed doesn't like it for the easy achievements.  ;)

Easy achievements, sign me up  ;D

I've only played it for about an hour, not even looked at it since, might give it a blast once i've finished my latest rental.


nCogNeato

The enjoyment of the game is not in the challenge (the game is quite easy), it's in the emersion.  The Fable world is full of little enjoyments, I can spend hours just traveling around and socializing / harrassing the population.


Failed

I'd rather socialise with red ants while covered in sugar :P

tbh the 6 -8 hours it takes to finish the game could be spent playing far worse games and they have. My dislike for Fable 2 is nothing compared to my eternal hatred for Fuzion Frenzy.

xnightcrawlerxx

Quotemight give it a blast once i've finished my latest rental.

exactly. he hass more important games to play.......like looney tunes ;)

GamerMan316

Quote from: xnightcrawlerxx on August 24, 2009, 10:14:46 PM
Quotemight give it a blast once i've finished my latest rental.

exactly. he hass more important games to play.......like looney tunes ;)

Yep  ;D
bloody awful it was too!


RedMaster11

Quote from: Failed on August 24, 2009, 08:55:34 PM
I'd rather socialise with red ants while covered in sugar :P

Apparently you'll be able to do that in Fable 3.  ;D

Failed

Quote from: RedMaster11 on August 25, 2009, 08:29:23 AM
Quote from: Failed on August 24, 2009, 08:55:34 PM
I'd rather socialise with red ants while covered in sugar :P

Apparently you'll be able to do that in Fable 3.  ;D

Things are finally looking up in the Fable world!

nCogNeato

Quote from: Failed on August 24, 2009, 08:55:34 PM... My dislike for Fable 2 is nothing compared to my eternal hatred for Fuzion Frenzy.

Actually .... I liked Fuzion Frenzy (part 1, not part 2).    :-X   :D


TaraJayne

Quote from: nCogNeato on August 25, 2009, 01:33:29 PM
Quote from: Failed on August 24, 2009, 08:55:34 PM... My dislike for Fable 2 is nothing compared to my eternal hatred for Fuzion Frenzy.

Actually .... I liked Fuzion Frenzy (part 1, not part 2).    :-X   :D



Oh yeah they are sh*t games.
Can't wait for Shenmue 3



I hate jokes that rely on visual imagery.

I've had it right up to here with them.

sambo

Microsoft's Phil Spencer says he wouldn't be surprised if Natal found its way into the Fable series.
That's obviously a statement that's given both himself and Lionhead plenty of room for manoeuvre but nevertheless, Spencer does say that he can easily picture future iterations of Fable with the motion control.

"You know, Lionhead's been a real innovation studio for us," he explains. "We have the release of Fable 2 episodic this week, where they're taking Fable 2 and breaking it up into chunks, allowing people to buy the content at their pace. Fable 2, I thought, was a great release, with the orbs they added with Live, adding new functionality to the franchise. It wouldn't surprise me in the least if Natal found its way into future iterations of Fable."

It wouldn't surprise us either, given the strength of the Lionhead and Microsoft relationship, especially now Peter Molyneux is effectively bridging the gap between the two parties. How would motion control be implemented in Fable though?

nCogNeato

Quote from: sambo on September 27, 2009, 07:24:22 PM
Natal

I've read some recent articles in OXM and Game Informer that actually got me thinking a little differently about Natal.  When it was first introduced, it seems like it would require games to be designed from scratch to be compatible.  THe entire gameplay would need to be reworked in order to use Natal.

But the more I think about it, I see that Natal could be less of a complete control interface, and more of an enhancement to the current controls we're already used to.

What if while playing a stealth or cover-based game like SPlinter Cell or Gears, you could use Natal's bodymapping to peak around corners and flip your nightvision on/off by throwing your chin up?  That would free up button on your controller that could be better used for other ingame actions.

Little tweaks and additions to the game controls we're already used to could actually make gaming a lot more interesting, instead of a lot more casual.  Also, it would be awesome to be able to use Natal optionally, being able to adjust your controls in the game options like we already do.  Natal doesn't have to mean the death of the controller, it could actually be used to improve it.