Kinect Discussion

Started by GamerMan316, November 11, 2009, 11:53:39 AM

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Quote from: GamerMan316 on July 04, 2010, 05:55:06 PM


It's actually true, why do you think all Windows laptops now come with integrated webcams  ;D


so microsoft can watch me jacking off to pictures from the woman in swimsuits from the 40's .... just a glimpse of ankle mmmmmm

nCogNeato

Quote from: Legion on July 03, 2010, 09:21:49 PM
Yeah, thinking about it like that, I'm am never leaving Kinect connected to my Xbox when I'm finished using it. Thast article has just jumped my paranoia into overdrive. :-\

I'll be draping a handkerchief over Kinect while I'm not using it.   Like a bird cage.  ;)


Failed

Quote from: nCogNeato on July 06, 2010, 04:00:40 PM
Quote from: Legion on July 03, 2010, 09:21:49 PM
Yeah, thinking about it like that, I'm am never leaving Kinect connected to my Xbox when I'm finished using it. Thast article has just jumped my paranoia into overdrive. :-\

I'll be draping a handkerchief over Kinect while I'm not using it.   Like a bird cage.  ;)



LMAO, it's alive!!!

GamerMan316

Casual Kinect 'surprises' Sony
Platform rival praises Xbox strength with FPS games - but is perplexed by 'polarised' approach

Sony has revealed its "surprise" over Microsoft's casual launch line-up for Kinect.

Microsoft unveiled Kinect at E3 last month with a wealth of Wii-esque titles, including Kinectimals, Kinect Sports and Joyride.

Sony worldwide studios boss Shuhei Yoshida told the August issue of Edge magazine that he respected Microsoft's strength with FPS games.

However, he said he was bemused by its family-friendly approach with its new motion sensing peripheral.

"In practical purposes, those are Microsoft's strengths - they have very strong FPSes, for example," he said, "and they work with Activision to provide content for Call Of Duty.

"It's very interesting to see them confirm where they have those strengths by opening [their E3 presentation] with those games.

"When they showed Kinect I was surprised to see so much on the casual side. It was a polarised kind of approach."

Yoshida said that Sony's approach was more widespread. "We are not focusing on one area, or two areas, but covering a full audience spectrum," he added.

You can read the full interview with Yoshida-san in issue 217 of EDGE.


Legion

Seems to me like casual games are pretty much the only thing Microsoft can bring out on Kinect so far. It's like when a new console is released and all the new games for it are really basic. It's gonna be easier for them to start with  simpler games for the beginning few months/years, and work up to making more 'Xbox-esque' games when they have more experience with the technology.
Sony are just pissed that they didn't come up with Kinect first.

GamerMan316

MS: Kinect CAN be played sitting down
"...when an experience is developed with sitting in mind"

Good news for lazy gamers. Microsoft has said that Kinect games CAN be played while sitting down - if the game has been designed for you to do so.

Microsoft dismisses fears that all Kinect games will have you on your feet, telling Joystiq today: "Kinect can be used while sitting when an experience is developed with sitting in mind."

Concerns stem from the current selection of Kinect games that have been show, all of which show the user standing to play them. But MS pointed to applications such as browsing the Xbox dashboard or controlling movies on the console with Kinect as "experiences where we expect people to be sitting."

MS promises that its E3 showing was "only the tip of the iceberg" and that it's "natural for Kinect games to be designed to get you off the couch: dancing, running, dodging, bending and kicking."

We just don't like the idea of a game deciding if we can sit or not. Have you ever played Wii Sports bowling seated? We have - sometimes you just don't feel like standing up. Wii can be tricked though. It seems Kinect cannot.


Astrex

It's the wii, it's all in the wrist, I used to play Golf sitting down  ;D

DFUSIONITE

Quote from: Legion on July 07, 2010, 09:51:06 PM
Seems to me like casual games are pretty much the only thing Microsoft can bring out on Kinect so far. It's like when a new console is released and all the new games for it are really basic. It's gonna be easier for them to start with  simpler games for the beginning few months/years, and work up to making more 'Xbox-esque' games when they have more experience with the technology.
Sony are just pissed that they didn't come up with Kinect first.

I agree with everything you said there. I am one of the few people that is really looking forward to kinect. I have an eight year old daughter so i am pleased with the initial line up of games, it means i can spend time with her AND my xbox at the same time.  :)

TaraJayne

Aww there he goes again always thinking  of his child . Brings a tear to the eye :'(
Can't wait for Shenmue 3



I hate jokes that rely on visual imagery.

I've had it right up to here with them.

nCogNeato

Quote from: TaraJayne on July 09, 2010, 01:46:12 PM
Aww there he goes again always thinking  of his child . Brings a tear to the eye :'(

He just enjoys beating her at games.   ;)


GamerMan316

Kinect banned in China
China law blocks sale of motion device along with the console itself

Microsoft will not be allowed to legally sell its upcoming motion control device Kinect in China because of a law that also blocks the sale of the Xbox 360 itself in the country.

Microsoft China COO Michel Van Der Be confirmed that the new device will be the latest in a string of gaming hardware to be banned in accordance with China's Ministry of Culture edict issued in 2000, which prohibits the sale of video game equipment and accessories, according to report (via Gamasutra).

As Gama notes, there's still a significant underground market for consoles in China, in which the Xbox has been said to be leading in the current generation.

MS hasn't said it whether or not it will appeal against the ban, but Van Der Be says the firm will obey local law.

Kinect will be out in more gaming-friendly territories this side of the planet on November 4.


DFUSIONITE

Quote from: GamerMan316 on July 13, 2010, 10:02:54 AM
Kinect banned in China
China law blocks sale of motion device along with the console itself

Microsoft will not be allowed to legally sell its upcoming motion control device Kinect in China because of a law that also blocks the sale of the Xbox 360 itself in the country.

Microsoft China COO Michel Van Der Be confirmed that the new device will be the latest in a string of gaming hardware to be banned in accordance with China's Ministry of Culture edict issued in 2000, which prohibits the sale of video game equipment and accessories, according to report (via Gamasutra).

As Gama notes, there's still a significant underground market for consoles in China, in which the Xbox has been said to be leading in the current generation.

MS hasn't said it whether or not it will appeal against the ban, but Van Der Be says the firm will obey local law.

Kinect will be out in more gaming-friendly territories this side of the planet on November 4.

why oh why did china get the olympics a couple of years ago. Oh yeah, so governments could continue to trade with them.

nCogNeato

Quote from: GamerMan316 on July 13, 2010, 10:02:54 AM
Microsoft will not be allowed to legally sell its upcoming motion control device Kinect in China because of a law that also blocks the sale of the Xbox 360 itself in the country.

It would be funny if they allowed Kinect to be sold, but not the Xbox 360.  You know ... because it doesn't work without a console. 


GamerMan316

BBC: Milo & Kate is a tech demo after all

Microsoft currently has no plans to release Milo & Kate after all, Peter Molyneux has reportedly told the TED Global conference in Oxford.

A fortnight ago Microsoft mouthpiece Aaron Greenberg said "right now it's not a game" before changing his mind, after which Lionhead boss Molyneux waded in and said Greenberg's original comment was based on out-of-date information.

According to the BBC report on Molyneux's speech at the TED Global conference in Oxford - where technology gurus are given 18 minutes to present their ideas - the veteran games designer said the Milo technology is in development and Microsoft has no plans to release it.

However, he also hinted that the game was designed for widespread use and could end up being a commercial product one day.

We've contacted Molyneux's spokesperson for comment.

Molyneux also walked attendees through an updated demo of the technology, which was first shown at E3 2009 during the unveiling of Kinect - then known as Project Natal.

One particularly interesting detail was that Milo's mind "is based in the cloud", meaning that his artificial intelligence improves as people around the world play with him and that development is fed back to the whole over the internet. "As millions of people use it, Milo will get smarter," Molyneux said. Careful, Peter.

Describing Milo as "a new revolution in storytelling", Molyneux said that "films, TV, even hallowed books, are just rubbish because they don't involve me". "It's a sea of blandness," he said.

The audience was told that Milo is a kid who has just moved from London to New England and has lots of time to himself. In the demo, Molyneux's assistant helped Milo explore a garden, skim stones and share secrets.

Molyneux said "no two people's Milos can be the same" because of the degree to which the player's actions sculpt his personality. "Some of the things you are doing will change the course of his life," he said, noting that after 45 minutes Milo recognises you.

The software allows Lionhead "complete control" over facial animation - right down to blushing and nostril width - to help convey stress and emotion. Apparently it's partly thanks to technology found "hidden in the dusty vaults of Microsoft". Top men.

"Most of it is just a trick - but it is a trick that actually works," Molyneux said. "I can promise you that if you are sitting in front of this screen, that is a truly wonderful moment."

That was more or less it, but he did add that the section being shown was early in the game, and that later on things got a bit more exotic. "There are lots of adventures - some of which are quite dark," Molyneux, whose other games include Fable III, explained.



He's off talking bollocks again, if anyone can promise you the world and give you a marble it's Molyneux.   ;D


nCogNeato

Molyneux may never release a "Milo" game, but concidering the crazy response it received from the public, I would be shocked if another developer didn't steal the concept and release their own.

In 3 years, I bet there will be at least 2 "Milo" clones on the market.