Dante's Inferno

Started by GamerMan316, July 06, 2009, 11:49:24 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Linked Events

Failed

I love you neato, you always post the best smut!

sambo

Neato is the King of SMUT  O0

nCogNeato

If by "smut" you mean "tasteful art" ... then yes.

Tasteful art really gets me off.   :D


Failed

You post the best female JRPG protaganist derriere art.

GamerMan316

Dante's Inferno draws fire for baby murder Achievement



Dante's Inferno is getting flak from a nanny group over an Achievement for killing unbaptized babies -- not ironically, it's named "Bad Nanny." As GamePolitics points out, the International Nanny Association (INA) released a statement calling the 'cheevo "offensive to our association," as it seemingly defies the INA's goal to "promote and educate the public regarding the selfless work nannies do to support families."

We here at Joystiq are thoroughly offended too, though mostly because we know that more than one person on staff will be once again be forced into a morally compromising position in the endless hunt for virtual grandeur.


nCogNeato

Rename the achievement "Removed By Court Order".

Problem solved.   ;D


Failed

Rename it 'Nanna Cuddle TOO hard, the baby popped'

TaraJayne

Can't wait for Shenmue 3



I hate jokes that rely on visual imagery.

I've had it right up to here with them.

GamerMan316

Dante's Inferno demo burning up Xbox 360 and PS3 next month

Though Visceral Games' video game adaptation of the classic parable known as Dante's Inferno (which, fun fact, was actually a book adaptation of Bill and Ted's Bogus Journey) won't see the light of day until next February, we'll be getting our dirty, sin-soaked hands on a demo for the game in December. In 'The Gates of Hell,' players will be able to traverse the entire first level of the game, taking them from the surface world to the titular portcullis, where they must battle (and presumably kill) Death himself.

We imagine the game gets much easier after, you know, there's no more Death.


GamerMan316



GamerMan316

Dante's Inferno demo on PSN Dec. 10, XBLM Dec. 24

There are plenty of beloved Christmas Eve traditions observed across the globe. Whether it's roasting chestnuts or watching the Christmas Story marathon, everyone's got a different way of marking the arrival of St. Nick. EA's hoping that the 360 owners among you will start a brand new, equally-sentimental tradition as it releases a demo of Dante's Inferno for XBLM on Dec. 24. The sample includes the entire first level of Dante's demonic journey into hell and goes great with eggnog.

Those preferring PSN will get the demo on Dec. 10, a date which has the dual benefit of (1) being two weeks earlier and (2) not making the baby Jesus cry.


Failed

Just watched the new trailer, it's looking pretty good, might be a nice appetizer before Bayonetta!

GamerMan316

Europe getting Dante's Inferno 'Death Edition,' includes playable Isaac Clarke



In an inspiring attempt to try and take even more gratuitous liberties with the works of Dante Alighieri, Visceral Games has announced a Europe-only special edition bundle of its upcoming Hell-based action title, Dante's Inferno. The "Death Edition" bundle comes with a copy of the poem, some making-of documentaries, and an art book. However, its greatest bonus is a new skin for the game's scythe-wielding protagonist: The slot-helmeted outfit of Dead Space's hero, Isaac Clarke.

Now that we think of it, there's something pretty similar to this cross-promotion in the text of Dante's epic poem:

"I saw multitudes
to every side of me; their howls were loud
while, wheeling weights, they used their chests to push.
They struck against each other; at that point,
this space miner came in and killed them with this big scythe.
Needless to say, it was pretty fucking radical
."



GamerMan316

Dante's Inferno producer hopes for sequel, despite challenges

Would it be possible to use Dante Alighieri's spinning corpse in oil derricks, as as a sort of fleshy drill, or perhaps to power a large centrifuge? That might be a real opportunity if Dante's Inferno executive producer Jonathan Knight gets to make a follow-up to his forthcoming adaptation, a hope he elaborated on for G4.

There's a hitch though: While Knight knows that EA will want a sequel to the game if it performs well, he's not sure that the follow up in The Divine Comedy, Purgatorio, will lend itself as well to a game.

... So Visceral can turn one of the great literary works into a game about a scythe-wielding maniac fighting nipple-born monsters, but making a game about the seven-layer Mount of Purgatory that ends in Earthly Paradise is beyond it? Really?


GamerMan316