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  • FIFA 11 (US): September 28, 2010
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Offline GamerMan316

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FIFA 11
« on: February 11, 2010, 05:11:28 AM »
FIFA 11 to tackle online quitters by rewarding players that finish games

It's the perfect Saturday. You're rocking your team's jersey as you settle onto the couch, a Shasta in one hand, bag of Fritos in the other, preparing to hit the pitch in FIFA 10. You head online, get yourself into a match and suddenly you're up one-nil. And then, just as suddenly, your opponent quits. You go bananas, hurling your controller into the TV. Then your wife comes in and says she's had enough and takes the kids to her mother's. A month later, you're divorced.

It's a story we hear way too often here at Joystiq. Thankfully, EA is working on a way to punish these quitters -- outside of rectifying the fact that they've wrecked your life forever -- in the next series iteration, FIFA 11. EA Canada's Simon Humber told Eurogamer these "rage quitters" are a "complex problem." See, there's a loophole in the game that allows players to quit within five minutes of starting a FIFA 10 match online, in case there's a connection issue -- but EA is looking for ways to keep players from exploiting that feature.

Humber says that EA is thinking about adding functionality to FIFA 11 that would reward players for finishing matches, rather than try to punish those that quit. As for the upcoming FIFA World Cup 2010 South Africa, don't expect any changes: "We haven't done anything different for this game as far as I know," Humber said.
« Last Edit: July 14, 2010, 08:04:58 AM by GamerMan316 »


Offline Failed

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Re: FIFA 11
« Reply #1 on: February 11, 2010, 05:32:16 AM »
It's a problem that's never effected me as i ALWAYS lose :P

Offline TaraJayne

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Re: FIFA 11
« Reply #2 on: February 11, 2010, 05:36:52 AM »
Me neither as I hate football games
Can't wait for Shenmue 3



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Offline GamerMan316

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Re: FIFA 11
« Reply #3 on: February 11, 2010, 05:46:10 AM »
I don't play them online, i'd rather get a group of mates together & have big tournaments and leagues, that way we can actually see the disappointment on everyones faces when they lose, miles more satisfying  ;D


Offline Failed

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Re: FIFA 11
« Reply #4 on: February 11, 2010, 05:48:06 AM »
i don't even get dissapointed anymore, i've never won a FIFA multiplayer game since FIFA 99.

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Re: FIFA 11
« Reply #5 on: February 11, 2010, 05:54:17 AM »
it's happened to me alot on fifa 10. but it usually still goes down as a win for me unless they quit within the first few minutes.

Offline KoreRupt

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Re: FIFA 11
« Reply #6 on: February 11, 2010, 02:51:26 PM »
it's happened to me alot on fifa 10. but it usually still goes down as a win for me unless they quit within the first few minutes.

DF quits against me all the time :P  jk..

I rarely venture onto Fifa online tho.. always hated the people that would exploit the crappy AI in defence and run straight through without passing.  Its not football its gay.

Honour, Respect, Loyalty.


Offline GamerMan316

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Re: FIFA 11
« Reply #7 on: June 08, 2010, 11:01:12 AM »
FIFA 11 detailed in UK lads mag

The latest issue of UK lads mag Zoo has revealed details of FIFA 11.

According to the mag, new systems include Pro Passing, which makes it harder to perform ping-pong exchanges up to the halfway line, and a new emphasis on players' individual attributes.

These should be more evident during regular play all over the pitch, rather than just in obvious areas like speed and acceleration, and new body types will make it easier to distinguish players at a distance.

Other new tricks include swerve passes, driven and backspin lofted through balls, and refined goalkeepers.

It will also be possible to customise your team's chants and intro music.

Look out for a massive FIFA 11 "blowout" tomorrow on Eurogamer based on our experience with the game, which should be out this autumn, and our discussions with developer EA Canada.


Offline TaraJayne

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Re: FIFA 11
« Reply #8 on: June 08, 2010, 11:05:47 AM »
wow another Fifa game that will look  just like the one previous and that I will totally suck at
Can't wait for Shenmue 3



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Offline GamerMan316

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Re: FIFA 11
« Reply #9 on: June 08, 2010, 11:18:37 AM »
wow another Fifa game that will look  just like the one previous and that I will totally suck at

I'll most likely avoid it, still a Pro Evo man and PES 2011 seems to be shaping up nicely.  :)


Offline Maibs

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Re: FIFA 11
« Reply #10 on: June 08, 2010, 02:14:10 PM »
Love everything fifa, and one of the few games ill pre-order well in advance.
Dont think ive every switched my xbox on for the day and not played fifa, look at my 360voice top 10 played.

1 Fifa 9 - 100
2 Fifa 10 - 100
3 COD WaW - 100
4 COD MW2 - 50

and no doubt Fifa 11 will be up there this time next year/


Offline GamerMan316

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Re: FIFA 11
« Reply #11 on: June 08, 2010, 03:23:08 PM »
Love everything fifa, and one of the few games ill pre-order well in advance.
Dont think ive every switched my xbox on for the day and not played fifa, look at my 360voice top 10 played.

1 Fifa 9 - 100
2 Fifa 10 - 100
3 COD WaW - 100
4 COD MW2 - 50

and no doubt Fifa 11 will be up there this time next year/


Nice, FIFA 09 is in my Top 10 too at number 5 with only 21 days  :)
Gears 2 is at No. 1 with 111 days, surprise surprise  ;D


Offline GamerMan316

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Re: FIFA 11
« Reply #12 on: June 11, 2010, 05:33:34 AM »
FIFA 11 developers tackle Clubs, quitters

The developers of FIFA 11 have told Eurogamer that they are "confident" of fixing the things people find offputting about the multiplayer side of FIFA, but that people quitting out from losing positions "comes with the territory".

That's not to say the team is ignoring the harmful impact of "rage quitting", as lead producer David Rutter explained.

"One of the things we've been toying with the idea of is a gentlemanly defeat where you can request to quit," he told Eurogamer.

"Where if you're 5-0 down you can say, 'Look this is no fun, can I please leave?' And the other person can say yes or no.

"The other one we've been toying with is, if they quit then the AI takes over and you play out against the CPU.

"But it is incredibly frustrating. I guess take a certain amount of cheer from it that you've played so well that the other person is infuriated to the point of quitting. I think it comes with the territory of football games."

Clubs mode - in which teams of up to five humans competed against one another - came under fire last year after the developer reduced the quality of the NPC players who fill out the squads.

This resulted in annoying situations where human players, using "Pro" players they had levelled up, would be paired with child-like defenders and goalkeepers who could barely reach the crossbar.

"It's a tough one because we're kind of on the frontiers of what's been done before, so actually getting people to turn up and do these things is a challenge in itself sometimes," Rutter told us.

"Last year what we wanted to do was discourage people somewhat from being Manchester United and 'I want to be Wayne Rooney', and actually allowing them to become football stars in their own right.

"I think in many ways we achieved that and in some ways we didn't... We're pretty confident we're addressing the vast majority of things that people are unhappy about in Clubs this year.

"I can't talk about a whole bunch of stuff, but we are definitely having goalkeepers who are like goalkeepers, and you have defenders who are like defenders. But if you want to set yourself up as a five-foot centre-back, and that's your personality, then we're going to let you do that. The AI won't generate team support players for you based on ridiculous physical attributes."

Creative director Gary Paterson concurred: "Obviously we made a mistake with four-foot goalies and what-have-you, because it unbalanced the game. We're aware of that and we're going to address that.

"But the general idea behind it is that we want to encourage people to play with 10 players."

Check out our whopping FIFA 11 preview elsewhere on the site. Key features for this year's release include Personality+, which emphasises the full range of individual players' qualities, and Pro Passing, which is designed to result in more rewarding build-up play.

It will also be possible to record custom chants, and there are myriad other tweaks, like optional handball, customisable nets and - finally! - the option to save replays locally.

"What we wanted to do was to keep going with what we did with 08, 09 and 10, which is refining the brilliant gameplay that we've got now, responding to feedback, and doing some cool innovations as well," lead producer Rutter told us in summary.

FIFA 11 is due out for PS3 and Xbox 360 this autumn.


Offline GamerMan316

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Re: FIFA 11
« Reply #13 on: June 22, 2010, 01:24:18 PM »
FIFA 11 gets vuvuzelas
You can add the notorious drone to the gaBZZZZZZZZ

FIFA 11 will give you the option to add vuvuzelas into the game.... just not officially.

FIFA 11 producer David Rutter explains that the game will support custom audio settings, so you can upload your own sound clips.

That means you can add clapping, chanting, shouting, whatever you want. And yes, it also means you can upload the notorious drone of the vuvuzelas, the only thing that provided a talking point during the first week of the World Cup until teams remembered how to score.

Of course, you could just get your own vuvuzela and blast it down the headset during online games whenever you score.

We're sure players would love that. Just tell them it's a cultural thing.


Offline Failed

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Re: FIFA 11
« Reply #14 on: June 26, 2010, 06:15:46 AM »

Of course, you could just get your own vuvuzela and blast it down the headset during online games whenever you score.

We're sure players would love that. Just tell them it's a cultural thing.

that made me lol >_<

 

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