Author Topic: Gigantic  (Read 369 times)

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Offline zerosum

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Gigantic
« on: March 04, 2015, 06:25:28 PM »


Introducing, "Gigantic" - a team action game developed by Seattle-area studio Motiga, where heroes battle alongside a massive guardian in a fight for supremacy.

Unleash Your Power
A mystical bond connects you and four teammates to your guardian, a magical behemoth too powerful for a single mortal to defeat. Protect your guardian as your team charges across the battlefield, then see it crush your enemies underfoot.

Unleash Your Creativity
Physics-based abilities let you invent new ways to amaze your friends and frustrate your enemies. The element of surprise is key as you sprint, dodge, aim, destroy barriers, hurdle obstacles, and leap from danger to safety.

Unleash your imagination
The world of Gigantic is a world of mystery, where airships soar over ancient ruins and a fantasy empire teeters on the brink of chaos. Charge into battle and lead your guardian to victory. Gigantic rewards the daring, the clever, and the swift.

Trailer:
<a href="http://www.youtube.com/watch?v=UhJg4lxZNhg" target="_blank">http://www.youtube.com/watch?v=UhJg4lxZNhg</a>

[Official Website]

Offline zerosum

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Re: Gigantic
« Reply #1 on: February 01, 2018, 08:30:56 PM »
Gigantic Servers To Close In July 31st


Haven't personally played this, but its artwork style looked interesting, IMO. May try to give it a spin in the last months...

Developer Motiga closed its doors back in November - with a few staffers sticking around for one final update. The update arrived in January along with the news:

Quote
The journey over these last few years was met with outstanding support from our players and we are all very proud of the incredible experience Gigantic is today. The team wants to give a big shout out to our awesome community - both those who have been with us since the beginning as well as those who just picked up the game recently. We want to extend our sincere gratitude to everyone who gave Gigantic a chance.

Discontinuing Gigantic was not an easy decision. The game is a unique and exciting experience that captured many hearts and minds. Unfortunately, it did not resonate with as many players as we’d hoped. Over the last several months, the teams at Motiga and Perfect World looked into viable options to sustain Gigantic. However, the current state of the game has restricted options for further progress and relevant content updates, and delivering basic features while also fixing long-standing issues was more complicated than expected. Despite our best efforts, we were unable to find an impactful solution that would help Gigantic break through in a crowded market.

 

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