Author Topic: Resident Evil 2 [Remake]  (Read 20 times)

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Offline zerosum

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Resident Evil 2 [Remake]
« on: August 20, 2018, 08:12:42 PM »


The genre-defining masterpiece Resident Evil 2 returns, completely re-built from the ground up for a deeper narrative experience. Using Capcom’s proprietary RE Engine, Resident Evil 2 offers a fresh take on the classic survival horror saga with breathtakingly realistic visuals, heart-poundingly immersive audio, a new over-the-shoulder camera, and modernized controls on top of gameplay modes from the original game. The nightmares return reimagined for PS4 on January 25, 2019.

In Resident Evil 2, the classic action, tense exploration, and puzzle solving gameplay that defined the Resident Evil series returns. Players join rookie police officer Leon Kennedy and college student Claire Redfield, who are thrust together by a disastrous outbreak in Raccoon City that transformed its population into deadly zombies. Both Leon and Claire have their own separate playable campaigns, allowing players to see the story from both characters’ perspectives. The fate of these two fan favorite characters is in players hands as they work together to survive and get to the bottom of what is behind the terrifying attack on the city. Will they make it out alive?


<a href="http://www.youtube.com/watch?v=v8_ovw0QaUM" target="_blank">http://www.youtube.com/watch?v=v8_ovw0QaUM</a>

Release Date: January 25, 2019

[Official Website]

Offline zerosum

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Re: Resident Evil 2 [Remake]
« Reply #1 on: September 21, 2018, 12:30:32 PM »
<a href="http://www.youtube.com/watch?v=KrW8pXVLxHc" target="_blank">http://www.youtube.com/watch?v=KrW8pXVLxHc</a>

Offline zerosum

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Re: Resident Evil 2 [Remake]
« Reply #2 on: October 10, 2018, 06:13:23 PM »
North American Deluxe Edition -

Offline zerosum

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Re: Resident Evil 2 [Remake]
« Reply #3 on: October 11, 2018, 02:33:25 PM »
Two things...

1) Can still remember seeing these Lickers in the OG RE2 for the first time...just as creepy and memorable as those dogs in the first RE.

2) The one thing these Survival Horror games keep on doing is the annoyingly 'slow-trot' for their characters. I know it's supposed to add to the tension for the player, but really...these fleshy, fanged-out fierce creatures are stalking you...no way you're taking a slow trot through these spaces.

<a href="http://www.youtube.com/watch?v=Qrm3j05YGKM" target="_blank">http://www.youtube.com/watch?v=Qrm3j05YGKM</a>

 

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