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  • Borderlands 2 (US): September 18, 2012

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Offline GamerMan316

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Borderlands 2
« on: November 12, 2009, 05:54:35 AM »
Gearbox: Borderlands 2 is a "No-Brainer"

Gearbox were admittedly nervous about launching their new IP, Borderlands, a few months back, citing concerns about how the public will take to the new cel-shaded look of the game. My how things can change in a matter months.

Speaking to VG247 today, Gearbox's Creative Director, Mike Neumann, stated that Borderlands 2 is a "no-brainer."

"Yes, I can probably confirm that there's a chance of a Borderlands 2. I mean, with anything, especially a new IP, if people want more and you can make more, and everybody can make money and do good business there, it obviously makes really good sense to do that," Neumann stated.

"Obviously nothing so far is planned. We're working on DLC. We haven't really had any talks about a sequel, other than water cooler talk like, 'Wouldn't this be cool?' kind of stuff."

Furthermore, Neumann added, "But yeah, Borderlands is really exciting. Everyone here loves the franchise, and it seems like the public is really coming back with praise and love. So yeah, if everything makes sense, Borderlands 2 seems like a no-brainer to me."
« Last Edit: February 22, 2012, 02:42:03 PM by nCogNeato »


Offline nCogNeato

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Re: Borderlands 2
« Reply #1 on: November 12, 2009, 10:10:53 AM »
Good.

Hopefully the sequel picks up exactly where the first left off.  Because the ending of the first made very little sense, but strangely not in the way a sequel-setup doesn't make sense.  It just didn't really make sense.

Maybe I wasn't paying close enough attention, but I still had no idea who was betraying whom, and who the damn white-haired woman actually was.


Offline GamerMan316

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Re: Borderlands 2
« Reply #2 on: December 04, 2009, 05:42:14 AM »
Take-Two: Borderlands franchise 'important' and 'long-term'



After being recognized as the year's fastest-selling new IP and its developer calling a sequel a "no-brainer," Borderlands is "showing every sign of becoming an important, long-term franchise" for publisher Take-Two Interactive. That comment was made today by company chairman Strauss Zelnick, during the same earnings call in which a considerable delay for another important franchise title, Max Payne 3, was disclosed.

But really, who cares about Max "I don't need an intervention" Payne when faced with the prospect of Borderlands: The Clap Trap Chronicles?


Offline GamerMan316

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Re: Borderlands 2
« Reply #3 on: August 02, 2011, 07:47:54 AM »
Borderlands 2 confirmed - source

Borderlands 2 is in development at Gearbox Software, Eurogamer understands.

We've heard an announcement from publisher 2K Games will be made soon.

A source close to the game told Eurogamer the Gearbox-developed shooter will release on PC, PlayStation 3 and Xbox 360 next year.

Borderlands 2 has been rumoured for months now. In April Borderlands 2 was spotted on a game developer's online CV – sparking speculation that the sequel will be announced at E3 in June.

Following that revelation, Gearbox boss Randy Pitchford told Eurogamer the Duke Nukem Forever developer had every intention of revisiting the Borderlands franchise at some point in the future.

"I can tell you that myself and everyone at Gearbox LOVES Borderlands and we have been absolutely thrilled at the reception it's gotten from our customers and the fact that it's sold over four million units now," he said.

"So you can see that we supported the game like mad with lots of great DLC and you can imagine that we're going to want to do a lot of things with Borderlands in the future.

"But we've only announced what we've announced. If we haven't announced it, it doesn't exist.

"Plans and efforts towards the future always exist with a forward looking studio like Gearbox, of course," he continued, "but brainstorming and blue sky research and development should never be allowed to be construed into a customer promise.

"A customer promise should not be made until that promise becomes sufficiently clear and ready and the commitment is there to deliver upon the promise."

The 2009 co-op fuelled shooter was a hit with critics and gamers, and publisher 2K Games has described a sequel as "a no-brainer". Eurogamer's Borderlands review looted an 8/10.

2K had not responded to Eurogamer at the time of publication.


Offline nCogNeato

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Re: Borderlands 2
« Reply #4 on: August 02, 2011, 11:01:13 AM »
YES, PLEASE!

Offline zerosum

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Re: Borderlands 2
« Reply #5 on: August 02, 2011, 11:05:18 AM »
Make it so!  :D ;D

Offline GamerMan316

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Re: Borderlands 2
« Reply #6 on: August 02, 2011, 11:06:05 AM »
YES, PLEASE!

I expect the complete opposite from Shakes!   :)


Offline zerosum

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Re: Borderlands 2
« Reply #7 on: August 03, 2011, 01:03:00 PM »

Offline MacheteMable

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Re: Borderlands 2
« Reply #8 on: August 03, 2011, 04:14:31 PM »
Hopefully they make the good guns easier to get, or make more of the guns worth even having.


Offline Autarch Kade

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Re: Borderlands 2
« Reply #9 on: August 03, 2011, 06:14:01 PM »
I just hope it isn't "if you want the best stuff, buy the DLC!"

Should be fun though.
I like my women how I like my coffee: ground up and in the freezer.

The doctors say his chances are 50/50... but there's only a 10% chance of that.

Offline GamerMan316

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Re: Borderlands 2
« Reply #10 on: August 08, 2011, 12:41:06 PM »
Borderlands 2 details emerge

New Borderlands 2 details have emerged from US magazine Game Informer.

The 2012 FPS, like Borderlands, supports four-player co-op, but this time the protagonists from the first game are NPCs.

So, four new characters are available to play as. The first is Salvador, the Gunzerker, a stocky bloke who can dual-wield any weapon in the game. There he is below.

Eridium is the new game's currency, and is used to improve weapon and vehicle statistics. The first game's three-branch skill tree returns.

Dynamic story missions aim to improve storytelling. The narrative is shaped around your approach to an objective, the magazine says.

NPCs are improved. They will converse with the player character in a more interactive manner. Enemy AI is greatly improved.

As previously mentioned there are all new weapons, but all of the guns in the first game have been scrapped. Vehicles are more varied. One shown is called the Bandit Technical.

Oh, and of course, amusing/annoying robot Claptrap is back.




Offline nCogNeato

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Re: Borderlands 2
« Reply #11 on: August 08, 2011, 03:43:33 PM »
<3

Offline zerosum

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Re: Borderlands 2
« Reply #12 on: August 08, 2011, 06:01:00 PM »
<a href="http://www.youtube.com/watch?v=qgvd9-R8HoA" target="_blank">http://www.youtube.com/watch?v=qgvd9-R8HoA</a>   O0

Offline zerosum

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Re: Borderlands 2
« Reply #13 on: August 16, 2011, 12:59:50 PM »
Official Teaser:
<a href="http://www.youtube.com/watch?v=41PrLL3c4cA" target="_blank">http://www.youtube.com/watch?v=41PrLL3c4cA</a>

Offline Handshakes

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Re: Borderlands 2
« Reply #14 on: August 16, 2011, 01:12:07 PM »
Looks like pu
Your mom!

 

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